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authorJon Ashburn <jon@lunarg.com>2014-12-01 14:22:40 -0700
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2014-12-02 14:44:58 -0700
commit5577474c45265639f35b91d64b36fe5e2b2a59c7 (patch)
tree60922470fda355e6a339b4fcbd4ca4e034d74d04 /layers/basic.cpp
parenta3f4282723e292f0f6ec99a3ecf92cf9c9d445ac (diff)
downloadusermoji-5577474c45265639f35b91d64b36fe5e2b2a59c7.tar.xz
layers: Add Multi layer with example of multiple layers per file.
Diffstat (limited to 'layers/basic.cpp')
-rw-r--r--layers/basic.cpp30
1 files changed, 27 insertions, 3 deletions
diff --git a/layers/basic.cpp b/layers/basic.cpp
index addd8dbb..221dc98b 100644
--- a/layers/basic.cpp
+++ b/layers/basic.cpp
@@ -1,3 +1,26 @@
+/*
+ * XGL
+ *
+ * Copyright (C) 2014 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
#include <string.h>
#include <stdlib.h>
#include <assert.h>
@@ -225,12 +248,13 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_
}
}
-XGL_LAYER_EXPORT XGL_VOID * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName) {
- XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
+XGL_LAYER_EXPORT XGL_VOID * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName)
+{
XGL_LAYER_DISPATCH_TABLE* pTable;
+
if (gpu == NULL)
return NULL;
- pTable = initLayerTable(gpuw);
+ pTable = initLayerTable((const XGL_BASE_LAYER_OBJECT *) gpu);
if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr")))
return (XGL_VOID *) xglGetProcAddr;
else if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus")))