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authorMark Lobodzinski <mark@lunarg.com>2017-02-24 08:53:14 -0700
committerMark Lobodzinski <mark@lunarg.com>2017-02-24 11:13:11 -0700
commitfc01996e3ac2819cf8da1fd492485c2c4df91876 (patch)
tree578a08fad2222fa404c7405ef98ccc47678c3b19 /layers/buffer_validation.cpp
parent6924e281ae8c0e1167af0fd34c66ac1db13455a4 (diff)
downloadusermoji-fc01996e3ac2819cf8da1fd492485c2c4df91876.tar.xz
layers: GL168, fix bad compressed texel block size
The image<->buffer copy validation was checking against texel block sizes, but needed the block size in byte. Fixed the bad validation errors and renamed existing util function and updated a compressed texture size to match the spec. Change-Id: I40b9635a4fab131ab1525da51e94c4c5577217be
Diffstat (limited to 'layers/buffer_validation.cpp')
-rw-r--r--layers/buffer_validation.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/layers/buffer_validation.cpp b/layers/buffer_validation.cpp
index e5fb7983..b9f15df3 100644
--- a/layers/buffer_validation.cpp
+++ b/layers/buffer_validation.cpp
@@ -983,7 +983,7 @@ static inline VkExtent3D GetScaledItg(layer_data *device_data, const GLOBAL_CB_N
granularity =
GetPhysDevProperties(device_data)->queue_family_properties[pPool->queueFamilyIndex].minImageTransferGranularity;
if (vk_format_is_compressed(img->createInfo.format)) {
- auto block_size = vk_format_compressed_block_size(img->createInfo.format);
+ auto block_size = vk_format_compressed_texel_block_extents(img->createInfo.format);
granularity.width *= block_size.width;
granularity.height *= block_size.height;
}
@@ -2572,7 +2572,7 @@ bool ValidateBufferImageCopyData(const debug_report_data *report_data, uint32_t
// reserves a place for these compressed image checks. This block of code could move there once the image
// stuff is moved into core validation.
if (vk_format_is_compressed(image_state->createInfo.format)) {
- VkExtent2D block_size = vk_format_compressed_block_size(image_state->createInfo.format);
+ VkExtent2D block_size = vk_format_compressed_texel_block_extents(image_state->createInfo.format);
// BufferRowLength must be a multiple of block width
if (vk_safe_modulo(pRegions[i].bufferRowLength, block_size.width) != 0) {
@@ -2605,12 +2605,12 @@ bool ValidateBufferImageCopyData(const debug_report_data *report_data, uint32_t
}
// bufferOffset must be a multiple of block size (linear bytes)
- int block_size_in_bytes = block_size.width * block_size.height;
+ size_t block_size_in_bytes = vk_format_get_size(image_state->createInfo.format);
if (vk_safe_modulo(pRegions[i].bufferOffset, block_size_in_bytes) != 0) {
skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT,
reinterpret_cast<uint64_t &>(image_state->image), __LINE__, VALIDATION_ERROR_01274, "IMAGE",
"%s(): pRegion[%d] bufferOffset (0x%" PRIxLEAST64 ") must be a multiple of the compressed image's texel block "
- "size (0x%x). %s.",
+ "size (" PRINTF_SIZE_T_SPECIFIER "). %s.",
function, i, pRegions[i].bufferOffset, block_size_in_bytes,
validation_error_map[VALIDATION_ERROR_01274]);
}
@@ -2631,10 +2631,9 @@ static bool ValidateImageBounds(const debug_report_data *report_data, const VkIm
VkOffset3D offset = pRegions[i].imageOffset;
VkExtent3D image_extent = image_info->extent;
- // for compressed images, the image createInfo.extent is in texel blocks
- // convert to texels here
+ // for compressed images, the image createInfo.extent is in texel blocks convert to texels here
if (vk_format_is_compressed(image_info->format)) {
- VkExtent2D texel_block_extent = vk_format_compressed_block_size(image_info->format);
+ VkExtent2D texel_block_extent = vk_format_compressed_texel_block_extents(image_info->format);
image_extent.width *= texel_block_extent.width;
image_extent.height *= texel_block_extent.height;
}
@@ -2709,7 +2708,7 @@ static inline bool ValidtateBufferBounds(const debug_report_data *report_data, I
}
if (vk_format_is_compressed(image_state->createInfo.format)) {
- VkExtent2D texel_block_extent = vk_format_compressed_block_size(image_state->createInfo.format);
+ VkExtent2D texel_block_extent = vk_format_compressed_texel_block_extents(image_state->createInfo.format);
buffer_width /= texel_block_extent.width; // switch to texel block units
buffer_height /= texel_block_extent.height;
copy_extent.width /= texel_block_extent.width;