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authorCody Northrop <cody@lunarg.com>2015-10-13 11:28:23 -0600
committerCody Northrop <cody@lunarg.com>2015-10-27 17:30:29 -0600
commit07d19e86712df8987ea96ca914108f39e3c3fa94 (patch)
tree4722063d63b5738337b584e57651a9844f4343ba /layers/image.cpp
parent19475790465da6fe5819e7c8b6d712789f93eefb (diff)
downloadusermoji-07d19e86712df8987ea96ca914108f39e3c3fa94.tar.xz
demos: Clean up tri depth
We animated tri to make it clear it was rendering correctly based on ISV feedback. It looks better, but still questionable. This change makes the depth cutoff a straight line by giving the top two vertices the same depth.
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