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| author | Cody Northrop <cnorthrop@google.com> | 2017-12-17 22:05:31 -0700 |
|---|---|---|
| committer | Cody Northrop <cnorthrop@google.com> | 2017-12-18 16:57:53 -0700 |
| commit | 16bf4559d30faafcdeda473a380023c60c8d8472 (patch) | |
| tree | ba78ffa98f879dc821efdccbab0669655a744558 /build-android/update_external_sources_android.bat | |
| parent | a90a166fc7ce9600adb2a81b0d6c16d648ac71bd (diff) | |
| download | usermoji-16bf4559d30faafcdeda473a380023c60c8d8472.tar.xz | |
android: Update to NDK r16b
This allows us to switch to libc++ runtime as it is no longer beta:
https://android.googlesource.com/platform/ndk/+/ndk-release-r16/CHANGELOG.md
Diffstat (limited to 'build-android/update_external_sources_android.bat')
| -rwxr-xr-x | build-android/update_external_sources_android.bat | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build-android/update_external_sources_android.bat b/build-android/update_external_sources_android.bat index 16ce1ce8..886625df 100755 --- a/build-android/update_external_sources_android.bat +++ b/build-android/update_external_sources_android.bat @@ -279,7 +279,7 @@ goto:eof echo Building %SHADERC_DIR% cd %SHADERC_DIR%\android_test echo Building shaderc with Android NDK - call ndk-build THIRD_PARTY_PATH=../third_party -j 4 + call ndk-build NDK_APPLICATION_MK=../../../jni/shaderc/Application.mk THIRD_PARTY_PATH=../third_party -j 4 REM Check for existence of one lib, even though we should check for all results if not exist %SHADERC_DIR%\android_test\obj\local\x86\libshaderc.a ( echo. |
