diff options
| author | Jon Ashburn <jon@lunarg.com> | 2015-03-26 16:15:18 -0600 |
|---|---|---|
| committer | Jon Ashburn <jon@lunarg.com> | 2015-03-26 16:15:18 -0600 |
| commit | a4cc0bacb165619aa5a868a426bfdf347f9bbca3 (patch) | |
| tree | 3b2f1c9eed3fe83f10614c1685bea5b68b7ed49a /layers/draw_state.cpp | |
| parent | b8c79e7bf8179fa777ce285cf12b5729cda4f82f (diff) | |
| download | usermoji-a4cc0bacb165619aa5a868a426bfdf347f9bbca3.tar.xz | |
glave: Consolidate the maped data and gpu memory maps used during replay
Now the information is all within a single STL map.
Diffstat (limited to 'layers/draw_state.cpp')
0 files changed, 0 insertions, 0 deletions
