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authorGregF <greg@LunarG.com>2014-11-18 18:01:01 -0700
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2014-12-02 14:44:59 -0700
commitf6238118235f9f6d39fdef20addb79ee2096d43d (patch)
treecd766b2070676f13109cf836d62122fafadbd9e0 /docs/Explicit GL Programming Guide and API Reference.pdf
parent2b373479e58dcbac27e7b2245ecd11eea133e8ee (diff)
downloadusermoji-f6238118235f9f6d39fdef20addb79ee2096d43d.tar.xz
Handle gaps in FS inputs.
Added logic to handle when user varyings are written by the VS but not read by the FS. Also moved SBE command building from draw-time to pipeline-create.
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