aboutsummaryrefslogtreecommitdiff
path: root/layers/draw_state.cpp
diff options
context:
space:
mode:
authorJon Ashburn <jon@lunarg.com>2015-03-23 09:27:33 -0600
committerJon Ashburn <jon@lunarg.com>2015-03-26 10:45:11 -0600
commita4ad2cb06ba68820ea2ef625eba96d21833df277 (patch)
treec557cffa9f8dce092116f5da09e479644272789a /layers/draw_state.cpp
parente7d04f5a73f3c394e00c54d212e61826810932ee (diff)
downloadusermoji-a4ad2cb06ba68820ea2ef625eba96d21833df277.tar.xz
glave: Track Buffer and Image memory requirements during replay.
This is start of replayer having it's own memory manager. Needed since trace GPU may not have same memory requirements for objects as replay GPU
Diffstat (limited to 'layers/draw_state.cpp')
0 files changed, 0 insertions, 0 deletions