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| author | Chia-I Wu <olv@lunarg.com> | 2015-04-22 14:56:17 +0800 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-04-30 17:09:34 -0600 |
| commit | ae3b55d494ba4b5da191ec63587d70e675218e77 (patch) | |
| tree | 24758f1791ae1442ff6fd4d0a288a730501de6fe /include | |
| parent | c7e4155dc5c350c559711b536790ac70d1ad92b1 (diff) | |
| download | usermoji-ae3b55d494ba4b5da191ec63587d70e675218e77.tar.xz | |
demos/cube: use GL conventions
Use GL conventions in vertex data and contents. Tranform to VK conventions
in the vertex shader with
gl_Position.y = -gl_Position.y;
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions
