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| author | Mark Young <marky@lunarg.com> | 2016-01-07 09:48:47 -0700 |
|---|---|---|
| committer | Mark Young <marky@lunarg.com> | 2016-01-07 09:48:47 -0700 |
| commit | b747f683985481598983d9bb5d5b0b8e7197a41b (patch) | |
| tree | 5f6e3c3ee522e25796bdd14e12a2b17ce149f89b | |
| parent | 7124d9dbc642e9c918eec8845f2601c2540496a1 (diff) | |
| download | usermoji-b747f683985481598983d9bb5d5b0b8e7197a41b.tar.xz | |
Fixes: Fixed more Visual Studio warnings which appeared with the merge
Some new warnings popped up with the latest merge.
| -rw-r--r-- | layers/draw_state.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp index 46215e86..9e57ea77 100644 --- a/layers/draw_state.cpp +++ b/layers/draw_state.cpp @@ -2972,8 +2972,8 @@ VkBool32 ValidateCmdBufImageLayouts(VkCommandBuffer cmdBuffer) { return skip_call; } -bool validateAndIncrementResources(layer_data* my_data, GLOBAL_CB_NODE* pCB) { - bool skip_call = false; +VkBool32 validateAndIncrementResources(layer_data* my_data, GLOBAL_CB_NODE* pCB) { + VkBool32 skip_call = false; for (auto drawDataElement : pCB->drawData) { for (auto buffer : drawDataElement.buffers) { auto buffer_data = my_data->bufferMap.find(buffer); @@ -3165,8 +3165,8 @@ VK_LAYER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(VkDevice device, V // TODO : Clean up any internal data structures using this obj. } -bool validateIdleBuffer(const layer_data* my_data, VkBuffer buffer) { - bool skip_call = false; +VkBool32 validateIdleBuffer(const layer_data* my_data, VkBuffer buffer) { + VkBool32 skip_call = false; auto buffer_data = my_data->bufferMap.find(buffer); if (buffer_data == my_data->bufferMap.end()) { skip_call |= log_msg(my_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, 0, 0, DRAWSTATE_DOUBLE_DESTROY, "DS", @@ -3184,7 +3184,7 @@ bool validateIdleBuffer(const layer_data* my_data, VkBuffer buffer) { VK_LAYER_EXPORT VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) { layer_data* dev_data = get_my_data_ptr(get_dispatch_key(device), layer_data_map); - bool skip_call = false; + VkBool32 skip_call = false; if (!validateIdleBuffer(dev_data, buffer)) { dev_data->device_dispatch_table->DestroyBuffer(device, buffer, pAllocator); } |
