diff options
| author | Chia-I Wu <olv@lunarg.com> | 2015-01-01 08:46:31 +0800 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-04 17:58:02 -0700 |
| commit | de1f40b071c9266e86ee5c478dbcab200073de0c (patch) | |
| tree | 1cf546c3663b803ca06151ca6b048a626bc8887a | |
| parent | c334eb4814d899204c316f21424df9dffbe6a859 (diff) | |
| download | usermoji-de1f40b071c9266e86ee5c478dbcab200073de0c.tar.xz | |
xgl.py: add Extension
core and XGL_WSI_X11 are both Extensions. Add
extensions, a list of all extensions
headers, a list of C headers of all extensions
protos, a list of C prototypes of all extensions
| -rwxr-xr-x | glave-generate.py | 6 | ||||
| -rwxr-xr-x | xgl-generate.py | 6 | ||||
| -rwxr-xr-x | xgl-layer-generate.py | 6 | ||||
| -rw-r--r-- | xgl.py | 1318 |
4 files changed, 674 insertions, 662 deletions
diff --git a/glave-generate.py b/glave-generate.py index b7dfb06d..fcb0a7ab 100755 --- a/glave-generate.py +++ b/glave-generate.py @@ -32,12 +32,10 @@ import xgl class Subcommand(object): def __init__(self, argv): self.argv = argv - self.protos = () - self.headers = () + self.headers = xgl.headers + self.protos = xgl.protos def run(self): - self.protos = xgl.core + xgl.ext_wsi_x11 - self.headers = xgl.core_headers + xgl.ext_wsi_x11_headers print(self.generate()) def generate(self): diff --git a/xgl-generate.py b/xgl-generate.py index 61b35ca7..585bff7e 100755 --- a/xgl-generate.py +++ b/xgl-generate.py @@ -32,12 +32,10 @@ import xgl class Subcommand(object): def __init__(self, argv): self.argv = argv - self.protos = () - self.headers = () + self.headers = xgl.headers + self.protos = xgl.protos def run(self): - self.protos = xgl.core + xgl.ext_wsi_x11 - self.headers = xgl.core_headers + xgl.ext_wsi_x11_headers print(self.generate()) def generate(self): diff --git a/xgl-layer-generate.py b/xgl-layer-generate.py index bc397984..b8c7cf2d 100755 --- a/xgl-layer-generate.py +++ b/xgl-layer-generate.py @@ -32,12 +32,10 @@ import xgl class Subcommand(object): def __init__(self, argv): self.argv = argv - self.protos = () - self.headers = () + self.headers = xgl.headers + self.protos = xgl.protos def run(self): - self.protos = xgl.core + xgl.ext_wsi_x11 - self.headers = xgl.core_headers + xgl.ext_wsi_x11_headers print(self.generate()) def generate(self): @@ -85,661 +85,679 @@ class Proto(object): """Return a call to the prototype in C.""" return "%s(%s)" % (self.name, self.c_params(need_type=False)) +class Extension(object): + def __init__(self, name, headers, protos): + self.name = name + self.headers = headers + self.protos = protos + # XGL core API -core = ( - Proto("XGL_VOID *", "GetProcAddr", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("const XGL_CHAR*", "pName"))), - - Proto("XGL_RESULT", "InitAndEnumerateGpus", - (Param("const XGL_APPLICATION_INFO*", "pAppInfo"), - Param("const XGL_ALLOC_CALLBACKS*", "pAllocCb"), - Param("XGL_UINT", "maxGpus"), - Param("XGL_UINT*", "pGpuCount"), - Param("XGL_PHYSICAL_GPU*", "pGpus"))), - - Proto("XGL_RESULT", "GetGpuInfo", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("XGL_PHYSICAL_GPU_INFO_TYPE", "infoType"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "CreateDevice", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("const XGL_DEVICE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_DEVICE*", "pDevice"))), - - Proto("XGL_RESULT", "DestroyDevice", - (Param("XGL_DEVICE", "device"))), - - Proto("XGL_RESULT", "GetExtensionSupport", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("const XGL_CHAR*", "pExtName"))), - - Proto("XGL_RESULT", "EnumerateLayers", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("XGL_SIZE", "maxLayerCount"), - Param("XGL_SIZE", "maxStringSize"), - Param("XGL_CHAR* const*", "pOutLayers"), - Param("XGL_SIZE *", "pOutLayerCount"), - Param("XGL_VOID *", "pReserved"))), - - Proto("XGL_RESULT", "GetDeviceQueue", - (Param("XGL_DEVICE", "device"), - Param("XGL_QUEUE_TYPE", "queueType"), - Param("XGL_UINT", "queueIndex"), - Param("XGL_QUEUE*", "pQueue"))), - - Proto("XGL_RESULT", "QueueSubmit", - (Param("XGL_QUEUE", "queue"), - Param("XGL_UINT", "cmdBufferCount"), - Param("const XGL_CMD_BUFFER*", "pCmdBuffers"), - Param("XGL_UINT", "memRefCount"), - Param("const XGL_MEMORY_REF*", "pMemRefs"), - Param("XGL_FENCE", "fence"))), - - Proto("XGL_RESULT", "QueueSetGlobalMemReferences", - (Param("XGL_QUEUE", "queue"), - Param("XGL_UINT", "memRefCount"), - Param("const XGL_MEMORY_REF*", "pMemRefs"))), - - Proto("XGL_RESULT", "QueueWaitIdle", - (Param("XGL_QUEUE", "queue"))), - - Proto("XGL_RESULT", "DeviceWaitIdle", - (Param("XGL_DEVICE", "device"))), - - Proto("XGL_RESULT", "GetMemoryHeapCount", - (Param("XGL_DEVICE", "device"), - Param("XGL_UINT*", "pCount"))), - - Proto("XGL_RESULT", "GetMemoryHeapInfo", - (Param("XGL_DEVICE", "device"), - Param("XGL_UINT", "heapId"), - Param("XGL_MEMORY_HEAP_INFO_TYPE", "infoType"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "AllocMemory", - (Param("XGL_DEVICE", "device"), - Param("const XGL_MEMORY_ALLOC_INFO*", "pAllocInfo"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "FreeMemory", - (Param("XGL_GPU_MEMORY", "mem"))), - - Proto("XGL_RESULT", "SetMemoryPriority", - (Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_MEMORY_PRIORITY", "priority"))), - - Proto("XGL_RESULT", "MapMemory", - (Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_FLAGS", "flags"), - Param("XGL_VOID**", "ppData"))), - - Proto("XGL_RESULT", "UnmapMemory", - (Param("XGL_GPU_MEMORY", "mem"))), - - Proto("XGL_RESULT", "PinSystemMemory", - (Param("XGL_DEVICE", "device"), - Param("const XGL_VOID*", "pSysMem"), - Param("XGL_SIZE", "memSize"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "RemapVirtualMemoryPages", - (Param("XGL_DEVICE", "device"), - Param("XGL_UINT", "rangeCount"), - Param("const XGL_VIRTUAL_MEMORY_REMAP_RANGE*", "pRanges"), - Param("XGL_UINT", "preWaitSemaphoreCount"), - Param("const XGL_QUEUE_SEMAPHORE*", "pPreWaitSemaphores"), - Param("XGL_UINT", "postSignalSemaphoreCount"), - Param("const XGL_QUEUE_SEMAPHORE*", "pPostSignalSemaphores"))), - - Proto("XGL_RESULT", "GetMultiGpuCompatibility", - (Param("XGL_PHYSICAL_GPU", "gpu0"), - Param("XGL_PHYSICAL_GPU", "gpu1"), - Param("XGL_GPU_COMPATIBILITY_INFO*", "pInfo"))), - - Proto("XGL_RESULT", "OpenSharedMemory", - (Param("XGL_DEVICE", "device"), - Param("const XGL_MEMORY_OPEN_INFO*", "pOpenInfo"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "OpenSharedQueueSemaphore", - (Param("XGL_DEVICE", "device"), - Param("const XGL_QUEUE_SEMAPHORE_OPEN_INFO*", "pOpenInfo"), - Param("XGL_QUEUE_SEMAPHORE*", "pSemaphore"))), - - Proto("XGL_RESULT", "OpenPeerMemory", - (Param("XGL_DEVICE", "device"), - Param("const XGL_PEER_MEMORY_OPEN_INFO*", "pOpenInfo"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "OpenPeerImage", - (Param("XGL_DEVICE", "device"), - Param("const XGL_PEER_IMAGE_OPEN_INFO*", "pOpenInfo"), - Param("XGL_IMAGE*", "pImage"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "DestroyObject", - (Param("XGL_OBJECT", "object"))), - - Proto("XGL_RESULT", "GetObjectInfo", - (Param("XGL_BASE_OBJECT", "object"), - Param("XGL_OBJECT_INFO_TYPE", "infoType"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "BindObjectMemory", - (Param("XGL_OBJECT", "object"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"))), - - Proto("XGL_RESULT", "CreateFence", - (Param("XGL_DEVICE", "device"), - Param("const XGL_FENCE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_FENCE*", "pFence"))), - - Proto("XGL_RESULT", "GetFenceStatus", - (Param("XGL_FENCE", "fence"))), - - Proto("XGL_RESULT", "WaitForFences", - (Param("XGL_DEVICE", "device"), - Param("XGL_UINT", "fenceCount"), - Param("const XGL_FENCE*", "pFences"), - Param("XGL_BOOL", "waitAll"), - Param("XGL_UINT64", "timeout"))), - - Proto("XGL_RESULT", "CreateQueueSemaphore", - (Param("XGL_DEVICE", "device"), - Param("const XGL_QUEUE_SEMAPHORE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_QUEUE_SEMAPHORE*", "pSemaphore"))), - - Proto("XGL_RESULT", "SignalQueueSemaphore", - (Param("XGL_QUEUE", "queue"), - Param("XGL_QUEUE_SEMAPHORE", "semaphore"))), - - Proto("XGL_RESULT", "WaitQueueSemaphore", - (Param("XGL_QUEUE", "queue"), - Param("XGL_QUEUE_SEMAPHORE", "semaphore"))), - - Proto("XGL_RESULT", "CreateEvent", - (Param("XGL_DEVICE", "device"), - Param("const XGL_EVENT_CREATE_INFO*", "pCreateInfo"), - Param("XGL_EVENT*", "pEvent"))), - - Proto("XGL_RESULT", "GetEventStatus", - (Param("XGL_EVENT", "event"))), - - Proto("XGL_RESULT", "SetEvent", - (Param("XGL_EVENT", "event"))), - - Proto("XGL_RESULT", "ResetEvent", - (Param("XGL_EVENT", "event"))), - - Proto("XGL_RESULT", "CreateQueryPool", - (Param("XGL_DEVICE", "device"), - Param("const XGL_QUERY_POOL_CREATE_INFO*", "pCreateInfo"), - Param("XGL_QUERY_POOL*", "pQueryPool"))), - - Proto("XGL_RESULT", "GetQueryPoolResults", - (Param("XGL_QUERY_POOL", "queryPool"), - Param("XGL_UINT", "startQuery"), - Param("XGL_UINT", "queryCount"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "GetFormatInfo", - (Param("XGL_DEVICE", "device"), - Param("XGL_FORMAT", "format"), - Param("XGL_FORMAT_INFO_TYPE", "infoType"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "CreateImage", - (Param("XGL_DEVICE", "device"), - Param("const XGL_IMAGE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_IMAGE*", "pImage"))), - - Proto("XGL_RESULT", "GetImageSubresourceInfo", - (Param("XGL_IMAGE", "image"), - Param("const XGL_IMAGE_SUBRESOURCE*", "pSubresource"), - Param("XGL_SUBRESOURCE_INFO_TYPE", "infoType"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "CreateImageView", - (Param("XGL_DEVICE", "device"), - Param("const XGL_IMAGE_VIEW_CREATE_INFO*", "pCreateInfo"), - Param("XGL_IMAGE_VIEW*", "pView"))), - - Proto("XGL_RESULT", "CreateColorAttachmentView", - (Param("XGL_DEVICE", "device"), - Param("const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO*", "pCreateInfo"), - Param("XGL_COLOR_ATTACHMENT_VIEW*", "pView"))), - - Proto("XGL_RESULT", "CreateDepthStencilView", - (Param("XGL_DEVICE", "device"), - Param("const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO*", "pCreateInfo"), - Param("XGL_DEPTH_STENCIL_VIEW*", "pView"))), - - Proto("XGL_RESULT", "CreateShader", - (Param("XGL_DEVICE", "device"), - Param("const XGL_SHADER_CREATE_INFO*", "pCreateInfo"), - Param("XGL_SHADER*", "pShader"))), - - Proto("XGL_RESULT", "CreateGraphicsPipeline", - (Param("XGL_DEVICE", "device"), - Param("const XGL_GRAPHICS_PIPELINE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_PIPELINE*", "pPipeline"))), - - Proto("XGL_RESULT", "CreateComputePipeline", - (Param("XGL_DEVICE", "device"), - Param("const XGL_COMPUTE_PIPELINE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_PIPELINE*", "pPipeline"))), - - Proto("XGL_RESULT", "StorePipeline", - (Param("XGL_PIPELINE", "pipeline"), - Param("XGL_SIZE*", "pDataSize"), - Param("XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "LoadPipeline", - (Param("XGL_DEVICE", "device"), - Param("XGL_SIZE", "dataSize"), - Param("const XGL_VOID*", "pData"), - Param("XGL_PIPELINE*", "pPipeline"))), - - Proto("XGL_RESULT", "CreatePipelineDelta", - (Param("XGL_DEVICE", "device"), - Param("XGL_PIPELINE", "p1"), - Param("XGL_PIPELINE", "p2"), - Param("XGL_PIPELINE_DELTA*", "delta"))), - - Proto("XGL_RESULT", "CreateSampler", - (Param("XGL_DEVICE", "device"), - Param("const XGL_SAMPLER_CREATE_INFO*", "pCreateInfo"), - Param("XGL_SAMPLER*", "pSampler"))), - - Proto("XGL_RESULT", "CreateDescriptorSet", - (Param("XGL_DEVICE", "device"), - Param("const XGL_DESCRIPTOR_SET_CREATE_INFO*", "pCreateInfo"), - Param("XGL_DESCRIPTOR_SET*", "pDescriptorSet"))), - - Proto("XGL_VOID", "BeginDescriptorSetUpdate", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"))), - - Proto("XGL_VOID", "EndDescriptorSetUpdate", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"))), - - Proto("XGL_VOID", "AttachSamplerDescriptors", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "startSlot"), - Param("XGL_UINT", "slotCount"), - Param("const XGL_SAMPLER*", "pSamplers"))), - - Proto("XGL_VOID", "AttachImageViewDescriptors", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "startSlot"), - Param("XGL_UINT", "slotCount"), - Param("const XGL_IMAGE_VIEW_ATTACH_INFO*", "pImageViews"))), - - Proto("XGL_VOID", "AttachMemoryViewDescriptors", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "startSlot"), - Param("XGL_UINT", "slotCount"), - Param("const XGL_MEMORY_VIEW_ATTACH_INFO*", "pMemViews"))), - - Proto("XGL_VOID", "AttachNestedDescriptors", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "startSlot"), - Param("XGL_UINT", "slotCount"), - Param("const XGL_DESCRIPTOR_SET_ATTACH_INFO*", "pNestedDescriptorSets"))), - - Proto("XGL_VOID", "ClearDescriptorSetSlots", - (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "startSlot"), - Param("XGL_UINT", "slotCount"))), - - Proto("XGL_RESULT", "CreateViewportState", - (Param("XGL_DEVICE", "device"), - Param("const XGL_VIEWPORT_STATE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_VIEWPORT_STATE_OBJECT*", "pState"))), - - Proto("XGL_RESULT", "CreateRasterState", - (Param("XGL_DEVICE", "device"), - Param("const XGL_RASTER_STATE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_RASTER_STATE_OBJECT*", "pState"))), - - Proto("XGL_RESULT", "CreateMsaaState", - (Param("XGL_DEVICE", "device"), - Param("const XGL_MSAA_STATE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_MSAA_STATE_OBJECT*", "pState"))), - - Proto("XGL_RESULT", "CreateColorBlendState", - (Param("XGL_DEVICE", "device"), - Param("const XGL_COLOR_BLEND_STATE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_COLOR_BLEND_STATE_OBJECT*", "pState"))), - - Proto("XGL_RESULT", "CreateDepthStencilState", - (Param("XGL_DEVICE", "device"), - Param("const XGL_DEPTH_STENCIL_STATE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_DEPTH_STENCIL_STATE_OBJECT*", "pState"))), - - Proto("XGL_RESULT", "CreateCommandBuffer", - (Param("XGL_DEVICE", "device"), - Param("const XGL_CMD_BUFFER_CREATE_INFO*", "pCreateInfo"), - Param("XGL_CMD_BUFFER*", "pCmdBuffer"))), - - Proto("XGL_RESULT", "BeginCommandBuffer", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_FLAGS", "flags"))), - - Proto("XGL_RESULT", "EndCommandBuffer", - (Param("XGL_CMD_BUFFER", "cmdBuffer"))), - - Proto("XGL_RESULT", "ResetCommandBuffer", - (Param("XGL_CMD_BUFFER", "cmdBuffer"))), - - Proto("XGL_VOID", "CmdBindPipeline", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_PIPELINE", "pipeline"))), - - Proto("XGL_VOID", "CmdBindPipelineDelta", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_PIPELINE_DELTA", "delta"))), - - Proto("XGL_VOID", "CmdBindStateObject", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_STATE_BIND_POINT", "stateBindPoint"), - Param("XGL_STATE_OBJECT", "state"))), - - Proto("XGL_VOID", "CmdBindDescriptorSet", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_UINT", "index"), - Param("XGL_DESCRIPTOR_SET", "descriptorSet"), - Param("XGL_UINT", "slotOffset"))), - - Proto("XGL_VOID", "CmdBindDynamicMemoryView", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("const XGL_MEMORY_VIEW_ATTACH_INFO*", "pMemView"))), - - Proto("XGL_VOID", "CmdBindVertexData", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"), - Param("XGL_UINT", "binding"))), - - Proto("XGL_VOID", "CmdBindIndexData", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"), - Param("XGL_INDEX_TYPE", "indexType"))), - - Proto("XGL_VOID", "CmdBindAttachments", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "colorAttachmentCount"), - Param("const XGL_COLOR_ATTACHMENT_BIND_INFO*", "pColorAttachments"), - Param("const XGL_DEPTH_STENCIL_BIND_INFO*", "pDepthStencilAttachment"))), - - Proto("XGL_VOID", "CmdPrepareMemoryRegions", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "transitionCount"), - Param("const XGL_MEMORY_STATE_TRANSITION*", "pStateTransitions"))), - - Proto("XGL_VOID", "CmdPrepareImages", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "transitionCount"), - Param("const XGL_IMAGE_STATE_TRANSITION*", "pStateTransitions"))), - - Proto("XGL_VOID", "CmdDraw", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "firstVertex"), - Param("XGL_UINT", "vertexCount"), - Param("XGL_UINT", "firstInstance"), - Param("XGL_UINT", "instanceCount"))), - - Proto("XGL_VOID", "CmdDrawIndexed", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "firstIndex"), - Param("XGL_UINT", "indexCount"), - Param("XGL_INT", "vertexOffset"), - Param("XGL_UINT", "firstInstance"), - Param("XGL_UINT", "instanceCount"))), - - Proto("XGL_VOID", "CmdDrawIndirect", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"), - Param("XGL_UINT32", "count"), - Param("XGL_UINT32", "stride"))), - - Proto("XGL_VOID", "CmdDrawIndexedIndirect", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"), - Param("XGL_UINT32", "count"), - Param("XGL_UINT32", "stride"))), - - Proto("XGL_VOID", "CmdDispatch", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_UINT", "x"), - Param("XGL_UINT", "y"), - Param("XGL_UINT", "z"))), - - Proto("XGL_VOID", "CmdDispatchIndirect", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "mem"), - Param("XGL_GPU_SIZE", "offset"))), - - Proto("XGL_VOID", "CmdCopyMemory", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "srcMem"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_UINT", "regionCount"), - Param("const XGL_MEMORY_COPY*", "pRegions"))), - - Proto("XGL_VOID", "CmdCopyImage", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "srcImage"), - Param("XGL_IMAGE", "destImage"), - Param("XGL_UINT", "regionCount"), - Param("const XGL_IMAGE_COPY*", "pRegions"))), - - Proto("XGL_VOID", "CmdCopyMemoryToImage", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "srcMem"), - Param("XGL_IMAGE", "destImage"), - Param("XGL_UINT", "regionCount"), - Param("const XGL_MEMORY_IMAGE_COPY*", "pRegions"))), - - Proto("XGL_VOID", "CmdCopyImageToMemory", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "srcImage"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_UINT", "regionCount"), - Param("const XGL_MEMORY_IMAGE_COPY*", "pRegions"))), - - Proto("XGL_VOID", "CmdCloneImageData", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "srcImage"), - Param("XGL_IMAGE_STATE", "srcImageState"), - Param("XGL_IMAGE", "destImage"), - Param("XGL_IMAGE_STATE", "destImageState"))), - - Proto("XGL_VOID", "CmdUpdateMemory", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_GPU_SIZE", "destOffset"), - Param("XGL_GPU_SIZE", "dataSize"), - Param("const XGL_UINT32*", "pData"))), - - Proto("XGL_VOID", "CmdFillMemory", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_GPU_SIZE", "destOffset"), - Param("XGL_GPU_SIZE", "fillSize"), - Param("XGL_UINT32", "data"))), - - Proto("XGL_VOID", "CmdClearColorImage", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "image"), - Param("const XGL_FLOAT[4]", "color"), - Param("XGL_UINT", "rangeCount"), - Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), - - Proto("XGL_VOID", "CmdClearColorImageRaw", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "image"), - Param("const XGL_UINT32[4]", "color"), - Param("XGL_UINT", "rangeCount"), - Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), - - Proto("XGL_VOID", "CmdClearDepthStencil", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "image"), - Param("XGL_FLOAT", "depth"), - Param("XGL_UINT32", "stencil"), - Param("XGL_UINT", "rangeCount"), - Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), - - Proto("XGL_VOID", "CmdResolveImage", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_IMAGE", "srcImage"), - Param("XGL_IMAGE", "destImage"), - Param("XGL_UINT", "rectCount"), - Param("const XGL_IMAGE_RESOLVE*", "pRects"))), - - Proto("XGL_VOID", "CmdSetEvent", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_EVENT", "event"))), - - Proto("XGL_VOID", "CmdResetEvent", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_EVENT", "event"))), - - Proto("XGL_VOID", "CmdMemoryAtomic", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_GPU_SIZE", "destOffset"), - Param("XGL_UINT64", "srcData"), - Param("XGL_ATOMIC_OP", "atomicOp"))), - - Proto("XGL_VOID", "CmdBeginQuery", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_QUERY_POOL", "queryPool"), - Param("XGL_UINT", "slot"), - Param("XGL_FLAGS", "flags"))), - - Proto("XGL_VOID", "CmdEndQuery", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_QUERY_POOL", "queryPool"), - Param("XGL_UINT", "slot"))), - - Proto("XGL_VOID", "CmdResetQueryPool", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_QUERY_POOL", "queryPool"), - Param("XGL_UINT", "startQuery"), - Param("XGL_UINT", "queryCount"))), - - Proto("XGL_VOID", "CmdWriteTimestamp", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_TIMESTAMP_TYPE", "timestampType"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_GPU_SIZE", "destOffset"))), - - Proto("XGL_VOID", "CmdInitAtomicCounters", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_UINT", "startCounter"), - Param("XGL_UINT", "counterCount"), - Param("const XGL_UINT32*", "pData"))), - - Proto("XGL_VOID", "CmdLoadAtomicCounters", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_UINT", "startCounter"), - Param("XGL_UINT", "counterCount"), - Param("XGL_GPU_MEMORY", "srcMem"), - Param("XGL_GPU_SIZE", "srcOffset"))), - - Proto("XGL_VOID", "CmdSaveAtomicCounters", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), - Param("XGL_UINT", "startCounter"), - Param("XGL_UINT", "counterCount"), - Param("XGL_GPU_MEMORY", "destMem"), - Param("XGL_GPU_SIZE", "destOffset"))), - - Proto("XGL_RESULT", "DbgSetValidationLevel", - (Param("XGL_DEVICE", "device"), - Param("XGL_VALIDATION_LEVEL", "validationLevel"))), - - Proto("XGL_RESULT", "DbgRegisterMsgCallback", - (Param("XGL_DBG_MSG_CALLBACK_FUNCTION", "pfnMsgCallback"), - Param("XGL_VOID*", "pUserData"))), - - Proto("XGL_RESULT", "DbgUnregisterMsgCallback", - (Param("XGL_DBG_MSG_CALLBACK_FUNCTION", "pfnMsgCallback"))), - - Proto("XGL_RESULT", "DbgSetMessageFilter", - (Param("XGL_DEVICE", "device"), - Param("XGL_INT", "msgCode"), - Param("XGL_DBG_MSG_FILTER", "filter"))), - - Proto("XGL_RESULT", "DbgSetObjectTag", - (Param("XGL_BASE_OBJECT", "object"), - Param("XGL_SIZE", "tagSize"), - Param("const XGL_VOID*", "pTag"))), - - Proto("XGL_RESULT", "DbgSetGlobalOption", - (Param("XGL_DBG_GLOBAL_OPTION", "dbgOption"), - Param("XGL_SIZE", "dataSize"), - Param("const XGL_VOID*", "pData"))), - - Proto("XGL_RESULT", "DbgSetDeviceOption", - (Param("XGL_DEVICE", "device"), - Param("XGL_DBG_DEVICE_OPTION", "dbgOption"), - Param("XGL_SIZE", "dataSize"), - Param("const XGL_VOID*", "pData"))), - - Proto("XGL_VOID", "CmdDbgMarkerBegin", - (Param("XGL_CMD_BUFFER", "cmdBuffer"), - Param("const XGL_CHAR*", "pMarker"))), - - Proto("XGL_VOID", "CmdDbgMarkerEnd", - (Param("XGL_CMD_BUFFER", "cmdBuffer"))), +core = Extension( + name="XGL_CORE", + headers=("xgl.h", "xglDbg.h"), + protos=( + Proto("XGL_VOID *", "GetProcAddr", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("const XGL_CHAR*", "pName"))), + + Proto("XGL_RESULT", "InitAndEnumerateGpus", + (Param("const XGL_APPLICATION_INFO*", "pAppInfo"), + Param("const XGL_ALLOC_CALLBACKS*", "pAllocCb"), + Param("XGL_UINT", "maxGpus"), + Param("XGL_UINT*", "pGpuCount"), + Param("XGL_PHYSICAL_GPU*", "pGpus"))), + + Proto("XGL_RESULT", "GetGpuInfo", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("XGL_PHYSICAL_GPU_INFO_TYPE", "infoType"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "CreateDevice", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("const XGL_DEVICE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_DEVICE*", "pDevice"))), + + Proto("XGL_RESULT", "DestroyDevice", + (Param("XGL_DEVICE", "device"))), + + Proto("XGL_RESULT", "GetExtensionSupport", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("const XGL_CHAR*", "pExtName"))), + + Proto("XGL_RESULT", "EnumerateLayers", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("XGL_SIZE", "maxLayerCount"), + Param("XGL_SIZE", "maxStringSize"), + Param("XGL_CHAR* const*", "pOutLayers"), + Param("XGL_SIZE *", "pOutLayerCount"), + Param("XGL_VOID *", "pReserved"))), + + Proto("XGL_RESULT", "GetDeviceQueue", + (Param("XGL_DEVICE", "device"), + Param("XGL_QUEUE_TYPE", "queueType"), + Param("XGL_UINT", "queueIndex"), + Param("XGL_QUEUE*", "pQueue"))), + + Proto("XGL_RESULT", "QueueSubmit", + (Param("XGL_QUEUE", "queue"), + Param("XGL_UINT", "cmdBufferCount"), + Param("const XGL_CMD_BUFFER*", "pCmdBuffers"), + Param("XGL_UINT", "memRefCount"), + Param("const XGL_MEMORY_REF*", "pMemRefs"), + Param("XGL_FENCE", "fence"))), + + Proto("XGL_RESULT", "QueueSetGlobalMemReferences", + (Param("XGL_QUEUE", "queue"), + Param("XGL_UINT", "memRefCount"), + Param("const XGL_MEMORY_REF*", "pMemRefs"))), + + Proto("XGL_RESULT", "QueueWaitIdle", + (Param("XGL_QUEUE", "queue"))), + + Proto("XGL_RESULT", "DeviceWaitIdle", + (Param("XGL_DEVICE", "device"))), + + Proto("XGL_RESULT", "GetMemoryHeapCount", + (Param("XGL_DEVICE", "device"), + Param("XGL_UINT*", "pCount"))), + + Proto("XGL_RESULT", "GetMemoryHeapInfo", + (Param("XGL_DEVICE", "device"), + Param("XGL_UINT", "heapId"), + Param("XGL_MEMORY_HEAP_INFO_TYPE", "infoType"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "AllocMemory", + (Param("XGL_DEVICE", "device"), + Param("const XGL_MEMORY_ALLOC_INFO*", "pAllocInfo"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "FreeMemory", + (Param("XGL_GPU_MEMORY", "mem"))), + + Proto("XGL_RESULT", "SetMemoryPriority", + (Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_MEMORY_PRIORITY", "priority"))), + + Proto("XGL_RESULT", "MapMemory", + (Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_FLAGS", "flags"), + Param("XGL_VOID**", "ppData"))), + + Proto("XGL_RESULT", "UnmapMemory", + (Param("XGL_GPU_MEMORY", "mem"))), + + Proto("XGL_RESULT", "PinSystemMemory", + (Param("XGL_DEVICE", "device"), + Param("const XGL_VOID*", "pSysMem"), + Param("XGL_SIZE", "memSize"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "RemapVirtualMemoryPages", + (Param("XGL_DEVICE", "device"), + Param("XGL_UINT", "rangeCount"), + Param("const XGL_VIRTUAL_MEMORY_REMAP_RANGE*", "pRanges"), + Param("XGL_UINT", "preWaitSemaphoreCount"), + Param("const XGL_QUEUE_SEMAPHORE*", "pPreWaitSemaphores"), + Param("XGL_UINT", "postSignalSemaphoreCount"), + Param("const XGL_QUEUE_SEMAPHORE*", "pPostSignalSemaphores"))), + + Proto("XGL_RESULT", "GetMultiGpuCompatibility", + (Param("XGL_PHYSICAL_GPU", "gpu0"), + Param("XGL_PHYSICAL_GPU", "gpu1"), + Param("XGL_GPU_COMPATIBILITY_INFO*", "pInfo"))), + + Proto("XGL_RESULT", "OpenSharedMemory", + (Param("XGL_DEVICE", "device"), + Param("const XGL_MEMORY_OPEN_INFO*", "pOpenInfo"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "OpenSharedQueueSemaphore", + (Param("XGL_DEVICE", "device"), + Param("const XGL_QUEUE_SEMAPHORE_OPEN_INFO*", "pOpenInfo"), + Param("XGL_QUEUE_SEMAPHORE*", "pSemaphore"))), + + Proto("XGL_RESULT", "OpenPeerMemory", + (Param("XGL_DEVICE", "device"), + Param("const XGL_PEER_MEMORY_OPEN_INFO*", "pOpenInfo"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "OpenPeerImage", + (Param("XGL_DEVICE", "device"), + Param("const XGL_PEER_IMAGE_OPEN_INFO*", "pOpenInfo"), + Param("XGL_IMAGE*", "pImage"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "DestroyObject", + (Param("XGL_OBJECT", "object"))), + + Proto("XGL_RESULT", "GetObjectInfo", + (Param("XGL_BASE_OBJECT", "object"), + Param("XGL_OBJECT_INFO_TYPE", "infoType"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "BindObjectMemory", + (Param("XGL_OBJECT", "object"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"))), + + Proto("XGL_RESULT", "CreateFence", + (Param("XGL_DEVICE", "device"), + Param("const XGL_FENCE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_FENCE*", "pFence"))), + + Proto("XGL_RESULT", "GetFenceStatus", + (Param("XGL_FENCE", "fence"))), + + Proto("XGL_RESULT", "WaitForFences", + (Param("XGL_DEVICE", "device"), + Param("XGL_UINT", "fenceCount"), + Param("const XGL_FENCE*", "pFences"), + Param("XGL_BOOL", "waitAll"), + Param("XGL_UINT64", "timeout"))), + + Proto("XGL_RESULT", "CreateQueueSemaphore", + (Param("XGL_DEVICE", "device"), + Param("const XGL_QUEUE_SEMAPHORE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_QUEUE_SEMAPHORE*", "pSemaphore"))), + + Proto("XGL_RESULT", "SignalQueueSemaphore", + (Param("XGL_QUEUE", "queue"), + Param("XGL_QUEUE_SEMAPHORE", "semaphore"))), + + Proto("XGL_RESULT", "WaitQueueSemaphore", + (Param("XGL_QUEUE", "queue"), + Param("XGL_QUEUE_SEMAPHORE", "semaphore"))), + + Proto("XGL_RESULT", "CreateEvent", + (Param("XGL_DEVICE", "device"), + Param("const XGL_EVENT_CREATE_INFO*", "pCreateInfo"), + Param("XGL_EVENT*", "pEvent"))), + + Proto("XGL_RESULT", "GetEventStatus", + (Param("XGL_EVENT", "event"))), + + Proto("XGL_RESULT", "SetEvent", + (Param("XGL_EVENT", "event"))), + + Proto("XGL_RESULT", "ResetEvent", + (Param("XGL_EVENT", "event"))), + + Proto("XGL_RESULT", "CreateQueryPool", + (Param("XGL_DEVICE", "device"), + Param("const XGL_QUERY_POOL_CREATE_INFO*", "pCreateInfo"), + Param("XGL_QUERY_POOL*", "pQueryPool"))), + + Proto("XGL_RESULT", "GetQueryPoolResults", + (Param("XGL_QUERY_POOL", "queryPool"), + Param("XGL_UINT", "startQuery"), + Param("XGL_UINT", "queryCount"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "GetFormatInfo", + (Param("XGL_DEVICE", "device"), + Param("XGL_FORMAT", "format"), + Param("XGL_FORMAT_INFO_TYPE", "infoType"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "CreateImage", + (Param("XGL_DEVICE", "device"), + Param("const XGL_IMAGE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_IMAGE*", "pImage"))), + + Proto("XGL_RESULT", "GetImageSubresourceInfo", + (Param("XGL_IMAGE", "image"), + Param("const XGL_IMAGE_SUBRESOURCE*", "pSubresource"), + Param("XGL_SUBRESOURCE_INFO_TYPE", "infoType"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "CreateImageView", + (Param("XGL_DEVICE", "device"), + Param("const XGL_IMAGE_VIEW_CREATE_INFO*", "pCreateInfo"), + Param("XGL_IMAGE_VIEW*", "pView"))), + + Proto("XGL_RESULT", "CreateColorAttachmentView", + (Param("XGL_DEVICE", "device"), + Param("const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO*", "pCreateInfo"), + Param("XGL_COLOR_ATTACHMENT_VIEW*", "pView"))), + + Proto("XGL_RESULT", "CreateDepthStencilView", + (Param("XGL_DEVICE", "device"), + Param("const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO*", "pCreateInfo"), + Param("XGL_DEPTH_STENCIL_VIEW*", "pView"))), + + Proto("XGL_RESULT", "CreateShader", + (Param("XGL_DEVICE", "device"), + Param("const XGL_SHADER_CREATE_INFO*", "pCreateInfo"), + Param("XGL_SHADER*", "pShader"))), + + Proto("XGL_RESULT", "CreateGraphicsPipeline", + (Param("XGL_DEVICE", "device"), + Param("const XGL_GRAPHICS_PIPELINE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_PIPELINE*", "pPipeline"))), + + Proto("XGL_RESULT", "CreateComputePipeline", + (Param("XGL_DEVICE", "device"), + Param("const XGL_COMPUTE_PIPELINE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_PIPELINE*", "pPipeline"))), + + Proto("XGL_RESULT", "StorePipeline", + (Param("XGL_PIPELINE", "pipeline"), + Param("XGL_SIZE*", "pDataSize"), + Param("XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "LoadPipeline", + (Param("XGL_DEVICE", "device"), + Param("XGL_SIZE", "dataSize"), + Param("const XGL_VOID*", "pData"), + Param("XGL_PIPELINE*", "pPipeline"))), + + Proto("XGL_RESULT", "CreatePipelineDelta", + (Param("XGL_DEVICE", "device"), + Param("XGL_PIPELINE", "p1"), + Param("XGL_PIPELINE", "p2"), + Param("XGL_PIPELINE_DELTA*", "delta"))), + + Proto("XGL_RESULT", "CreateSampler", + (Param("XGL_DEVICE", "device"), + Param("const XGL_SAMPLER_CREATE_INFO*", "pCreateInfo"), + Param("XGL_SAMPLER*", "pSampler"))), + + Proto("XGL_RESULT", "CreateDescriptorSet", + (Param("XGL_DEVICE", "device"), + Param("const XGL_DESCRIPTOR_SET_CREATE_INFO*", "pCreateInfo"), + Param("XGL_DESCRIPTOR_SET*", "pDescriptorSet"))), + + Proto("XGL_VOID", "BeginDescriptorSetUpdate", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"))), + + Proto("XGL_VOID", "EndDescriptorSetUpdate", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"))), + + Proto("XGL_VOID", "AttachSamplerDescriptors", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "startSlot"), + Param("XGL_UINT", "slotCount"), + Param("const XGL_SAMPLER*", "pSamplers"))), + + Proto("XGL_VOID", "AttachImageViewDescriptors", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "startSlot"), + Param("XGL_UINT", "slotCount"), + Param("const XGL_IMAGE_VIEW_ATTACH_INFO*", "pImageViews"))), + + Proto("XGL_VOID", "AttachMemoryViewDescriptors", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "startSlot"), + Param("XGL_UINT", "slotCount"), + Param("const XGL_MEMORY_VIEW_ATTACH_INFO*", "pMemViews"))), + + Proto("XGL_VOID", "AttachNestedDescriptors", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "startSlot"), + Param("XGL_UINT", "slotCount"), + Param("const XGL_DESCRIPTOR_SET_ATTACH_INFO*", "pNestedDescriptorSets"))), + + Proto("XGL_VOID", "ClearDescriptorSetSlots", + (Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "startSlot"), + Param("XGL_UINT", "slotCount"))), + + Proto("XGL_RESULT", "CreateViewportState", + (Param("XGL_DEVICE", "device"), + Param("const XGL_VIEWPORT_STATE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_VIEWPORT_STATE_OBJECT*", "pState"))), + + Proto("XGL_RESULT", "CreateRasterState", + (Param("XGL_DEVICE", "device"), + Param("const XGL_RASTER_STATE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_RASTER_STATE_OBJECT*", "pState"))), + + Proto("XGL_RESULT", "CreateMsaaState", + (Param("XGL_DEVICE", "device"), + Param("const XGL_MSAA_STATE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_MSAA_STATE_OBJECT*", "pState"))), + + Proto("XGL_RESULT", "CreateColorBlendState", + (Param("XGL_DEVICE", "device"), + Param("const XGL_COLOR_BLEND_STATE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_COLOR_BLEND_STATE_OBJECT*", "pState"))), + + Proto("XGL_RESULT", "CreateDepthStencilState", + (Param("XGL_DEVICE", "device"), + Param("const XGL_DEPTH_STENCIL_STATE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_DEPTH_STENCIL_STATE_OBJECT*", "pState"))), + + Proto("XGL_RESULT", "CreateCommandBuffer", + (Param("XGL_DEVICE", "device"), + Param("const XGL_CMD_BUFFER_CREATE_INFO*", "pCreateInfo"), + Param("XGL_CMD_BUFFER*", "pCmdBuffer"))), + + Proto("XGL_RESULT", "BeginCommandBuffer", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_FLAGS", "flags"))), + + Proto("XGL_RESULT", "EndCommandBuffer", + (Param("XGL_CMD_BUFFER", "cmdBuffer"))), + + Proto("XGL_RESULT", "ResetCommandBuffer", + (Param("XGL_CMD_BUFFER", "cmdBuffer"))), + + Proto("XGL_VOID", "CmdBindPipeline", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_PIPELINE", "pipeline"))), + + Proto("XGL_VOID", "CmdBindPipelineDelta", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_PIPELINE_DELTA", "delta"))), + + Proto("XGL_VOID", "CmdBindStateObject", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_STATE_BIND_POINT", "stateBindPoint"), + Param("XGL_STATE_OBJECT", "state"))), + + Proto("XGL_VOID", "CmdBindDescriptorSet", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_UINT", "index"), + Param("XGL_DESCRIPTOR_SET", "descriptorSet"), + Param("XGL_UINT", "slotOffset"))), + + Proto("XGL_VOID", "CmdBindDynamicMemoryView", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("const XGL_MEMORY_VIEW_ATTACH_INFO*", "pMemView"))), + + Proto("XGL_VOID", "CmdBindVertexData", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"), + Param("XGL_UINT", "binding"))), + + Proto("XGL_VOID", "CmdBindIndexData", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"), + Param("XGL_INDEX_TYPE", "indexType"))), + + Proto("XGL_VOID", "CmdBindAttachments", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "colorAttachmentCount"), + Param("const XGL_COLOR_ATTACHMENT_BIND_INFO*", "pColorAttachments"), + Param("const XGL_DEPTH_STENCIL_BIND_INFO*", "pDepthStencilAttachment"))), + + Proto("XGL_VOID", "CmdPrepareMemoryRegions", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "transitionCount"), + Param("const XGL_MEMORY_STATE_TRANSITION*", "pStateTransitions"))), + + Proto("XGL_VOID", "CmdPrepareImages", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "transitionCount"), + Param("const XGL_IMAGE_STATE_TRANSITION*", "pStateTransitions"))), + + Proto("XGL_VOID", "CmdDraw", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "firstVertex"), + Param("XGL_UINT", "vertexCount"), + Param("XGL_UINT", "firstInstance"), + Param("XGL_UINT", "instanceCount"))), + + Proto("XGL_VOID", "CmdDrawIndexed", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "firstIndex"), + Param("XGL_UINT", "indexCount"), + Param("XGL_INT", "vertexOffset"), + Param("XGL_UINT", "firstInstance"), + Param("XGL_UINT", "instanceCount"))), + + Proto("XGL_VOID", "CmdDrawIndirect", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"), + Param("XGL_UINT32", "count"), + Param("XGL_UINT32", "stride"))), + + Proto("XGL_VOID", "CmdDrawIndexedIndirect", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"), + Param("XGL_UINT32", "count"), + Param("XGL_UINT32", "stride"))), + + Proto("XGL_VOID", "CmdDispatch", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_UINT", "x"), + Param("XGL_UINT", "y"), + Param("XGL_UINT", "z"))), + + Proto("XGL_VOID", "CmdDispatchIndirect", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "mem"), + Param("XGL_GPU_SIZE", "offset"))), + + Proto("XGL_VOID", "CmdCopyMemory", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "srcMem"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_UINT", "regionCount"), + Param("const XGL_MEMORY_COPY*", "pRegions"))), + + Proto("XGL_VOID", "CmdCopyImage", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "srcImage"), + Param("XGL_IMAGE", "destImage"), + Param("XGL_UINT", "regionCount"), + Param("const XGL_IMAGE_COPY*", "pRegions"))), + + Proto("XGL_VOID", "CmdCopyMemoryToImage", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "srcMem"), + Param("XGL_IMAGE", "destImage"), + Param("XGL_UINT", "regionCount"), + Param("const XGL_MEMORY_IMAGE_COPY*", "pRegions"))), + + Proto("XGL_VOID", "CmdCopyImageToMemory", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "srcImage"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_UINT", "regionCount"), + Param("const XGL_MEMORY_IMAGE_COPY*", "pRegions"))), + + Proto("XGL_VOID", "CmdCloneImageData", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "srcImage"), + Param("XGL_IMAGE_STATE", "srcImageState"), + Param("XGL_IMAGE", "destImage"), + Param("XGL_IMAGE_STATE", "destImageState"))), + + Proto("XGL_VOID", "CmdUpdateMemory", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_GPU_SIZE", "destOffset"), + Param("XGL_GPU_SIZE", "dataSize"), + Param("const XGL_UINT32*", "pData"))), + + Proto("XGL_VOID", "CmdFillMemory", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_GPU_SIZE", "destOffset"), + Param("XGL_GPU_SIZE", "fillSize"), + Param("XGL_UINT32", "data"))), + + Proto("XGL_VOID", "CmdClearColorImage", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "image"), + Param("const XGL_FLOAT[4]", "color"), + Param("XGL_UINT", "rangeCount"), + Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), + + Proto("XGL_VOID", "CmdClearColorImageRaw", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "image"), + Param("const XGL_UINT32[4]", "color"), + Param("XGL_UINT", "rangeCount"), + Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), + + Proto("XGL_VOID", "CmdClearDepthStencil", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "image"), + Param("XGL_FLOAT", "depth"), + Param("XGL_UINT32", "stencil"), + Param("XGL_UINT", "rangeCount"), + Param("const XGL_IMAGE_SUBRESOURCE_RANGE*", "pRanges"))), + + Proto("XGL_VOID", "CmdResolveImage", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_IMAGE", "srcImage"), + Param("XGL_IMAGE", "destImage"), + Param("XGL_UINT", "rectCount"), + Param("const XGL_IMAGE_RESOLVE*", "pRects"))), + + Proto("XGL_VOID", "CmdSetEvent", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_EVENT", "event"))), + + Proto("XGL_VOID", "CmdResetEvent", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_EVENT", "event"))), + + Proto("XGL_VOID", "CmdMemoryAtomic", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_GPU_SIZE", "destOffset"), + Param("XGL_UINT64", "srcData"), + Param("XGL_ATOMIC_OP", "atomicOp"))), + + Proto("XGL_VOID", "CmdBeginQuery", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_QUERY_POOL", "queryPool"), + Param("XGL_UINT", "slot"), + Param("XGL_FLAGS", "flags"))), + + Proto("XGL_VOID", "CmdEndQuery", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_QUERY_POOL", "queryPool"), + Param("XGL_UINT", "slot"))), + + Proto("XGL_VOID", "CmdResetQueryPool", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_QUERY_POOL", "queryPool"), + Param("XGL_UINT", "startQuery"), + Param("XGL_UINT", "queryCount"))), + + Proto("XGL_VOID", "CmdWriteTimestamp", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_TIMESTAMP_TYPE", "timestampType"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_GPU_SIZE", "destOffset"))), + + Proto("XGL_VOID", "CmdInitAtomicCounters", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_UINT", "startCounter"), + Param("XGL_UINT", "counterCount"), + Param("const XGL_UINT32*", "pData"))), + + Proto("XGL_VOID", "CmdLoadAtomicCounters", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_UINT", "startCounter"), + Param("XGL_UINT", "counterCount"), + Param("XGL_GPU_MEMORY", "srcMem"), + Param("XGL_GPU_SIZE", "srcOffset"))), + + Proto("XGL_VOID", "CmdSaveAtomicCounters", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("XGL_PIPELINE_BIND_POINT", "pipelineBindPoint"), + Param("XGL_UINT", "startCounter"), + Param("XGL_UINT", "counterCount"), + Param("XGL_GPU_MEMORY", "destMem"), + Param("XGL_GPU_SIZE", "destOffset"))), + + Proto("XGL_RESULT", "DbgSetValidationLevel", + (Param("XGL_DEVICE", "device"), + Param("XGL_VALIDATION_LEVEL", "validationLevel"))), + + Proto("XGL_RESULT", "DbgRegisterMsgCallback", + (Param("XGL_DBG_MSG_CALLBACK_FUNCTION", "pfnMsgCallback"), + Param("XGL_VOID*", "pUserData"))), + + Proto("XGL_RESULT", "DbgUnregisterMsgCallback", + (Param("XGL_DBG_MSG_CALLBACK_FUNCTION", "pfnMsgCallback"))), + + Proto("XGL_RESULT", "DbgSetMessageFilter", + (Param("XGL_DEVICE", "device"), + Param("XGL_INT", "msgCode"), + Param("XGL_DBG_MSG_FILTER", "filter"))), + + Proto("XGL_RESULT", "DbgSetObjectTag", + (Param("XGL_BASE_OBJECT", "object"), + Param("XGL_SIZE", "tagSize"), + Param("const XGL_VOID*", "pTag"))), + + Proto("XGL_RESULT", "DbgSetGlobalOption", + (Param("XGL_DBG_GLOBAL_OPTION", "dbgOption"), + Param("XGL_SIZE", "dataSize"), + Param("const XGL_VOID*", "pData"))), + + Proto("XGL_RESULT", "DbgSetDeviceOption", + (Param("XGL_DEVICE", "device"), + Param("XGL_DBG_DEVICE_OPTION", "dbgOption"), + Param("XGL_SIZE", "dataSize"), + Param("const XGL_VOID*", "pData"))), + + Proto("XGL_VOID", "CmdDbgMarkerBegin", + (Param("XGL_CMD_BUFFER", "cmdBuffer"), + Param("const XGL_CHAR*", "pMarker"))), + + Proto("XGL_VOID", "CmdDbgMarkerEnd", + (Param("XGL_CMD_BUFFER", "cmdBuffer"))), + ) ) -core_headers = ("xgl.h", "xglDbg.h") - -ext_wsi_x11 = ( - Proto("XGL_RESULT", "WsiX11AssociateConnection", - (Param("XGL_PHYSICAL_GPU", "gpu"), - Param("const XGL_WSI_X11_CONNECTION_INFO*", "pConnectionInfo"))), - - Proto("XGL_RESULT", "WsiX11GetMSC", - (Param("XGL_DEVICE", "device"), - Param("xcb_window_t", "window"), - Param("xcb_randr_crtc_t", "crtc"), - Param("XGL_UINT64*", "pMsc"))), - - Proto("XGL_RESULT", "WsiX11CreatePresentableImage", - (Param("XGL_DEVICE", "device"), - Param("const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO*", "pCreateInfo"), - Param("XGL_IMAGE*", "pImage"), - Param("XGL_GPU_MEMORY*", "pMem"))), - - Proto("XGL_RESULT", "WsiX11QueuePresent", - (Param("XGL_QUEUE", "queue"), - Param("const XGL_WSI_X11_PRESENT_INFO*", "pPresentInfo"), - Param("XGL_FENCE", "fence"))), +wsi_x11 = Extension( + name="XGL_WSI_X11", + headers=("xglWsiX11Ext.h",), + protos=( + Proto("XGL_RESULT", "WsiX11AssociateConnection", + (Param("XGL_PHYSICAL_GPU", "gpu"), + Param("const XGL_WSI_X11_CONNECTION_INFO*", "pConnectionInfo"))), + + Proto("XGL_RESULT", "WsiX11GetMSC", + (Param("XGL_DEVICE", "device"), + Param("xcb_window_t", "window"), + Param("xcb_randr_crtc_t", "crtc"), + Param("XGL_UINT64*", "pMsc"))), + + Proto("XGL_RESULT", "WsiX11CreatePresentableImage", + (Param("XGL_DEVICE", "device"), + Param("const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO*", "pCreateInfo"), + Param("XGL_IMAGE*", "pImage"), + Param("XGL_GPU_MEMORY*", "pMem"))), + + Proto("XGL_RESULT", "WsiX11QueuePresent", + (Param("XGL_QUEUE", "queue"), + Param("const XGL_WSI_X11_PRESENT_INFO*", "pPresentInfo"), + Param("XGL_FENCE", "fence"))), + ) ) -ext_wsi_x11_headers = ("xglWsiX11Ext.h",) +extensions = [core, wsi_x11] + +headers = [] +protos = [] +for ext in extensions: + headers.extend(ext.headers) + protos.extend(ext.protos) # the dispatch table defined for ICDs # XXX figure out the real order |
