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| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-10-06 12:44:03 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-10-31 15:29:14 -0600 |
| commit | 1e5191053d844c86f21cd2b82e4bc09ae0340634 (patch) | |
| tree | 1f32a136e9a7921cbe88b2e06713ec0baeb0b742 /include | |
| parent | bdd966ec2e2207612ffa0135367c1805614da05e (diff) | |
| download | usermoji-1e5191053d844c86f21cd2b82e4bc09ae0340634.tar.xz | |
intel: Add shader structure for GLSL compile extension
Diffstat (limited to 'include')
| -rw-r--r-- | include/xglIntelExt.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/include/xglIntelExt.h b/include/xglIntelExt.h index d5935616..15c7f526 100644 --- a/include/xglIntelExt.h +++ b/include/xglIntelExt.h @@ -17,6 +17,12 @@ typedef enum _XGL_INTEL_STRUCTURE_TYPE XGL_INTEL_STRUCTURE_TYPE_SHADER_CREATE_INFO = 1000, } XGL_INTEL_STRUCTURE_TYPE; +typedef struct _XGL_INTEL_COMPILE_GLSL +{ + XGL_PIPELINE_SHADER_STAGE stage; + const char *pCode; +} XGL_INTEL_COMPILE_GLSL; + #ifdef __cplusplus } // extern "C" #endif // __cplusplus |
