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| author | Tobin Ehlis <tobine@google.com> | 2017-07-19 13:47:58 -0600 |
|---|---|---|
| committer | Tobin Ehlis <tobine@google.com> | 2017-07-19 15:25:08 -0600 |
| commit | 071ee0516183ae9d7e992efe73ec0d3c91bf1921 (patch) | |
| tree | b0f76507e8dd22e3d0fad658de8a89c2d66baf27 /layers/core_validation.cpp | |
| parent | d66529005c4095ce524ce298c97447942abe89b2 (diff) | |
| download | usermoji-071ee0516183ae9d7e992efe73ec0d3c91bf1921.tar.xz | |
tests:Test invalid renderPass bufferMemoryBarrier
Test case where VkBufferMemoryBarrier is incorrectly issued within a
renderPass.
Kill old code that was doing the same check/test w/o the VUID.
Diffstat (limited to 'layers/core_validation.cpp')
| -rw-r--r-- | layers/core_validation.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp index 1f7ff3b0..19c68420 100644 --- a/layers/core_validation.cpp +++ b/layers/core_validation.cpp @@ -6354,11 +6354,6 @@ static bool ValidateBarriers(layer_data *device_data, const char *funcName, GLOB for (uint32_t i = 0; i < bufferBarrierCount; ++i) { auto mem_barrier = &pBufferMemBarriers[i]; - if (cb_state->activeRenderPass) { - skip |= log_msg(device_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, - HandleToUint64(cb_state->commandBuffer), __LINE__, DRAWSTATE_INVALID_BARRIER, "DS", - "%s: Buffer Barriers cannot be used during a render pass.", funcName); - } if (!mem_barrier) continue; // Validate buffer barrier queue family indices |
