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| author | Jon Ashburn <jon@lunarg.com> | 2015-03-23 09:27:33 -0600 |
|---|---|---|
| committer | Jon Ashburn <jon@lunarg.com> | 2015-03-26 10:45:11 -0600 |
| commit | a4ad2cb06ba68820ea2ef625eba96d21833df277 (patch) | |
| tree | c557cffa9f8dce092116f5da09e479644272789a /docs/Explicit GL Programming Guide and API Reference.pdf | |
| parent | e7d04f5a73f3c394e00c54d212e61826810932ee (diff) | |
| download | usermoji-a4ad2cb06ba68820ea2ef625eba96d21833df277.tar.xz | |
glave: Track Buffer and Image memory requirements during replay.
This is start of replayer having it's own memory manager. Needed since
trace GPU may not have same memory requirements for objects as replay GPU
Diffstat (limited to 'docs/Explicit GL Programming Guide and API Reference.pdf')
0 files changed, 0 insertions, 0 deletions
