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| author | Juan Ramos <juan@lunarg.com> | 2023-10-06 11:53:54 -0600 |
|---|---|---|
| committer | Juan Ramos <114601453+juan-lunarg@users.noreply.github.com> | 2023-10-06 15:09:59 -0600 |
| commit | a4a8db5a8a9c55f1cd668ecb1bad8b4f66a68d46 (patch) | |
| tree | 513d101e4b9455d2c16865de56d72de8d0ee31de /cube | |
| parent | 76967b12e90c5c9b8e2a099b1a9b2bd8d21ef431 (diff) | |
| download | usermoji-a4a8db5a8a9c55f1cd668ecb1bad8b4f66a68d46.tar.xz | |
cmake: Upgrade to C++17
Addresses various other issues with setting compiler flags.
CMAKE_C_FLAGS / CMAKE_CXX_FLAGS should NOT be used anymore.
Addressed one minor C++17 issue caused by [[nodiscard]].
Remove compiler flags from Application.mk since they weren't
needed and will soon be entirely replaced by CMake.
closes #711
Diffstat (limited to 'cube')
| -rw-r--r-- | cube/android/jni/Application.mk | 2 | ||||
| -rw-r--r-- | cube/cube.cpp | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/cube/android/jni/Application.mk b/cube/android/jni/Application.mk index a3d9754e..788ff73b 100644 --- a/cube/android/jni/Application.mk +++ b/cube/android/jni/Application.mk @@ -17,6 +17,4 @@ APP_ABI := armeabi-v7a arm64-v8a x86 x86_64 APP_PLATFORM := android-23 APP_STL := c++_static APP_MODULES := VkCube -APP_CPPFLAGS += -std=c++11 -fexceptions -Wall -Werror -Wextra -Wno-unused-parameter -DVK_NO_PROTOTYES -DGLM_FORCE_RADIANS -APP_CFLAGS += -Wall -Werror -Wextra -Wno-unused-parameter -DVK_NO_PROTOTYES -DGLM_FORCE_RADIANS NDK_TOOLCHAIN_VERSION := clang diff --git a/cube/cube.cpp b/cube/cube.cpp index a59e6dbe..005226e6 100644 --- a/cube/cube.cpp +++ b/cube/cube.cpp @@ -664,7 +664,8 @@ void Demo::destroy_texture(texture_object &tex_objs) { void Demo::draw() { // Ensure no more than FRAME_LAG renderings are outstanding - device.waitForFences(fences[frame_index], VK_TRUE, UINT64_MAX); + const vk::Result wait_result = device.waitForFences(fences[frame_index], VK_TRUE, UINT64_MAX); + VERIFY(wait_result == vk::Result::eSuccess || wait_result == vk::Result::eTimeout); device.resetFences({fences[frame_index]}); vk::Result acquire_result; |
