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authorTobin Ehlis <tobine@google.com>2016-06-24 11:16:36 -0600
committerTobin Ehlis <tobine@google.com>2016-06-28 07:40:04 -0600
commitdcd7e2c78acec1d72f1ce4d02b0b059d5d24506e (patch)
treef437fa00e0ed1e863eeaddd6c71f30cf36089063 /layers/descriptor_sets.cpp
parentf9bc98a9e2054b25cf995266580c386cc72206e8 (diff)
downloadusermoji-dcd7e2c78acec1d72f1ce4d02b0b059d5d24506e.tar.xz
layers: Refactor image/buffer memory fetch
Kill get_mem_binding_from_object() and replace with getImageMemory() and getBufferMemory(). Those functions then both call a shared function to retrieve memory bindings from appropriate underlying vulkan object. This is still early in the refactor and I hope to simplify these further.
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