diff options
| author | Chia-I Wu <olv@lunarg.com> | 2014-11-08 10:48:20 +0800 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-11-21 16:49:39 -0700 |
| commit | cdcd868fd637fd3f548e06d87071290062dcc795 (patch) | |
| tree | cf0ee34940c4ca4436488b48d68a26f87a65beaa /layers/api_dump.c | |
| parent | bb57f646f4ac300adbc0ffc2b6c5ab4a79fbcaa5 (diff) | |
| download | usermoji-cdcd868fd637fd3f548e06d87071290062dcc795.tar.xz | |
update to the latest vertex fetch proposal
The main difference is that XGL_SLOT_VERTEX_INPUT is replaced by
xglCmdBindVertexData. This actually simplifies the driver, which can be seen
with:
$ git show icd/intel/
The new proposal also adds some new formats, but they are ignored for now
because they are marked TBD.
Diffstat (limited to 'layers/api_dump.c')
| -rw-r--r-- | layers/api_dump.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/layers/api_dump.c b/layers/api_dump.c index ef6ea306..7896544d 100644 --- a/layers/api_dump.c +++ b/layers/api_dump.c @@ -194,6 +194,8 @@ static void initLayerTable() nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet; CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView"); nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView; + CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData"); + nextTable.CmdBindVertexData = fpCmdBindVertexData; CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData"); nextTable.CmdBindIndexData = fpCmdBindIndexData; CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments"); @@ -998,6 +1000,12 @@ XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdB } } +XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding) +{ + nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding); + printf("xglCmdBindVertexData(cmdBuffer = %p, mem = %p, offset = %i, binding = %d)\n", (void*)cmdBuffer, (void*)mem, offset, binding); +} + XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType) { nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType); @@ -1507,6 +1515,8 @@ XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL return xglCmdBindDescriptorSet; else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView"))) return xglCmdBindDynamicMemoryView; + else if (!strncmp("xglCmdBindVertexData", (const char *) funcName, sizeof("xglCmdBindVertexData"))) + return xglCmdBindVertexData; else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData"))) return xglCmdBindIndexData; else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments"))) |
