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authorMark Lobodzinski <mark@lunarg.com>2015-12-16 14:25:22 -0700
committerMark Lobodzinski <mark@lunarg.com>2015-12-17 08:24:16 -0700
commit338db9da918a917478cd3a55d23fde38d8ebbcd8 (patch)
treebac8e8f362dac6adfa88ccc492225558ba14a40a /layers/device_limits.cpp
parentae672b16966e2af8033f14fc28d1bb8ad11cf15d (diff)
downloadusermoji-338db9da918a917478cd3a55d23fde38d8ebbcd8.tar.xz
layers: Work around Windows release build crash in cube
DrawState validate_pipeline_shaders is doing something uncool.
Diffstat (limited to 'layers/device_limits.cpp')
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