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authorMark Lobodzinski <mark@lunarg.com>2016-09-06 16:12:23 -0600
committerMark Lobodzinski <mark@lunarg.com>2016-10-06 15:54:51 -0600
commitcea3654fac151d410e7dd88a1325f75ec7401e57 (patch)
tree38bc8eba0d4afe2cfff73fc0a2279e36ccc9340c /layers/descriptor_sets.cpp
parenta055dcaf37d8ae3ba3e388a6c421f4752cd34b5a (diff)
downloadusermoji-cea3654fac151d410e7dd88a1325f75ec7401e57.tar.xz
Layers: Implement unique_objects layer using vk.xml
UniqueObjects was the final LVL layer not using vk.xml for codegen. The new implementation follows the threading layer model which (outside of safe_struct dependencies) is more tolerant of API changes. Also updated for structure and style. build-android/android-generate.bat - Updated for build build-android/android-generate.sh - Updated for build generator.py - Added Unique Objects Generator genvk.py - Added call to U_O generator layers/CMakeLists.txt - Updated for build layers/unique_objects.cpp - New: manually generated code layers/unique_objects.h - Now a true header file vk-layer-generate.py - killed! Change-Id: I0d57871dfd2600829502f0bffd7cf6f926b7d5e7
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