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authorIan Elliott <ian@lunarg.com>2015-09-25 16:20:23 -0600
committerIan Elliott <ian@lunarg.com>2015-09-25 16:20:23 -0600
commite0f17d6c15e4dd0e6bedfbe8b32e1d9e3aa3d64a (patch)
treedfb30a1af5eba5eb3bef7e4b11cd91fc7caed3dc
parent89b56067d3e339d7e56844bdcd8a304c5cac08fb (diff)
downloadusermoji-e0f17d6c15e4dd0e6bedfbe8b32e1d9e3aa3d64a.tar.xz
Remove WSI from "General Pending Work" section of layer documentation.
-rw-r--r--layers/vk_validation_layer_details.md3
1 files changed, 1 insertions, 2 deletions
diff --git a/layers/vk_validation_layer_details.md b/layers/vk_validation_layer_details.md
index d2f40f72..0639ffb1 100644
--- a/layers/vk_validation_layer_details.md
+++ b/layers/vk_validation_layer_details.md
@@ -346,5 +346,4 @@ A place to capture general validation work to be done. This includes new checks
1. For Upcoming Dynamic State overhaul (if approved): If dynamic state value that is consumed is never set prior to consumption, flag an error
2. For Upcoming Dynamic State overhaul (if approved): If dynamic state that was bound as "static" in current PSO is attempted to be set with vkCmdSet* flag an error
- 3. Need a WSI validation layer(s) to validate correct usage of WSI API. One issue that has already come up is correct UsageFlags for WSI SwapChains and SurfaceProperties. Tons of other stuff including semaphore and synchronization validation.
- 4. Need to check VkShaderCreateInfo.stage is being set properly (Issue reported by Dan Ginsberg)
+ 3. Need to check VkShaderCreateInfo.stage is being set properly (Issue reported by Dan Ginsberg)