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| author | Mark Lobodzinski <mark@lunarg.com> | 2017-01-26 12:16:30 -0700 |
|---|---|---|
| committer | Mark Lobodzinski <mark@lunarg.com> | 2017-01-26 13:42:36 -0700 |
| commit | 2dbc2668169e3aa0920615f3d9078a904827ee25 (patch) | |
| tree | d1bbe0a79bd08b7583de761b34370ce8a024eb9b /layers/core_validation.h | |
| parent | a5eea415de5d59186dcbd74f76a5bcdf8ffed8de (diff) | |
| download | usermoji-2dbc2668169e3aa0920615f3d9078a904827ee25.tar.xz | |
repo: Clang-format c/cpp/h LVL files using LLVM
Bring all source files in the repo up to date with consistent
coding style/standard.
Change-Id: Iceedbc17109974d3a0437fc4995441c9ad7e0c23
Diffstat (limited to 'layers/core_validation.h')
| -rw-r--r-- | layers/core_validation.h | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/layers/core_validation.h b/layers/core_validation.h index fe850ec3..dc0e0ff1 100644 --- a/layers/core_validation.h +++ b/layers/core_validation.h @@ -69,21 +69,21 @@ struct CHECK_DISABLED { bool command_buffer_state; bool create_descriptor_set_layout; - bool destroy_buffer_view; // Skip validation at DestroyBufferView time - bool destroy_image_view; // Skip validation at DestroyImageView time - bool destroy_pipeline; // Skip validation at DestroyPipeline time - bool destroy_descriptor_pool; // Skip validation at DestroyDescriptorPool time - bool destroy_framebuffer; // Skip validation at DestroyFramebuffer time - bool destroy_renderpass; // Skip validation at DestroyRenderpass time - bool destroy_image; // Skip validation at DestroyImage time - bool destroy_sampler; // Skip validation at DestroySampler time - bool destroy_command_pool; // Skip validation at DestroyCommandPool time - bool destroy_event; // Skip validation at DestroyEvent time - bool free_memory; // Skip validation at FreeMemory time - bool object_in_use; // Skip all object in_use checking - bool idle_descriptor_set; // Skip check to verify that descriptor set is no in-use - bool push_constant_range; // Skip push constant range checks - bool free_descriptor_sets; // Skip validation prior to vkFreeDescriptorSets() + bool destroy_buffer_view; // Skip validation at DestroyBufferView time + bool destroy_image_view; // Skip validation at DestroyImageView time + bool destroy_pipeline; // Skip validation at DestroyPipeline time + bool destroy_descriptor_pool; // Skip validation at DestroyDescriptorPool time + bool destroy_framebuffer; // Skip validation at DestroyFramebuffer time + bool destroy_renderpass; // Skip validation at DestroyRenderpass time + bool destroy_image; // Skip validation at DestroyImage time + bool destroy_sampler; // Skip validation at DestroySampler time + bool destroy_command_pool; // Skip validation at DestroyCommandPool time + bool destroy_event; // Skip validation at DestroyEvent time + bool free_memory; // Skip validation at FreeMemory time + bool object_in_use; // Skip all object in_use checking + bool idle_descriptor_set; // Skip check to verify that descriptor set is no in-use + bool push_constant_range; // Skip push constant range checks + bool free_descriptor_sets; // Skip validation prior to vkFreeDescriptorSets() bool allocate_descriptor_sets; // Skip validation prior to vkAllocateDescriptorSets() bool update_descriptor_sets; // Skip validation prior to vkUpdateDescriptorSets() bool wait_for_fences; @@ -236,7 +236,7 @@ struct GpuQueue { uint32_t queue_family_index; }; -inline bool operator==(GpuQueue const & lhs, GpuQueue const & rhs) { +inline bool operator==(GpuQueue const &lhs, GpuQueue const &rhs) { return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index); } @@ -255,6 +255,5 @@ struct SURFACE_STATE { std::unordered_map<GpuQueue, bool> gpu_queue_support; SURFACE_STATE() {} - SURFACE_STATE(VkSurfaceKHR surface) - : surface(surface) {} + SURFACE_STATE(VkSurfaceKHR surface) : surface(surface) {} }; |
