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| author | Chris Forbes <chrisf@ijw.co.nz> | 2015-06-05 15:01:08 +1200 |
|---|---|---|
| committer | Chris Forbes <chrisf@ijw.co.nz> | 2015-06-06 18:42:14 +1200 |
| commit | 37e4dcd08e4acb39cbc9a8decf63d7926e0082cf (patch) | |
| tree | dd54da55a86db123b64713350bebea020b26338e /layers/basic.cpp | |
| parent | 60e6cc64068573232464a44059b2c754c741dd7c (diff) | |
| download | usermoji-37e4dcd08e4acb39cbc9a8decf63d7926e0082cf.tar.xz | |
shader_checker: Support pipelines with more stages, and be tolerant
- Don't assume the pipeline is just VS->FS.
- Be properly tolerant of non-SPIRV stages, to avoid breaking cases
where the driver is being fed GLSL source instead.
- Detect the non-SPIRV case more robustly (for whatever reason,
we feed the driver GLSL with a *correct* SPIRV magic on it...)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Tobin Ehlis <tobin@lunarg.com>
Diffstat (limited to 'layers/basic.cpp')
0 files changed, 0 insertions, 0 deletions
