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| author | Jon Ashburn <jon@lunarg.com> | 2015-01-02 18:28:26 -0700 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-04 17:58:08 -0700 |
| commit | 3ef9e2aa1b163b2eb75e1673c9d3b68872f3f63c (patch) | |
| tree | d45325bd7049d2a712cbfb622d7a92873338afc0 /include | |
| parent | 08f6eb93078182c37fb27ab3e5193430758f2805 (diff) | |
| download | usermoji-3ef9e2aa1b163b2eb75e1673c9d3b68872f3f63c.tar.xz | |
glave: Make tiler GPU changes work for tracing and replaying
The tracing and replay code gen didn't handle all the special cases
for the removal of CmdBindAttachments() and the addition of nested structures
with pointers and objects in the three APIs: CreateFramebuffer,
CreateRenderPass, BeginCommandBuffer. It now does!
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions
