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| author | Mark Lobodzinski <mark@lunarg.com> | 2017-05-19 10:50:41 -0600 |
|---|---|---|
| committer | Mark Lobodzinski <mark@lunarg.com> | 2017-05-19 11:41:15 -0600 |
| commit | dfddc39da5817da0bfb5634ae80c2337df357722 (patch) | |
| tree | 822f93c2239458fa46c87d97dc6d6e495b7ce09e | |
| parent | 9e4566e6b1a0981228ec2bb489fe54a583faf751 (diff) | |
| download | usermoji-dfddc39da5817da0bfb5634ae80c2337df357722.tar.xz | |
layers: GH1632, Remove excess pClearValues warning
Consensus was that this warning was not helpful enough to overcome
the noise it caused. Removed the check from CV and the corresponding
test.
Change-Id: I03ad08b0911a810b2333273bf4594129efa5bae5
| -rw-r--r-- | layers/core_validation.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp index ea68017a..8b33c2d7 100644 --- a/layers/core_validation.cpp +++ b/layers/core_validation.cpp @@ -9126,16 +9126,6 @@ VKAPI_ATTR void VKAPI_CALL CmdBeginRenderPass(VkCommandBuffer commandBuffer, con pRenderPassBegin->clearValueCount, clear_op_size, HandleToUint64(render_pass_state->renderPass), clear_op_size, clear_op_size - 1, validation_error_map[VALIDATION_ERROR_00442]); } - if (clear_op_size < pRenderPassBegin->clearValueCount) { - skip |= log_msg( - dev_data->report_data, VK_DEBUG_REPORT_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, - HandleToUint64(render_pass_state->renderPass), __LINE__, DRAWSTATE_RENDERPASS_TOO_MANY_CLEAR_VALUES, "DS", - "In vkCmdBeginRenderPass() the VkRenderPassBeginInfo struct has a clearValueCount of %u but only first %u " - "entries in pClearValues array are used. The highest index of any attachment in renderPass 0x%" PRIx64 - " that uses VK_ATTACHMENT_LOAD_OP_CLEAR is %u - other pClearValues are ignored.", - pRenderPassBegin->clearValueCount, clear_op_size, HandleToUint64(render_pass_state->renderPass), - clear_op_size - 1); - } skip |= VerifyRenderAreaBounds(dev_data, pRenderPassBegin); skip |= VerifyFramebufferAndRenderPassLayouts(dev_data, cb_node, pRenderPassBegin, GetFramebufferState(dev_data, pRenderPassBegin->framebuffer)); |
