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| author | Chris Forbes <chrisforbes@google.com> | 2016-02-26 16:54:29 +1300 |
|---|---|---|
| committer | Chris Forbes <chrisforbes@google.com> | 2016-03-04 08:57:28 +1300 |
| commit | ea7d41a53eeb7d28d9e461dbb8118b75245553df (patch) | |
| tree | aaa5481a54bbe6b66aef43268185ad8ef1ad091e | |
| parent | a12668211bea9da0a7a1059bb300e24855f91fd7 (diff) | |
| download | usermoji-ea7d41a53eeb7d28d9e461dbb8118b75245553df.tar.xz | |
layers: move get_shader_stage_id up a bit
We're about to need this in another place too
Signed-off-by: Chris Forbes <chrisforbes@google.com>
| -rw-r--r-- | layers/draw_state.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp index 7be62c69..9876f1e9 100644 --- a/layers/draw_state.cpp +++ b/layers/draw_state.cpp @@ -1003,6 +1003,14 @@ get_fundamental_type(shader_module const *src, unsigned type) } } + +static uint32_t get_shader_stage_id(VkShaderStageFlagBits stage) +{ + uint32_t bit_pos = u_ffs(stage); + return bit_pos-1; +} + + static bool validate_vi_consistency(layer_data *my_data, VkDevice dev, VkPipelineVertexInputStateCreateInfo const *vi) { @@ -1302,12 +1310,6 @@ has_descriptor_binding(layer_data* my_data, return (bindingMap.find(slot.second) != bindingMap.end()); } -static uint32_t get_shader_stage_id(VkShaderStageFlagBits stage) -{ - uint32_t bit_pos = u_ffs(stage); - return bit_pos-1; -} - // Block of code at start here for managing/tracking Pipeline state that this layer cares about static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0}; |
