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authorJon Ashburn <jon@lunarg.com>2014-10-16 15:48:50 -0600
committerCourtney Goeltzenleuchter <courtney@LunarG.com>2014-10-29 18:01:59 -0600
commit7cd1a54294e892742128d8b3c465d00c14f8c69c (patch)
tree5cc9664cf6642c37b70ed1e5a5d5c116b9ad1797 /docs/Explicit GL Programming Guide and API Reference.pdf
parent80ddae038ce1d02e35bf26eada99e9500e01fac1 (diff)
downloadusermoji-7cd1a54294e892742128d8b3c465d00c14f8c69c.tar.xz
Add function to set an icd's dispatch table for subsequently created objects.
With layers the loaders dispatch table is used instead of the drivers dispatch table. The gpu objects were reflecting this change but not subsequent objects. Tell the icd driver about the loader's dispatch table so it will use it on object creation rather than the default driver dispatch table.
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