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authorMark Lobodzinski <mark@lunarg.com>2018-04-11 13:38:11 -0600
committerMark Lobodzinski <mark@lunarg.com>2018-05-11 20:10:23 -0600
commit6e590c31d0ceaf3edc717d4e79aacc9afed46f5c (patch)
treeff9cc5efbb622567d2f1bb823e0a5eb179fdc2e3 /cube/cube.cpp
parentb37d3d8477db4ea1dc7ae25539b35a0e8e365a7f (diff)
downloadusermoji-6e590c31d0ceaf3edc717d4e79aacc9afed46f5c.tar.xz
cube: Move cube directory up to top level dir
Change-Id: Ie1116b0b6de742b4f85834a4c9d1927dd641e19b
Diffstat (limited to 'cube/cube.cpp')
-rw-r--r--cube/cube.cpp2996
1 files changed, 2996 insertions, 0 deletions
diff --git a/cube/cube.cpp b/cube/cube.cpp
new file mode 100644
index 00000000..a7218617
--- /dev/null
+++ b/cube/cube.cpp
@@ -0,0 +1,2996 @@
+/*
+ * Copyright (c) 2015-2016 The Khronos Group Inc.
+ * Copyright (c) 2015-2016 Valve Corporation
+ * Copyright (c) 2015-2016 LunarG, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Author: Jeremy Hayes <jeremy@lunarg.com>
+ */
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+#include <X11/Xutil.h>
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+#include <linux/input.h>
+#endif
+
+#include <cassert>
+#include <cinttypes>
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+#include <csignal>
+#include <memory>
+
+#if defined(VK_USE_PLATFORM_MIR_KHR)
+#warning "Cubepp does not have code for Mir at this time"
+#endif
+
+#define VULKAN_HPP_NO_SMART_HANDLE
+#define VULKAN_HPP_NO_EXCEPTIONS
+#include <vulkan/vulkan.hpp>
+#include <vulkan/vk_sdk_platform.h>
+
+#include "linmath.h"
+
+#ifndef NDEBUG
+#define VERIFY(x) assert(x)
+#else
+#define VERIFY(x) ((void)(x))
+#endif
+
+#define APP_SHORT_NAME "cube"
+#ifdef _WIN32
+#define APP_NAME_STR_LEN 80
+#endif
+
+// Allow a maximum of two outstanding presentation operations.
+#define FRAME_LAG 2
+
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
+
+#ifdef _WIN32
+#define ERR_EXIT(err_msg, err_class) \
+ do { \
+ if (!suppress_popups) MessageBox(nullptr, err_msg, err_class, MB_OK); \
+ exit(1); \
+ } while (0)
+#else
+#define ERR_EXIT(err_msg, err_class) \
+ do { \
+ printf("%s\n", err_msg); \
+ fflush(stdout); \
+ exit(1); \
+ } while (0)
+#endif
+
+struct texture_object {
+ vk::Sampler sampler;
+
+ vk::Image image;
+ vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined};
+
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::ImageView view;
+
+ int32_t tex_width{0};
+ int32_t tex_height{0};
+};
+
+static char const *const tex_files[] = {"lunarg.ppm"};
+
+static int validation_error = 0;
+
+struct vkcube_vs_uniform {
+ // Must start with MVP
+ float mvp[4][4];
+ float position[12 * 3][4];
+ float color[12 * 3][4];
+};
+
+struct vktexcube_vs_uniform {
+ // Must start with MVP
+ float mvp[4][4];
+ float position[12 * 3][4];
+ float attr[12 * 3][4];
+};
+
+//--------------------------------------------------------------------------------------
+// Mesh and VertexFormat Data
+//--------------------------------------------------------------------------------------
+// clang-format off
+static const float g_vertex_buffer_data[] = {
+ -1.0f,-1.0f,-1.0f, // -X side
+ -1.0f,-1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f,-1.0f,
+ -1.0f,-1.0f,-1.0f,
+
+ -1.0f,-1.0f,-1.0f, // -Z side
+ 1.0f, 1.0f,-1.0f,
+ 1.0f,-1.0f,-1.0f,
+ -1.0f,-1.0f,-1.0f,
+ -1.0f, 1.0f,-1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ -1.0f,-1.0f,-1.0f, // -Y side
+ 1.0f,-1.0f,-1.0f,
+ 1.0f,-1.0f, 1.0f,
+ -1.0f,-1.0f,-1.0f,
+ 1.0f,-1.0f, 1.0f,
+ -1.0f,-1.0f, 1.0f,
+
+ -1.0f, 1.0f,-1.0f, // +Y side
+ -1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f,-1.0f,
+ 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ 1.0f, 1.0f,-1.0f, // +X side
+ 1.0f, 1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f,-1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ -1.0f, 1.0f, 1.0f, // +Z side
+ -1.0f,-1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+ -1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+};
+
+static const float g_uv_buffer_data[] = {
+ 0.0f, 1.0f, // -X side
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ 1.0f, 0.0f,
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+
+ 1.0f, 1.0f, // -Z side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 0.0f,
+
+ 1.0f, 0.0f, // -Y side
+ 1.0f, 1.0f,
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 0.0f, 0.0f,
+
+ 1.0f, 0.0f, // +Y side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+
+ 1.0f, 0.0f, // +X side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+
+ 0.0f, 0.0f, // +Z side
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+};
+// clang-format on
+
+typedef struct {
+ vk::Image image;
+ vk::CommandBuffer cmd;
+ vk::CommandBuffer graphics_to_present_cmd;
+ vk::ImageView view;
+ vk::Buffer uniform_buffer;
+ vk::DeviceMemory uniform_memory;
+ vk::Framebuffer framebuffer;
+ vk::DescriptorSet descriptor_set;
+} SwapchainImageResources;
+
+struct Demo {
+ Demo();
+ void build_image_ownership_cmd(uint32_t const &);
+ vk::Bool32 check_layers(uint32_t, const char *const *, uint32_t, vk::LayerProperties *);
+ void cleanup();
+ void create_device();
+ void destroy_texture_image(texture_object *);
+ void draw();
+ void draw_build_cmd(vk::CommandBuffer);
+ void flush_init_cmd();
+ void init(int, char **);
+ void init_connection();
+ void init_vk();
+ void init_vk_swapchain();
+ void prepare();
+ void prepare_buffers();
+ void prepare_cube_data_buffers();
+ void prepare_depth();
+ void prepare_descriptor_layout();
+ void prepare_descriptor_pool();
+ void prepare_descriptor_set();
+ void prepare_framebuffers();
+ vk::ShaderModule prepare_shader_module(const uint32_t *, size_t);
+ vk::ShaderModule prepare_vs();
+ vk::ShaderModule prepare_fs();
+ void prepare_pipeline();
+ void prepare_render_pass();
+ void prepare_texture_image(const char *, texture_object *, vk::ImageTiling, vk::ImageUsageFlags, vk::MemoryPropertyFlags);
+ void prepare_textures();
+
+ void resize();
+ void set_image_layout(vk::Image, vk::ImageAspectFlags, vk::ImageLayout, vk::ImageLayout, vk::AccessFlags,
+ vk::PipelineStageFlags, vk::PipelineStageFlags);
+ void update_data_buffer();
+ bool loadTexture(const char *, uint8_t *, vk::SubresourceLayout *, int32_t *, int32_t *);
+ bool memory_type_from_properties(uint32_t, vk::MemoryPropertyFlags, uint32_t *);
+
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ void run();
+ void create_window();
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ void create_xlib_window();
+ void handle_xlib_event(const XEvent *);
+ void run_xlib();
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ void handle_xcb_event(const xcb_generic_event_t *);
+ void run_xcb();
+ void create_xcb_window();
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ void run();
+ void create_window();
+#elif defined(VK_USE_PLATFORM_MACOS_MVK)
+ void run();
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+ vk::Result create_display_surface();
+ void run_display();
+#endif
+
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ HINSTANCE connection; // hInstance - Windows Instance
+ HWND window; // hWnd - window handle
+ POINT minsize; // minimum window size
+ char name[APP_NAME_STR_LEN]; // Name to put on the window/icon
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ Window xlib_window;
+ Atom xlib_wm_delete_window;
+ Display *display;
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ xcb_window_t xcb_window;
+ xcb_screen_t *screen;
+ xcb_connection_t *connection;
+ xcb_intern_atom_reply_t *atom_wm_delete_window;
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ wl_display *display;
+ wl_registry *registry;
+ wl_compositor *compositor;
+ wl_surface *window;
+ wl_shell *shell;
+ wl_shell_surface *shell_surface;
+ wl_seat *seat;
+ wl_pointer *pointer;
+ wl_keyboard *keyboard;
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif (defined(VK_USE_PLATFORM_IOS_MVK) || defined(VK_USE_PLATFORM_MACOS_MVK))
+ void *window;
+#endif
+
+ vk::SurfaceKHR surface;
+ bool prepared;
+ bool use_staging_buffer;
+ bool use_xlib;
+ bool separate_present_queue;
+
+ vk::Instance inst;
+ vk::PhysicalDevice gpu;
+ vk::Device device;
+ vk::Queue graphics_queue;
+ vk::Queue present_queue;
+ uint32_t graphics_queue_family_index;
+ uint32_t present_queue_family_index;
+ vk::Semaphore image_acquired_semaphores[FRAME_LAG];
+ vk::Semaphore draw_complete_semaphores[FRAME_LAG];
+ vk::Semaphore image_ownership_semaphores[FRAME_LAG];
+ vk::PhysicalDeviceProperties gpu_props;
+ std::unique_ptr<vk::QueueFamilyProperties[]> queue_props;
+ vk::PhysicalDeviceMemoryProperties memory_properties;
+
+ uint32_t enabled_extension_count;
+ uint32_t enabled_layer_count;
+ char const *extension_names[64];
+ char const *enabled_layers[64];
+
+ uint32_t width;
+ uint32_t height;
+ vk::Format format;
+ vk::ColorSpaceKHR color_space;
+
+ uint32_t swapchainImageCount;
+ vk::SwapchainKHR swapchain;
+ std::unique_ptr<SwapchainImageResources[]> swapchain_image_resources;
+ vk::PresentModeKHR presentMode;
+ vk::Fence fences[FRAME_LAG];
+ uint32_t frame_index;
+
+ vk::CommandPool cmd_pool;
+ vk::CommandPool present_cmd_pool;
+
+ struct {
+ vk::Format format;
+ vk::Image image;
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::ImageView view;
+ } depth;
+
+ static int32_t const texture_count = 1;
+ texture_object textures[texture_count];
+ texture_object staging_texture;
+
+ struct {
+ vk::Buffer buf;
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::DescriptorBufferInfo buffer_info;
+ } uniform_data;
+
+ vk::CommandBuffer cmd; // Buffer for initialization commands
+ vk::PipelineLayout pipeline_layout;
+ vk::DescriptorSetLayout desc_layout;
+ vk::PipelineCache pipelineCache;
+ vk::RenderPass render_pass;
+ vk::Pipeline pipeline;
+
+ mat4x4 projection_matrix;
+ mat4x4 view_matrix;
+ mat4x4 model_matrix;
+
+ float spin_angle;
+ float spin_increment;
+ bool pause;
+
+ vk::ShaderModule vert_shader_module;
+ vk::ShaderModule frag_shader_module;
+
+ vk::DescriptorPool desc_pool;
+ vk::DescriptorSet desc_set;
+
+ std::unique_ptr<vk::Framebuffer[]> framebuffers;
+
+ bool quit;
+ uint32_t curFrame;
+ uint32_t frameCount;
+ bool validate;
+ bool use_break;
+ bool suppress_popups;
+
+ uint32_t current_buffer;
+ uint32_t queue_family_count;
+};
+
+#ifdef _WIN32
+// MS-Windows event handling function:
+LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+#endif
+
+#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
+static void handle_ping(void *data, wl_shell_surface *shell_surface, uint32_t serial) {
+ wl_shell_surface_pong(shell_surface, serial);
+}
+
+static void handle_configure(void *data, wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) {}
+
+static void handle_popup_done(void *data, wl_shell_surface *shell_surface) {}
+
+static const wl_shell_surface_listener shell_surface_listener = {handle_ping, handle_configure, handle_popup_done};
+
+static void pointer_handle_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx,
+ wl_fixed_t sy) {}
+
+static void pointer_handle_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) {}
+
+static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t sx, wl_fixed_t sy) {}
+
+static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button,
+ uint32_t state) {
+ Demo *demo = (Demo *)data;
+ if (button == BTN_LEFT && state == WL_POINTER_BUTTON_STATE_PRESSED) {
+ wl_shell_surface_move(demo->shell_surface, demo->seat, serial);
+ }
+}
+
+static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {}
+
+static const struct wl_pointer_listener pointer_listener = {
+ pointer_handle_enter, pointer_handle_leave, pointer_handle_motion, pointer_handle_button, pointer_handle_axis,
+};
+
+static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard, uint32_t format, int fd, uint32_t size) {}
+
+static void keyboard_handle_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface,
+ struct wl_array *keys) {}
+
+static void keyboard_handle_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) {}
+
+static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key,
+ uint32_t state) {
+ if (state != WL_KEYBOARD_KEY_STATE_RELEASED) return;
+ Demo *demo = (Demo *)data;
+ switch (key) {
+ case KEY_ESC: // Escape
+ demo->quit = true;
+ break;
+ case KEY_LEFT: // left arrow key
+ demo->spin_angle -= demo->spin_increment;
+ break;
+ case KEY_RIGHT: // right arrow key
+ demo->spin_angle += demo->spin_increment;
+ break;
+ case KEY_SPACE: // space bar
+ demo->pause = !demo->pause;
+ break;
+ }
+}
+
+static void keyboard_handle_modifiers(void *data, wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed,
+ uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {}
+
+static const struct wl_keyboard_listener keyboard_listener = {
+ keyboard_handle_keymap, keyboard_handle_enter, keyboard_handle_leave, keyboard_handle_key, keyboard_handle_modifiers,
+};
+
+static void seat_handle_capabilities(void *data, wl_seat *seat, uint32_t caps) {
+ // Subscribe to pointer events
+ Demo *demo = (Demo *)data;
+ if ((caps & WL_SEAT_CAPABILITY_POINTER) && !demo->pointer) {
+ demo->pointer = wl_seat_get_pointer(seat);
+ wl_pointer_add_listener(demo->pointer, &pointer_listener, demo);
+ } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && demo->pointer) {
+ wl_pointer_destroy(demo->pointer);
+ demo->pointer = NULL;
+ }
+ // Subscribe to keyboard events
+ if (caps & WL_SEAT_CAPABILITY_KEYBOARD) {
+ demo->keyboard = wl_seat_get_keyboard(seat);
+ wl_keyboard_add_listener(demo->keyboard, &keyboard_listener, demo);
+ } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
+ wl_keyboard_destroy(demo->keyboard);
+ demo->keyboard = NULL;
+ }
+}
+
+static const wl_seat_listener seat_listener = {
+ seat_handle_capabilities,
+};
+
+static void registry_handle_global(void *data, wl_registry *registry, uint32_t id, const char *interface, uint32_t version) {
+ Demo *demo = (Demo *)data;
+ // pickup wayland objects when they appear
+ if (strcmp(interface, "wl_compositor") == 0) {
+ demo->compositor = (wl_compositor *)wl_registry_bind(registry, id, &wl_compositor_interface, 1);
+ } else if (strcmp(interface, "wl_shell") == 0) {
+ demo->shell = (wl_shell *)wl_registry_bind(registry, id, &wl_shell_interface, 1);
+ } else if (strcmp(interface, "wl_seat") == 0) {
+ demo->seat = (wl_seat *)wl_registry_bind(registry, id, &wl_seat_interface, 1);
+ wl_seat_add_listener(demo->seat, &seat_listener, demo);
+ }
+}
+
+static void registry_handle_global_remove(void *data, wl_registry *registry, uint32_t name) {}
+
+static const wl_registry_listener registry_listener = {registry_handle_global, registry_handle_global_remove};
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#endif
+
+Demo::Demo()
+ :
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ connection{nullptr},
+ window{nullptr},
+ minsize(POINT{0, 0}), // Use explicit construction to avoid MSVC error C2797.
+#endif
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ xlib_window{0},
+ xlib_wm_delete_window{0},
+ display{nullptr},
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ xcb_window{0},
+ screen{nullptr},
+ connection{nullptr},
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ display{nullptr},
+ registry{nullptr},
+ compositor{nullptr},
+ window{nullptr},
+ shell{nullptr},
+ shell_surface{nullptr},
+ seat{nullptr},
+ pointer{nullptr},
+ keyboard{nullptr},
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#endif
+ prepared{false},
+ use_staging_buffer{false},
+ use_xlib{false},
+ graphics_queue_family_index{0},
+ present_queue_family_index{0},
+ enabled_extension_count{0},
+ enabled_layer_count{0},
+ width{0},
+ height{0},
+ swapchainImageCount{0},
+ frame_index{0},
+ spin_angle{0.0f},
+ spin_increment{0.0f},
+ pause{false},
+ quit{false},
+ curFrame{0},
+ frameCount{0},
+ validate{false},
+ use_break{false},
+ suppress_popups{false},
+ current_buffer{0},
+ queue_family_count{0} {
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ memset(name, '\0', APP_NAME_STR_LEN);
+#endif
+ memset(projection_matrix, 0, sizeof(projection_matrix));
+ memset(view_matrix, 0, sizeof(view_matrix));
+ memset(model_matrix, 0, sizeof(model_matrix));
+}
+
+void Demo::build_image_ownership_cmd(uint32_t const &i) {
+ auto const cmd_buf_info = vk::CommandBufferBeginInfo().setFlags(vk::CommandBufferUsageFlagBits::eSimultaneousUse);
+ auto result = swapchain_image_resources[i].graphics_to_present_cmd.begin(&cmd_buf_info);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const image_ownership_barrier =
+ vk::ImageMemoryBarrier()
+ .setSrcAccessMask(vk::AccessFlags())
+ .setDstAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
+ .setOldLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setNewLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setSrcQueueFamilyIndex(graphics_queue_family_index)
+ .setDstQueueFamilyIndex(present_queue_family_index)
+ .setImage(swapchain_image_resources[i].image)
+ .setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ swapchain_image_resources[i].graphics_to_present_cmd.pipelineBarrier(
+ vk::PipelineStageFlagBits::eColorAttachmentOutput, vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1, &image_ownership_barrier);
+
+ result = swapchain_image_resources[i].graphics_to_present_cmd.end();
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+vk::Bool32 Demo::check_layers(uint32_t check_count, char const *const *const check_names, uint32_t layer_count,
+ vk::LayerProperties *layers) {
+ for (uint32_t i = 0; i < check_count; i++) {
+ vk::Bool32 found = VK_FALSE;
+ for (uint32_t j = 0; j < layer_count; j++) {
+ if (!strcmp(check_names[i], layers[j].layerName)) {
+ found = VK_TRUE;
+ break;
+ }
+ }
+ if (!found) {
+ fprintf(stderr, "Cannot find layer: %s\n", check_names[i]);
+ return 0;
+ }
+ }
+ return VK_TRUE;
+}
+
+void Demo::cleanup() {
+ prepared = false;
+ device.waitIdle();
+
+ // Wait for fences from present operations
+ for (uint32_t i = 0; i < FRAME_LAG; i++) {
+ device.waitForFences(1, &fences[i], VK_TRUE, UINT64_MAX);
+ device.destroyFence(fences[i], nullptr);
+ device.destroySemaphore(image_acquired_semaphores[i], nullptr);
+ device.destroySemaphore(draw_complete_semaphores[i], nullptr);
+ if (separate_present_queue) {
+ device.destroySemaphore(image_ownership_semaphores[i], nullptr);
+ }
+ }
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ device.destroyFramebuffer(swapchain_image_resources[i].framebuffer, nullptr);
+ }
+ device.destroyDescriptorPool(desc_pool, nullptr);
+
+ device.destroyPipeline(pipeline, nullptr);
+ device.destroyPipelineCache(pipelineCache, nullptr);
+ device.destroyRenderPass(render_pass, nullptr);
+ device.destroyPipelineLayout(pipeline_layout, nullptr);
+ device.destroyDescriptorSetLayout(desc_layout, nullptr);
+
+ for (uint32_t i = 0; i < texture_count; i++) {
+ device.destroyImageView(textures[i].view, nullptr);
+ device.destroyImage(textures[i].image, nullptr);
+ device.freeMemory(textures[i].mem, nullptr);
+ device.destroySampler(textures[i].sampler, nullptr);
+ }
+ device.destroySwapchainKHR(swapchain, nullptr);
+
+ device.destroyImageView(depth.view, nullptr);
+ device.destroyImage(depth.image, nullptr);
+ device.freeMemory(depth.mem, nullptr);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ device.destroyImageView(swapchain_image_resources[i].view, nullptr);
+ device.freeCommandBuffers(cmd_pool, 1, &swapchain_image_resources[i].cmd);
+ device.destroyBuffer(swapchain_image_resources[i].uniform_buffer, nullptr);
+ device.freeMemory(swapchain_image_resources[i].uniform_memory, nullptr);
+ }
+
+ device.destroyCommandPool(cmd_pool, nullptr);
+
+ if (separate_present_queue) {
+ device.destroyCommandPool(present_cmd_pool, nullptr);
+ }
+ device.waitIdle();
+ device.destroy(nullptr);
+ inst.destroySurfaceKHR(surface, nullptr);
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ XDestroyWindow(display, xlib_window);
+ XCloseDisplay(display);
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ xcb_destroy_window(connection, xcb_window);
+ xcb_disconnect(connection);
+ free(atom_wm_delete_window);
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ wl_keyboard_destroy(keyboard);
+ wl_pointer_destroy(pointer);
+ wl_seat_destroy(seat);
+ wl_shell_surface_destroy(shell_surface);
+ wl_surface_destroy(window);
+ wl_shell_destroy(shell);
+ wl_compositor_destroy(compositor);
+ wl_registry_destroy(registry);
+ wl_display_disconnect(display);
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#endif
+
+ inst.destroy(nullptr);
+}
+
+void Demo::create_device() {
+ float const priorities[1] = {0.0};
+
+ vk::DeviceQueueCreateInfo queues[2];
+ queues[0].setQueueFamilyIndex(graphics_queue_family_index);
+ queues[0].setQueueCount(1);
+ queues[0].setPQueuePriorities(priorities);
+
+ auto deviceInfo = vk::DeviceCreateInfo()
+ .setQueueCreateInfoCount(1)
+ .setPQueueCreateInfos(queues)
+ .setEnabledLayerCount(0)
+ .setPpEnabledLayerNames(nullptr)
+ .setEnabledExtensionCount(enabled_extension_count)
+ .setPpEnabledExtensionNames((const char *const *)extension_names)
+ .setPEnabledFeatures(nullptr);
+
+ if (separate_present_queue) {
+ queues[1].setQueueFamilyIndex(present_queue_family_index);
+ queues[1].setQueueCount(1);
+ queues[1].setPQueuePriorities(priorities);
+ deviceInfo.setQueueCreateInfoCount(2);
+ }
+
+ auto result = gpu.createDevice(&deviceInfo, nullptr, &device);
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+void Demo::destroy_texture_image(texture_object *tex_objs) {
+ // clean up staging resources
+ device.freeMemory(tex_objs->mem, nullptr);
+ device.destroyImage(tex_objs->image, nullptr);
+}
+
+void Demo::draw() {
+ // Ensure no more than FRAME_LAG renderings are outstanding
+ device.waitForFences(1, &fences[frame_index], VK_TRUE, UINT64_MAX);
+ device.resetFences(1, &fences[frame_index]);
+
+ vk::Result result;
+ do {
+ result =
+ device.acquireNextImageKHR(swapchain, UINT64_MAX, image_acquired_semaphores[frame_index], vk::Fence(), &current_buffer);
+ if (result == vk::Result::eErrorOutOfDateKHR) {
+ // demo->swapchain is out of date (e.g. the window was resized) and
+ // must be recreated:
+ resize();
+ } else if (result == vk::Result::eSuboptimalKHR) {
+ // swapchain is not as optimal as it could be, but the platform's
+ // presentation engine will still present the image correctly.
+ break;
+ } else {
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ } while (result != vk::Result::eSuccess);
+
+ update_data_buffer();
+
+ // Wait for the image acquired semaphore to be signaled to ensure
+ // that the image won't be rendered to until the presentation
+ // engine has fully released ownership to the application, and it is
+ // okay to render to the image.
+ vk::PipelineStageFlags const pipe_stage_flags = vk::PipelineStageFlagBits::eColorAttachmentOutput;
+ auto const submit_info = vk::SubmitInfo()
+ .setPWaitDstStageMask(&pipe_stage_flags)
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(&image_acquired_semaphores[frame_index])
+ .setCommandBufferCount(1)
+ .setPCommandBuffers(&swapchain_image_resources[current_buffer].cmd)
+ .setSignalSemaphoreCount(1)
+ .setPSignalSemaphores(&draw_complete_semaphores[frame_index]);
+
+ result = graphics_queue.submit(1, &submit_info, fences[frame_index]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (separate_present_queue) {
+ // If we are using separate queues, change image ownership to the
+ // present queue before presenting, waiting for the draw complete
+ // semaphore and signalling the ownership released semaphore when
+ // finished
+ auto const present_submit_info = vk::SubmitInfo()
+ .setPWaitDstStageMask(&pipe_stage_flags)
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(&draw_complete_semaphores[frame_index])
+ .setCommandBufferCount(1)
+ .setPCommandBuffers(&swapchain_image_resources[current_buffer].graphics_to_present_cmd)
+ .setSignalSemaphoreCount(1)
+ .setPSignalSemaphores(&image_ownership_semaphores[frame_index]);
+
+ result = present_queue.submit(1, &present_submit_info, vk::Fence());
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ // If we are using separate queues we have to wait for image ownership,
+ // otherwise wait for draw complete
+ auto const presentInfo = vk::PresentInfoKHR()
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(separate_present_queue ? &image_ownership_semaphores[frame_index]
+ : &draw_complete_semaphores[frame_index])
+ .setSwapchainCount(1)
+ .setPSwapchains(&swapchain)
+ .setPImageIndices(&current_buffer);
+
+ result = present_queue.presentKHR(&presentInfo);
+ frame_index += 1;
+ frame_index %= FRAME_LAG;
+ if (result == vk::Result::eErrorOutOfDateKHR) {
+ // swapchain is out of date (e.g. the window was resized) and
+ // must be recreated:
+ resize();
+ } else if (result == vk::Result::eSuboptimalKHR) {
+ // swapchain is not as optimal as it could be, but the platform's
+ // presentation engine will still present the image correctly.
+ } else {
+ VERIFY(result == vk::Result::eSuccess);
+ }
+}
+
+void Demo::draw_build_cmd(vk::CommandBuffer commandBuffer) {
+ auto const commandInfo = vk::CommandBufferBeginInfo().setFlags(vk::CommandBufferUsageFlagBits::eSimultaneousUse);
+
+ vk::ClearValue const clearValues[2] = {vk::ClearColorValue(std::array<float, 4>({{0.2f, 0.2f, 0.2f, 0.2f}})),
+ vk::ClearDepthStencilValue(1.0f, 0u)};
+
+ auto const passInfo = vk::RenderPassBeginInfo()
+ .setRenderPass(render_pass)
+ .setFramebuffer(swapchain_image_resources[current_buffer].framebuffer)
+ .setRenderArea(vk::Rect2D(vk::Offset2D(0, 0), vk::Extent2D((uint32_t)width, (uint32_t)height)))
+ .setClearValueCount(2)
+ .setPClearValues(clearValues);
+
+ auto result = commandBuffer.begin(&commandInfo);
+ VERIFY(result == vk::Result::eSuccess);
+
+ commandBuffer.beginRenderPass(&passInfo, vk::SubpassContents::eInline);
+ commandBuffer.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline);
+ commandBuffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, pipeline_layout, 0, 1,
+ &swapchain_image_resources[current_buffer].descriptor_set, 0, nullptr);
+
+ auto const viewport =
+ vk::Viewport().setWidth((float)width).setHeight((float)height).setMinDepth((float)0.0f).setMaxDepth((float)1.0f);
+ commandBuffer.setViewport(0, 1, &viewport);
+
+ vk::Rect2D const scissor(vk::Offset2D(0, 0), vk::Extent2D(width, height));
+ commandBuffer.setScissor(0, 1, &scissor);
+ commandBuffer.draw(12 * 3, 1, 0, 0);
+ // Note that ending the renderpass changes the image's layout from
+ // COLOR_ATTACHMENT_OPTIMAL to PRESENT_SRC_KHR
+ commandBuffer.endRenderPass();
+
+ if (separate_present_queue) {
+ // We have to transfer ownership from the graphics queue family to
+ // the
+ // present queue family to be able to present. Note that we don't
+ // have
+ // to transfer from present queue family back to graphics queue
+ // family at
+ // the start of the next frame because we don't care about the
+ // image's
+ // contents at that point.
+ auto const image_ownership_barrier =
+ vk::ImageMemoryBarrier()
+ .setSrcAccessMask(vk::AccessFlags())
+ .setDstAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
+ .setOldLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setNewLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setSrcQueueFamilyIndex(graphics_queue_family_index)
+ .setDstQueueFamilyIndex(present_queue_family_index)
+ .setImage(swapchain_image_resources[current_buffer].image)
+ .setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ commandBuffer.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput, vk::PipelineStageFlagBits::eBottomOfPipe,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1, &image_ownership_barrier);
+ }
+
+ result = commandBuffer.end();
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+void Demo::flush_init_cmd() {
+ // TODO: hmm.
+ // This function could get called twice if the texture uses a staging
+ // buffer
+ // In that case the second call should be ignored
+ if (!cmd) {
+ return;
+ }
+
+ auto result = cmd.end();
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const fenceInfo = vk::FenceCreateInfo();
+ vk::Fence fence;
+ result = device.createFence(&fenceInfo, nullptr, &fence);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::CommandBuffer const commandBuffers[] = {cmd};
+ auto const submitInfo = vk::SubmitInfo().setCommandBufferCount(1).setPCommandBuffers(commandBuffers);
+
+ result = graphics_queue.submit(1, &submitInfo, fence);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.waitForFences(1, &fence, VK_TRUE, UINT64_MAX);
+ VERIFY(result == vk::Result::eSuccess);
+
+ device.freeCommandBuffers(cmd_pool, 1, commandBuffers);
+ device.destroyFence(fence, nullptr);
+
+ cmd = vk::CommandBuffer();
+}
+
+void Demo::init(int argc, char **argv) {
+ vec3 eye = {0.0f, 3.0f, 5.0f};
+ vec3 origin = {0, 0, 0};
+ vec3 up = {0.0f, 1.0f, 0.0};
+
+ presentMode = vk::PresentModeKHR::eFifo;
+ frameCount = UINT32_MAX;
+ use_xlib = false;
+
+ for (int i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "--use_staging") == 0) {
+ use_staging_buffer = true;
+ continue;
+ }
+ if ((strcmp(argv[i], "--present_mode") == 0) && (i < argc - 1)) {
+ presentMode = (vk::PresentModeKHR)atoi(argv[i + 1]);
+ i++;
+ continue;
+ }
+ if (strcmp(argv[i], "--break") == 0) {
+ use_break = true;
+ continue;
+ }
+ if (strcmp(argv[i], "--validate") == 0) {
+ validate = true;
+ continue;
+ }
+ if (strcmp(argv[i], "--xlib") == 0) {
+ fprintf(stderr, "--xlib is deprecated and no longer does anything");
+ continue;
+ }
+ if (strcmp(argv[i], "--c") == 0 && frameCount == UINT32_MAX && i < argc - 1 &&
+ sscanf(argv[i + 1], "%" SCNu32, &frameCount) == 1) {
+ i++;
+ continue;
+ }
+ if (strcmp(argv[i], "--suppress_popups") == 0) {
+ suppress_popups = true;
+ continue;
+ }
+
+ fprintf(stderr,
+ "Usage:\n %s [--use_staging] [--validate] [--break] [--c <framecount>] \n"
+ " [--suppress_popups] [--present_mode {0,1,2,3}]\n"
+ "\n"
+ "Options for --present_mode:\n"
+ " %d: VK_PRESENT_MODE_IMMEDIATE_KHR\n"
+ " %d: VK_PRESENT_MODE_MAILBOX_KHR\n"
+ " %d: VK_PRESENT_MODE_FIFO_KHR (default)\n"
+ " %d: VK_PRESENT_MODE_FIFO_RELAXED_KHR\n",
+ APP_SHORT_NAME, VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_MAILBOX_KHR, VK_PRESENT_MODE_FIFO_KHR,
+ VK_PRESENT_MODE_FIFO_RELAXED_KHR);
+ fflush(stderr);
+ exit(1);
+ }
+
+ if (!use_xlib) {
+ init_connection();
+ }
+
+ init_vk();
+
+ width = 500;
+ height = 500;
+
+ spin_angle = 4.0f;
+ spin_increment = 0.2f;
+ pause = false;
+
+ mat4x4_perspective(projection_matrix, (float)degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
+ mat4x4_look_at(view_matrix, eye, origin, up);
+ mat4x4_identity(model_matrix);
+
+ projection_matrix[1][1] *= -1; // Flip projection matrix from GL to Vulkan orientation.
+}
+
+void Demo::init_connection() {
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ const xcb_setup_t *setup;
+ xcb_screen_iterator_t iter;
+ int scr;
+
+ const char *display_envar = getenv("DISPLAY");
+ if (display_envar == nullptr || display_envar[0] == '\0') {
+ printf("Environment variable DISPLAY requires a valid value.\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ connection = xcb_connect(nullptr, &scr);
+ if (xcb_connection_has_error(connection) > 0) {
+ printf(
+ "Cannot find a compatible Vulkan installable client driver "
+ "(ICD).\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ setup = xcb_get_setup(connection);
+ iter = xcb_setup_roots_iterator(setup);
+ while (scr-- > 0) xcb_screen_next(&iter);
+
+ screen = iter.data;
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ display = wl_display_connect(nullptr);
+
+ if (display == nullptr) {
+ printf("Cannot find a compatible Vulkan installable client driver (ICD).\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ registry = wl_display_get_registry(display);
+ wl_registry_add_listener(registry, &registry_listener, this);
+ wl_display_dispatch(display);
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#endif
+}
+
+void Demo::init_vk() {
+ uint32_t instance_extension_count = 0;
+ uint32_t instance_layer_count = 0;
+ uint32_t validation_layer_count = 0;
+ char const *const *instance_validation_layers = nullptr;
+ enabled_extension_count = 0;
+ enabled_layer_count = 0;
+
+ char const *const instance_validation_layers_alt1[] = {"VK_LAYER_LUNARG_standard_validation"};
+
+ char const *const instance_validation_layers_alt2[] = {"VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation",
+ "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_core_validation",
+ "VK_LAYER_GOOGLE_unique_objects"};
+
+ // Look for validation layers
+ vk::Bool32 validation_found = VK_FALSE;
+ if (validate) {
+ auto result = vk::enumerateInstanceLayerProperties(&instance_layer_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ instance_validation_layers = instance_validation_layers_alt1;
+ if (instance_layer_count > 0) {
+ std::unique_ptr<vk::LayerProperties[]> instance_layers(new vk::LayerProperties[instance_layer_count]);
+ result = vk::enumerateInstanceLayerProperties(&instance_layer_count, instance_layers.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ validation_found = check_layers(ARRAY_SIZE(instance_validation_layers_alt1), instance_validation_layers,
+ instance_layer_count, instance_layers.get());
+ if (validation_found) {
+ enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1);
+ enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation";
+ validation_layer_count = 1;
+ } else {
+ // use alternative set of validation layers
+ instance_validation_layers = instance_validation_layers_alt2;
+ enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2);
+ validation_found = check_layers(ARRAY_SIZE(instance_validation_layers_alt2), instance_validation_layers,
+ instance_layer_count, instance_layers.get());
+ validation_layer_count = ARRAY_SIZE(instance_validation_layers_alt2);
+ for (uint32_t i = 0; i < validation_layer_count; i++) {
+ enabled_layers[i] = instance_validation_layers[i];
+ }
+ }
+ }
+
+ if (!validation_found) {
+ ERR_EXIT(
+ "vkEnumerateInstanceLayerProperties failed to find required validation layer.\n\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+ }
+ }
+
+ /* Look for instance extensions */
+ vk::Bool32 surfaceExtFound = VK_FALSE;
+ vk::Bool32 platformSurfaceExtFound = VK_FALSE;
+ memset(extension_names, 0, sizeof(extension_names));
+
+ auto result = vk::enumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (instance_extension_count > 0) {
+ std::unique_ptr<vk::ExtensionProperties[]> instance_extensions(new vk::ExtensionProperties[instance_extension_count]);
+ result = vk::enumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (uint32_t i = 0; i < instance_extension_count; i++) {
+ if (!strcmp(VK_KHR_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ surfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_SURFACE_EXTENSION_NAME;
+ }
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ if (!strcmp(VK_KHR_WIN32_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ if (!strcmp(VK_KHR_XLIB_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ if (!strcmp(VK_KHR_XCB_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_XCB_SURFACE_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ if (!strcmp(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+ if (!strcmp(VK_KHR_DISPLAY_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_DISPLAY_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_IOS_MVK)
+ if (!strcmp(VK_MVK_IOS_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_MVK_IOS_SURFACE_EXTENSION_NAME;
+ }
+#elif defined(VK_USE_PLATFORM_MACOS_MVK)
+ if (!strcmp(VK_MVK_MACOS_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_MVK_MACOS_SURFACE_EXTENSION_NAME;
+ }
+
+#endif
+ assert(enabled_extension_count < 64);
+ }
+ }
+
+ if (!surfaceExtFound) {
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ if (!platformSurfaceExtFound) {
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_WIN32_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_XCB_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_XLIB_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_KHR_DISPLAY_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_IOS_MVK)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_MVK_IOS_SURFACE_EXTENSION_NAME
+ " extension.\n\nDo you have a compatible "
+ "Vulkan installable client driver (ICD) installed?\nPlease "
+ "look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_MACOS_MVK)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the " VK_MVK_MACOS_SURFACE_EXTENSION_NAME
+ " extension.\n\nDo you have a compatible "
+ "Vulkan installable client driver (ICD) installed?\nPlease "
+ "look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+#endif
+ }
+ auto const app = vk::ApplicationInfo()
+ .setPApplicationName(APP_SHORT_NAME)
+ .setApplicationVersion(0)
+ .setPEngineName(APP_SHORT_NAME)
+ .setEngineVersion(0)
+ .setApiVersion(VK_API_VERSION_1_0);
+ auto const inst_info = vk::InstanceCreateInfo()
+ .setPApplicationInfo(&app)
+ .setEnabledLayerCount(enabled_layer_count)
+ .setPpEnabledLayerNames(instance_validation_layers)
+ .setEnabledExtensionCount(enabled_extension_count)
+ .setPpEnabledExtensionNames(extension_names);
+
+ result = vk::createInstance(&inst_info, nullptr, &inst);
+ if (result == vk::Result::eErrorIncompatibleDriver) {
+ ERR_EXIT(
+ "Cannot find a compatible Vulkan installable client driver (ICD).\n\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+ } else if (result == vk::Result::eErrorExtensionNotPresent) {
+ ERR_EXIT(
+ "Cannot find a specified extension library.\n"
+ "Make sure your layers path is set appropriately.\n",
+ "vkCreateInstance Failure");
+ } else if (result != vk::Result::eSuccess) {
+ ERR_EXIT(
+ "vkCreateInstance failed.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ /* Make initial call to query gpu_count, then second call for gpu info*/
+ uint32_t gpu_count;
+ result = inst.enumeratePhysicalDevices(&gpu_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (gpu_count > 0) {
+ std::unique_ptr<vk::PhysicalDevice[]> physical_devices(new vk::PhysicalDevice[gpu_count]);
+ result = inst.enumeratePhysicalDevices(&gpu_count, physical_devices.get());
+ VERIFY(result == vk::Result::eSuccess);
+ /* For cube demo we just grab the first physical device */
+ gpu = physical_devices[0];
+ } else {
+ ERR_EXIT(
+ "vkEnumeratePhysicalDevices reported zero accessible devices.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkEnumeratePhysicalDevices Failure");
+ }
+
+ /* Look for device extensions */
+ uint32_t device_extension_count = 0;
+ vk::Bool32 swapchainExtFound = VK_FALSE;
+ enabled_extension_count = 0;
+ memset(extension_names, 0, sizeof(extension_names));
+
+ result = gpu.enumerateDeviceExtensionProperties(nullptr, &device_extension_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (device_extension_count > 0) {
+ std::unique_ptr<vk::ExtensionProperties[]> device_extensions(new vk::ExtensionProperties[device_extension_count]);
+ result = gpu.enumerateDeviceExtensionProperties(nullptr, &device_extension_count, device_extensions.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (uint32_t i = 0; i < device_extension_count; i++) {
+ if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, device_extensions[i].extensionName)) {
+ swapchainExtFound = 1;
+ extension_names[enabled_extension_count++] = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
+ }
+ assert(enabled_extension_count < 64);
+ }
+ }
+
+ if (!swapchainExtFound) {
+ ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find the " VK_KHR_SWAPCHAIN_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ gpu.getProperties(&gpu_props);
+
+ /* Call with nullptr data to get count */
+ gpu.getQueueFamilyProperties(&queue_family_count, nullptr);
+ assert(queue_family_count >= 1);
+
+ queue_props.reset(new vk::QueueFamilyProperties[queue_family_count]);
+ gpu.getQueueFamilyProperties(&queue_family_count, queue_props.get());
+
+ // Query fine-grained feature support for this device.
+ // If app has specific feature requirements it should check supported
+ // features based on this query
+ vk::PhysicalDeviceFeatures physDevFeatures;
+ gpu.getFeatures(&physDevFeatures);
+}
+
+void Demo::init_vk_swapchain() {
+// Create a WSI surface for the window:
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ {
+ auto const createInfo = vk::Win32SurfaceCreateInfoKHR().setHinstance(connection).setHwnd(window);
+
+ auto result = inst.createWin32SurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ {
+ auto const createInfo = vk::WaylandSurfaceCreateInfoKHR().setDisplay(display).setSurface(window);
+
+ auto result = inst.createWaylandSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ {
+ auto const createInfo = vk::XlibSurfaceCreateInfoKHR().setDpy(display).setWindow(xlib_window);
+
+ auto result = inst.createXlibSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ {
+ auto const createInfo = vk::XcbSurfaceCreateInfoKHR().setConnection(connection).setWindow(xcb_window);
+
+ auto result = inst.createXcbSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_IOS_MVK)
+ {
+ auto const createInfo = vk::IOSSurfaceCreateInfoMVK().setPView(nullptr);
+
+ auto result = inst.createIOSSurfaceMVK(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_MACOS_MVK)
+ {
+ auto const createInfo = vk::MacOSSurfaceCreateInfoMVK().setPView(window);
+
+ auto result = inst.createMacOSSurfaceMVK(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+ {
+ auto result = create_display_surface();
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#endif
+ // Iterate over each queue to learn whether it supports presenting:
+ std::unique_ptr<vk::Bool32[]> supportsPresent(new vk::Bool32[queue_family_count]);
+ for (uint32_t i = 0; i < queue_family_count; i++) {
+ gpu.getSurfaceSupportKHR(i, surface, &supportsPresent[i]);
+ }
+
+ uint32_t graphicsQueueFamilyIndex = UINT32_MAX;
+ uint32_t presentQueueFamilyIndex = UINT32_MAX;
+ for (uint32_t i = 0; i < queue_family_count; i++) {
+ if (queue_props[i].queueFlags & vk::QueueFlagBits::eGraphics) {
+ if (graphicsQueueFamilyIndex == UINT32_MAX) {
+ graphicsQueueFamilyIndex = i;
+ }
+
+ if (supportsPresent[i] == VK_TRUE) {
+ graphicsQueueFamilyIndex = i;
+ presentQueueFamilyIndex = i;
+ break;
+ }
+ }
+ }
+
+ if (presentQueueFamilyIndex == UINT32_MAX) {
+ // If didn't find a queue that supports both graphics and present,
+ // then
+ // find a separate present queue.
+ for (uint32_t i = 0; i < queue_family_count; ++i) {
+ if (supportsPresent[i] == VK_TRUE) {
+ presentQueueFamilyIndex = i;
+ break;
+ }
+ }
+ }
+
+ // Generate error if could not find both a graphics and a present queue
+ if (graphicsQueueFamilyIndex == UINT32_MAX || presentQueueFamilyIndex == UINT32_MAX) {
+ ERR_EXIT("Could not find both graphics and present queues\n", "Swapchain Initialization Failure");
+ }
+
+ graphics_queue_family_index = graphicsQueueFamilyIndex;
+ present_queue_family_index = presentQueueFamilyIndex;
+ separate_present_queue = (graphics_queue_family_index != present_queue_family_index);
+
+ create_device();
+
+ device.getQueue(graphics_queue_family_index, 0, &graphics_queue);
+ if (!separate_present_queue) {
+ present_queue = graphics_queue;
+ } else {
+ device.getQueue(present_queue_family_index, 0, &present_queue);
+ }
+
+ // Get the list of VkFormat's that are supported:
+ uint32_t formatCount;
+ auto result = gpu.getSurfaceFormatsKHR(surface, &formatCount, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::SurfaceFormatKHR[]> surfFormats(new vk::SurfaceFormatKHR[formatCount]);
+ result = gpu.getSurfaceFormatsKHR(surface, &formatCount, surfFormats.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ // If the format list includes just one entry of VK_FORMAT_UNDEFINED,
+ // the surface has no preferred format. Otherwise, at least one
+ // supported format will be returned.
+ if (formatCount == 1 && surfFormats[0].format == vk::Format::eUndefined) {
+ format = vk::Format::eB8G8R8A8Unorm;
+ } else {
+ assert(formatCount >= 1);
+ format = surfFormats[0].format;
+ }
+ color_space = surfFormats[0].colorSpace;
+
+ quit = false;
+ curFrame = 0;
+
+ // Create semaphores to synchronize acquiring presentable buffers before
+ // rendering and waiting for drawing to be complete before presenting
+ auto const semaphoreCreateInfo = vk::SemaphoreCreateInfo();
+
+ // Create fences that we can use to throttle if we get too far
+ // ahead of the image presents
+ auto const fence_ci = vk::FenceCreateInfo().setFlags(vk::FenceCreateFlagBits::eSignaled);
+ for (uint32_t i = 0; i < FRAME_LAG; i++) {
+ result = device.createFence(&fence_ci, nullptr, &fences[i]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr, &image_acquired_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr, &draw_complete_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (separate_present_queue) {
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr, &image_ownership_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ }
+ frame_index = 0;
+
+ // Get Memory information and properties
+ gpu.getMemoryProperties(&memory_properties);
+}
+
+void Demo::prepare() {
+ auto const cmd_pool_info = vk::CommandPoolCreateInfo().setQueueFamilyIndex(graphics_queue_family_index);
+ auto result = device.createCommandPool(&cmd_pool_info, nullptr, &cmd_pool);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const cmd = vk::CommandBufferAllocateInfo()
+ .setCommandPool(cmd_pool)
+ .setLevel(vk::CommandBufferLevel::ePrimary)
+ .setCommandBufferCount(1);
+
+ result = device.allocateCommandBuffers(&cmd, &this->cmd);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const cmd_buf_info = vk::CommandBufferBeginInfo().setPInheritanceInfo(nullptr);
+
+ result = this->cmd.begin(&cmd_buf_info);
+ VERIFY(result == vk::Result::eSuccess);
+
+ prepare_buffers();
+ prepare_depth();
+ prepare_textures();
+ prepare_cube_data_buffers();
+
+ prepare_descriptor_layout();
+ prepare_render_pass();
+ prepare_pipeline();
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ result = device.allocateCommandBuffers(&cmd, &swapchain_image_resources[i].cmd);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ if (separate_present_queue) {
+ auto const present_cmd_pool_info = vk::CommandPoolCreateInfo().setQueueFamilyIndex(present_queue_family_index);
+
+ result = device.createCommandPool(&present_cmd_pool_info, nullptr, &present_cmd_pool);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const present_cmd = vk::CommandBufferAllocateInfo()
+ .setCommandPool(present_cmd_pool)
+ .setLevel(vk::CommandBufferLevel::ePrimary)
+ .setCommandBufferCount(1);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ result = device.allocateCommandBuffers(&present_cmd, &swapchain_image_resources[i].graphics_to_present_cmd);
+ VERIFY(result == vk::Result::eSuccess);
+
+ build_image_ownership_cmd(i);
+ }
+ }
+
+ prepare_descriptor_pool();
+ prepare_descriptor_set();
+
+ prepare_framebuffers();
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ current_buffer = i;
+ draw_build_cmd(swapchain_image_resources[i].cmd);
+ }
+
+ /*
+ * Prepare functions above may generate pipeline commands
+ * that need to be flushed before beginning the render loop.
+ */
+ flush_init_cmd();
+ if (staging_texture.image) {
+ destroy_texture_image(&staging_texture);
+ }
+
+ current_buffer = 0;
+ prepared = true;
+}
+
+void Demo::prepare_buffers() {
+ vk::SwapchainKHR oldSwapchain = swapchain;
+
+ // Check the surface capabilities and formats
+ vk::SurfaceCapabilitiesKHR surfCapabilities;
+ auto result = gpu.getSurfaceCapabilitiesKHR(surface, &surfCapabilities);
+ VERIFY(result == vk::Result::eSuccess);
+
+ uint32_t presentModeCount;
+ result = gpu.getSurfacePresentModesKHR(surface, &presentModeCount, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::PresentModeKHR[]> presentModes(new vk::PresentModeKHR[presentModeCount]);
+ result = gpu.getSurfacePresentModesKHR(surface, &presentModeCount, presentModes.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::Extent2D swapchainExtent;
+ // width and height are either both -1, or both not -1.
+ if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
+ // If the surface size is undefined, the size is set to
+ // the size of the images requested.
+ swapchainExtent.width = width;
+ swapchainExtent.height = height;
+ } else {
+ // If the surface size is defined, the swap chain size must match
+ swapchainExtent = surfCapabilities.currentExtent;
+ width = surfCapabilities.currentExtent.width;
+ height = surfCapabilities.currentExtent.height;
+ }
+
+ // The FIFO present mode is guaranteed by the spec to be supported
+ // and to have no tearing. It's a great default present mode to use.
+ vk::PresentModeKHR swapchainPresentMode = vk::PresentModeKHR::eFifo;
+
+ // There are times when you may wish to use another present mode. The
+ // following code shows how to select them, and the comments provide some
+ // reasons you may wish to use them.
+ //
+ // It should be noted that Vulkan 1.0 doesn't provide a method for
+ // synchronizing rendering with the presentation engine's display. There
+ // is a method provided for throttling rendering with the display, but
+ // there are some presentation engines for which this method will not work.
+ // If an application doesn't throttle its rendering, and if it renders much
+ // faster than the refresh rate of the display, this can waste power on
+ // mobile devices. That is because power is being spent rendering images
+ // that may never be seen.
+
+ // VK_PRESENT_MODE_IMMEDIATE_KHR is for applications that don't care
+ // about
+ // tearing, or have some way of synchronizing their rendering with the
+ // display.
+ // VK_PRESENT_MODE_MAILBOX_KHR may be useful for applications that
+ // generally render a new presentable image every refresh cycle, but are
+ // occasionally early. In this case, the application wants the new
+ // image
+ // to be displayed instead of the previously-queued-for-presentation
+ // image
+ // that has not yet been displayed.
+ // VK_PRESENT_MODE_FIFO_RELAXED_KHR is for applications that generally
+ // render a new presentable image every refresh cycle, but are
+ // occasionally
+ // late. In this case (perhaps because of stuttering/latency concerns),
+ // the application wants the late image to be immediately displayed,
+ // even
+ // though that may mean some tearing.
+
+ if (presentMode != swapchainPresentMode) {
+ for (size_t i = 0; i < presentModeCount; ++i) {
+ if (presentModes[i] == presentMode) {
+ swapchainPresentMode = presentMode;
+ break;
+ }
+ }
+ }
+
+ if (swapchainPresentMode != presentMode) {
+ ERR_EXIT("Present mode specified is not supported\n", "Present mode unsupported");
+ }
+
+ // Determine the number of VkImages to use in the swap chain.
+ // Application desires to acquire 3 images at a time for triple
+ // buffering
+ uint32_t desiredNumOfSwapchainImages = 3;
+ if (desiredNumOfSwapchainImages < surfCapabilities.minImageCount) {
+ desiredNumOfSwapchainImages = surfCapabilities.minImageCount;
+ }
+
+ // If maxImageCount is 0, we can ask for as many images as we want,
+ // otherwise
+ // we're limited to maxImageCount
+ if ((surfCapabilities.maxImageCount > 0) && (desiredNumOfSwapchainImages > surfCapabilities.maxImageCount)) {
+ // Application must settle for fewer images than desired:
+ desiredNumOfSwapchainImages = surfCapabilities.maxImageCount;
+ }
+
+ vk::SurfaceTransformFlagBitsKHR preTransform;
+ if (surfCapabilities.supportedTransforms & vk::SurfaceTransformFlagBitsKHR::eIdentity) {
+ preTransform = vk::SurfaceTransformFlagBitsKHR::eIdentity;
+ } else {
+ preTransform = surfCapabilities.currentTransform;
+ }
+
+ // Find a supported composite alpha mode - one of these is guaranteed to be set
+ vk::CompositeAlphaFlagBitsKHR compositeAlpha = vk::CompositeAlphaFlagBitsKHR::eOpaque;
+ vk::CompositeAlphaFlagBitsKHR compositeAlphaFlags[4] = {
+ vk::CompositeAlphaFlagBitsKHR::eOpaque,
+ vk::CompositeAlphaFlagBitsKHR::ePreMultiplied,
+ vk::CompositeAlphaFlagBitsKHR::ePostMultiplied,
+ vk::CompositeAlphaFlagBitsKHR::eInherit,
+ };
+ for (uint32_t i = 0; i < ARRAY_SIZE(compositeAlphaFlags); i++) {
+ if (surfCapabilities.supportedCompositeAlpha & compositeAlphaFlags[i]) {
+ compositeAlpha = compositeAlphaFlags[i];
+ break;
+ }
+ }
+
+ auto const swapchain_ci = vk::SwapchainCreateInfoKHR()
+ .setSurface(surface)
+ .setMinImageCount(desiredNumOfSwapchainImages)
+ .setImageFormat(format)
+ .setImageColorSpace(color_space)
+ .setImageExtent({swapchainExtent.width, swapchainExtent.height})
+ .setImageArrayLayers(1)
+ .setImageUsage(vk::ImageUsageFlagBits::eColorAttachment)
+ .setImageSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setPreTransform(preTransform)
+ .setCompositeAlpha(compositeAlpha)
+ .setPresentMode(swapchainPresentMode)
+ .setClipped(true)
+ .setOldSwapchain(oldSwapchain);
+
+ result = device.createSwapchainKHR(&swapchain_ci, nullptr, &swapchain);
+ VERIFY(result == vk::Result::eSuccess);
+
+ // If we just re-created an existing swapchain, we should destroy the
+ // old
+ // swapchain at this point.
+ // Note: destroying the swapchain also cleans up all its associated
+ // presentable images once the platform is done with them.
+ if (oldSwapchain) {
+ device.destroySwapchainKHR(oldSwapchain, nullptr);
+ }
+
+ result = device.getSwapchainImagesKHR(swapchain, &swapchainImageCount, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::Image[]> swapchainImages(new vk::Image[swapchainImageCount]);
+ result = device.getSwapchainImagesKHR(swapchain, &swapchainImageCount, swapchainImages.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ swapchain_image_resources.reset(new SwapchainImageResources[swapchainImageCount]);
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ auto color_image_view = vk::ImageViewCreateInfo()
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(format)
+ .setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ swapchain_image_resources[i].image = swapchainImages[i];
+
+ color_image_view.image = swapchain_image_resources[i].image;
+
+ result = device.createImageView(&color_image_view, nullptr, &swapchain_image_resources[i].view);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+}
+
+void Demo::prepare_cube_data_buffers() {
+ mat4x4 VP;
+ mat4x4_mul(VP, projection_matrix, view_matrix);
+
+ mat4x4 MVP;
+ mat4x4_mul(MVP, VP, model_matrix);
+
+ vktexcube_vs_uniform data;
+ memcpy(data.mvp, MVP, sizeof(MVP));
+ // dumpMatrix("MVP", MVP)
+
+ for (int32_t i = 0; i < 12 * 3; i++) {
+ data.position[i][0] = g_vertex_buffer_data[i * 3];
+ data.position[i][1] = g_vertex_buffer_data[i * 3 + 1];
+ data.position[i][2] = g_vertex_buffer_data[i * 3 + 2];
+ data.position[i][3] = 1.0f;
+ data.attr[i][0] = g_uv_buffer_data[2 * i];
+ data.attr[i][1] = g_uv_buffer_data[2 * i + 1];
+ data.attr[i][2] = 0;
+ data.attr[i][3] = 0;
+ }
+
+ auto const buf_info = vk::BufferCreateInfo().setSize(sizeof(data)).setUsage(vk::BufferUsageFlagBits::eUniformBuffer);
+
+ for (unsigned int i = 0; i < swapchainImageCount; i++) {
+ auto result = device.createBuffer(&buf_info, nullptr, &swapchain_image_resources[i].uniform_buffer);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getBufferMemoryRequirements(swapchain_image_resources[i].uniform_buffer, &mem_reqs);
+
+ auto mem_alloc = vk::MemoryAllocateInfo().setAllocationSize(mem_reqs.size).setMemoryTypeIndex(0);
+
+ bool const pass = memory_type_from_properties(
+ mem_reqs.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent,
+ &mem_alloc.memoryTypeIndex);
+ VERIFY(pass);
+
+ result = device.allocateMemory(&mem_alloc, nullptr, &swapchain_image_resources[i].uniform_memory);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto pData = device.mapMemory(swapchain_image_resources[i].uniform_memory, 0, VK_WHOLE_SIZE, vk::MemoryMapFlags());
+ VERIFY(pData.result == vk::Result::eSuccess);
+
+ memcpy(pData.value, &data, sizeof data);
+
+ device.unmapMemory(swapchain_image_resources[i].uniform_memory);
+
+ result =
+ device.bindBufferMemory(swapchain_image_resources[i].uniform_buffer, swapchain_image_resources[i].uniform_memory, 0);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+}
+
+void Demo::prepare_depth() {
+ depth.format = vk::Format::eD16Unorm;
+
+ auto const image = vk::ImageCreateInfo()
+ .setImageType(vk::ImageType::e2D)
+ .setFormat(depth.format)
+ .setExtent({(uint32_t)width, (uint32_t)height, 1})
+ .setMipLevels(1)
+ .setArrayLayers(1)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setTiling(vk::ImageTiling::eOptimal)
+ .setUsage(vk::ImageUsageFlagBits::eDepthStencilAttachment)
+ .setSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setInitialLayout(vk::ImageLayout::eUndefined);
+
+ auto result = device.createImage(&image, nullptr, &depth.image);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getImageMemoryRequirements(depth.image, &mem_reqs);
+
+ depth.mem_alloc.setAllocationSize(mem_reqs.size);
+ depth.mem_alloc.setMemoryTypeIndex(0);
+
+ auto const pass = memory_type_from_properties(mem_reqs.memoryTypeBits, vk::MemoryPropertyFlagBits::eDeviceLocal,
+ &depth.mem_alloc.memoryTypeIndex);
+ VERIFY(pass);
+
+ result = device.allocateMemory(&depth.mem_alloc, nullptr, &depth.mem);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.bindImageMemory(depth.image, depth.mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const view = vk::ImageViewCreateInfo()
+ .setImage(depth.image)
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(depth.format)
+ .setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1));
+ result = device.createImageView(&view, nullptr, &depth.view);
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+void Demo::prepare_descriptor_layout() {
+ vk::DescriptorSetLayoutBinding const layout_bindings[2] = {vk::DescriptorSetLayoutBinding()
+ .setBinding(0)
+ .setDescriptorType(vk::DescriptorType::eUniformBuffer)
+ .setDescriptorCount(1)
+ .setStageFlags(vk::ShaderStageFlagBits::eVertex)
+ .setPImmutableSamplers(nullptr),
+ vk::DescriptorSetLayoutBinding()
+ .setBinding(1)
+ .setDescriptorType(vk::DescriptorType::eCombinedImageSampler)
+ .setDescriptorCount(texture_count)
+ .setStageFlags(vk::ShaderStageFlagBits::eFragment)
+ .setPImmutableSamplers(nullptr)};
+
+ auto const descriptor_layout = vk::DescriptorSetLayoutCreateInfo().setBindingCount(2).setPBindings(layout_bindings);
+
+ auto result = device.createDescriptorSetLayout(&descriptor_layout, nullptr, &desc_layout);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const pPipelineLayoutCreateInfo = vk::PipelineLayoutCreateInfo().setSetLayoutCount(1).setPSetLayouts(&desc_layout);
+
+ result = device.createPipelineLayout(&pPipelineLayoutCreateInfo, nullptr, &pipeline_layout);
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+void Demo::prepare_descriptor_pool() {
+ vk::DescriptorPoolSize const poolSizes[2] = {
+ vk::DescriptorPoolSize().setType(vk::DescriptorType::eUniformBuffer).setDescriptorCount(swapchainImageCount),
+ vk::DescriptorPoolSize()
+ .setType(vk::DescriptorType::eCombinedImageSampler)
+ .setDescriptorCount(swapchainImageCount * texture_count)};
+
+ auto const descriptor_pool =
+ vk::DescriptorPoolCreateInfo().setMaxSets(swapchainImageCount).setPoolSizeCount(2).setPPoolSizes(poolSizes);
+
+ auto result = device.createDescriptorPool(&descriptor_pool, nullptr, &desc_pool);
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+void Demo::prepare_descriptor_set() {
+ auto const alloc_info =
+ vk::DescriptorSetAllocateInfo().setDescriptorPool(desc_pool).setDescriptorSetCount(1).setPSetLayouts(&desc_layout);
+
+ auto buffer_info = vk::DescriptorBufferInfo().setOffset(0).setRange(sizeof(struct vktexcube_vs_uniform));
+
+ vk::DescriptorImageInfo tex_descs[texture_count];
+ for (uint32_t i = 0; i < texture_count; i++) {
+ tex_descs[i].setSampler(textures[i].sampler);
+ tex_descs[i].setImageView(textures[i].view);
+ tex_descs[i].setImageLayout(vk::ImageLayout::eGeneral);
+ }
+
+ vk::WriteDescriptorSet writes[2];
+
+ writes[0].setDescriptorCount(1);
+ writes[0].setDescriptorType(vk::DescriptorType::eUniformBuffer);
+ writes[0].setPBufferInfo(&buffer_info);
+
+ writes[1].setDstBinding(1);
+ writes[1].setDescriptorCount(texture_count);
+ writes[1].setDescriptorType(vk::DescriptorType::eCombinedImageSampler);
+ writes[1].setPImageInfo(tex_descs);
+
+ for (unsigned int i = 0; i < swapchainImageCount; i++) {
+ auto result = device.allocateDescriptorSets(&alloc_info, &swapchain_image_resources[i].descriptor_set);
+ VERIFY(result == vk::Result::eSuccess);
+
+ buffer_info.setBuffer(swapchain_image_resources[i].uniform_buffer);
+ writes[0].setDstSet(swapchain_image_resources[i].descriptor_set);
+ writes[1].setDstSet(swapchain_image_resources[i].descriptor_set);
+ device.updateDescriptorSets(2, writes, 0, nullptr);
+ }
+}
+
+void Demo::prepare_framebuffers() {
+ vk::ImageView attachments[2];
+ attachments[1] = depth.view;
+
+ auto const fb_info = vk::FramebufferCreateInfo()
+ .setRenderPass(render_pass)
+ .setAttachmentCount(2)
+ .setPAttachments(attachments)
+ .setWidth((uint32_t)width)
+ .setHeight((uint32_t)height)
+ .setLayers(1);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ attachments[0] = swapchain_image_resources[i].view;
+ auto const result = device.createFramebuffer(&fb_info, nullptr, &swapchain_image_resources[i].framebuffer);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+}
+
+vk::ShaderModule Demo::prepare_fs() {
+ const uint32_t fragShaderCode[] = {
+#include "cube.frag.inc"
+ };
+
+ frag_shader_module = prepare_shader_module(fragShaderCode, sizeof(fragShaderCode));
+
+ return frag_shader_module;
+}
+
+void Demo::prepare_pipeline() {
+ vk::PipelineCacheCreateInfo const pipelineCacheInfo;
+ auto result = device.createPipelineCache(&pipelineCacheInfo, nullptr, &pipelineCache);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::PipelineShaderStageCreateInfo const shaderStageInfo[2] = {
+ vk::PipelineShaderStageCreateInfo().setStage(vk::ShaderStageFlagBits::eVertex).setModule(prepare_vs()).setPName("main"),
+ vk::PipelineShaderStageCreateInfo().setStage(vk::ShaderStageFlagBits::eFragment).setModule(prepare_fs()).setPName("main")};
+
+ vk::PipelineVertexInputStateCreateInfo const vertexInputInfo;
+
+ auto const inputAssemblyInfo = vk::PipelineInputAssemblyStateCreateInfo().setTopology(vk::PrimitiveTopology::eTriangleList);
+
+ // TODO: Where are pViewports and pScissors set?
+ auto const viewportInfo = vk::PipelineViewportStateCreateInfo().setViewportCount(1).setScissorCount(1);
+
+ auto const rasterizationInfo = vk::PipelineRasterizationStateCreateInfo()
+ .setDepthClampEnable(VK_FALSE)
+ .setRasterizerDiscardEnable(VK_FALSE)
+ .setPolygonMode(vk::PolygonMode::eFill)
+ .setCullMode(vk::CullModeFlagBits::eBack)
+ .setFrontFace(vk::FrontFace::eCounterClockwise)
+ .setDepthBiasEnable(VK_FALSE)
+ .setLineWidth(1.0f);
+
+ auto const multisampleInfo = vk::PipelineMultisampleStateCreateInfo();
+
+ auto const stencilOp =
+ vk::StencilOpState().setFailOp(vk::StencilOp::eKeep).setPassOp(vk::StencilOp::eKeep).setCompareOp(vk::CompareOp::eAlways);
+
+ auto const depthStencilInfo = vk::PipelineDepthStencilStateCreateInfo()
+ .setDepthTestEnable(VK_TRUE)
+ .setDepthWriteEnable(VK_TRUE)
+ .setDepthCompareOp(vk::CompareOp::eLessOrEqual)
+ .setDepthBoundsTestEnable(VK_FALSE)
+ .setStencilTestEnable(VK_FALSE)
+ .setFront(stencilOp)
+ .setBack(stencilOp);
+
+ vk::PipelineColorBlendAttachmentState const colorBlendAttachments[1] = {
+ vk::PipelineColorBlendAttachmentState().setColorWriteMask(vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
+ vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA)};
+
+ auto const colorBlendInfo =
+ vk::PipelineColorBlendStateCreateInfo().setAttachmentCount(1).setPAttachments(colorBlendAttachments);
+
+ vk::DynamicState const dynamicStates[2] = {vk::DynamicState::eViewport, vk::DynamicState::eScissor};
+
+ auto const dynamicStateInfo = vk::PipelineDynamicStateCreateInfo().setPDynamicStates(dynamicStates).setDynamicStateCount(2);
+
+ auto const pipeline = vk::GraphicsPipelineCreateInfo()
+ .setStageCount(2)
+ .setPStages(shaderStageInfo)
+ .setPVertexInputState(&vertexInputInfo)
+ .setPInputAssemblyState(&inputAssemblyInfo)
+ .setPViewportState(&viewportInfo)
+ .setPRasterizationState(&rasterizationInfo)
+ .setPMultisampleState(&multisampleInfo)
+ .setPDepthStencilState(&depthStencilInfo)
+ .setPColorBlendState(&colorBlendInfo)
+ .setPDynamicState(&dynamicStateInfo)
+ .setLayout(pipeline_layout)
+ .setRenderPass(render_pass);
+
+ result = device.createGraphicsPipelines(pipelineCache, 1, &pipeline, nullptr, &this->pipeline);
+ VERIFY(result == vk::Result::eSuccess);
+
+ device.destroyShaderModule(frag_shader_module, nullptr);
+ device.destroyShaderModule(vert_shader_module, nullptr);
+}
+
+void Demo::prepare_render_pass() {
+ // The initial layout for the color and depth attachments will be LAYOUT_UNDEFINED
+ // because at the start of the renderpass, we don't care about their contents.
+ // At the start of the subpass, the color attachment's layout will be transitioned
+ // to LAYOUT_COLOR_ATTACHMENT_OPTIMAL and the depth stencil attachment's layout
+ // will be transitioned to LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL. At the end of
+ // the renderpass, the color attachment's layout will be transitioned to
+ // LAYOUT_PRESENT_SRC_KHR to be ready to present. This is all done as part of
+ // the renderpass, no barriers are necessary.
+ const vk::AttachmentDescription attachments[2] = {vk::AttachmentDescription()
+ .setFormat(format)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setLoadOp(vk::AttachmentLoadOp::eClear)
+ .setStoreOp(vk::AttachmentStoreOp::eStore)
+ .setStencilLoadOp(vk::AttachmentLoadOp::eDontCare)
+ .setStencilStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setInitialLayout(vk::ImageLayout::eUndefined)
+ .setFinalLayout(vk::ImageLayout::ePresentSrcKHR),
+ vk::AttachmentDescription()
+ .setFormat(depth.format)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setLoadOp(vk::AttachmentLoadOp::eClear)
+ .setStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setStencilLoadOp(vk::AttachmentLoadOp::eDontCare)
+ .setStencilStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setInitialLayout(vk::ImageLayout::eUndefined)
+ .setFinalLayout(vk::ImageLayout::eDepthStencilAttachmentOptimal)};
+
+ auto const color_reference = vk::AttachmentReference().setAttachment(0).setLayout(vk::ImageLayout::eColorAttachmentOptimal);
+
+ auto const depth_reference =
+ vk::AttachmentReference().setAttachment(1).setLayout(vk::ImageLayout::eDepthStencilAttachmentOptimal);
+
+ auto const subpass = vk::SubpassDescription()
+ .setPipelineBindPoint(vk::PipelineBindPoint::eGraphics)
+ .setInputAttachmentCount(0)
+ .setPInputAttachments(nullptr)
+ .setColorAttachmentCount(1)
+ .setPColorAttachments(&color_reference)
+ .setPResolveAttachments(nullptr)
+ .setPDepthStencilAttachment(&depth_reference)
+ .setPreserveAttachmentCount(0)
+ .setPPreserveAttachments(nullptr);
+
+ auto const rp_info = vk::RenderPassCreateInfo()
+ .setAttachmentCount(2)
+ .setPAttachments(attachments)
+ .setSubpassCount(1)
+ .setPSubpasses(&subpass)
+ .setDependencyCount(0)
+ .setPDependencies(nullptr);
+
+ auto result = device.createRenderPass(&rp_info, nullptr, &render_pass);
+ VERIFY(result == vk::Result::eSuccess);
+}
+
+vk::ShaderModule Demo::prepare_shader_module(const uint32_t *code, size_t size) {
+ const auto moduleCreateInfo = vk::ShaderModuleCreateInfo().setCodeSize(size).setPCode(code);
+
+ vk::ShaderModule module;
+ auto result = device.createShaderModule(&moduleCreateInfo, nullptr, &module);
+ VERIFY(result == vk::Result::eSuccess);
+
+ return module;
+}
+
+void Demo::prepare_texture_image(const char *filename, texture_object *tex_obj, vk::ImageTiling tiling, vk::ImageUsageFlags usage,
+ vk::MemoryPropertyFlags required_props) {
+ int32_t tex_width;
+ int32_t tex_height;
+ if (!loadTexture(filename, nullptr, nullptr, &tex_width, &tex_height)) {
+ ERR_EXIT("Failed to load textures", "Load Texture Failure");
+ }
+
+ tex_obj->tex_width = tex_width;
+ tex_obj->tex_height = tex_height;
+
+ auto const image_create_info = vk::ImageCreateInfo()
+ .setImageType(vk::ImageType::e2D)
+ .setFormat(vk::Format::eR8G8B8A8Unorm)
+ .setExtent({(uint32_t)tex_width, (uint32_t)tex_height, 1})
+ .setMipLevels(1)
+ .setArrayLayers(1)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setTiling(tiling)
+ .setUsage(usage)
+ .setSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setInitialLayout(vk::ImageLayout::ePreinitialized);
+
+ auto result = device.createImage(&image_create_info, nullptr, &tex_obj->image);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getImageMemoryRequirements(tex_obj->image, &mem_reqs);
+
+ tex_obj->mem_alloc.setAllocationSize(mem_reqs.size);
+ tex_obj->mem_alloc.setMemoryTypeIndex(0);
+
+ auto pass = memory_type_from_properties(mem_reqs.memoryTypeBits, required_props, &tex_obj->mem_alloc.memoryTypeIndex);
+ VERIFY(pass == true);
+
+ result = device.allocateMemory(&tex_obj->mem_alloc, nullptr, &(tex_obj->mem));
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.bindImageMemory(tex_obj->image, tex_obj->mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (required_props & vk::MemoryPropertyFlagBits::eHostVisible) {
+ auto const subres = vk::ImageSubresource().setAspectMask(vk::ImageAspectFlagBits::eColor).setMipLevel(0).setArrayLayer(0);
+ vk::SubresourceLayout layout;
+ device.getImageSubresourceLayout(tex_obj->image, &subres, &layout);
+
+ auto data = device.mapMemory(tex_obj->mem, 0, tex_obj->mem_alloc.allocationSize);
+ VERIFY(data.result == vk::Result::eSuccess);
+
+ if (!loadTexture(filename, (uint8_t *)data.value, &layout, &tex_width, &tex_height)) {
+ fprintf(stderr, "Error loading texture: %s\n", filename);
+ }
+
+ device.unmapMemory(tex_obj->mem);
+ }
+
+ tex_obj->imageLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
+}
+
+void Demo::prepare_textures() {
+ vk::Format const tex_format = vk::Format::eR8G8B8A8Unorm;
+ vk::FormatProperties props;
+ gpu.getFormatProperties(tex_format, &props);
+
+ for (uint32_t i = 0; i < texture_count; i++) {
+ if ((props.linearTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) && !use_staging_buffer) {
+ /* Device can texture using linear textures */
+ prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eSampled,
+ vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
+ // Nothing in the pipeline needs to be complete to start, and don't allow fragment
+ // shader to run until layout transition completes
+ set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized,
+ textures[i].imageLayout, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe,
+ vk::PipelineStageFlagBits::eFragmentShader);
+ staging_texture.image = vk::Image();
+ } else if (props.optimalTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage) {
+ /* Must use staging buffer to copy linear texture to optimized */
+
+ prepare_texture_image(tex_files[i], &staging_texture, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc,
+ vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
+
+ prepare_texture_image(tex_files[i], &textures[i], vk::ImageTiling::eOptimal,
+ vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
+ vk::MemoryPropertyFlagBits::eDeviceLocal);
+
+ set_image_layout(staging_texture.image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized,
+ vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe,
+ vk::PipelineStageFlagBits::eTransfer);
+
+ set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::ePreinitialized,
+ vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits(), vk::PipelineStageFlagBits::eTopOfPipe,
+ vk::PipelineStageFlagBits::eTransfer);
+
+ auto const subresource = vk::ImageSubresourceLayers()
+ .setAspectMask(vk::ImageAspectFlagBits::eColor)
+ .setMipLevel(0)
+ .setBaseArrayLayer(0)
+ .setLayerCount(1);
+
+ auto const copy_region = vk::ImageCopy()
+ .setSrcSubresource(subresource)
+ .setSrcOffset({0, 0, 0})
+ .setDstSubresource(subresource)
+ .setDstOffset({0, 0, 0})
+ .setExtent({(uint32_t)staging_texture.tex_width, (uint32_t)staging_texture.tex_height, 1});
+
+ cmd.copyImage(staging_texture.image, vk::ImageLayout::eTransferSrcOptimal, textures[i].image,
+ vk::ImageLayout::eTransferDstOptimal, 1, &copy_region);
+
+ set_image_layout(textures[i].image, vk::ImageAspectFlagBits::eColor, vk::ImageLayout::eTransferDstOptimal,
+ textures[i].imageLayout, vk::AccessFlagBits::eTransferWrite, vk::PipelineStageFlagBits::eTransfer,
+ vk::PipelineStageFlagBits::eFragmentShader);
+ } else {
+ assert(!"No support for R8G8B8A8_UNORM as texture image format");
+ }
+
+ auto const samplerInfo = vk::SamplerCreateInfo()
+ .setMagFilter(vk::Filter::eNearest)
+ .setMinFilter(vk::Filter::eNearest)
+ .setMipmapMode(vk::SamplerMipmapMode::eNearest)
+ .setAddressModeU(vk::SamplerAddressMode::eClampToEdge)
+ .setAddressModeV(vk::SamplerAddressMode::eClampToEdge)
+ .setAddressModeW(vk::SamplerAddressMode::eClampToEdge)
+ .setMipLodBias(0.0f)
+ .setAnisotropyEnable(VK_FALSE)
+ .setMaxAnisotropy(1)
+ .setCompareEnable(VK_FALSE)
+ .setCompareOp(vk::CompareOp::eNever)
+ .setMinLod(0.0f)
+ .setMaxLod(0.0f)
+ .setBorderColor(vk::BorderColor::eFloatOpaqueWhite)
+ .setUnnormalizedCoordinates(VK_FALSE);
+
+ auto result = device.createSampler(&samplerInfo, nullptr, &textures[i].sampler);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const viewInfo = vk::ImageViewCreateInfo()
+ .setImage(textures[i].image)
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(tex_format)
+ .setSubresourceRange(vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ result = device.createImageView(&viewInfo, nullptr, &textures[i].view);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+}
+
+vk::ShaderModule Demo::prepare_vs() {
+ const uint32_t vertShaderCode[] = {
+#include "cube.vert.inc"
+ };
+
+ vert_shader_module = prepare_shader_module(vertShaderCode, sizeof(vertShaderCode));
+
+ return vert_shader_module;
+}
+
+void Demo::resize() {
+ uint32_t i;
+
+ // Don't react to resize until after first initialization.
+ if (!prepared) {
+ return;
+ }
+
+ // In order to properly resize the window, we must re-create the
+ // swapchain
+ // AND redo the command buffers, etc.
+ //
+ // First, perform part of the cleanup() function:
+ prepared = false;
+ auto result = device.waitIdle();
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (i = 0; i < swapchainImageCount; i++) {
+ device.destroyFramebuffer(swapchain_image_resources[i].framebuffer, nullptr);
+ }
+
+ device.destroyDescriptorPool(desc_pool, nullptr);
+
+ device.destroyPipeline(pipeline, nullptr);
+ device.destroyPipelineCache(pipelineCache, nullptr);
+ device.destroyRenderPass(render_pass, nullptr);
+ device.destroyPipelineLayout(pipeline_layout, nullptr);
+ device.destroyDescriptorSetLayout(desc_layout, nullptr);
+
+ for (i = 0; i < texture_count; i++) {
+ device.destroyImageView(textures[i].view, nullptr);
+ device.destroyImage(textures[i].image, nullptr);
+ device.freeMemory(textures[i].mem, nullptr);
+ device.destroySampler(textures[i].sampler, nullptr);
+ }
+
+ device.destroyImageView(depth.view, nullptr);
+ device.destroyImage(depth.image, nullptr);
+ device.freeMemory(depth.mem, nullptr);
+
+ for (i = 0; i < swapchainImageCount; i++) {
+ device.destroyImageView(swapchain_image_resources[i].view, nullptr);
+ device.freeCommandBuffers(cmd_pool, 1, &swapchain_image_resources[i].cmd);
+ device.destroyBuffer(swapchain_image_resources[i].uniform_buffer, nullptr);
+ device.freeMemory(swapchain_image_resources[i].uniform_memory, nullptr);
+ }
+
+ device.destroyCommandPool(cmd_pool, nullptr);
+ if (separate_present_queue) {
+ device.destroyCommandPool(present_cmd_pool, nullptr);
+ }
+
+ // Second, re-perform the prepare() function, which will re-create the
+ // swapchain.
+ prepare();
+}
+
+void Demo::set_image_layout(vk::Image image, vk::ImageAspectFlags aspectMask, vk::ImageLayout oldLayout, vk::ImageLayout newLayout,
+ vk::AccessFlags srcAccessMask, vk::PipelineStageFlags src_stages, vk::PipelineStageFlags dest_stages) {
+ assert(cmd);
+
+ auto DstAccessMask = [](vk::ImageLayout const &layout) {
+ vk::AccessFlags flags;
+
+ switch (layout) {
+ case vk::ImageLayout::eTransferDstOptimal:
+ // Make sure anything that was copying from this image has
+ // completed
+ flags = vk::AccessFlagBits::eTransferWrite;
+ break;
+ case vk::ImageLayout::eColorAttachmentOptimal:
+ flags = vk::AccessFlagBits::eColorAttachmentWrite;
+ break;
+ case vk::ImageLayout::eDepthStencilAttachmentOptimal:
+ flags = vk::AccessFlagBits::eDepthStencilAttachmentWrite;
+ break;
+ case vk::ImageLayout::eShaderReadOnlyOptimal:
+ // Make sure any Copy or CPU writes to image are flushed
+ flags = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eInputAttachmentRead;
+ break;
+ case vk::ImageLayout::eTransferSrcOptimal:
+ flags = vk::AccessFlagBits::eTransferRead;
+ break;
+ case vk::ImageLayout::ePresentSrcKHR:
+ flags = vk::AccessFlagBits::eMemoryRead;
+ break;
+ default:
+ break;
+ }
+
+ return flags;
+ };
+
+ auto const barrier = vk::ImageMemoryBarrier()
+ .setSrcAccessMask(srcAccessMask)
+ .setDstAccessMask(DstAccessMask(newLayout))
+ .setOldLayout(oldLayout)
+ .setNewLayout(newLayout)
+ .setSrcQueueFamilyIndex(0)
+ .setDstQueueFamilyIndex(0)
+ .setImage(image)
+ .setSubresourceRange(vk::ImageSubresourceRange(aspectMask, 0, 1, 0, 1));
+
+ cmd.pipelineBarrier(src_stages, dest_stages, vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1, &barrier);
+}
+
+void Demo::update_data_buffer() {
+ mat4x4 VP;
+ mat4x4_mul(VP, projection_matrix, view_matrix);
+
+ // Rotate around the Y axis
+ mat4x4 Model;
+ mat4x4_dup(Model, model_matrix);
+ mat4x4_rotate(model_matrix, Model, 0.0f, 1.0f, 0.0f, (float)degreesToRadians(spin_angle));
+
+ mat4x4 MVP;
+ mat4x4_mul(MVP, VP, model_matrix);
+
+ auto data = device.mapMemory(swapchain_image_resources[current_buffer].uniform_memory, 0, VK_WHOLE_SIZE, vk::MemoryMapFlags());
+ VERIFY(data.result == vk::Result::eSuccess);
+
+ memcpy(data.value, (const void *)&MVP[0][0], sizeof(MVP));
+
+ device.unmapMemory(swapchain_image_resources[current_buffer].uniform_memory);
+}
+
+bool Demo::loadTexture(const char *filename, uint8_t *rgba_data, vk::SubresourceLayout *layout, int32_t *width, int32_t *height) {
+#if (defined(VK_USE_PLATFORM_IOS_MVK) || defined(VK_USE_PLATFORM_MACOS_MVK))
+ filename = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@(filename)].UTF8String;
+#endif
+
+ FILE *fPtr = fopen(filename, "rb");
+ if (!fPtr) {
+ return false;
+ }
+
+ char header[256];
+ char *cPtr = fgets(header, 256, fPtr); // P6
+ if (cPtr == nullptr || strncmp(header, "P6\n", 3)) {
+ fclose(fPtr);
+ return false;
+ }
+
+ do {
+ cPtr = fgets(header, 256, fPtr);
+ if (cPtr == nullptr) {
+ fclose(fPtr);
+ return false;
+ }
+ } while (!strncmp(header, "#", 1));
+
+ sscanf(header, "%" SCNd32 " %" SCNd32, width, height);
+ if (rgba_data == nullptr) {
+ fclose(fPtr);
+ return true;
+ }
+
+ char *result = fgets(header, 256, fPtr); // Format
+ VERIFY(result != nullptr);
+ if (cPtr == nullptr || strncmp(header, "255\n", 3)) {
+ fclose(fPtr);
+ return false;
+ }
+
+ for (int y = 0; y < *height; y++) {
+ uint8_t *rowPtr = rgba_data;
+
+ for (int x = 0; x < *width; x++) {
+ size_t s = fread(rowPtr, 3, 1, fPtr);
+ (void)s;
+ rowPtr[3] = 255; /* Alpha of 1 */
+ rowPtr += 4;
+ }
+
+ rgba_data += layout->rowPitch;
+ }
+
+ fclose(fPtr);
+ return true;
+}
+
+bool Demo::memory_type_from_properties(uint32_t typeBits, vk::MemoryPropertyFlags requirements_mask, uint32_t *typeIndex) {
+ // Search memtypes to find first index with those properties
+ for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
+ if ((typeBits & 1) == 1) {
+ // Type is available, does it match user properties?
+ if ((memory_properties.memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
+ *typeIndex = i;
+ return true;
+ }
+ }
+ typeBits >>= 1;
+ }
+
+ // No memory types matched, return failure
+ return false;
+}
+
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+void Demo::run() {
+ if (!prepared) {
+ return;
+ }
+
+ draw();
+ curFrame++;
+
+ if (frameCount != INT_MAX && curFrame == frameCount) {
+ PostQuitMessage(validation_error);
+ }
+}
+
+void Demo::create_window() {
+ WNDCLASSEX win_class;
+
+ // Initialize the window class structure:
+ win_class.cbSize = sizeof(WNDCLASSEX);
+ win_class.style = CS_HREDRAW | CS_VREDRAW;
+ win_class.lpfnWndProc = WndProc;
+ win_class.cbClsExtra = 0;
+ win_class.cbWndExtra = 0;
+ win_class.hInstance = connection; // hInstance
+ win_class.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
+ win_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
+ win_class.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
+ win_class.lpszMenuName = nullptr;
+ win_class.lpszClassName = name;
+ win_class.hIconSm = LoadIcon(nullptr, IDI_WINLOGO);
+
+ // Register window class:
+ if (!RegisterClassEx(&win_class)) {
+ // It didn't work, so try to give a useful error:
+ printf("Unexpected error trying to start the application!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ // Create window with the registered class:
+ RECT wr = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
+ AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE);
+ window = CreateWindowEx(0,
+ name, // class name
+ name, // app name
+ WS_OVERLAPPEDWINDOW | // window style
+ WS_VISIBLE | WS_SYSMENU,
+ 100, 100, // x/y coords
+ wr.right - wr.left, // width
+ wr.bottom - wr.top, // height
+ nullptr, // handle to parent
+ nullptr, // handle to menu
+ connection, // hInstance
+ nullptr); // no extra parameters
+
+ if (!window) {
+ // It didn't work, so try to give a useful error:
+ printf("Cannot create a window in which to draw!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ // Window client area size must be at least 1 pixel high, to prevent
+ // crash.
+ minsize.x = GetSystemMetrics(SM_CXMINTRACK);
+ minsize.y = GetSystemMetrics(SM_CYMINTRACK) + 1;
+}
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+
+void Demo::create_xlib_window() {
+ const char *display_envar = getenv("DISPLAY");
+ if (display_envar == nullptr || display_envar[0] == '\0') {
+ printf("Environment variable DISPLAY requires a valid value.\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ XInitThreads();
+ display = XOpenDisplay(nullptr);
+ long visualMask = VisualScreenMask;
+ int numberOfVisuals;
+ XVisualInfo vInfoTemplate = {};
+ vInfoTemplate.screen = DefaultScreen(display);
+ XVisualInfo *visualInfo = XGetVisualInfo(display, visualMask, &vInfoTemplate, &numberOfVisuals);
+
+ Colormap colormap = XCreateColormap(display, RootWindow(display, vInfoTemplate.screen), visualInfo->visual, AllocNone);
+
+ XSetWindowAttributes windowAttributes = {};
+ windowAttributes.colormap = colormap;
+ windowAttributes.background_pixel = 0xFFFFFFFF;
+ windowAttributes.border_pixel = 0;
+ windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
+
+ xlib_window =
+ XCreateWindow(display, RootWindow(display, vInfoTemplate.screen), 0, 0, width, height, 0, visualInfo->depth, InputOutput,
+ visualInfo->visual, CWBackPixel | CWBorderPixel | CWEventMask | CWColormap, &windowAttributes);
+
+ XSelectInput(display, xlib_window, ExposureMask | KeyPressMask);
+ XMapWindow(display, xlib_window);
+ XFlush(display);
+ xlib_wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", False);
+}
+
+void Demo::handle_xlib_event(const XEvent *event) {
+ switch (event->type) {
+ case ClientMessage:
+ if ((Atom)event->xclient.data.l[0] == xlib_wm_delete_window) {
+ quit = true;
+ }
+ break;
+ case KeyPress:
+ switch (event->xkey.keycode) {
+ case 0x9: // Escape
+ quit = true;
+ break;
+ case 0x71: // left arrow key
+ spin_angle -= spin_increment;
+ break;
+ case 0x72: // right arrow key
+ spin_angle += spin_increment;
+ break;
+ case 0x41: // space bar
+ pause = !pause;
+ break;
+ }
+ break;
+ case ConfigureNotify:
+ if (((int32_t)width != event->xconfigure.width) || ((int32_t)height != event->xconfigure.height)) {
+ width = event->xconfigure.width;
+ height = event->xconfigure.height;
+ resize();
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void Demo::run_xlib() {
+ while (!quit) {
+ XEvent event;
+
+ if (pause) {
+ XNextEvent(display, &event);
+ handle_xlib_event(&event);
+ }
+ while (XPending(display) > 0) {
+ XNextEvent(display, &event);
+ handle_xlib_event(&event);
+ }
+
+ draw();
+ curFrame++;
+
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+}
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+
+void Demo::handle_xcb_event(const xcb_generic_event_t *event) {
+ uint8_t event_code = event->response_type & 0x7f;
+ switch (event_code) {
+ case XCB_EXPOSE:
+ // TODO: Resize window
+ break;
+ case XCB_CLIENT_MESSAGE:
+ if ((*(xcb_client_message_event_t *)event).data.data32[0] == (*atom_wm_delete_window).atom) {
+ quit = true;
+ }
+ break;
+ case XCB_KEY_RELEASE: {
+ const xcb_key_release_event_t *key = (const xcb_key_release_event_t *)event;
+
+ switch (key->detail) {
+ case 0x9: // Escape
+ quit = true;
+ break;
+ case 0x71: // left arrow key
+ spin_angle -= spin_increment;
+ break;
+ case 0x72: // right arrow key
+ spin_angle += spin_increment;
+ break;
+ case 0x41: // space bar
+ pause = !pause;
+ break;
+ }
+ } break;
+ case XCB_CONFIGURE_NOTIFY: {
+ const xcb_configure_notify_event_t *cfg = (const xcb_configure_notify_event_t *)event;
+ if ((width != cfg->width) || (height != cfg->height)) {
+ width = cfg->width;
+ height = cfg->height;
+ resize();
+ }
+ } break;
+ default:
+ break;
+ }
+}
+
+void Demo::run_xcb() {
+ xcb_flush(connection);
+
+ while (!quit) {
+ xcb_generic_event_t *event;
+
+ if (pause) {
+ event = xcb_wait_for_event(connection);
+ } else {
+ event = xcb_poll_for_event(connection);
+ }
+ while (event) {
+ handle_xcb_event(event);
+ free(event);
+ event = xcb_poll_for_event(connection);
+ }
+
+ draw();
+ curFrame++;
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+}
+
+void Demo::create_xcb_window() {
+ uint32_t value_mask, value_list[32];
+
+ xcb_window = xcb_generate_id(connection);
+
+ value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
+ value_list[0] = screen->black_pixel;
+ value_list[1] = XCB_EVENT_MASK_KEY_RELEASE | XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_STRUCTURE_NOTIFY;
+
+ xcb_create_window(connection, XCB_COPY_FROM_PARENT, xcb_window, screen->root, 0, 0, width, height, 0,
+ XCB_WINDOW_CLASS_INPUT_OUTPUT, screen->root_visual, value_mask, value_list);
+
+ /* Magic code that will send notification when window is destroyed */
+ xcb_intern_atom_cookie_t cookie = xcb_intern_atom(connection, 1, 12, "WM_PROTOCOLS");
+ xcb_intern_atom_reply_t *reply = xcb_intern_atom_reply(connection, cookie, 0);
+
+ xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(connection, 0, 16, "WM_DELETE_WINDOW");
+ atom_wm_delete_window = xcb_intern_atom_reply(connection, cookie2, 0);
+
+ xcb_change_property(connection, XCB_PROP_MODE_REPLACE, xcb_window, (*reply).atom, 4, 32, 1, &(*atom_wm_delete_window).atom);
+
+ free(reply);
+
+ xcb_map_window(connection, xcb_window);
+
+ // Force the x/y coordinates to 100,100 results are identical in
+ // consecutive
+ // runs
+ const uint32_t coords[] = {100, 100};
+ xcb_configure_window(connection, xcb_window, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, coords);
+}
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+
+void Demo::run() {
+ while (!quit) {
+ if (pause) {
+ wl_display_dispatch(display);
+ } else {
+ wl_display_dispatch_pending(display);
+ update_data_buffer();
+ draw();
+ curFrame++;
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+ }
+}
+
+void Demo::create_window() {
+ window = wl_compositor_create_surface(compositor);
+ if (!window) {
+ printf("Can not create wayland_surface from compositor!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ shell_surface = wl_shell_get_shell_surface(shell, window);
+ if (!shell_surface) {
+ printf("Can not get shell_surface from wayland_surface!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ wl_shell_surface_add_listener(shell_surface, &shell_surface_listener, this);
+ wl_shell_surface_set_toplevel(shell_surface);
+ wl_shell_surface_set_title(shell_surface, APP_SHORT_NAME);
+}
+#elif defined(VK_USE_PLATFORM_MACOS_MVK)
+void Demo::run() {
+ draw();
+ curFrame++;
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+}
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+
+vk::Result Demo::create_display_surface() {
+ vk::Result result;
+ uint32_t display_count;
+ uint32_t mode_count;
+ uint32_t plane_count;
+ vk::DisplayPropertiesKHR display_props;
+ vk::DisplayKHR display;
+ vk::DisplayModePropertiesKHR mode_props;
+ vk::DisplayPlanePropertiesKHR *plane_props;
+ vk::Bool32 found_plane = VK_FALSE;
+ uint32_t plane_index;
+ vk::Extent2D image_extent;
+
+ // Get the first display
+ result = gpu.getDisplayPropertiesKHR(&display_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (display_count == 0) {
+ printf("Cannot find any display!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ display_count = 1;
+ result = gpu.getDisplayPropertiesKHR(&display_count, &display_props);
+ VERIFY((result == vk::Result::eSuccess) || (result == vk::Result::eIncomplete));
+
+ display = display_props.display;
+
+ // Get the first mode of the display
+ result = gpu.getDisplayModePropertiesKHR(display, &mode_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (mode_count == 0) {
+ printf("Cannot find any mode for the display!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ mode_count = 1;
+ result = gpu.getDisplayModePropertiesKHR(display, &mode_count, &mode_props);
+ VERIFY((result == vk::Result::eSuccess) || (result == vk::Result::eIncomplete));
+
+ // Get the list of planes
+ result = gpu.getDisplayPlanePropertiesKHR(&plane_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (plane_count == 0) {
+ printf("Cannot find any plane!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ plane_props = (vk::DisplayPlanePropertiesKHR *)malloc(sizeof(vk::DisplayPlanePropertiesKHR) * plane_count);
+ VERIFY(plane_props != nullptr);
+
+ result = gpu.getDisplayPlanePropertiesKHR(&plane_count, plane_props);
+ VERIFY(result == vk::Result::eSuccess);
+
+ // Find a plane compatible with the display
+ for (plane_index = 0; plane_index < plane_count; plane_index++) {
+ uint32_t supported_count;
+ vk::DisplayKHR *supported_displays;
+
+ // Disqualify planes that are bound to a different display
+ if (plane_props[plane_index].currentDisplay && (plane_props[plane_index].currentDisplay != display)) {
+ continue;
+ }
+
+ result = gpu.getDisplayPlaneSupportedDisplaysKHR(plane_index, &supported_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (supported_count == 0) {
+ continue;
+ }
+
+ supported_displays = (vk::DisplayKHR *)malloc(sizeof(vk::DisplayKHR) * supported_count);
+ VERIFY(supported_displays != nullptr);
+
+ result = gpu.getDisplayPlaneSupportedDisplaysKHR(plane_index, &supported_count, supported_displays);
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (uint32_t i = 0; i < supported_count; i++) {
+ if (supported_displays[i] == display) {
+ found_plane = VK_TRUE;
+ break;
+ }
+ }
+
+ free(supported_displays);
+
+ if (found_plane) {
+ break;
+ }
+ }
+
+ if (!found_plane) {
+ printf("Cannot find a plane compatible with the display!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ free(plane_props);
+
+ vk::DisplayPlaneCapabilitiesKHR planeCaps;
+ gpu.getDisplayPlaneCapabilitiesKHR(mode_props.displayMode, plane_index, &planeCaps);
+ // Find a supported alpha mode
+ vk::DisplayPlaneAlphaFlagBitsKHR alphaMode = vk::DisplayPlaneAlphaFlagBitsKHR::eOpaque;
+ vk::DisplayPlaneAlphaFlagBitsKHR alphaModes[4] = {
+ vk::DisplayPlaneAlphaFlagBitsKHR::eOpaque,
+ vk::DisplayPlaneAlphaFlagBitsKHR::eGlobal,
+ vk::DisplayPlaneAlphaFlagBitsKHR::ePerPixel,
+ vk::DisplayPlaneAlphaFlagBitsKHR::ePerPixelPremultiplied,
+ };
+ for (uint32_t i = 0; i < sizeof(alphaModes); i++) {
+ if (planeCaps.supportedAlpha & alphaModes[i]) {
+ alphaMode = alphaModes[i];
+ break;
+ }
+ }
+
+ image_extent.setWidth(mode_props.parameters.visibleRegion.width);
+ image_extent.setHeight(mode_props.parameters.visibleRegion.height);
+
+ auto const createInfo = vk::DisplaySurfaceCreateInfoKHR()
+ .setDisplayMode(mode_props.displayMode)
+ .setPlaneIndex(plane_index)
+ .setPlaneStackIndex(plane_props[plane_index].currentStackIndex)
+ .setGlobalAlpha(1.0f)
+ .setAlphaMode(alphaMode)
+ .setImageExtent(image_extent);
+
+ return inst.createDisplayPlaneSurfaceKHR(&createInfo, nullptr, &surface);
+}
+
+void Demo::run_display() {
+ while (!quit) {
+ draw();
+ curFrame++;
+
+ if (frameCount != INT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+}
+#endif
+
+#if _WIN32
+// Include header required for parsing the command line options.
+#include <shellapi.h>
+
+Demo demo;
+
+// MS-Windows event handling function:
+LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ switch (uMsg) {
+ case WM_CLOSE:
+ PostQuitMessage(validation_error);
+ break;
+ case WM_PAINT:
+ demo.run();
+ break;
+ case WM_GETMINMAXINFO: // set window's minimum size
+ ((MINMAXINFO *)lParam)->ptMinTrackSize = demo.minsize;
+ return 0;
+ case WM_SIZE:
+ // Resize the application to the new window size, except when
+ // it was minimized. Vulkan doesn't support images or swapchains
+ // with width=0 and height=0.
+ if (wParam != SIZE_MINIMIZED) {
+ demo.width = lParam & 0xffff;
+ demo.height = (lParam & 0xffff0000) >> 16;
+ demo.resize();
+ }
+ break;
+ default:
+ break;
+ }
+
+ return (DefWindowProc(hWnd, uMsg, wParam, lParam));
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow) {
+ // TODO: Gah.. refactor. This isn't 1989.
+ MSG msg; // message
+ bool done; // flag saying when app is complete
+ int argc;
+ char **argv;
+
+ // Ensure wParam is initialized.
+ msg.wParam = 0;
+
+ // Use the CommandLine functions to get the command line arguments.
+ // Unfortunately, Microsoft outputs
+ // this information as wide characters for Unicode, and we simply want the
+ // Ascii version to be compatible
+ // with the non-Windows side. So, we have to convert the information to
+ // Ascii character strings.
+ LPWSTR *commandLineArgs = CommandLineToArgvW(GetCommandLineW(), &argc);
+ if (nullptr == commandLineArgs) {
+ argc = 0;
+ }
+
+ if (argc > 0) {
+ argv = (char **)malloc(sizeof(char *) * argc);
+ if (argv == nullptr) {
+ argc = 0;
+ } else {
+ for (int iii = 0; iii < argc; iii++) {
+ size_t wideCharLen = wcslen(commandLineArgs[iii]);
+ size_t numConverted = 0;
+
+ argv[iii] = (char *)malloc(sizeof(char) * (wideCharLen + 1));
+ if (argv[iii] != nullptr) {
+ wcstombs_s(&numConverted, argv[iii], wideCharLen + 1, commandLineArgs[iii], wideCharLen + 1);
+ }
+ }
+ }
+ } else {
+ argv = nullptr;
+ }
+
+ demo.init(argc, argv);
+
+ // Free up the items we had to allocate for the command line arguments.
+ if (argc > 0 && argv != nullptr) {
+ for (int iii = 0; iii < argc; iii++) {
+ if (argv[iii] != nullptr) {
+ free(argv[iii]);
+ }
+ }
+ free(argv);
+ }
+
+ demo.connection = hInstance;
+ strncpy(demo.name, "cube", APP_NAME_STR_LEN);
+ demo.create_window();
+ demo.init_vk_swapchain();
+
+ demo.prepare();
+
+ done = false; // initialize loop condition variable
+
+ // main message loop
+ while (!done) {
+ PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
+ if (msg.message == WM_QUIT) // check for a quit message
+ {
+ done = true; // if found, quit app
+ } else {
+ /* Translate and dispatch to event queue*/
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ RedrawWindow(demo.window, nullptr, nullptr, RDW_INTERNALPAINT);
+ }
+
+ demo.cleanup();
+
+ return (int)msg.wParam;
+}
+
+#elif __linux__
+
+int main(int argc, char **argv) {
+ Demo demo;
+
+ demo.init(argc, argv);
+
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ demo.create_xcb_window();
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ demo.use_xlib = true;
+ demo.create_xlib_window();
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ demo.create_window();
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#endif
+
+ demo.init_vk_swapchain();
+
+ demo.prepare();
+
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ demo.run_xcb();
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ demo.run_xlib();
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ demo.run();
+#elif defined(VK_USE_PLATFORM_MIR_KHR)
+#elif defined(VK_USE_PLATFORM_DISPLAY_KHR)
+ demo.run_display();
+#endif
+
+ demo.cleanup();
+
+ return validation_error;
+}
+
+#elif defined(VK_USE_PLATFORM_IOS_MVK) || defined(VK_USE_PLATFORM_MACOS_MVK)
+
+// Global function invoked from NS or UI views and controllers to create demo
+static void demo_main(struct Demo &demo, void *view, int argc, const char *argv[]) {
+
+ demo.init(argc, (char **)argv);
+ demo.window = view;
+ demo.init_vk_swapchain();
+ demo.prepare();
+ demo.spin_angle = 0.4f;
+}
+
+#else
+#error "Platform not supported"
+#endif