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authorCourtney Goeltzenleuchter <courtney@LunarG.com>2014-10-06 12:44:03 -0600
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2014-10-31 15:29:14 -0600
commit1e5191053d844c86f21cd2b82e4bc09ae0340634 (patch)
tree1f32a136e9a7921cbe88b2e06713ec0baeb0b742 /include
parentbdd966ec2e2207612ffa0135367c1805614da05e (diff)
downloadusermoji-1e5191053d844c86f21cd2b82e4bc09ae0340634.tar.xz
intel: Add shader structure for GLSL compile extension
Diffstat (limited to 'include')
-rw-r--r--include/xglIntelExt.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/xglIntelExt.h b/include/xglIntelExt.h
index d5935616..15c7f526 100644
--- a/include/xglIntelExt.h
+++ b/include/xglIntelExt.h
@@ -17,6 +17,12 @@ typedef enum _XGL_INTEL_STRUCTURE_TYPE
XGL_INTEL_STRUCTURE_TYPE_SHADER_CREATE_INFO = 1000,
} XGL_INTEL_STRUCTURE_TYPE;
+typedef struct _XGL_INTEL_COMPILE_GLSL
+{
+ XGL_PIPELINE_SHADER_STAGE stage;
+ const char *pCode;
+} XGL_INTEL_COMPILE_GLSL;
+
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus