diff options
| author | Jon Ashburn <jon@lunarg.com> | 2016-01-29 12:24:56 -0700 |
|---|---|---|
| committer | Jon Ashburn <jon@lunarg.com> | 2016-01-29 12:25:31 -0700 |
| commit | 9cf79c3de8a17160b477400eee55c536ad6e7b87 (patch) | |
| tree | bd8b269334c89103014ec2ba5de08358488e5468 | |
| parent | f331d6dfe4c9cc696e0cfbbf1cba6dcfa2c179d2 (diff) | |
| download | usermoji-9cf79c3de8a17160b477400eee55c536ad6e7b87.tar.xz | |
docs: remove old obsolete documents
| -rw-r--r-- | docs/XGL_Programming_Guild_and_API_Reference.pdf | bin | 2131418 -> 0 bytes | |||
| -rw-r--r-- | docs/vk_ds.dot | 180 | ||||
| -rw-r--r-- | docs/vk_ds.png | bin | 858990 -> 0 bytes | |||
| -rw-r--r-- | docs/vk_full_pipeline_ds.dot | 282 | ||||
| -rw-r--r-- | docs/vk_full_pipeline_ds.png | bin | 1209173 -> 0 bytes | |||
| -rw-r--r-- | docs/vk_graphics_pipeline.dot | 105 | ||||
| -rw-r--r-- | docs/vk_graphics_pipeline.png | bin | 657320 -> 0 bytes |
7 files changed, 0 insertions, 567 deletions
diff --git a/docs/XGL_Programming_Guild_and_API_Reference.pdf b/docs/XGL_Programming_Guild_and_API_Reference.pdf Binary files differdeleted file mode 100644 index bc9533d0..00000000 --- a/docs/XGL_Programming_Guild_and_API_Reference.pdf +++ /dev/null diff --git a/docs/vk_ds.dot b/docs/vk_ds.dot deleted file mode 100644 index d587629b..00000000 --- a/docs/vk_ds.dot +++ /dev/null @@ -1,180 +0,0 @@ -digraph g { -graph [ -rankdir = "LR" -]; -node [ -fontsize = "16" -shape = "plaintext" -]; -edge [ -]; -subgraph clusterDSCreate1 -{ -label="vkCreateDescriptorSet()" -"_VK_DESCRIPTOR_SET_CREATE_INFO1" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR><TR><TD PORT="f3">uint32_t</TD><TD PORT="f4">slots=14</TD></TR></TABLE>> -]; -} -subgraph clusterDSCreate2 -{ -label="vkCreateDescriptorSet()" -"_VK_DESCRIPTOR_SET_CREATE_INFO2" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR><TR><TD PORT="f3">uint32_t</TD><TD PORT="f4">slots=20</TD></TR></TABLE>> -]; -} -subgraph clusterSamplerCreate -{ -label="vkCreateSampler - multiple calls return unique VkSampler handles" -"_VK_SAMPLER_CREATE_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>> -]; -"SAMPLER_ELLIPSES" [ -label = "..." -]; -"_VK_SAMPLER_CREATE_INFO_19" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>> -]; -} -subgraph clusterSamplerAttach -{ -label="vkAttachSamplerDescriptors\npSamplers array of VK_SAMPLERS" -"SAMPLER_ARRAY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="pSamp">pSamplers</TD></TR><TR><TD PORT="f0">VK_SAMPLER0</TD></TR><TR><TD PORT="f1">VK_SAMPLER1</TD></TR><TR><TD PORT="f2">VK_SAMPLER2</TD></TR><TR><TD PORT="f3">VK_SAMPLER3</TD></TR><TR><TD PORT="f4">VK_SAMPLER4</TD></TR><TR><TD PORT="f5">VK_SAMPLER5</TD></TR><TR><TD PORT="f6">VK_SAMPLER6</TD></TR><TR><TD PORT="f7">VK_SAMPLER7</TD></TR><TR><TD PORT="f8">VK_SAMPLER8</TD></TR><TR><TD PORT="f9">VK_SAMPLER9</TD></TR><TR><TD PORT="f10">VK_SAMPLER10</TD></TR><TR><TD PORT="f11">VK_SAMPLER11</TD></TR><TR><TD PORT="f12">VK_SAMPLER12</TD></TR><TR><TD PORT="f13">VK_SAMPLER13</TD></TR><TR><TD PORT="f14">VK_SAMPLER14</TD></TR><TR><TD PORT="f15">VK_SAMPLER15</TD></TR><TR><TD PORT="f16">VK_SAMPLER16</TD></TR><TR><TD PORT="f17">VK_SAMPLER17</TD></TR><TR><TD PORT="f18">VK_SAMPLER18</TD></TR><TR><TD PORT="f19">VK_SAMPLER19</TD></TR></TABLE>> -]; -} -"DS1_MEMORY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="ds1">DS1 Memory</TD></TR><TR><TD PORT="f0">slot0</TD></TR><TR><TD PORT="f1">slot1</TD></TR><TR><TD PORT="f2">slots2</TD></TR><TR><TD PORT="f3">slots3</TD></TR><TR><TD PORT="f4">slots4</TD></TR><TR><TD PORT="f5">slots5</TD></TR><TR><TD PORT="f6">slots6</TD></TR><TR><TD PORT="f7">slots7</TD></TR><TR><TD PORT="f8">slots8</TD></TR><TR><TD PORT="f9">slots9</TD></TR><TR><TD PORT="f10">slots10</TD></TR><TR><TD PORT="f11">slots11</TD></TR><TR><TD PORT="f12">slots12</TD></TR><TR><TD PORT="f13">slot13</TD></TR></TABLE>> -]; -"DS2_MEMORY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="ds2">DS2 Memory</TD></TR><TR><TD PORT="f0">slot0</TD></TR><TR><TD PORT="f1">slot1</TD></TR><TR><TD PORT="f2">slots2</TD></TR><TR><TD PORT="f3">slots3</TD></TR><TR><TD PORT="f4">slots4</TD></TR><TR><TD PORT="f5">slots5</TD></TR><TR><TD PORT="f6">slots6</TD></TR><TR><TD PORT="f7">slots7</TD></TR><TR><TD PORT="f8">slots8</TD></TR><TR><TD PORT="f9">slots9</TD></TR><TR><TD PORT="f10">slots10</TD></TR><TR><TD PORT="f11">slots11</TD></TR><TR><TD PORT="f12">slots12</TD></TR><TR><TD PORT="f13">slot13</TD></TR><TR><TD PORT="f14">slots14</TD></TR><TR><TD PORT="f15">slots15</TD></TR><TR><TD PORT="f16">slots16</TD></TR><TR><TD PORT="f17">slots17</TD></TR><TR><TD PORT="f18">slots18</TD></TR><TR><TD PORT="f19">slots19</TD></TR></TABLE>> -]; -subgraph clusterMemoryView -{ -label="vkAttachMemoryViewDescriptors - pMemViews array of VK_MEMORY_VIEW_ATTACH_INFO structs" -"_VK_MEMORY_VIEW_ATTACH_INFO_3" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>> -]; -"MEM_VIEW_ELLIPSES" [ -label = "..." -]; -"_VK_MEMORY_VIEW_ATTACH_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>> -]; -} -subgraph clusterImageView -{ -label="vkAttachImageViewDescriptors - pImageViews array of VkImageViewAttachInfo structs" -"_VK_IMAGE_VIEW_ATTACH_INFO_9" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkImageViewAttachInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkImageView</TD><TD PORT="f6">view</TD></TR><TR><TD PORT="f7">VK_IMAGE_STATE</TD><TD PORT="f8">state</TD></TR></TABLE>> -]; -"IMG_VIEW_ELLIPSES" [ -label = "..." -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkImageViewAttachInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkImageView</TD><TD PORT="f6">view</TD></TR><TR><TD PORT="f7">VK_IMAGE_STATE</TD><TD PORT="f8">state</TD></TR></TABLE>> -]; -} -"VS_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=2</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"VS_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR></TABLE>> -]; -"FS0_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=6</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_UNUSED</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_UNUSED</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR><TR><TD PORT="f12">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f13">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f11">2</TD></TR><TR><TD PORT="f14">uint32_t</TD><TD PORT="f15">shaderEntityIndex</TD></TR><TR><TD PORT="f17">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f18">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f16">3</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">shaderEntityIndex</TD></TR><TR><TD PORT="f22">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f23">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f21">4</TD></TR><TR><TD PORT="f24">uint32_t</TD><TD PORT="f25">shaderEntityIndex</TD></TR><TR><TD PORT="f27">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f28">VK_SLOT_SHADER_UAV</TD><TD ROWSPAN="2" PORT="f26">5</TD></TR><TR><TD PORT="f29">uint32_t</TD><TD PORT="f30">shaderEntityIndex</TD></TR></TABLE>> -]; -"FS1_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=10</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR><TR><TD PORT="f12">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f13">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f11">2</TD></TR><TR><TD PORT="f14">uint32_t</TD><TD PORT="f15">shaderEntityIndex</TD></TR><TR><TD PORT="f17">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f18">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f16">3</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">shaderEntityIndex</TD></TR><TR><TD PORT="f22">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f23">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f21">4</TD></TR><TR><TD PORT="f24">uint32_t</TD><TD PORT="f25">shaderEntityIndex</TD></TR><TR><TD PORT="f27">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f28">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f26">5</TD></TR><TR><TD PORT="f29">uint32_t</TD><TD PORT="f30">shaderEntityIndex</TD></TR><TR><TD PORT="f32">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f33">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f31">6</TD></TR><TR><TD PORT="f34">uint32_t</TD><TD PORT="f35">shaderEntityIndex</TD></TR><TR><TD PORT="f37">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f38">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f36">7</TD></TR><TR><TD PORT="f39">uint32_t</TD><TD PORT="f40">shaderEntityIndex</TD></TR><TR><TD PORT="f42">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f43">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f41">8</TD></TR><TR><TD PORT="f44">uint32_t</TD><TD PORT="f45">shaderEntityIndex</TD></TR><TR><TD PORT="f47">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f48">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f46">9</TD></TR><TR><TD PORT="f49">uint32_t</TD><TD PORT="f50">shaderEntityIndex</TD></TR></TABLE>> -]; -/* -"_VK_DESCRIPTOR_SET_CREATE_INFO1":f2 -> "_VK_DESCRIPTOR_SET_CREATE_INFO2":f0 [ -id = 0 -]; -*/ -"_VK_DESCRIPTOR_SET_CREATE_INFO1":f4 -> "DS1_MEMORY":ds1 [ -id = 1 -]; -"_VK_DESCRIPTOR_SET_CREATE_INFO2":f4 -> "DS2_MEMORY":ds2 [ -id = 2 -]; -/* -"_VK_SAMPLER_CREATE_INFO_0":f4 -> "_ELLIPSE0" [ -id = 3 -]; -"_ELLIPSE0" -> "_VK_SAMPLER_CREATE_INFO_19":f0 [ -id = 3 -]; -*/ -"_VK_SAMPLER_CREATE_INFO_0" -> "SAMPLER_ARRAY":f0 [ -id = 4 -]; -"_VK_SAMPLER_CREATE_INFO_19" -> "SAMPLER_ARRAY":f19 [ -id = 5 -]; -"SAMPLER_ARRAY":f0 -> "DS2_MEMORY":f0 [ -id = 6 -]; -"SAMPLER_ARRAY":f19 -> "DS2_MEMORY":f19 [ -id = 7 -]; -/* -"_VK_MEMORY_VIEW_ATTACH_INFO_0":f4 -> "_ELLIPSE1" [ -id = 6 -]; -"_ELLIPSE1" -> "_VK_MEMORY_VIEW_ATTACH_INFO_3":f0 [ -id = 7 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0":f4 -> "_ELLIPSE2" [ -id = 8 -]; -"_ELLIPSE2" -> "_VK_IMAGE_VIEW_ATTACH_INFO_9":f0 [ -id = 9 -]; -*/ -"_VK_MEMORY_VIEW_ATTACH_INFO_0" -> "DS1_MEMORY":f0 [ -id = 10 -]; -"_VK_MEMORY_VIEW_ATTACH_INFO_3" -> "DS1_MEMORY":f3 [ -id = 11 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0" -> "DS1_MEMORY":f4 [ -id = 10 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_9" -> "DS1_MEMORY":f13 [ -id = 11 -]; -"VS_VK_DESCRIPTOR_SET_MAPPING":f4 -> "VS_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 12 -]; -"VS_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS1_MEMORY":f0 [ -id = 13 -]; -"VS_VK_DESCRIPTOR_SLOT_INFO":f6 -> "DS1_MEMORY":f1 [ -id = 14 -]; -"FS0_VK_DESCRIPTOR_SET_MAPPING":f4 -> "FS0_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 15 -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS1_MEMORY":f0 [ -id = 16 -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO":f26 -> "DS1_MEMORY":f5 [ -id = 17 -]; -"FS1_VK_DESCRIPTOR_SET_MAPPING":f4 -> "FS1_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 15 -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS2_MEMORY":f0 [ -id = 16 -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO":f46 -> "DS2_MEMORY":f9 [ -id = 17 -]; -} - diff --git a/docs/vk_ds.png b/docs/vk_ds.png Binary files differdeleted file mode 100644 index ffeb80c1..00000000 --- a/docs/vk_ds.png +++ /dev/null diff --git a/docs/vk_full_pipeline_ds.dot b/docs/vk_full_pipeline_ds.dot deleted file mode 100644 index 24654326..00000000 --- a/docs/vk_full_pipeline_ds.dot +++ /dev/null @@ -1,282 +0,0 @@ -digraph g { -graph [ -rankdir = "TB" -]; -node [ -fontsize = "16" -shape = "plaintext" -]; -edge [ -]; -"VkGraphicsPipelineCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkGraphicsPipelineCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkFlags</TD><TD>flags</TD></TR></TABLE>> -]; -"VkPipelineIaStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertex</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>> -]; -"VkPipelineTessStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineTessStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>uint32_t</TD><TD>patchControlPoints</TD></TR> <TR><TD>float</TD><TD>optimalTessFactor</TD></TR><TR><TD>float</TD><TD>fixedTessFactor</TD></TR></TABLE>> -]; -"VkPipelineRsStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineRsStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>depthClipEnable</TD></TR> <TR><TD>bool32_t</TD><TD>rasterizerDiscardEnable</TD></TR> <TR><TD>float</TD><TD>pointSize</TD></TR> </TABLE>> -]; -"VkPipelineCbStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_CB_STATE</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>alphaToCoverageEnable</TD></TR> <TR><TD>bool32_t</TD><TD>dualSrcBlendEnable</TD></TR> <TR><TD>VkLogicOp</TD><TD>logicOp</TD></TR> <TR><TD>VkPipelineCbAttachmentState</TD><TD>attachment</TD></TR> </TABLE>> -]; -"_VK_PIPELINE_DB_STATE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_DB_STATE_CREATE_INFO</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkFormat</TD><TD>format</TD></TR> </TABLE>> -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"VS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"TC_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"TE_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"GS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"FS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"VkGraphicsPipelineCreateInfo_":f2 -> "VkPipelineIaStateCreateInfo_" [ -id = 100 -]; -"VkPipelineIaStateCreateInfo_":f2 -> "VkPipelineTessStateCreateInfo_" [ -id = 101 -]; -"VkPipelineTessStateCreateInfo_":f2 -> "VkPipelineRsStateCreateInfo_" [ -id = 102 -]; -"VkPipelineRsStateCreateInfo_":f2 -> "VkPipelineCbStateCreateInfo_" [ -id = 103 -]; -"VkPipelineCbStateCreateInfo_":f2 -> "_VK_PIPELINE_DB_STATE_CREATE_INFO" [ -id = 104 -]; -"_VK_PIPELINE_DB_STATE_CREATE_INFO":f2 -> "VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 105 -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 106 -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 107 -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 108 -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 109 -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "VS_VK_PIPELINE_SHADER" [ -id = 110 -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TE_VK_PIPELINE_SHADER" [ -id = 111 -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TC_VK_PIPELINE_SHADER" [ -id = 112 -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "GS_VK_PIPELINE_SHADER" [ -id = 113 -]; -"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "FS_VK_PIPELINE_SHADER" [ -id = 114 -]; -subgraph clusterDSCreate1 -{ -label="vkCreateDescriptorSet()" -"_VK_DESCRIPTOR_SET_CREATE_INFO1" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR><TR><TD PORT="f3">uint32_t</TD><TD PORT="f4">slots=14</TD></TR></TABLE>> -]; -} -subgraph clusterDSCreate2 -{ -label="vkCreateDescriptorSet()" -"_VK_DESCRIPTOR_SET_CREATE_INFO2" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR><TR><TD PORT="f3">uint32_t</TD><TD PORT="f4">slots=20</TD></TR></TABLE>> -]; -} -subgraph clusterSamplerCreate -{ -label="vkCreateSampler - multiple calls return unique VkSampler handles" -"_VK_SAMPLER_CREATE_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>> -]; -"SAMPLER_ELLIPSES" [ -label = "..." -]; -"_VK_SAMPLER_CREATE_INFO_19" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkSamplerCreateInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO</TD></TR><TR><TD PORT="f3">const void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkTexFilter</TD><TD PORT="f6">magFilter</TD></TR><TR><TD PORT="f7">VkTexFilter</TD><TD PORT="f8">minFilter</TD></TR><TR><TD PORT="f9">VkTexMipmapMode</TD><TD PORT="f10">mipMode</TD></TR><TR><TD PORT="f11">VkTexAddress</TD><TD PORT="f12">addressU</TD></TR><TR><TD PORT="f13">VkTexAddress</TD><TD PORT="f14">addressV</TD></TR><TR><TD PORT="f15">VkTexAddress</TD><TD PORT="f16">addressW</TD></TR><TR><TD PORT="f17">float</TD><TD PORT="f18">mipLodBias</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">maxAnisotropy</TD></TR><TR><TD PORT="f21">VkCompareOp</TD><TD PORT="f22">compareFunc</TD></TR><TR><TD PORT="f23">float</TD><TD PORT="f24">minLod</TD></TR><TR><TD PORT="f25">float</TD><TD PORT="f26">maxLod</TD></TR><TR><TD PORT="f27">VkBorderColor</TD><TD PORT="f28">borderColorType</TD></TR></TABLE>> -]; -} -subgraph clusterSamplerAttach -{ -label="vkAttachSamplerDescriptors\npSamplers array of VK_SAMPLERS" -"SAMPLER_ARRAY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="pSamp">pSamplers</TD></TR><TR><TD PORT="f0">VK_SAMPLER0</TD></TR><TR><TD PORT="f1">VK_SAMPLER1</TD></TR><TR><TD PORT="f2">VK_SAMPLER2</TD></TR><TR><TD PORT="f3">VK_SAMPLER3</TD></TR><TR><TD PORT="f4">VK_SAMPLER4</TD></TR><TR><TD PORT="f5">VK_SAMPLER5</TD></TR><TR><TD PORT="f6">VK_SAMPLER6</TD></TR><TR><TD PORT="f7">VK_SAMPLER7</TD></TR><TR><TD PORT="f8">VK_SAMPLER8</TD></TR><TR><TD PORT="f9">VK_SAMPLER9</TD></TR><TR><TD PORT="f10">VK_SAMPLER10</TD></TR><TR><TD PORT="f11">VK_SAMPLER11</TD></TR><TR><TD PORT="f12">VK_SAMPLER12</TD></TR><TR><TD PORT="f13">VK_SAMPLER13</TD></TR><TR><TD PORT="f14">VK_SAMPLER14</TD></TR><TR><TD PORT="f15">VK_SAMPLER15</TD></TR><TR><TD PORT="f16">VK_SAMPLER16</TD></TR><TR><TD PORT="f17">VK_SAMPLER17</TD></TR><TR><TD PORT="f18">VK_SAMPLER18</TD></TR><TR><TD PORT="f19">VK_SAMPLER19</TD></TR></TABLE>> -]; -} -"DS1_MEMORY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="ds1">DS1 Memory</TD></TR><TR><TD PORT="f0">slot0</TD></TR><TR><TD PORT="f1">slot1</TD></TR><TR><TD PORT="f2">slots2</TD></TR><TR><TD PORT="f3">slots3</TD></TR><TR><TD PORT="f4">slots4</TD></TR><TR><TD PORT="f5">slots5</TD></TR><TR><TD PORT="f6">slots6</TD></TR><TR><TD PORT="f7">slots7</TD></TR><TR><TD PORT="f8">slots8</TD></TR><TR><TD PORT="f9">slots9</TD></TR><TR><TD PORT="f10">slots10</TD></TR><TR><TD PORT="f11">slots11</TD></TR><TR><TD PORT="f12">slots12</TD></TR><TR><TD PORT="f13">slot13</TD></TR></TABLE>> -]; -"DS2_MEMORY" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD PORT="ds2">DS2 Memory</TD></TR><TR><TD PORT="f0">slot0</TD></TR><TR><TD PORT="f1">slot1</TD></TR><TR><TD PORT="f2">slots2</TD></TR><TR><TD PORT="f3">slots3</TD></TR><TR><TD PORT="f4">slots4</TD></TR><TR><TD PORT="f5">slots5</TD></TR><TR><TD PORT="f6">slots6</TD></TR><TR><TD PORT="f7">slots7</TD></TR><TR><TD PORT="f8">slots8</TD></TR><TR><TD PORT="f9">slots9</TD></TR><TR><TD PORT="f10">slots10</TD></TR><TR><TD PORT="f11">slots11</TD></TR><TR><TD PORT="f12">slots12</TD></TR><TR><TD PORT="f13">slot13</TD></TR><TR><TD PORT="f14">slots14</TD></TR><TR><TD PORT="f15">slots15</TD></TR><TR><TD PORT="f16">slots16</TD></TR><TR><TD PORT="f17">slots17</TD></TR><TR><TD PORT="f18">slots18</TD></TR><TR><TD PORT="f19">slots19</TD></TR></TABLE>> -]; -subgraph clusterMemoryView -{ -label="vkAttachMemoryViewDescriptors - pMemViews array of VK_MEMORY_VIEW_ATTACH_INFO structs" -"_VK_MEMORY_VIEW_ATTACH_INFO_3" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>> -]; -"MEM_VIEW_ELLIPSES" [ -label = "..." -]; -"_VK_MEMORY_VIEW_ATTACH_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkDeviceMemory</TD><TD PORT="f6">mem</TD></TR><TR><TD PORT="f7">VkDeviceSize</TD><TD PORT="f8">offset</TD></TR><TR><TD PORT="f9">VkDeviceSize</TD><TD PORT="f10">range</TD></TR><TR><TD PORT="f11">VkDeviceSize</TD><TD PORT="f12">stride</TD></TR><TR><TD PORT="f13">VkFormat</TD><TD PORT="f14">format</TD></TR><TR><TD PORT="f15">VK_MEMORY_STATE</TD><TD PORT="f16">state</TD></TR></TABLE>> -]; -} -subgraph clusterImageView -{ -label="vkAttachImageViewDescriptors - pImageViews array of VkImageViewAttachInfo structs" -"_VK_IMAGE_VIEW_ATTACH_INFO_9" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkImageViewAttachInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkImageView</TD><TD PORT="f6">view</TD></TR><TR><TD PORT="f7">VK_IMAGE_STATE</TD><TD PORT="f8">state</TD></TR></TABLE>> -]; -"IMG_VIEW_ELLIPSES" [ -label = "..." -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkImageViewAttachInfo</TD></TR><TR><TD PORT="f1">VkStructureType</TD><TD PORT="f2">sType=<BR/>VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO</TD></TR><TR><TD PORT="f3">void*</TD><TD PORT="f4">pNext=NULL</TD></TR><TR><TD PORT="f5">VkImageView</TD><TD PORT="f6">view</TD></TR><TR><TD PORT="f7">VK_IMAGE_STATE</TD><TD PORT="f8">state</TD></TR></TABLE>> -]; -} -"VS_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=2</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"VS_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR></TABLE>> -]; -"FS0_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=6</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_UNUSED</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_UNUSED</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR><TR><TD PORT="f12">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f13">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f11">2</TD></TR><TR><TD PORT="f14">uint32_t</TD><TD PORT="f15">shaderEntityIndex</TD></TR><TR><TD PORT="f17">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f18">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f16">3</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">shaderEntityIndex</TD></TR><TR><TD PORT="f22">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f23">VK_SLOT_SHADER_RESOURCE</TD><TD ROWSPAN="2" PORT="f21">4</TD></TR><TR><TD PORT="f24">uint32_t</TD><TD PORT="f25">shaderEntityIndex</TD></TR><TR><TD PORT="f27">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f28">VK_SLOT_SHADER_UAV</TD><TD ROWSPAN="2" PORT="f26">5</TD></TR><TR><TD PORT="f29">uint32_t</TD><TD PORT="f30">shaderEntityIndex</TD></TR></TABLE>> -]; -"FS1_VK_DESCRIPTOR_SET_MAPPING" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_DESCRIPTOR_SET_MAPPING</TD></TR><TR><TD PORT="f1">uint32_t</TD><TD PORT="f2">descriptorCount=10</TD></TR><TR><TD PORT="f3">const VK_DESCRIPTOR_SLOT_INFO*</TD><TD PORT="f4">pDescriptorInfo</TD></TR></TABLE>> -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="3" PORT="f0">VK_DESCRIPTOR_SLOT_INFO</TD></TR><TR><TD PORT="f2">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f3">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f1">0</TD></TR><TR><TD PORT="f4">uint32_t</TD><TD PORT="f5">shaderEntityIndex</TD></TR><TR><TD PORT="f7">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f8">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f6">1</TD></TR><TR><TD PORT="f9">uint32_t</TD><TD PORT="f10">shaderEntityIndex</TD></TR><TR><TD PORT="f12">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f13">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f11">2</TD></TR><TR><TD PORT="f14">uint32_t</TD><TD PORT="f15">shaderEntityIndex</TD></TR><TR><TD PORT="f17">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f18">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f16">3</TD></TR><TR><TD PORT="f19">uint32_t</TD><TD PORT="f20">shaderEntityIndex</TD></TR><TR><TD PORT="f22">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f23">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f21">4</TD></TR><TR><TD PORT="f24">uint32_t</TD><TD PORT="f25">shaderEntityIndex</TD></TR><TR><TD PORT="f27">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f28">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f26">5</TD></TR><TR><TD PORT="f29">uint32_t</TD><TD PORT="f30">shaderEntityIndex</TD></TR><TR><TD PORT="f32">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f33">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f31">6</TD></TR><TR><TD PORT="f34">uint32_t</TD><TD PORT="f35">shaderEntityIndex</TD></TR><TR><TD PORT="f37">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f38">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f36">7</TD></TR><TR><TD PORT="f39">uint32_t</TD><TD PORT="f40">shaderEntityIndex</TD></TR><TR><TD PORT="f42">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f43">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f41">8</TD></TR><TR><TD PORT="f44">uint32_t</TD><TD PORT="f45">shaderEntityIndex</TD></TR><TR><TD PORT="f47">VK_DESCRIPTOR_SET_SLOT_TYPE</TD><TD PORT="f48">VK_SLOT_SHADER_SAMPLER</TD><TD ROWSPAN="2" PORT="f46">9</TD></TR><TR><TD PORT="f49">uint32_t</TD><TD PORT="f50">shaderEntityIndex</TD></TR></TABLE>> -]; -/* -"_VK_DESCRIPTOR_SET_CREATE_INFO1":f2 -> "_VK_DESCRIPTOR_SET_CREATE_INFO2":f0 [ -id = 0 -]; -*/ -"_VK_DESCRIPTOR_SET_CREATE_INFO1":f4 -> "DS1_MEMORY":ds1 [ -id = 1 -]; -"_VK_DESCRIPTOR_SET_CREATE_INFO2":f4 -> "DS2_MEMORY":ds2 [ -id = 2 -]; -/* -"_VK_SAMPLER_CREATE_INFO_0":f4 -> "_ELLIPSE0" [ -id = 3 -]; -"_ELLIPSE0" -> "_VK_SAMPLER_CREATE_INFO_19":f0 [ -id = 3 -]; -*/ -"_VK_SAMPLER_CREATE_INFO_0" -> "SAMPLER_ARRAY":f0 [ -id = 4 -]; -"_VK_SAMPLER_CREATE_INFO_19" -> "SAMPLER_ARRAY":f19 [ -id = 5 -]; -"SAMPLER_ARRAY":f0 -> "DS2_MEMORY":f0 [ -id = 6 -]; -"SAMPLER_ARRAY":f19 -> "DS2_MEMORY":f19 [ -id = 7 -]; -/* -"_VK_MEMORY_VIEW_ATTACH_INFO_0":f4 -> "_ELLIPSE1" [ -id = 6 -]; -"_ELLIPSE1" -> "_VK_MEMORY_VIEW_ATTACH_INFO_3":f0 [ -id = 7 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0":f4 -> "_ELLIPSE2" [ -id = 8 -]; -"_ELLIPSE2" -> "_VK_IMAGE_VIEW_ATTACH_INFO_9":f0 [ -id = 9 -]; -*/ -"_VK_MEMORY_VIEW_ATTACH_INFO_0" -> "DS1_MEMORY":f0 [ -id = 10 -]; -"_VK_MEMORY_VIEW_ATTACH_INFO_3" -> "DS1_MEMORY":f3 [ -id = 11 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_0" -> "DS1_MEMORY":f4 [ -id = 10 -]; -"_VK_IMAGE_VIEW_ATTACH_INFO_9" -> "DS1_MEMORY":f13 [ -id = 11 -]; -"VS_VK_DESCRIPTOR_SET_MAPPING":f4 -> "VS_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 12 -]; -"VS_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS1_MEMORY":f0 [ -id = 13 -]; -"VS_VK_DESCRIPTOR_SLOT_INFO":f6 -> "DS1_MEMORY":f1 [ -id = 14 -]; -"FS0_VK_DESCRIPTOR_SET_MAPPING":f4 -> "FS0_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 15 -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS1_MEMORY":f0 [ -id = 16 -]; -"FS0_VK_DESCRIPTOR_SLOT_INFO":f26 -> "DS1_MEMORY":f5 [ -id = 17 -]; -"FS1_VK_DESCRIPTOR_SET_MAPPING":f4 -> "FS1_VK_DESCRIPTOR_SLOT_INFO":f0 [ -id = 15 -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO":f1 -> "DS2_MEMORY":f0 [ -id = 16 -]; -"FS1_VK_DESCRIPTOR_SLOT_INFO":f46 -> "DS2_MEMORY":f9 [ -id = 17 -]; -"FS_VK_PIPELINE_SHADER":f6 -> "FS0_VK_DESCRIPTOR_SET_MAPPING" [ -id = 18 -]; -"FS_VK_PIPELINE_SHADER":f6 -> "FS1_VK_DESCRIPTOR_SET_MAPPING" [ -id = 19 -]; -"VS_VK_PIPELINE_SHADER":f6 -> "VS_VK_DESCRIPTOR_SET_MAPPING" [ -id = 20 -]; -} - diff --git a/docs/vk_full_pipeline_ds.png b/docs/vk_full_pipeline_ds.png Binary files differdeleted file mode 100644 index cec76227..00000000 --- a/docs/vk_full_pipeline_ds.png +++ /dev/null diff --git a/docs/vk_graphics_pipeline.dot b/docs/vk_graphics_pipeline.dot deleted file mode 100644 index 946a2523..00000000 --- a/docs/vk_graphics_pipeline.dot +++ /dev/null @@ -1,105 +0,0 @@ -digraph g { -graph [ -rankdir = "TB" -]; -node [ -fontsize = "16" -shape = "plaintext" -]; -edge [ -]; -"VkGraphicsPipelineCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkGraphicsPipelineCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkFlags</TD><TD>flags</TD></TR></TABLE>> -]; -"VkPipelineIaStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertex</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>> -]; -"VkPipelineTessStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineTessStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>uint32_t</TD><TD>patchControlPoints</TD></TR> <TR><TD>float</TD><TD>optimalTessFactor</TD></TR><TR><TD>float</TD><TD>fixedTessFactor</TD></TR></TABLE>> -]; -"VkPipelineRsStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineRsStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>depthClipEnable</TD></TR> <TR><TD>bool32_t</TD><TD>rasterizerDiscardEnable</TD></TR> <TR><TD>float</TD><TD>pointSize</TD></TR> </TABLE>> -]; -"VkPipelineCbStateCreateInfo_" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_CB_STATE</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>alphaToCoverageEnable</TD></TR> <TR><TD>bool32_t</TD><TD>dualSrcBlendEnable</TD></TR> <TR><TD>VkLogicOp</TD><TD>logicOp</TD></TR> <TR><TD>VkPipelineCbAttachmentState</TD><TD>attachment</TD></TR> </TABLE>> -]; -"_VK_PIPELINE_DB_STATE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_DB_STATE_CREATE_INFO</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkFormat</TD><TD>format</TD></TR> </TABLE>> -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>> -]; -"VS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"TC_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"TE_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"GS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"FS_VK_PIPELINE_SHADER" [ -label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>> -]; -"VkGraphicsPipelineCreateInfo_":f2 -> "VkPipelineIaStateCreateInfo_" [ -id = 0 -]; -"VkPipelineIaStateCreateInfo_":f2 -> "VkPipelineTessStateCreateInfo_" [ -id = 1 -]; -"VkPipelineTessStateCreateInfo_":f2 -> "VkPipelineRsStateCreateInfo_" [ -id = 2 -]; -"VkPipelineRsStateCreateInfo_":f2 -> "VkPipelineCbStateCreateInfo_" [ -id = 3 -]; -"VkPipelineCbStateCreateInfo_":f2 -> "_VK_PIPELINE_DB_STATE_CREATE_INFO" [ -id = 4 -]; -"_VK_PIPELINE_DB_STATE_CREATE_INFO":f2 -> "VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 5 -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 6 -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 7 -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 8 -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [ -id = 9 -]; -"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "VS_VK_PIPELINE_SHADER" [ -id = 10 -]; -"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TE_VK_PIPELINE_SHADER" [ -id = 11 -]; -"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TC_VK_PIPELINE_SHADER" [ -id = 12 -]; -"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "GS_VK_PIPELINE_SHADER" [ -id = 13 -]; -"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "FS_VK_PIPELINE_SHADER" [ -id = 14 -]; -} - diff --git a/docs/vk_graphics_pipeline.png b/docs/vk_graphics_pipeline.png Binary files differdeleted file mode 100644 index 392fd3f3..00000000 --- a/docs/vk_graphics_pipeline.png +++ /dev/null |
