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authorJon Ashburn <jon@lunarg.com>2015-01-02 18:28:26 -0700
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-04 17:58:08 -0700
commit3ef9e2aa1b163b2eb75e1673c9d3b68872f3f63c (patch)
treed45325bd7049d2a712cbfb622d7a92873338afc0 /include
parent08f6eb93078182c37fb27ab3e5193430758f2805 (diff)
downloadusermoji-3ef9e2aa1b163b2eb75e1673c9d3b68872f3f63c.tar.xz
glave: Make tiler GPU changes work for tracing and replaying
The tracing and replay code gen didn't handle all the special cases for the removal of CmdBindAttachments() and the addition of nested structures with pointers and objects in the three APIs: CreateFramebuffer, CreateRenderPass, BeginCommandBuffer. It now does!
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