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authorTobin Ehlis <tobin@lunarg.com>2015-10-27 12:54:50 -0600
committerTobin Ehlis <tobin@lunarg.com>2015-10-28 09:20:16 -0600
commitc44f4737d931aa0d4d4eaa0b47a8e746b260ca9a (patch)
treed67bbf04db7f7babb12012bcba69148ca264e11c /layers/image.cpp
parentfdf1622c1ced1f944aa082506126e27382715b8c (diff)
downloadusermoji-c44f4737d931aa0d4d4eaa0b47a8e746b260ca9a.tar.xz
layers: Simplify descriptor validation in DrawState
Many descriptor validation helper functions were returning skipCall based on the potential for a bad update structure type. However, at the beginning of update validation, we validate that the update type is ok. Therefore, the other helper functions don't need to continually repeat this check, and can be simplified to return relevant values directly.
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