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| author | Karl Schultz <karl@lunarg.com> | 2016-03-25 13:21:25 -0600 |
|---|---|---|
| committer | Karl Schultz <karl@lunarg.com> | 2016-03-25 13:21:25 -0600 |
| commit | 45e8713f5cebc2634f6f1aa6ec555eec054c5fea (patch) | |
| tree | 8b59efbe3a74b6c715cfffd435251867393714d2 /layers/device_limits.cpp | |
| parent | 7ac52e831af1959dbc871e9960d6d1dc05e0402e (diff) | |
| download | usermoji-45e8713f5cebc2634f6f1aa6ec555eec054c5fea.tar.xz | |
layers: Use vector::resize instead of reserve to avoid portability issue.
Fixes layer crash on Windows with cube --validate. On Windows,
std::vector won't bump up the size of a vector (up to the reserved
amount) on an out_of_range access, while linux will.
Diffstat (limited to 'layers/device_limits.cpp')
0 files changed, 0 insertions, 0 deletions
