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| author | Mike Schuchardt <mikes@lunarg.com> | 2024-04-10 16:35:03 -0700 |
|---|---|---|
| committer | Charles Giessen <46324611+charles-lunarg@users.noreply.github.com> | 2024-04-10 20:11:00 -0500 |
| commit | d14404b26e17086a707ea6ff5f7342ed5b9938ca (patch) | |
| tree | e9080c89545dc5aed9c27abd9eb6971ef15bca79 /cube/android/include/cube.frag.h | |
| parent | c5da01ee0af9766c2992d6757e8f31ef50117b09 (diff) | |
| download | usermoji-d14404b26e17086a707ea6ff5f7342ed5b9938ca.tar.xz | |
build: Remove old Android shaders
Android builds of vkcube have been using the same shaders as the desktop
build since the NDK build was removed.
Diffstat (limited to 'cube/android/include/cube.frag.h')
| -rw-r--r-- | cube/android/include/cube.frag.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/cube/android/include/cube.frag.h b/cube/android/include/cube.frag.h deleted file mode 100644 index 1e6fd4af..00000000 --- a/cube/android/include/cube.frag.h +++ /dev/null @@ -1,73 +0,0 @@ -#include <stdint.h> - -#if 0 -../cube.frag -Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. - - -Linked fragment stage: - - -// Module Version 10000 -// Generated by (magic number): 80001 -// Id's are bound by 21 - - Capability Shader - 1: ExtInstImport "GLSL.std.450" - MemoryModel Logical GLSL450 - EntryPoint Fragment 4 "main" 9 16 - ExecutionMode 4 OriginUpperLeft - Source GLSL 400 - SourceExtension "GL_ARB_separate_shader_objects" - SourceExtension "GL_ARB_shading_language_420pack" - Name 4 "main" - Name 9 "uFragColor" - Name 13 "tex" - Name 16 "texcoord" - Decorate 9(uFragColor) Location 0 - Decorate 13(tex) DescriptorSet 0 - Decorate 13(tex) Binding 1 - Decorate 16(texcoord) Location 0 - 2: TypeVoid - 3: TypeFunction 2 - 6: TypeFloat 32 - 7: TypeVector 6(float) 4 - 8: TypePointer Output 7(fvec4) - 9(uFragColor): 8(ptr) Variable Output - 10: TypeImage 6(float) 2D sampled format:Unknown - 11: TypeSampledImage 10 - 12: TypePointer UniformConstant 11 - 13(tex): 12(ptr) Variable UniformConstant - 15: TypePointer Input 7(fvec4) - 16(texcoord): 15(ptr) Variable Input - 17: TypeVector 6(float) 2 - 4(main): 2 Function None 3 - 5: Label - 14: 11 Load 13(tex) - 18: 7(fvec4) Load 16(texcoord) - 19: 17(fvec2) VectorShuffle 18 18 0 1 - 20: 7(fvec4) ImageSampleImplicitLod 14 19 - Store 9(uFragColor) 20 - Return - FunctionEnd -#endif - -static const uint32_t cube_frag[164] = { - 0x07230203, 0x00010000, 0x00080001, 0x00000015, 0x00000000, 0x00020011, 0x00000001, 0x0006000b, 0x00000001, 0x4c534c47, - 0x6474732e, 0x3035342e, 0x00000000, 0x0003000e, 0x00000000, 0x00000001, 0x0007000f, 0x00000004, 0x00000004, 0x6e69616d, - 0x00000000, 0x00000009, 0x00000010, 0x00030010, 0x00000004, 0x00000007, 0x00030003, 0x00000002, 0x00000190, 0x00090004, - 0x415f4c47, 0x735f4252, 0x72617065, 0x5f657461, 0x64616873, 0x6f5f7265, 0x63656a62, 0x00007374, 0x00090004, 0x415f4c47, - 0x735f4252, 0x69646168, 0x6c5f676e, 0x75676e61, 0x5f656761, 0x70303234, 0x006b6361, 0x00040005, 0x00000004, 0x6e69616d, - 0x00000000, 0x00050005, 0x00000009, 0x61724675, 0x6c6f4367, 0x0000726f, 0x00030005, 0x0000000d, 0x00786574, 0x00050005, - 0x00000010, 0x63786574, 0x64726f6f, 0x00000000, 0x00040047, 0x00000009, 0x0000001e, 0x00000000, 0x00040047, 0x0000000d, - 0x00000022, 0x00000000, 0x00040047, 0x0000000d, 0x00000021, 0x00000001, 0x00040047, 0x00000010, 0x0000001e, 0x00000000, - 0x00020013, 0x00000002, 0x00030021, 0x00000003, 0x00000002, 0x00030016, 0x00000006, 0x00000020, 0x00040017, 0x00000007, - 0x00000006, 0x00000004, 0x00040020, 0x00000008, 0x00000003, 0x00000007, 0x0004003b, 0x00000008, 0x00000009, 0x00000003, - 0x00090019, 0x0000000a, 0x00000006, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x0003001b, - 0x0000000b, 0x0000000a, 0x00040020, 0x0000000c, 0x00000000, 0x0000000b, 0x0004003b, 0x0000000c, 0x0000000d, 0x00000000, - 0x00040020, 0x0000000f, 0x00000001, 0x00000007, 0x0004003b, 0x0000000f, 0x00000010, 0x00000001, 0x00040017, 0x00000011, - 0x00000006, 0x00000002, 0x00050036, 0x00000002, 0x00000004, 0x00000000, 0x00000003, 0x000200f8, 0x00000005, 0x0004003d, - 0x0000000b, 0x0000000e, 0x0000000d, 0x0004003d, 0x00000007, 0x00000012, 0x00000010, 0x0007004f, 0x00000011, 0x00000013, - 0x00000012, 0x00000012, 0x00000000, 0x00000001, 0x00050057, 0x00000007, 0x00000014, 0x0000000e, 0x00000013, 0x0003003e, - 0x00000009, 0x00000014, 0x000100fd, 0x00010038, -}; |
