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authorPeter Lohrmann <peterl@valvesoftware.com>2015-01-09 12:34:50 -0800
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2015-02-04 17:58:06 -0700
commit418bc36eb149da85000a58909d60b4de74ee02c9 (patch)
tree9d622986b27dd4c28fb653a6004ff4799ae6b554 /docs
parent9e0f7707be1cd85cd785609b4384848176c18ce4 (diff)
downloadusermoji-418bc36eb149da85000a58909d60b4de74ee02c9.tar.xz
glvreplay_xgl: Add 'EnableLayers' setting to control which XGL validation layers get enabled.
* The string is a comma separated list of layer names, defaulting to "Drawstate,ObjectTracker". * Fix the way in which the settings are assigned to the default values, as the previous approach was attempting to delete the default 'EnableLayers' value, which would have caused problems eventually.
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