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authorTobin Ehlis <tobine@google.com>2016-10-12 16:58:54 -0600
committerTobin Ehlis <tobine@google.com>2016-10-13 19:13:34 -0600
commit92388e51bc3baf1015743fa4f499c8f38fc9bfea (patch)
tree5077dcd6530209df2d3ec76c72cee0d48f7f6e95 /layers/core_validation.h
parent425563279f457143ae49ab32d48ad5432aab6080 (diff)
downloadusermoji-92388e51bc3baf1015743fa4f499c8f38fc9bfea.tar.xz
layers:Refactor DestroyRenderPass
Add validation flag for DestroyRenderPass and update it to follow the Pre/Post pattern.
Diffstat (limited to 'layers/core_validation.h')
-rw-r--r--layers/core_validation.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/layers/core_validation.h b/layers/core_validation.h
index 9f2218a1..7a050797 100644
--- a/layers/core_validation.h
+++ b/layers/core_validation.h
@@ -76,6 +76,7 @@ struct CHECK_DISABLED {
bool destroy_pipeline; // Skip validation at DestroyPipeline time
bool destroy_descriptor_pool; // Skip validation at DestroyDescriptorPool time
bool destroy_framebuffer; // Skip validation at DestroyFramebuffer time
+ bool destroy_renderpass; // Skip validation at DestroyRenderpass time
bool object_in_use; // Skip all object in_use checking
bool idle_descriptor_set; // Skip check to verify that descriptor set is no in-use
bool push_constant_range; // Skip push constant range checks