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| author | Juan Ramos <juan@lunarg.com> | 2023-10-17 13:26:47 -0600 |
|---|---|---|
| committer | Charles Giessen <46324611+charles-lunarg@users.noreply.github.com> | 2023-10-17 13:52:56 -0600 |
| commit | f39a583b585a405847f0ef6aee31672f75001cd5 (patch) | |
| tree | 6d52eaacac5c77a434e112741766f67b74918f9d | |
| parent | 58eb5fd87d6b60e7766ebdb9160662334d0df6b6 (diff) | |
| download | usermoji-f39a583b585a405847f0ef6aee31672f75001cd5.tar.xz | |
docs: Fix invalid/confusing documentation
- This repo doesn't use presets
- Don't show invalid usage of rm. It works on Linux but not Mac.
- Use VulkanHeaders as an example instead of glslang
| -rw-r--r-- | BUILD.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -80,8 +80,8 @@ Alternatively you can modify `CMAKE_PREFIX_PATH` as follows. ```sh # Delete the CMakeCache.txt which will cache find_* results -rm build/ -rf -cmake -S . -B build/ ... -D CMAKE_PREFIX_PATH=~/foobar/my_custom_glslang_install/ ... +rm -rf build/ +cmake -S . -B build/ ... -D CMAKE_PREFIX_PATH=~/foobar/vulkan_headers_install/ ... ``` ## Building On Linux @@ -145,7 +145,7 @@ Run CMake to generate [Visual Studio project files](https://cmake.org/cmake/help ```bash # NOTE: By default CMake picks the latest version of Visual Studio as the default generator. -cmake -S . -B build --preset dev +cmake -S . -B build # Open the Visual Studio solution cmake --open build @@ -169,7 +169,7 @@ To create and open an Xcode project: ```bash # Create the Xcode project -cmake -S . -B build -G Xcode --preset dev +cmake -S . -B build -G Xcode # Open the Xcode project cmake --open build |
