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authorChris Forbes <chrisf@ijw.co.nz>2015-05-25 11:13:24 +1200
committerChris Forbes <chrisf@ijw.co.nz>2015-06-04 10:20:02 +1200
commit610fc3d7c6c9d48b20fd05550a0491ff5b953b29 (patch)
tree8ea2261a0dcb1fbf428d4d5f725ed846dbbd3701 /layers/draw_state.cpp
parentce540152b969340f8f73003f837c294ac2dd5527 (diff)
downloadusermoji-610fc3d7c6c9d48b20fd05550a0491ff5b953b29.tar.xz
shader_checker: validate VS inputs against VI even when no VI
Now we'll treat the lack of a VI stage as the same as a VI stage which provides no attribs and no bindings. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Tobin Ehlis <tobin@lunarg.com>
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