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| author | Tobin Ehlis <tobine@google.com> | 2016-06-27 12:57:05 -0600 |
|---|---|---|
| committer | Tobin Ehlis <tobine@google.com> | 2016-07-06 08:05:37 -0600 |
| commit | 4359eaacc4593907195c3d4218172122cbb84509 (patch) | |
| tree | d9490ea988f8d661f1d4f8cdbbf5e2a97aa7113a /layers/device_limits.cpp | |
| parent | 529110bef5f24a5b7395214f5cc49b150f604beb (diff) | |
| download | usermoji-4359eaacc4593907195c3d4218172122cbb84509.tar.xz | |
layers: GH690 Save renderPass create info in PSO
The renderPass that a pipeline is created with may be destroyed before
the pipeline is used in a draw. In order to make sure that the renderPass
data will live as long as the pipeline, save the VkRenderPassCreateInfo
using a safe_VkRenderPassCreateInfo in the PIPELINE_NODE struct.
Diffstat (limited to 'layers/device_limits.cpp')
0 files changed, 0 insertions, 0 deletions
