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| author | Cody Northrop <cody@lunarg.com> | 2015-10-13 11:28:23 -0600 |
|---|---|---|
| committer | Cody Northrop <cody@lunarg.com> | 2015-10-27 17:30:29 -0600 |
| commit | 07d19e86712df8987ea96ca914108f39e3c3fa94 (patch) | |
| tree | 4722063d63b5738337b584e57651a9844f4343ba /layers/image.cpp | |
| parent | 19475790465da6fe5819e7c8b6d712789f93eefb (diff) | |
| download | usermoji-07d19e86712df8987ea96ca914108f39e3c3fa94.tar.xz | |
demos: Clean up tri depth
We animated tri to make it clear it was rendering correctly based
on ISV feedback. It looks better, but still questionable.
This change makes the depth cutoff a straight line by giving the top
two vertices the same depth.
Diffstat (limited to 'layers/image.cpp')
0 files changed, 0 insertions, 0 deletions
