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authorPetr Kraus <petr_kraus@email.cz>2017-12-14 20:57:36 +0100
committerTobin Ehlis <tobine@google.com>2017-12-15 12:35:29 -0700
commit7f36ca0776f1d8d801fc85bb87a23ff440db5dd3 (patch)
tree4a62b28649278ef5024bca7cfd4149fdae247dac
parentacfe0d1a7d6dd1bcc7df02f4bb491d42e7abbdde (diff)
downloadusermoji-7f36ca0776f1d8d801fc85bb87a23ff440db5dd3.tar.xz
layers: Fix Graphics Pipeline pointers not ignored
Some VkGraphicsPipelineCreateInfo pointers must be ignored under some conditions, but were not in the layers. Add relevant tests. Fix tests found broken (using depth or color without attachment in subpass)
-rw-r--r--layers/core_validation.cpp11
-rw-r--r--layers/core_validation_types.h31
-rw-r--r--layers/parameter_validation.h8
-rw-r--r--layers/parameter_validation_utils.cpp93
-rw-r--r--layers/shader_validation.cpp4
-rw-r--r--layers/unique_objects.cpp66
-rw-r--r--layers/unique_objects.h10
-rw-r--r--scripts/helper_file_generator.py254
-rw-r--r--scripts/parameter_validation_generator.py2
-rw-r--r--scripts/unique_objects_generator.py2
10 files changed, 411 insertions, 70 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp
index 01040e4a..42f656e3 100644
--- a/layers/core_validation.cpp
+++ b/layers/core_validation.cpp
@@ -1287,13 +1287,13 @@ static bool ValidatePipelineUnlocked(layer_data *dev_data, std::vector<std::uniq
// Ensure the subpass index is valid. If not, then validate_and_capture_pipeline_shader_state
// produces nonsense errors that confuse users. Other layers should already
// emit errors for renderpass being invalid.
- auto subpass_desc = &pPipeline->render_pass_ci.pSubpasses[pPipeline->graphicsPipelineCI.subpass];
- if (pPipeline->graphicsPipelineCI.subpass >= pPipeline->render_pass_ci.subpassCount) {
+ auto subpass_desc = &pPipeline->rp_state->createInfo.pSubpasses[pPipeline->graphicsPipelineCI.subpass];
+ if (pPipeline->graphicsPipelineCI.subpass >= pPipeline->rp_state->createInfo.subpassCount) {
skip |= log_msg(dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT,
HandleToUint64(pPipeline->pipeline), __LINE__, VALIDATION_ERROR_096005ee, "DS",
"Invalid Pipeline CreateInfo State: Subpass index %u "
"is out of range for this renderpass (0..%u). %s",
- pPipeline->graphicsPipelineCI.subpass, pPipeline->render_pass_ci.subpassCount - 1,
+ pPipeline->graphicsPipelineCI.subpass, pPipeline->rp_state->createInfo.subpassCount - 1,
validation_error_map[VALIDATION_ERROR_096005ee]);
subpass_desc = nullptr;
}
@@ -1500,11 +1500,11 @@ static bool ValidatePipelineUnlocked(layer_data *dev_data, std::vector<std::uniq
VkSampleCountFlagBits max_sample_count = static_cast<VkSampleCountFlagBits>(0);
for (uint32_t i = 0; i < subpass_desc->colorAttachmentCount; ++i) {
if (subpass_desc->pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) {
- max_sample_count = std::max(max_sample_count, pPipeline->render_pass_ci.pAttachments[subpass_desc->pColorAttachments[i].attachment].samples);
+ max_sample_count = std::max(max_sample_count, pPipeline->rp_state->createInfo.pAttachments[subpass_desc->pColorAttachments[i].attachment].samples);
}
}
if (subpass_desc->pDepthStencilAttachment && subpass_desc->pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED) {
- max_sample_count = std::max(max_sample_count, pPipeline->render_pass_ci.pAttachments[subpass_desc->pDepthStencilAttachment->attachment].samples);
+ max_sample_count = std::max(max_sample_count, pPipeline->rp_state->createInfo.pAttachments[subpass_desc->pDepthStencilAttachment->attachment].samples);
}
if (pPipeline->graphicsPipelineCI.pMultisampleState->rasterizationSamples != max_sample_count) {
skip |=
@@ -4613,7 +4613,6 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateGraphicsPipelines(VkDevice device, VkPipeli
for (i = 0; i < count; i++) {
pipe_state.push_back(std::unique_ptr<PIPELINE_STATE>(new PIPELINE_STATE));
pipe_state[i]->initGraphicsPipeline(&pCreateInfos[i], GetRenderPassStateSharedPtr(dev_data, pCreateInfos[i].renderPass));
- pipe_state[i]->render_pass_ci.initialize(GetRenderPassState(dev_data, pCreateInfos[i].renderPass)->createInfo.ptr());
pipe_state[i]->pipeline_layout = *getPipelineLayout(dev_data, pCreateInfos[i].layout);
}
diff --git a/layers/core_validation_types.h b/layers/core_validation_types.h
index bc5232b9..f661473a 100644
--- a/layers/core_validation_types.h
+++ b/layers/core_validation_types.h
@@ -559,8 +559,6 @@ class PIPELINE_STATE : public BASE_NODE {
std::vector<VkVertexInputBindingDescription> vertexBindingDescriptions;
std::vector<VkPipelineColorBlendAttachmentState> attachments;
bool blendConstantsEnabled; // Blend constants enabled for any attachments
- // Store RPCI b/c renderPass may be destroyed after Pipeline creation
- safe_VkRenderPassCreateInfo render_pass_ci;
PIPELINE_LAYOUT_NODE pipeline_layout;
// Default constructor
@@ -575,11 +573,26 @@ class PIPELINE_STATE : public BASE_NODE {
vertexBindingDescriptions(),
attachments(),
blendConstantsEnabled(false),
- render_pass_ci(),
pipeline_layout() {}
void initGraphicsPipeline(const VkGraphicsPipelineCreateInfo *pCreateInfo, std::shared_ptr<RENDER_PASS_STATE> &&rpstate) {
- graphicsPipelineCI.initialize(pCreateInfo);
+ bool uses_color_attachment = false;
+ bool uses_depthstencil_attachment = false;
+ if (pCreateInfo->subpass < rpstate->createInfo.subpassCount) {
+ const auto &subpass = rpstate->createInfo.pSubpasses[pCreateInfo->subpass];
+
+ for (uint32_t i = 0; i < subpass.colorAttachmentCount; ++i) {
+ if (subpass.pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) {
+ uses_color_attachment = true;
+ break;
+ }
+ }
+
+ if (subpass.pDepthStencilAttachment && subpass.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED) {
+ uses_depthstencil_attachment = true;
+ }
+ }
+ graphicsPipelineCI.initialize(pCreateInfo, uses_color_attachment, uses_depthstencil_attachment);
// Make sure compute pipeline is null
VkComputePipelineCreateInfo emptyComputeCI = {};
computePipelineCI.initialize(&emptyComputeCI);
@@ -588,15 +601,15 @@ class PIPELINE_STATE : public BASE_NODE {
this->duplicate_shaders |= this->active_shaders & pPSSCI->stage;
this->active_shaders |= pPSSCI->stage;
}
- if (pCreateInfo->pVertexInputState) {
- const VkPipelineVertexInputStateCreateInfo *pVICI = pCreateInfo->pVertexInputState;
+ if (graphicsPipelineCI.pVertexInputState) {
+ const auto pVICI = graphicsPipelineCI.pVertexInputState;
if (pVICI->vertexBindingDescriptionCount) {
this->vertexBindingDescriptions = std::vector<VkVertexInputBindingDescription>(
pVICI->pVertexBindingDescriptions, pVICI->pVertexBindingDescriptions + pVICI->vertexBindingDescriptionCount);
}
}
- if (pCreateInfo->pColorBlendState) {
- const VkPipelineColorBlendStateCreateInfo *pCBCI = pCreateInfo->pColorBlendState;
+ if (graphicsPipelineCI.pColorBlendState) {
+ const auto pCBCI = graphicsPipelineCI.pColorBlendState;
if (pCBCI->attachmentCount) {
this->attachments = std::vector<VkPipelineColorBlendAttachmentState>(pCBCI->pAttachments,
pCBCI->pAttachments + pCBCI->attachmentCount);
@@ -609,7 +622,7 @@ class PIPELINE_STATE : public BASE_NODE {
computePipelineCI.initialize(pCreateInfo);
// Make sure gfx pipeline is null
VkGraphicsPipelineCreateInfo emptyGraphicsCI = {};
- graphicsPipelineCI.initialize(&emptyGraphicsCI);
+ graphicsPipelineCI.initialize(&emptyGraphicsCI, false, false);
switch (computePipelineCI.stage.stage) {
case VK_SHADER_STAGE_COMPUTE_BIT:
this->active_shaders |= VK_SHADER_STAGE_COMPUTE_BIT;
diff --git a/layers/parameter_validation.h b/layers/parameter_validation.h
index 8acd34bd..ced0810c 100644
--- a/layers/parameter_validation.h
+++ b/layers/parameter_validation.h
@@ -27,6 +27,7 @@
#include <sstream>
#include <bitset>
#include <mutex>
+#include <unordered_map>
#include <unordered_set>
#include "vulkan/vulkan.h"
@@ -81,6 +82,13 @@ struct layer_data {
VkDevice device = VK_NULL_HANDLE;
DeviceExtensions extensions;
+ struct SubpassesUsageStates {
+ std::unordered_set<uint32_t> subpasses_using_color_attachment;
+ std::unordered_set<uint32_t> subpasses_using_depthstencil_attachment;
+ };
+
+ std::unordered_map<VkRenderPass, SubpassesUsageStates> renderpasses_states;
+
VkLayerDispatchTable dispatch_table = {};
};
diff --git a/layers/parameter_validation_utils.cpp b/layers/parameter_validation_utils.cpp
index 7617826e..3058cb4c 100644
--- a/layers/parameter_validation_utils.cpp
+++ b/layers/parameter_validation_utils.cpp
@@ -83,6 +83,10 @@ extern bool parameter_validation_vkDestroyDebugReportCallbackEXT(VkInstance inst
const VkAllocationCallbacks *pAllocator);
extern bool parameter_validation_vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkCommandPool *pCommandPool);
+extern bool parameter_validation_vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
+extern bool parameter_validation_vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass,
+ const VkAllocationCallbacks *pAllocator);
// TODO : This can be much smarter, using separate locks for separate global data
std::mutex global_lock;
@@ -578,6 +582,76 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(VkDevice device, const VkQueryP
return result;
}
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
+ layer_data *device_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ bool skip = false;
+ VkResult result = VK_ERROR_VALIDATION_FAILED_EXT;
+
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ skip |= parameter_validation_vkCreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+
+ typedef bool (*PFN_manual_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+ PFN_manual_vkCreateRenderPass custom_func = (PFN_manual_vkCreateRenderPass)custom_functions["vkCreateRenderPass"];
+ if (custom_func != nullptr) {
+ skip |= custom_func(device, pCreateInfo, pAllocator, pRenderPass);
+ }
+ }
+
+ if (!skip) {
+ result = device_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+
+ // track the state necessary for checking vkCreateGraphicsPipeline (subpass usage of depth and color attachments)
+ if (result == VK_SUCCESS) {
+ std::unique_lock<std::mutex> lock(global_lock);
+ const auto renderPass = *pRenderPass;
+ auto &renderpass_state = device_data->renderpasses_states[renderPass];
+
+ for (uint32_t subpass = 0; subpass < pCreateInfo->subpassCount; ++subpass) {
+ bool uses_color = false;
+ for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i)
+ if (pCreateInfo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true;
+
+ bool uses_depthstencil = false;
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment)
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED)
+ uses_depthstencil = true;
+
+ if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass);
+ if (uses_depthstencil) renderpass_state.subpasses_using_depthstencil_attachment.insert(subpass);
+ }
+ }
+ }
+ return result;
+}
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator) {
+ layer_data *device_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ bool skip = false;
+
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ skip |= parameter_validation_vkDestroyRenderPass(device, renderPass, pAllocator);
+
+ typedef bool (*PFN_manual_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+ PFN_manual_vkDestroyRenderPass custom_func = (PFN_manual_vkDestroyRenderPass)custom_functions["vkDestroyRenderPass"];
+ if (custom_func != nullptr) {
+ skip |= custom_func(device, renderPass, pAllocator);
+ }
+ }
+
+ if (!skip) {
+ device_data->dispatch_table.DestroyRenderPass(device, renderPass, pAllocator);
+
+ // track the state necessary for checking vkCreateGraphicsPipeline (subpass usage of depth and color attachments)
+ {
+ std::unique_lock<std::mutex> lock(global_lock);
+ device_data->renderpasses_states.erase(renderPass);
+ }
+ }
+}
+
bool pv_vkCreateBuffer(VkDevice device, const VkBufferCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator,
VkBuffer *pBuffer) {
bool skip = false;
@@ -1238,8 +1312,20 @@ bool pv_vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache
}
}
- // TODO: Conditional NULL check based on subpass depth/stencil attachment
- if (pCreateInfos[i].pDepthStencilState != nullptr) {
+ bool uses_color_attachment = false;
+ bool uses_depthstencil_attachment = false;
+ {
+ const auto subpasses_uses_it = device_data->renderpasses_states.find(pCreateInfos[i].renderPass);
+ if (subpasses_uses_it != device_data->renderpasses_states.end()) {
+ const auto &subpasses_uses = subpasses_uses_it->second;
+ if (subpasses_uses.subpasses_using_color_attachment.count(pCreateInfos[i].subpass))
+ uses_color_attachment = true;
+ if (subpasses_uses.subpasses_using_depthstencil_attachment.count(pCreateInfos[i].subpass))
+ uses_depthstencil_attachment = true;
+ }
+ }
+
+ if (pCreateInfos[i].pDepthStencilState != nullptr && uses_depthstencil_attachment) {
skip |= validate_struct_pnext(
report_data, "vkCreateGraphicsPipelines",
ParameterName("pCreateInfos[%i].pDepthStencilState->pNext", ParameterName::IndexVector{i}), NULL,
@@ -1333,8 +1419,7 @@ bool pv_vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache
}
}
- // TODO: Conditional NULL check based on subpass color attachment
- if (pCreateInfos[i].pColorBlendState != nullptr) {
+ if (pCreateInfos[i].pColorBlendState != nullptr && uses_color_attachment) {
skip |= validate_struct_pnext(
report_data, "vkCreateGraphicsPipelines",
ParameterName("pCreateInfos[%i].pColorBlendState->pNext", ParameterName::IndexVector{i}), NULL,
diff --git a/layers/shader_validation.cpp b/layers/shader_validation.cpp
index 7847e3de..0af30fbe 100644
--- a/layers/shader_validation.cpp
+++ b/layers/shader_validation.cpp
@@ -771,7 +771,7 @@ static bool validate_vi_against_vs_inputs(debug_report_data const *report_data,
static bool validate_fs_outputs_against_render_pass(debug_report_data const *report_data, shader_module const *fs,
spirv_inst_iter entrypoint, PIPELINE_STATE const *pipeline,
uint32_t subpass_index) {
- auto rpci = pipeline->render_pass_ci.ptr();
+ auto rpci = pipeline->rp_state->createInfo.ptr();
std::map<uint32_t, VkFormat> color_attachments;
auto subpass = rpci->pSubpasses[subpass_index];
@@ -1356,7 +1356,7 @@ static bool validate_pipeline_shader_stage(
if (pStage->stage == VK_SHADER_STAGE_FRAGMENT_BIT) {
auto input_attachment_uses = collect_interface_by_input_attachment_index(module, accessible_ids);
- auto rpci = pipeline->render_pass_ci.ptr();
+ auto rpci = pipeline->rp_state->createInfo.ptr();
auto subpass = pipeline->graphicsPipelineCI.subpass;
for (auto use : input_attachment_uses) {
diff --git a/layers/unique_objects.cpp b/layers/unique_objects.cpp
index 8515a645..0fa94a7f 100644
--- a/layers/unique_objects.cpp
+++ b/layers/unique_objects.cpp
@@ -328,7 +328,22 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateGraphicsPipelines(VkDevice device, VkPipeli
local_pCreateInfos = new safe_VkGraphicsPipelineCreateInfo[createInfoCount];
std::lock_guard<std::mutex> lock(global_lock);
for (uint32_t idx0 = 0; idx0 < createInfoCount; ++idx0) {
- local_pCreateInfos[idx0].initialize(&pCreateInfos[idx0]);
+ bool uses_color_attachment = false;
+ bool uses_depthstencil_attachment = false;
+ {
+ const auto subpasses_uses_it =
+ device_data->renderpasses_states.find(Unwrap(device_data, pCreateInfos[idx0].renderPass));
+ if (subpasses_uses_it != device_data->renderpasses_states.end()) {
+ const auto &subpasses_uses = subpasses_uses_it->second;
+ if (subpasses_uses.subpasses_using_color_attachment.count(pCreateInfos[idx0].subpass))
+ uses_color_attachment = true;
+ if (subpasses_uses.subpasses_using_depthstencil_attachment.count(pCreateInfos[idx0].subpass))
+ uses_depthstencil_attachment = true;
+ }
+ }
+
+ local_pCreateInfos[idx0].initialize(&pCreateInfos[idx0], uses_color_attachment, uses_depthstencil_attachment);
+
if (pCreateInfos[idx0].basePipelineHandle) {
local_pCreateInfos[idx0].basePipelineHandle = Unwrap(device_data, pCreateInfos[idx0].basePipelineHandle);
}
@@ -366,6 +381,55 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateGraphicsPipelines(VkDevice device, VkPipeli
return result;
}
+static void PostCallCreateRenderPass(layer_data *dev_data, const VkRenderPassCreateInfo *pCreateInfo, VkRenderPass renderPass) {
+ auto &renderpass_state = dev_data->renderpasses_states[renderPass];
+
+ for (uint32_t subpass = 0; subpass < pCreateInfo->subpassCount; ++subpass) {
+ bool uses_color = false;
+ for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i)
+ if (pCreateInfo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true;
+
+ bool uses_depthstencil = false;
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment)
+ if (pCreateInfo->pSubpasses[subpass].pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED)
+ uses_depthstencil = true;
+
+ if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass);
+ if (uses_depthstencil) renderpass_state.subpasses_using_depthstencil_attachment.insert(subpass);
+ }
+}
+
+VKAPI_ATTR VkResult VKAPI_CALL CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
+ layer_data *dev_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+ if (VK_SUCCESS == result) {
+ std::lock_guard<std::mutex> lock(global_lock);
+
+ PostCallCreateRenderPass(dev_data, pCreateInfo, *pRenderPass);
+
+ *pRenderPass = WrapNew(dev_data, *pRenderPass);
+ }
+ return result;
+}
+
+static void PostCallDestroyRenderPass(layer_data *dev_data, VkRenderPass renderPass) {
+ dev_data->renderpasses_states.erase(renderPass);
+}
+
+VKAPI_ATTR void VKAPI_CALL DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator) {
+ layer_data *dev_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
+ std::unique_lock<std::mutex> lock(global_lock);
+ uint64_t renderPass_id = reinterpret_cast<uint64_t &>(renderPass);
+ renderPass = (VkRenderPass)dev_data->unique_id_mapping[renderPass_id];
+ dev_data->unique_id_mapping.erase(renderPass_id);
+ lock.unlock();
+ dev_data->dispatch_table.DestroyRenderPass(device, renderPass, pAllocator);
+
+ lock.lock();
+ PostCallDestroyRenderPass(dev_data, renderPass);
+}
+
VKAPI_ATTR VkResult VKAPI_CALL CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain) {
layer_data *my_map_data = GetLayerDataPtr(get_dispatch_key(device), layer_data_map);
diff --git a/layers/unique_objects.h b/layers/unique_objects.h
index 57b9dbf3..e604e915 100644
--- a/layers/unique_objects.h
+++ b/layers/unique_objects.h
@@ -21,6 +21,9 @@
#include "vulkan/vulkan.h"
+#include <unordered_map>
+#include <unordered_set>
+
#include "vk_layer_data.h"
#include "vk_safe_struct.h"
#include "vk_layer_utils.h"
@@ -69,6 +72,13 @@ struct layer_data {
std::unordered_map<uint64_t, uint64_t> unique_id_mapping; // Map uniqueID to actual object handle
VkPhysicalDevice gpu;
+ struct SubpassesUsageStates {
+ std::unordered_set<uint32_t> subpasses_using_color_attachment;
+ std::unordered_set<uint32_t> subpasses_using_depthstencil_attachment;
+ };
+ // uses unwrapped handles
+ std::unordered_map<VkRenderPass, SubpassesUsageStates> renderpasses_states;
+
layer_data() : wsi_enabled(false), gpu(VK_NULL_HANDLE){};
};
diff --git a/scripts/helper_file_generator.py b/scripts/helper_file_generator.py
index 4b1ddc61..1e59d0a4 100644
--- a/scripts/helper_file_generator.py
+++ b/scripts/helper_file_generator.py
@@ -93,6 +93,15 @@ class HelperFileOutputGenerator(OutputGenerator):
self.StructType = namedtuple('StructType', ['name', 'value'])
self.CommandParam = namedtuple('CommandParam', ['type', 'name', 'ispointer', 'isstaticarray', 'isconst', 'iscount', 'len', 'extstructs', 'cdecl'])
self.StructMemberData = namedtuple('StructMemberData', ['name', 'members', 'ifdef_protect'])
+
+ self.custom_construct_params = {
+ # safe_VkGraphicsPipelineCreateInfo needs to know if subpass has color and\or depth\stencil attachments to use its pointers
+ 'VkGraphicsPipelineCreateInfo' :
+ ', const bool uses_color_attachment, const bool uses_depthstencil_attachment',
+ # safe_VkPipelineViewportStateCreateInfo needs to know if viewport and scissor is dynamic to use its pointers
+ 'VkPipelineViewportStateCreateInfo' :
+ ', const bool is_dynamic_viewports, const bool is_dynamic_scissors',
+ }
#
# Called once at the beginning of each run
def beginFile(self, genOpts):
@@ -580,13 +589,13 @@ class HelperFileOutputGenerator(OutputGenerator):
safe_struct_header += ' %s* %s;\n' % (member.type, member.name)
else:
safe_struct_header += '%s;\n' % member.cdecl
- safe_struct_header += ' safe_%s(const %s* in_struct);\n' % (item.name, item.name)
+ safe_struct_header += ' safe_%s(const %s* in_struct%s);\n' % (item.name, item.name, self.custom_construct_params.get(item.name, ''))
safe_struct_header += ' safe_%s(const safe_%s& src);\n' % (item.name, item.name)
safe_struct_header += ' safe_%s& operator=(const safe_%s& src);\n' % (item.name, item.name)
safe_struct_header += ' safe_%s();\n' % item.name
safe_struct_header += ' ~safe_%s();\n' % item.name
- safe_struct_header += ' void initialize(const %s* in_struct);\n' % item.name
- safe_struct_header += ' void initialize(const safe_%s* src);\n' % item.name
+ safe_struct_header += ' void initialize(const %s* in_struct%s);\n' % (item.name, self.custom_construct_params.get(item.name, ''))
+ safe_struct_header += ' void initialize(const safe_%s* src);\n' % (item.name)
safe_struct_header += ' %s *ptr() { return reinterpret_cast<%s *>(this); }\n' % (item.name, item.name)
safe_struct_header += ' %s const *ptr() const { return reinterpret_cast<%s const *>(this); }\n' % (item.name, item.name)
safe_struct_header += '};\n'
@@ -768,49 +777,196 @@ class HelperFileOutputGenerator(OutputGenerator):
init_func_txt = '' # Txt for initialize() function that takes struct ptr and inits members
construct_txt = '' # Body of constuctor as well as body of initialize() func following init_func_txt
destruct_txt = ''
- # VkWriteDescriptorSet is special case because pointers may be non-null but ignored
- custom_construct_txt = {'VkWriteDescriptorSet' :
- ' switch (descriptorType) {\n'
- ' case VK_DESCRIPTOR_TYPE_SAMPLER:\n'
- ' case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:\n'
- ' case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:\n'
- ' case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:\n'
- ' case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:\n'
- ' if (descriptorCount && in_struct->pImageInfo) {\n'
- ' pImageInfo = new VkDescriptorImageInfo[descriptorCount];\n'
- ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
- ' pImageInfo[i] = in_struct->pImageInfo[i];\n'
- ' }\n'
- ' }\n'
- ' break;\n'
- ' case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:\n'
- ' case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:\n'
- ' case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:\n'
- ' case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:\n'
- ' if (descriptorCount && in_struct->pBufferInfo) {\n'
- ' pBufferInfo = new VkDescriptorBufferInfo[descriptorCount];\n'
- ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
- ' pBufferInfo[i] = in_struct->pBufferInfo[i];\n'
- ' }\n'
- ' }\n'
- ' break;\n'
- ' case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:\n'
- ' case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:\n'
- ' if (descriptorCount && in_struct->pTexelBufferView) {\n'
- ' pTexelBufferView = new VkBufferView[descriptorCount];\n'
- ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
- ' pTexelBufferView[i] = in_struct->pTexelBufferView[i];\n'
- ' }\n'
- ' }\n'
- ' break;\n'
- ' default:\n'
- ' break;\n'
- ' }\n',
- 'VkShaderModuleCreateInfo' :
- ' if (in_struct->pCode) {\n'
- ' pCode = reinterpret_cast<uint32_t *>(new uint8_t[codeSize]);\n'
- ' memcpy((void *)pCode, (void *)in_struct->pCode, codeSize);\n'
- ' }\n'}
+
+ custom_construct_txt = {
+ # VkWriteDescriptorSet is special case because pointers may be non-null but ignored
+ 'VkWriteDescriptorSet' :
+ ' switch (descriptorType) {\n'
+ ' case VK_DESCRIPTOR_TYPE_SAMPLER:\n'
+ ' case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:\n'
+ ' case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:\n'
+ ' case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:\n'
+ ' case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:\n'
+ ' if (descriptorCount && in_struct->pImageInfo) {\n'
+ ' pImageInfo = new VkDescriptorImageInfo[descriptorCount];\n'
+ ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
+ ' pImageInfo[i] = in_struct->pImageInfo[i];\n'
+ ' }\n'
+ ' }\n'
+ ' break;\n'
+ ' case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:\n'
+ ' case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:\n'
+ ' case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:\n'
+ ' case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:\n'
+ ' if (descriptorCount && in_struct->pBufferInfo) {\n'
+ ' pBufferInfo = new VkDescriptorBufferInfo[descriptorCount];\n'
+ ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
+ ' pBufferInfo[i] = in_struct->pBufferInfo[i];\n'
+ ' }\n'
+ ' }\n'
+ ' break;\n'
+ ' case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:\n'
+ ' case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:\n'
+ ' if (descriptorCount && in_struct->pTexelBufferView) {\n'
+ ' pTexelBufferView = new VkBufferView[descriptorCount];\n'
+ ' for (uint32_t i=0; i<descriptorCount; ++i) {\n'
+ ' pTexelBufferView[i] = in_struct->pTexelBufferView[i];\n'
+ ' }\n'
+ ' }\n'
+ ' break;\n'
+ ' default:\n'
+ ' break;\n'
+ ' }\n',
+ 'VkShaderModuleCreateInfo' :
+ ' if (in_struct->pCode) {\n'
+ ' pCode = reinterpret_cast<uint32_t *>(new uint8_t[codeSize]);\n'
+ ' memcpy((void *)pCode, (void *)in_struct->pCode, codeSize);\n'
+ ' }\n',
+ # VkGraphicsPipelineCreateInfo is special case because its pointers may be non-null but ignored
+ 'VkGraphicsPipelineCreateInfo' :
+ ' if (stageCount && in_struct->pStages) {\n'
+ ' pStages = new safe_VkPipelineShaderStageCreateInfo[stageCount];\n'
+ ' for (uint32_t i=0; i<stageCount; ++i) {\n'
+ ' pStages[i].initialize(&in_struct->pStages[i]);\n'
+ ' }\n'
+ ' }\n'
+ ' if (in_struct->pVertexInputState)\n'
+ ' pVertexInputState = new safe_VkPipelineVertexInputStateCreateInfo(in_struct->pVertexInputState);\n'
+ ' else\n'
+ ' pVertexInputState = NULL;\n'
+ ' if (in_struct->pInputAssemblyState)\n'
+ ' pInputAssemblyState = new safe_VkPipelineInputAssemblyStateCreateInfo(in_struct->pInputAssemblyState);\n'
+ ' else\n'
+ ' pInputAssemblyState = NULL;\n'
+ ' bool has_tessellation_stage = false;\n'
+ ' if (stageCount && pStages)\n'
+ ' for (uint32_t i=0; i<stageCount && !has_tessellation_stage; ++i)\n'
+ ' if (pStages[i].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || pStages[i].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)\n'
+ ' has_tessellation_stage = true;\n'
+ ' if (in_struct->pTessellationState && has_tessellation_stage)\n'
+ ' pTessellationState = new safe_VkPipelineTessellationStateCreateInfo(in_struct->pTessellationState);\n'
+ ' else\n'
+ ' pTessellationState = NULL; // original pTessellationState pointer ignored\n'
+ ' bool has_rasterization = in_struct->pRasterizationState ? !in_struct->pRasterizationState->rasterizerDiscardEnable : false;\n'
+ ' if (in_struct->pViewportState && has_rasterization) {\n'
+ ' bool is_dynamic_viewports = false;\n'
+ ' bool is_dynamic_scissors = false;\n'
+ ' if (in_struct->pDynamicState && in_struct->pDynamicState->pDynamicStates) {\n'
+ ' for (uint32_t i = 0; i < in_struct->pDynamicState->dynamicStateCount && !is_dynamic_viewports; ++i)\n'
+ ' if (in_struct->pDynamicState->pDynamicStates[i] == VK_DYNAMIC_STATE_VIEWPORT)\n'
+ ' is_dynamic_viewports = true;\n'
+ ' for (uint32_t i = 0; i < in_struct->pDynamicState->dynamicStateCount && !is_dynamic_scissors; ++i)\n'
+ ' if (in_struct->pDynamicState->pDynamicStates[i] == VK_DYNAMIC_STATE_SCISSOR)\n'
+ ' is_dynamic_scissors = true;\n'
+ ' }\n'
+ ' pViewportState = new safe_VkPipelineViewportStateCreateInfo(in_struct->pViewportState, is_dynamic_viewports, is_dynamic_scissors);\n'
+ ' } else\n'
+ ' pViewportState = NULL; // original pViewportState pointer ignored\n'
+ ' if (in_struct->pRasterizationState)\n'
+ ' pRasterizationState = new safe_VkPipelineRasterizationStateCreateInfo(in_struct->pRasterizationState);\n'
+ ' else\n'
+ ' pRasterizationState = NULL;\n'
+ ' if (in_struct->pMultisampleState && has_rasterization)\n'
+ ' pMultisampleState = new safe_VkPipelineMultisampleStateCreateInfo(in_struct->pMultisampleState);\n'
+ ' else\n'
+ ' pMultisampleState = NULL; // original pMultisampleState pointer ignored\n'
+ ' // needs a tracked subpass state uses_depthstencil_attachment\n'
+ ' if (in_struct->pDepthStencilState && has_rasterization && uses_depthstencil_attachment)\n'
+ ' pDepthStencilState = new safe_VkPipelineDepthStencilStateCreateInfo(in_struct->pDepthStencilState);\n'
+ ' else\n'
+ ' pDepthStencilState = NULL; // original pDepthStencilState pointer ignored\n'
+ ' // needs a tracked subpass state usesColorAttachment\n'
+ ' if (in_struct->pColorBlendState && has_rasterization && uses_color_attachment)\n'
+ ' pColorBlendState = new safe_VkPipelineColorBlendStateCreateInfo(in_struct->pColorBlendState);\n'
+ ' else\n'
+ ' pColorBlendState = NULL; // original pColorBlendState pointer ignored\n'
+ ' if (in_struct->pDynamicState)\n'
+ ' pDynamicState = new safe_VkPipelineDynamicStateCreateInfo(in_struct->pDynamicState);\n'
+ ' else\n'
+ ' pDynamicState = NULL;\n',
+ # VkPipelineViewportStateCreateInfo is special case because its pointers may be non-null but ignored
+ 'VkPipelineViewportStateCreateInfo' :
+ ' if (in_struct->pViewports && !is_dynamic_viewports) {\n'
+ ' pViewports = new VkViewport[in_struct->viewportCount];\n'
+ ' memcpy ((void *)pViewports, (void *)in_struct->pViewports, sizeof(VkViewport)*in_struct->viewportCount);\n'
+ ' }\n'
+ ' else\n'
+ ' pViewports = NULL;\n'
+ ' if (in_struct->pScissors && !is_dynamic_scissors) {\n'
+ ' pScissors = new VkRect2D[in_struct->scissorCount];\n'
+ ' memcpy ((void *)pScissors, (void *)in_struct->pScissors, sizeof(VkRect2D)*in_struct->scissorCount);\n'
+ ' }\n'
+ ' else\n'
+ ' pScissors = NULL;\n',
+ }
+
+ custom_copy_txt = {
+ # VkGraphicsPipelineCreateInfo is special case because it has custom construct parameters
+ 'VkGraphicsPipelineCreateInfo' :
+ ' if (stageCount && src.pStages) {\n'
+ ' pStages = new safe_VkPipelineShaderStageCreateInfo[stageCount];\n'
+ ' for (uint32_t i=0; i<stageCount; ++i) {\n'
+ ' pStages[i].initialize(&src.pStages[i]);\n'
+ ' }\n'
+ ' }\n'
+ ' if (src.pVertexInputState)\n'
+ ' pVertexInputState = new safe_VkPipelineVertexInputStateCreateInfo(*src.pVertexInputState);\n'
+ ' else\n'
+ ' pVertexInputState = NULL;\n'
+ ' if (src.pInputAssemblyState)\n'
+ ' pInputAssemblyState = new safe_VkPipelineInputAssemblyStateCreateInfo(*src.pInputAssemblyState);\n'
+ ' else\n'
+ ' pInputAssemblyState = NULL;\n'
+ ' bool has_tessellation_stage = false;\n'
+ ' if (stageCount && pStages)\n'
+ ' for (uint32_t i=0; i<stageCount && !has_tessellation_stage; ++i)\n'
+ ' if (pStages[i].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || pStages[i].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)\n'
+ ' has_tessellation_stage = true;\n'
+ ' if (src.pTessellationState && has_tessellation_stage)\n'
+ ' pTessellationState = new safe_VkPipelineTessellationStateCreateInfo(*src.pTessellationState);\n'
+ ' else\n'
+ ' pTessellationState = NULL; // original pTessellationState pointer ignored\n'
+ ' bool has_rasterization = src.pRasterizationState ? !src.pRasterizationState->rasterizerDiscardEnable : false;\n'
+ ' if (src.pViewportState && has_rasterization) {\n'
+ ' pViewportState = new safe_VkPipelineViewportStateCreateInfo(*src.pViewportState);\n'
+ ' } else\n'
+ ' pViewportState = NULL; // original pViewportState pointer ignored\n'
+ ' if (src.pRasterizationState)\n'
+ ' pRasterizationState = new safe_VkPipelineRasterizationStateCreateInfo(*src.pRasterizationState);\n'
+ ' else\n'
+ ' pRasterizationState = NULL;\n'
+ ' if (src.pMultisampleState && has_rasterization)\n'
+ ' pMultisampleState = new safe_VkPipelineMultisampleStateCreateInfo(*src.pMultisampleState);\n'
+ ' else\n'
+ ' pMultisampleState = NULL; // original pMultisampleState pointer ignored\n'
+ ' if (src.pDepthStencilState && has_rasterization)\n'
+ ' pDepthStencilState = new safe_VkPipelineDepthStencilStateCreateInfo(*src.pDepthStencilState);\n'
+ ' else\n'
+ ' pDepthStencilState = NULL; // original pDepthStencilState pointer ignored\n'
+ ' if (src.pColorBlendState && has_rasterization)\n'
+ ' pColorBlendState = new safe_VkPipelineColorBlendStateCreateInfo(*src.pColorBlendState);\n'
+ ' else\n'
+ ' pColorBlendState = NULL; // original pColorBlendState pointer ignored\n'
+ ' if (src.pDynamicState)\n'
+ ' pDynamicState = new safe_VkPipelineDynamicStateCreateInfo(*src.pDynamicState);\n'
+ ' else\n'
+ ' pDynamicState = NULL;\n',
+ # VkPipelineViewportStateCreateInfo is special case because it has custom construct parameters
+ 'VkPipelineViewportStateCreateInfo' :
+ ' if (src.pViewports) {\n'
+ ' pViewports = new VkViewport[src.viewportCount];\n'
+ ' memcpy ((void *)pViewports, (void *)src.pViewports, sizeof(VkViewport)*src.viewportCount);\n'
+ ' }\n'
+ ' else\n'
+ ' pViewports = NULL;\n'
+ ' if (src.pScissors) {\n'
+ ' pScissors = new VkRect2D[src.scissorCount];\n'
+ ' memcpy ((void *)pScissors, (void *)src.pScissors, sizeof(VkRect2D)*src.scissorCount);\n'
+ ' }\n'
+ ' else\n'
+ ' pScissors = NULL;\n',
+ }
+
custom_destruct_txt = {'VkShaderModuleCreateInfo' :
' if (pCode)\n'
' delete[] reinterpret_cast<const uint8_t *>(pCode);\n' }
@@ -892,7 +1048,7 @@ class HelperFileOutputGenerator(OutputGenerator):
construct_txt = custom_construct_txt[item.name]
if item.name in custom_destruct_txt:
destruct_txt = custom_destruct_txt[item.name]
- safe_struct_body.append("\n%s::%s(const %s* in_struct) :%s\n{\n%s}" % (ss_name, ss_name, item.name, init_list, construct_txt))
+ safe_struct_body.append("\n%s::%s(const %s* in_struct%s) :%s\n{\n%s}" % (ss_name, ss_name, item.name, self.custom_construct_params.get(item.name, ''), init_list, construct_txt))
if '' != default_init_list:
default_init_list = " :%s" % (default_init_list[:-1])
safe_struct_body.append("\n%s::%s()%s\n{}" % (ss_name, ss_name, default_init_list))
@@ -901,11 +1057,13 @@ class HelperFileOutputGenerator(OutputGenerator):
copy_construct_txt = construct_txt.replace(' (in_struct->', ' (src.') # Exclude 'if' blocks from next line
copy_construct_txt = copy_construct_txt.replace('(in_struct->', '(*src.') # Pass object to copy constructors
copy_construct_txt = copy_construct_txt.replace('in_struct->', 'src.') # Modify remaining struct refs for src object
+ if item.name in custom_copy_txt:
+ copy_construct_txt = custom_copy_txt[item.name]
copy_assign_txt = ' if (&src == this) return *this;\n\n' + destruct_txt + '\n' + copy_construct_init + copy_construct_txt + '\n return *this;'
safe_struct_body.append("\n%s::%s(const %s& src)\n{\n%s%s}" % (ss_name, ss_name, ss_name, copy_construct_init, copy_construct_txt)) # Copy constructor
safe_struct_body.append("\n%s& %s::operator=(const %s& src)\n{\n%s\n}" % (ss_name, ss_name, ss_name, copy_assign_txt)) # Copy assignment operator
safe_struct_body.append("\n%s::~%s()\n{\n%s}" % (ss_name, ss_name, destruct_txt))
- safe_struct_body.append("\nvoid %s::initialize(const %s* in_struct)\n{\n%s%s}" % (ss_name, item.name, init_func_txt, construct_txt))
+ safe_struct_body.append("\nvoid %s::initialize(const %s* in_struct%s)\n{\n%s%s}" % (ss_name, item.name, self.custom_construct_params.get(item.name, ''), init_func_txt, construct_txt))
# Copy initializer uses same txt as copy constructor but has a ptr and not a reference
init_copy = copy_construct_init.replace('src.', 'src->')
init_construct = copy_construct_txt.replace('src.', 'src->')
diff --git a/scripts/parameter_validation_generator.py b/scripts/parameter_validation_generator.py
index 9c673fc4..ba825e28 100644
--- a/scripts/parameter_validation_generator.py
+++ b/scripts/parameter_validation_generator.py
@@ -154,6 +154,8 @@ class ParameterValidationOutputGenerator(OutputGenerator):
'vkCreateDebugReportCallbackEXT',
'vkDestroyDebugReportCallbackEXT',
'vkCreateCommandPool',
+ 'vkCreateRenderPass',
+ 'vkDestroyRenderPass',
]
# Structure fields to ignore
self.structMemberBlacklist = { 'VkWriteDescriptorSet' : ['dstSet'] }
diff --git a/scripts/unique_objects_generator.py b/scripts/unique_objects_generator.py
index 9cfa9546..c37bf0dc 100644
--- a/scripts/unique_objects_generator.py
+++ b/scripts/unique_objects_generator.py
@@ -150,6 +150,8 @@ class UniqueObjectsOutputGenerator(OutputGenerator):
'vkGetPhysicalDeviceDisplayProperties2KHR',
'vkGetPhysicalDeviceDisplayPlaneProperties2KHR',
'vkGetDisplayModeProperties2KHR',
+ 'vkCreateRenderPass',
+ 'vkDestroyRenderPass',
]
# Commands shadowed by interface functions and are not implemented
self.interface_functions = [