diff options
| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-08-28 13:16:27 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-08-28 18:06:32 -0600 |
| commit | 97f2cb5cdcbc7c58001d397e84e5fa664712ae31 (patch) | |
| tree | 46d72401d897edef544e0677217db2d8a6558768 | |
| parent | a982ffbbec84e99f2f9306c554a22fd117676aa3 (diff) | |
| download | usermoji-97f2cb5cdcbc7c58001d397e84e5fa664712ae31.tar.xz | |
intel: Use single PSO command buffer
| -rw-r--r-- | icd/common/icd-dispatch-table.h | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/icd/common/icd-dispatch-table.h b/icd/common/icd-dispatch-table.h new file mode 100644 index 00000000..83e96791 --- /dev/null +++ b/icd/common/icd-dispatch-table.h @@ -0,0 +1,145 @@ +/* THIS FILE IS GENERATED. DO NOT EDIT. */ + +/* + * XGL + * + * Copyright (C) 2014 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <xgl.h> +#include <xglDbg.h> + +struct icd_dispatch_table { + XGL_RESULT (XGLAPI *InitAndEnumerateGpus)(const XGL_APPLICATION_INFO* pAppInfo, const XGL_ALLOC_CALLBACKS* pAllocCb, XGL_UINT maxGpus, XGL_UINT* pGpuCount, XGL_PHYSICAL_GPU* pGpus); + XGL_RESULT (XGLAPI *GetGpuInfo)(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *CreateDevice)(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice); + XGL_RESULT (XGLAPI *DestroyDevice)(XGL_DEVICE device); + XGL_RESULT (XGLAPI *GetExtensionSupport)(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName); + XGL_RESULT (XGLAPI *GetDeviceQueue)(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue); + XGL_RESULT (XGLAPI *QueueSubmit)(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence); + XGL_RESULT (XGLAPI *QueueSetGlobalMemReferences)(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs); + XGL_RESULT (XGLAPI *QueueWaitIdle)(XGL_QUEUE queue); + XGL_RESULT (XGLAPI *DeviceWaitIdle)(XGL_DEVICE device); + XGL_RESULT (XGLAPI *GetMemoryHeapCount)(XGL_DEVICE device, XGL_UINT* pCount); + XGL_RESULT (XGLAPI *GetMemoryHeapInfo)(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *AllocMemory)(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem); + XGL_RESULT (XGLAPI *FreeMemory)(XGL_GPU_MEMORY mem); + XGL_RESULT (XGLAPI *SetMemoryPriority)(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority); + XGL_RESULT (XGLAPI *MapMemory)(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData); + XGL_RESULT (XGLAPI *UnmapMemory)(XGL_GPU_MEMORY mem); + XGL_RESULT (XGLAPI *PinSystemMemory)(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem); + XGL_RESULT (XGLAPI *RemapVirtualMemoryPages)(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores); + XGL_RESULT (XGLAPI *GetMultiGpuCompatibility)(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo); + XGL_RESULT (XGLAPI *OpenSharedMemory)(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem); + XGL_RESULT (XGLAPI *OpenSharedQueueSemaphore)(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore); + XGL_RESULT (XGLAPI *OpenPeerMemory)(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem); + XGL_RESULT (XGLAPI *OpenPeerImage)(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem); + XGL_RESULT (XGLAPI *DestroyObject)(XGL_OBJECT object); + XGL_RESULT (XGLAPI *GetObjectInfo)(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *BindObjectMemory)(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset); + XGL_RESULT (XGLAPI *CreateFence)(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence); + XGL_RESULT (XGLAPI *GetFenceStatus)(XGL_FENCE fence); + XGL_RESULT (XGLAPI *WaitForFences)(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout); + XGL_RESULT (XGLAPI *CreateQueueSemaphore)(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore); + XGL_RESULT (XGLAPI *SignalQueueSemaphore)(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore); + XGL_RESULT (XGLAPI *WaitQueueSemaphore)(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore); + XGL_RESULT (XGLAPI *CreateEvent)(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent); + XGL_RESULT (XGLAPI *GetEventStatus)(XGL_EVENT event); + XGL_RESULT (XGLAPI *SetEvent)(XGL_EVENT event); + XGL_RESULT (XGLAPI *ResetEvent)(XGL_EVENT event); + XGL_RESULT (XGLAPI *CreateQueryPool)(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool); + XGL_RESULT (XGLAPI *GetQueryPoolResults)(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *GetFormatInfo)(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *CreateImage)(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage); + XGL_RESULT (XGLAPI *GetImageSubresourceInfo)(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *CreateImageView)(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView); + XGL_RESULT (XGLAPI *CreateColorAttachmentView)(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView); + XGL_RESULT (XGLAPI *CreateDepthStencilView)(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView); + XGL_RESULT (XGLAPI *CreateShader)(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader); + XGL_RESULT (XGLAPI *CreateGraphicsPipeline)(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline); + XGL_RESULT (XGLAPI *CreateComputePipeline)(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline); + XGL_RESULT (XGLAPI *StorePipeline)(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData); + XGL_RESULT (XGLAPI *LoadPipeline)(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline); + XGL_RESULT (XGLAPI *CreatePipelineDelta)(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta); + XGL_RESULT (XGLAPI *CreateSampler)(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler); + XGL_RESULT (XGLAPI *CreateDescriptorSet)(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet); + XGL_VOID (XGLAPI *BeginDescriptorSetUpdate)(XGL_DESCRIPTOR_SET descriptorSet); + XGL_VOID (XGLAPI *EndDescriptorSetUpdate)(XGL_DESCRIPTOR_SET descriptorSet); + XGL_VOID (XGLAPI *AttachSamplerDescriptors)(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers); + XGL_VOID (XGLAPI *AttachImageViewDescriptors)(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews); + XGL_VOID (XGLAPI *AttachMemoryViewDescriptors)(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews); + XGL_VOID (XGLAPI *AttachNestedDescriptors)(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets); + XGL_VOID (XGLAPI *ClearDescriptorSetSlots)(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount); + XGL_RESULT (XGLAPI *CreateViewportState)(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState); + XGL_RESULT (XGLAPI *CreateRasterState)(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState); + XGL_RESULT (XGLAPI *CreateMsaaState)(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState); + XGL_RESULT (XGLAPI *CreateColorBlendState)(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState); + XGL_RESULT (XGLAPI *CreateDepthStencilState)(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState); + XGL_RESULT (XGLAPI *CreateCommandBuffer)(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer); + XGL_RESULT (XGLAPI *BeginCommandBuffer)(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags); + XGL_RESULT (XGLAPI *EndCommandBuffer)(XGL_CMD_BUFFER cmdBuffer); + XGL_RESULT (XGLAPI *ResetCommandBuffer)(XGL_CMD_BUFFER cmdBuffer); + XGL_VOID (XGLAPI *CmdBindPipeline)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline); + XGL_VOID (XGLAPI *CmdBindPipelineDelta)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta); + XGL_VOID (XGLAPI *CmdBindStateObject)(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state); + XGL_VOID (XGLAPI *CmdBindDescriptorSet)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset); + XGL_VOID (XGLAPI *CmdBindDynamicMemoryView)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView); + XGL_VOID (XGLAPI *CmdBindIndexData)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType); + XGL_VOID (XGLAPI *CmdBindAttachments)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment); + XGL_VOID (XGLAPI *CmdPrepareMemoryRegions)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions); + XGL_VOID (XGLAPI *CmdPrepareImages)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions); + XGL_VOID (XGLAPI *CmdDraw)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount); + XGL_VOID (XGLAPI *CmdDrawIndexed)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount); + XGL_VOID (XGLAPI *CmdDrawIndirect)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride); + XGL_VOID (XGLAPI *CmdDrawIndexedIndirect)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride); + XGL_VOID (XGLAPI *CmdDispatch)(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z); + XGL_VOID (XGLAPI *CmdDispatchIndirect)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset); + XGL_VOID (XGLAPI *CmdCopyMemory)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions); + XGL_VOID (XGLAPI *CmdCopyImage)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions); + XGL_VOID (XGLAPI *CmdCopyMemoryToImage)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions); + XGL_VOID (XGLAPI *CmdCopyImageToMemory)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions); + XGL_VOID (XGLAPI *CmdCloneImageData)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState); + XGL_VOID (XGLAPI *CmdUpdateMemory)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData); + XGL_VOID (XGLAPI *CmdFillMemory)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data); + XGL_VOID (XGLAPI *CmdClearColorImage)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges); + XGL_VOID (XGLAPI *CmdClearColorImageRaw)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges); + XGL_VOID (XGLAPI *CmdClearDepthStencil)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges); + XGL_VOID (XGLAPI *CmdResolveImage)(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects); + XGL_VOID (XGLAPI *CmdSetEvent)(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event); + XGL_VOID (XGLAPI *CmdResetEvent)(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event); + XGL_VOID (XGLAPI *CmdMemoryAtomic)(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp); + XGL_VOID (XGLAPI *CmdBeginQuery)(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags); + XGL_VOID (XGLAPI *CmdEndQuery)(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot); + XGL_VOID (XGLAPI *CmdResetQueryPool)(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount); + XGL_VOID (XGLAPI *CmdWriteTimestamp)(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset); + XGL_VOID (XGLAPI *CmdInitAtomicCounters)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData); + XGL_VOID (XGLAPI *CmdLoadAtomicCounters)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset); + XGL_VOID (XGLAPI *CmdSaveAtomicCounters)(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset); + XGL_RESULT (XGLAPI *DbgSetValidationLevel)(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel); + XGL_RESULT (XGLAPI *DbgRegisterMsgCallback)(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData); + XGL_RESULT (XGLAPI *DbgUnregisterMsgCallback)(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback); + XGL_RESULT (XGLAPI *DbgSetMessageFilter)(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter); + XGL_RESULT (XGLAPI *DbgSetObjectTag)(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag); + XGL_RESULT (XGLAPI *DbgSetGlobalOption)(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData); + XGL_RESULT (XGLAPI *DbgSetDeviceOption)(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData); + XGL_VOID (XGLAPI *CmdDbgMarkerBegin)(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker); + XGL_VOID (XGLAPI *CmdDbgMarkerEnd)(XGL_CMD_BUFFER cmdBuffer); +}; |
