aboutsummaryrefslogtreecommitdiff
path: root/layers/descriptor_sets.cpp
diff options
context:
space:
mode:
authorMike Stroyan <stroyan@google.com>2017-10-06 11:05:21 -0600
committerMike Stroyan <stroyan@users.noreply.github.com>2017-10-12 16:32:26 -0600
commit0dc620ef57978644037c6c593a71f6cb6c43757e (patch)
tree1b27a8bd53031cbbcbf6917569ce5751a3956d04 /layers/descriptor_sets.cpp
parentcaa97d1c0bd4f74db9d97229106ff38f1fb7b9f8 (diff)
downloadusermoji-0dc620ef57978644037c6c593a71f6cb6c43757e.tar.xz
android: Use NDK structure for third party modules
Locate glslang and spirv directories under shaderc directory. This allows the layers build to optionally use the NDK sources. For glslang and spirv and shaderc- Use LOCAL_STATIC_LIBRARIES instead of LOCAL_C_INCLUDES to find headers. Use import-module instead of PREBUILT_STATIC_LIBRARY.
Diffstat (limited to 'layers/descriptor_sets.cpp')
0 files changed, 0 insertions, 0 deletions