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| author | Peter Lohrmann <peterl@valvesoftware.com> | 2015-01-09 12:34:50 -0800 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-04 17:58:06 -0700 |
| commit | 418bc36eb149da85000a58909d60b4de74ee02c9 (patch) | |
| tree | 9d622986b27dd4c28fb653a6004ff4799ae6b554 /docs | |
| parent | 9e0f7707be1cd85cd785609b4384848176c18ce4 (diff) | |
| download | usermoji-418bc36eb149da85000a58909d60b4de74ee02c9.tar.xz | |
glvreplay_xgl: Add 'EnableLayers' setting to control which XGL validation layers get enabled.
* The string is a comma separated list of layer names, defaulting to "Drawstate,ObjectTracker".
* Fix the way in which the settings are assigned to the default values, as the previous approach was attempting to delete the default 'EnableLayers' value, which would have caused problems eventually.
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions
