diff options
| author | Tobin Ehlis <tobin@lunarg.com> | 2014-10-22 15:13:53 -0600 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2014-10-29 18:02:00 -0600 |
| commit | 7530f4d43de1a2f9e646aad8ff755fac0a95628f (patch) | |
| tree | 9b8d55793a169eb45152ba7a1e8a3daae561c104 | |
| parent | 5f2da1c6b1f1e26f1c31a169270a5f0c3b0bd133 (diff) | |
| download | usermoji-7530f4d43de1a2f9e646aad8ff755fac0a95628f.tar.xz | |
Better memory management in api_dump layer and struct print helper
| -rw-r--r-- | layers/api_dump.c | 80 | ||||
| -rw-r--r-- | layers/xgl_struct_string_helper.h | 574 | ||||
| -rw-r--r-- | xgl-helper.py | 901 | ||||
| -rwxr-xr-x | xgl-layer-generate.py | 4 |
4 files changed, 1472 insertions, 87 deletions
diff --git a/layers/api_dump.c b/layers/api_dump.c index 4dffe3cb..1e6b8ab2 100644 --- a/layers/api_dump.c +++ b/layers/api_dump.c @@ -304,7 +304,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const X pthread_once(&tabOnce, initLayerTable); XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); printf("xglCreateDevice(gpu = %p, pCreateInfo = %p, pDevice = %p) = %s\n", (void*)gpu, (void*)pCreateInfo, (void*)*pDevice, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_device_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_device_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -496,7 +498,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_F { XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence); printf("xglCreateFence(device = %p, pCreateInfo = %p, pFence = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pFence, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_fence_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_fence_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -518,7 +522,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, co { XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore); printf("xglCreateQueueSemaphore(device = %p, pCreateInfo = %p, pSemaphore = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pSemaphore, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_queue_semaphore_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_queue_semaphore_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -540,7 +546,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_E { XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent); printf("xglCreateEvent(device = %p, pCreateInfo = %p, pEvent = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pEvent, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_event_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_event_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -569,7 +577,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const X { XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool); printf("xglCreateQueryPool(device = %p, pCreateInfo = %p, pQueryPool = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pQueryPool, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_query_pool_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_query_pool_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -591,7 +601,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_I { XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage); printf("xglCreateImage(device = %p, pCreateInfo = %p, pImage = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pImage, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_image_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_image_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -606,7 +618,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const X { XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView); printf("xglCreateImageView(device = %p, pCreateInfo = %p, pView = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pView, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_image_view_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_image_view_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -614,7 +628,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE devic { XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView); printf("xglCreateColorAttachmentView(device = %p, pCreateInfo = %p, pView = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pView, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_color_attachment_view_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_color_attachment_view_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -622,7 +638,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, { XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView); printf("xglCreateDepthStencilView(device = %p, pCreateInfo = %p, pView = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pView, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_depth_stencil_view_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_depth_stencil_view_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -630,7 +648,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_ { XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader); printf("xglCreateShader(device = %p, pCreateInfo = %p, pShader = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pShader, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_shader_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_shader_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -638,7 +658,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, { XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline); printf("xglCreateGraphicsPipeline(device = %p, pCreateInfo = %p, pPipeline = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pPipeline, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_graphics_pipeline_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_graphics_pipeline_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -646,7 +668,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, c { XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline); printf("xglCreateComputePipeline(device = %p, pCreateInfo = %p, pPipeline = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pPipeline, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_compute_pipeline_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_compute_pipeline_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -675,7 +699,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL { XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler); printf("xglCreateSampler(device = %p, pCreateInfo = %p, pSampler = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pSampler, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_sampler_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_sampler_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -683,7 +709,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, con { XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet); printf("xglCreateDescriptorSet(device = %p, pCreateInfo = %p, pDescriptorSet = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pDescriptorSet, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_descriptor_set_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_descriptor_set_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -733,7 +761,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, con { XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState); printf("xglCreateViewportState(device = %p, pCreateInfo = %p, pState = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pState, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_viewport_state_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_viewport_state_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -741,7 +771,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const { XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState); printf("xglCreateRasterState(device = %p, pCreateInfo = %p, pState = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pState, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_raster_state_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_raster_state_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -749,7 +781,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const X { XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState); printf("xglCreateMsaaState(device = %p, pCreateInfo = %p, pState = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pState, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_msaa_state_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_msaa_state_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -757,7 +791,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, c { XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState); printf("xglCreateColorBlendState(device = %p, pCreateInfo = %p, pState = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pState, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_color_blend_state_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_color_blend_state_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -765,7 +801,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, { XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState); printf("xglCreateDepthStencilState(device = %p, pCreateInfo = %p, pState = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pState, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_depth_stencil_state_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_depth_stencil_state_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } @@ -773,7 +811,9 @@ XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, con { XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); printf("xglCreateCommandBuffer(device = %p, pCreateInfo = %p, pCmdBuffer = %p) = %s\n", (void*)device, (void*)pCreateInfo, (void*)*pCmdBuffer, string_XGL_RESULT(result)); - printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, xgl_print_xgl_cmd_buffer_create_info(pCreateInfo, " ")); + char *pTmpStr = xgl_print_xgl_cmd_buffer_create_info(pCreateInfo, " "); + printf(" pCreateInfo (%p)\n%s\n", (void*)pCreateInfo, pTmpStr); + free(pTmpStr); return result; } diff --git a/layers/xgl_struct_string_helper.h b/layers/xgl_struct_string_helper.h index 7396e534..8d842f66 100644 --- a/layers/xgl_struct_string_helper.h +++ b/layers/xgl_struct_string_helper.h @@ -6,11 +6,20 @@ #include <stdlib.h> #include "xgl_string_helper.h" +// Prototype for dynamic print function +char* dynamic_display(const XGL_VOID* pStruct, const char* prefix); char* xgl_print_xgl_raster_state_create_info(const XGL_RASTER_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sfillMode = %s\n%scullMode = %s\n%sfrontFace = %s\n%sdepthBias = %i\n%sdepthBiasClamp = %f\n%sslopeScaledDepthBias = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_FILL_MODE(pStruct->fillMode), prefix, string_XGL_CULL_MODE(pStruct->cullMode), prefix, string_XGL_FACE_ORIENTATION(pStruct->frontFace), prefix, (pStruct->depthBias), prefix, (pStruct->depthBiasClamp), prefix, (pStruct->slopeScaledDepthBias)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sfillMode = %s\n%scullMode = %s\n%sfrontFace = %s\n%sdepthBias = %i\n%sdepthBiasClamp = %f\n%sslopeScaledDepthBias = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_FILL_MODE(pStruct->fillMode), prefix, string_XGL_CULL_MODE(pStruct->cullMode), prefix, string_XGL_FACE_ORIENTATION(pStruct->frontFace), prefix, (pStruct->depthBias), prefix, (pStruct->depthBiasClamp), prefix, (pStruct->slopeScaledDepthBias)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sfillMode = %s\n%scullMode = %s\n%sfrontFace = %s\n%sdepthBias = %i\n%sdepthBiasClamp = %f\n%sslopeScaledDepthBias = %f\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_FILL_MODE(pStruct->fillMode), prefix, string_XGL_CULL_MODE(pStruct->cullMode), prefix, string_XGL_FACE_ORIENTATION(pStruct->frontFace), prefix, (pStruct->depthBias), prefix, (pStruct->depthBiasClamp), prefix, (pStruct->slopeScaledDepthBias), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_gpu_compatibility_info(const XGL_GPU_COMPATIBILITY_INFO* pStruct, const char* prefix) @@ -23,15 +32,29 @@ char* xgl_print_xgl_gpu_compatibility_info(const XGL_GPU_COMPATIBILITY_INFO* pSt char* xgl_print_xgl_image_view_create_info(const XGL_IMAGE_VIEW_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sviewType = %s\n%sformat = %p\n%schannels = %p\n%ssubresourceRange = %p\n%sminLod = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, string_XGL_IMAGE_VIEW_TYPE(pStruct->viewType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->channels), prefix, (void*)&(pStruct->subresourceRange), prefix, (pStruct->minLod)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sviewType = %s\n%sformat = %p\n%schannels = %p\n%ssubresourceRange = %p\n%sminLod = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, string_XGL_IMAGE_VIEW_TYPE(pStruct->viewType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->channels), prefix, (void*)&(pStruct->subresourceRange), prefix, (pStruct->minLod)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sviewType = %s\n%sformat = %p\n%schannels = %p\n%ssubresourceRange = %p\n%sminLod = %f\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, string_XGL_IMAGE_VIEW_TYPE(pStruct->viewType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->channels), prefix, (void*)&(pStruct->subresourceRange), prefix, (pStruct->minLod), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_memory_open_info(const XGL_MEMORY_OPEN_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedMem = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedMem)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedMem = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedMem)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedMem = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedMem), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_memory_heap_properties(const XGL_MEMORY_HEAP_PROPERTIES* pStruct, const char* prefix) @@ -72,8 +95,15 @@ char* xgl_print_xgl_pipeline_shader(const XGL_PIPELINE_SHADER* pStruct, const ch char* xgl_print_xgl_fence_create_info(const XGL_FENCE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_pipeline_cb_attachment_state(const XGL_PIPELINE_CB_ATTACHMENT_STATE* pStruct, const char* prefix) @@ -93,8 +123,15 @@ char* xgl_print_xgl_alloc_callbacks(const XGL_ALLOC_CALLBACKS* pStruct, const ch char* xgl_print_xgl_color_attachment_view_create_info(const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sformat = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (void*)&(pStruct->format), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sformat = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (void*)&(pStruct->format), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%sformat = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (void*)&(pStruct->format), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_image_copy(const XGL_IMAGE_COPY* pStruct, const char* prefix) @@ -107,15 +144,29 @@ char* xgl_print_xgl_image_copy(const XGL_IMAGE_COPY* pStruct, const char* prefix char* xgl_print_xgl_msaa_state_create_info(const XGL_MSAA_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%ssamples = %u\n%ssampleMask = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->samples), prefix, (pStruct->sampleMask)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssamples = %u\n%ssampleMask = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->samples), prefix, (pStruct->sampleMask)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssamples = %u\n%ssampleMask = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->samples), prefix, (pStruct->sampleMask), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_descriptor_set_create_info(const XGL_DESCRIPTOR_SET_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sslots = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->slots)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sslots = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->slots)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sslots = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->slots), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_color_attachment_bind_info(const XGL_COLOR_ATTACHMENT_BIND_INFO* pStruct, const char* prefix) @@ -128,8 +179,15 @@ char* xgl_print_xgl_color_attachment_bind_info(const XGL_COLOR_ATTACHMENT_BIND_I char* xgl_print_xgl_event_create_info(const XGL_EVENT_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_memory_requirements(const XGL_MEMORY_REQUIREMENTS* pStruct, const char* prefix) @@ -142,8 +200,15 @@ char* xgl_print_xgl_memory_requirements(const XGL_MEMORY_REQUIREMENTS* pStruct, char* xgl_print_xgl_queue_semaphore_open_info(const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedSemaphore = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedSemaphore)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedSemaphore = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedSemaphore)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%ssharedSemaphore = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->sharedSemaphore), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_image_resolve(const XGL_IMAGE_RESOLVE* pStruct, const char* prefix) @@ -163,8 +228,15 @@ char* xgl_print_xgl_draw_indexed_indirect_cmd(const XGL_DRAW_INDEXED_INDIRECT_CM char* xgl_print_xgl_compute_pipeline_create_info(const XGL_COMPUTE_PIPELINE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%scs = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->cs), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%scs = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->cs), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%scs = %p\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->cs), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_peer_image_open_info(const XGL_PEER_IMAGE_OPEN_INFO* pStruct, const char* prefix) @@ -198,15 +270,29 @@ char* xgl_print_xgl_device_queue_create_info(const XGL_DEVICE_QUEUE_CREATE_INFO* char* xgl_print_xgl_sampler_create_info(const XGL_SAMPLER_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%smagFilter = %s\n%sminFilter = %s\n%smipMode = %s\n%saddressU = %s\n%saddressV = %s\n%saddressW = %s\n%smipLodBias = %f\n%smaxAnisotropy = %u\n%scompareFunc = %s\n%sminLod = %f\n%smaxLod = %f\n%sborderColorType = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_TEX_FILTER(pStruct->magFilter), prefix, string_XGL_TEX_FILTER(pStruct->minFilter), prefix, string_XGL_TEX_MIPMAP_MODE(pStruct->mipMode), prefix, string_XGL_TEX_ADDRESS(pStruct->addressU), prefix, string_XGL_TEX_ADDRESS(pStruct->addressV), prefix, string_XGL_TEX_ADDRESS(pStruct->addressW), prefix, (pStruct->mipLodBias), prefix, (pStruct->maxAnisotropy), prefix, string_XGL_COMPARE_FUNC(pStruct->compareFunc), prefix, (pStruct->minLod), prefix, (pStruct->maxLod), prefix, string_XGL_BORDER_COLOR_TYPE(pStruct->borderColorType)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smagFilter = %s\n%sminFilter = %s\n%smipMode = %s\n%saddressU = %s\n%saddressV = %s\n%saddressW = %s\n%smipLodBias = %f\n%smaxAnisotropy = %u\n%scompareFunc = %s\n%sminLod = %f\n%smaxLod = %f\n%sborderColorType = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_TEX_FILTER(pStruct->magFilter), prefix, string_XGL_TEX_FILTER(pStruct->minFilter), prefix, string_XGL_TEX_MIPMAP_MODE(pStruct->mipMode), prefix, string_XGL_TEX_ADDRESS(pStruct->addressU), prefix, string_XGL_TEX_ADDRESS(pStruct->addressV), prefix, string_XGL_TEX_ADDRESS(pStruct->addressW), prefix, (pStruct->mipLodBias), prefix, (pStruct->maxAnisotropy), prefix, string_XGL_COMPARE_FUNC(pStruct->compareFunc), prefix, (pStruct->minLod), prefix, (pStruct->maxLod), prefix, string_XGL_BORDER_COLOR_TYPE(pStruct->borderColorType)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smagFilter = %s\n%sminFilter = %s\n%smipMode = %s\n%saddressU = %s\n%saddressV = %s\n%saddressW = %s\n%smipLodBias = %f\n%smaxAnisotropy = %u\n%scompareFunc = %s\n%sminLod = %f\n%smaxLod = %f\n%sborderColorType = %s\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_TEX_FILTER(pStruct->magFilter), prefix, string_XGL_TEX_FILTER(pStruct->minFilter), prefix, string_XGL_TEX_MIPMAP_MODE(pStruct->mipMode), prefix, string_XGL_TEX_ADDRESS(pStruct->addressU), prefix, string_XGL_TEX_ADDRESS(pStruct->addressV), prefix, string_XGL_TEX_ADDRESS(pStruct->addressW), prefix, (pStruct->mipLodBias), prefix, (pStruct->maxAnisotropy), prefix, string_XGL_COMPARE_FUNC(pStruct->compareFunc), prefix, (pStruct->minLod), prefix, (pStruct->maxLod), prefix, string_XGL_BORDER_COLOR_TYPE(pStruct->borderColorType), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_queue_semaphore_create_info(const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sinitialCount = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->initialCount), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sinitialCount = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->initialCount), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sinitialCount = %u\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->initialCount), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_format(const XGL_FORMAT* pStruct, const char* prefix) @@ -219,8 +305,15 @@ char* xgl_print_xgl_format(const XGL_FORMAT* pStruct, const char* prefix) char* xgl_print_xgl_memory_state_transition(const XGL_MEMORY_STATE_TRANSITION* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soldState = %s\n%snewState = %s\n%soffset = %u\n%sregionSize = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, string_XGL_MEMORY_STATE(pStruct->oldState), prefix, string_XGL_MEMORY_STATE(pStruct->newState), prefix, (pStruct->offset), prefix, (pStruct->regionSize)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soldState = %s\n%snewState = %s\n%soffset = %u\n%sregionSize = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, string_XGL_MEMORY_STATE(pStruct->oldState), prefix, string_XGL_MEMORY_STATE(pStruct->newState), prefix, (pStruct->offset), prefix, (pStruct->regionSize)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soldState = %s\n%snewState = %s\n%soffset = %u\n%sregionSize = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, string_XGL_MEMORY_STATE(pStruct->oldState), prefix, string_XGL_MEMORY_STATE(pStruct->newState), prefix, (pStruct->offset), prefix, (pStruct->regionSize), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_extent3d(const XGL_EXTENT3D* pStruct, const char* prefix) @@ -240,8 +333,15 @@ char* xgl_print_xgl_dynamic_memory_view_slot_info(const XGL_DYNAMIC_MEMORY_VIEW_ char* xgl_print_xgl_image_view_attach_info(const XGL_IMAGE_VIEW_ATTACH_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sview = %p\n%sstate = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->view), prefix, string_XGL_IMAGE_STATE(pStruct->state)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sview = %p\n%sstate = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->view), prefix, string_XGL_IMAGE_STATE(pStruct->state)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sview = %p\n%sstate = %s\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->view), prefix, string_XGL_IMAGE_STATE(pStruct->state), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_image_subresource_range(const XGL_IMAGE_SUBRESOURCE_RANGE* pStruct, const char* prefix) @@ -254,15 +354,29 @@ char* xgl_print_xgl_image_subresource_range(const XGL_IMAGE_SUBRESOURCE_RANGE* p char* xgl_print_xgl_pipeline_db_state_create_info(const XGL_PIPELINE_DB_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sformat = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->format)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sformat = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->format)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sformat = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->format), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_application_info(const XGL_APPLICATION_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%spAppName = %p\n%sappVersion = %u\n%spEngineName = %p\n%sengineVersion = %u\n%sapiVersion = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->pAppName), prefix, (pStruct->appVersion), prefix, (pStruct->pEngineName), prefix, (pStruct->engineVersion), prefix, (pStruct->apiVersion)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%spAppName = %p\n%sappVersion = %u\n%spEngineName = %p\n%sengineVersion = %u\n%sapiVersion = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->pAppName), prefix, (pStruct->appVersion), prefix, (pStruct->pEngineName), prefix, (pStruct->engineVersion), prefix, (pStruct->apiVersion)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%spAppName = %p\n%sappVersion = %u\n%spEngineName = %p\n%sengineVersion = %u\n%sapiVersion = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->pAppName), prefix, (pStruct->appVersion), prefix, (pStruct->pEngineName), prefix, (pStruct->engineVersion), prefix, (pStruct->apiVersion), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_offset2d(const XGL_OFFSET2D* pStruct, const char* prefix) @@ -289,15 +403,29 @@ char* xgl_print_xgl_image_state_transition(const XGL_IMAGE_STATE_TRANSITION* pSt char* xgl_print_xgl_device_create_info(const XGL_DEVICE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueRecordCount = %u\n%spRequestedQueues = %p\n%sextensionCount = %u\n%sppEnabledExtensionNames = %p\n%smaxValidationLevel = %s\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->queueRecordCount), prefix, (void*)(pStruct->pRequestedQueues), prefix, (pStruct->extensionCount), prefix, (pStruct->ppEnabledExtensionNames), prefix, string_XGL_VALIDATION_LEVEL(pStruct->maxValidationLevel), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueRecordCount = %u\n%spRequestedQueues = %p\n%sextensionCount = %u\n%sppEnabledExtensionNames = %p\n%smaxValidationLevel = %s\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->queueRecordCount), prefix, (void*)(pStruct->pRequestedQueues), prefix, (pStruct->extensionCount), prefix, (pStruct->ppEnabledExtensionNames), prefix, string_XGL_VALIDATION_LEVEL(pStruct->maxValidationLevel), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueRecordCount = %u\n%spRequestedQueues = %p\n%sextensionCount = %u\n%sppEnabledExtensionNames = %p\n%smaxValidationLevel = %s\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->queueRecordCount), prefix, (void*)(pStruct->pRequestedQueues), prefix, (pStruct->extensionCount), prefix, (pStruct->ppEnabledExtensionNames), prefix, string_XGL_VALIDATION_LEVEL(pStruct->maxValidationLevel), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_image_create_info(const XGL_IMAGE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%simageType = %s\n%sformat = %p\n%sextent = %p\n%smipLevels = %u\n%sarraySize = %u\n%ssamples = %u\n%stiling = %s\n%susage = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_IMAGE_TYPE(pStruct->imageType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->extent), prefix, (pStruct->mipLevels), prefix, (pStruct->arraySize), prefix, (pStruct->samples), prefix, string_XGL_IMAGE_TILING(pStruct->tiling), prefix, (pStruct->usage), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simageType = %s\n%sformat = %p\n%sextent = %p\n%smipLevels = %u\n%sarraySize = %u\n%ssamples = %u\n%stiling = %s\n%susage = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_IMAGE_TYPE(pStruct->imageType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->extent), prefix, (pStruct->mipLevels), prefix, (pStruct->arraySize), prefix, (pStruct->samples), prefix, string_XGL_IMAGE_TILING(pStruct->tiling), prefix, (pStruct->usage), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simageType = %s\n%sformat = %p\n%sextent = %p\n%smipLevels = %u\n%sarraySize = %u\n%ssamples = %u\n%stiling = %s\n%susage = %u\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_IMAGE_TYPE(pStruct->imageType), prefix, (void*)&(pStruct->format), prefix, (void*)&(pStruct->extent), prefix, (pStruct->mipLevels), prefix, (pStruct->arraySize), prefix, (pStruct->samples), prefix, string_XGL_IMAGE_TILING(pStruct->tiling), prefix, (pStruct->usage), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_rect(const XGL_RECT* pStruct, const char* prefix) @@ -335,11 +463,11 @@ char* xgl_print_xgl_memory_image_copy(const XGL_MEMORY_IMAGE_COPY* pStruct, cons sprintf(str, "%smemOffset = %u\n%simageSubresource = %p\n%simageOffset = %p\n%simageExtent = %p\n", prefix, (pStruct->memOffset), prefix, (void*)&(pStruct->imageSubresource), prefix, (void*)&(pStruct->imageOffset), prefix, (void*)&(pStruct->imageExtent)); return str; } -char* xgl_print_xgl_depth_stencil_state_create_info(const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pStruct, const char* prefix) +char* xgl_print_xgl_vertex_input_attribute_description(const XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pStruct, const char* prefix) { char* str; str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthTestEnable = %s\n%sdepthWriteEnable = %s\n%sdepthFunc = %s\n%sdepthBoundsEnable = %s\n%sminDepth = %f\n%smaxDepth = %f\n%sstencilTestEnable = %s\n%sstencilReadMask = %u\n%sstencilWriteMask = %u\n%sfront = %p\n%sback = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->depthWriteEnable) ? "TRUE" : "FALSE", prefix, string_XGL_COMPARE_FUNC(pStruct->depthFunc), prefix, (pStruct->depthBoundsEnable) ? "TRUE" : "FALSE", prefix, (pStruct->minDepth), prefix, (pStruct->maxDepth), prefix, (pStruct->stencilTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->stencilReadMask), prefix, (pStruct->stencilWriteMask), prefix, (void*)&(pStruct->front), prefix, (void*)&(pStruct->back)); + sprintf(str, "%sbinding = %u\n%sformat = %p\n%soffsetInBytes = %u\n", prefix, (pStruct->binding), prefix, (void*)&(pStruct->format), prefix, (pStruct->offsetInBytes)); return str; } char* xgl_print_xgl_viewport(const XGL_VIEWPORT* pStruct, const char* prefix) @@ -359,8 +487,15 @@ char* xgl_print_xgl_descriptor_set_mapping(const XGL_DESCRIPTOR_SET_MAPPING* pSt char* xgl_print_xgl_peer_memory_open_info(const XGL_PEER_MEMORY_OPEN_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%soriginalMem = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->originalMem)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%soriginalMem = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->originalMem)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%soriginalMem = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->originalMem), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_subresource_layout(const XGL_SUBRESOURCE_LAYOUT* pStruct, const char* prefix) @@ -380,15 +515,29 @@ char* xgl_print_xgl_descriptor_set_attach_info(const XGL_DESCRIPTOR_SET_ATTACH_I char* xgl_print_xgl_pipeline_tess_state_create_info(const XGL_PIPELINE_TESS_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%spatchControlPoints = %u\n%soptimalTessFactor = %f\n%sfixedTessFactor = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->patchControlPoints), prefix, (pStruct->optimalTessFactor), prefix, (pStruct->fixedTessFactor)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%spatchControlPoints = %u\n%soptimalTessFactor = %f\n%sfixedTessFactor = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->patchControlPoints), prefix, (pStruct->optimalTessFactor), prefix, (pStruct->fixedTessFactor)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%spatchControlPoints = %u\n%soptimalTessFactor = %f\n%sfixedTessFactor = %f\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->patchControlPoints), prefix, (pStruct->optimalTessFactor), prefix, (pStruct->fixedTessFactor), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_pipeline_rs_state_create_info(const XGL_PIPELINE_RS_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthClipEnable = %s\n%srasterizerDiscardEnable = %s\n%spointSize = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthClipEnable) ? "TRUE" : "FALSE", prefix, (pStruct->rasterizerDiscardEnable) ? "TRUE" : "FALSE", prefix, (pStruct->pointSize)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthClipEnable = %s\n%srasterizerDiscardEnable = %s\n%spointSize = %f\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthClipEnable) ? "TRUE" : "FALSE", prefix, (pStruct->rasterizerDiscardEnable) ? "TRUE" : "FALSE", prefix, (pStruct->pointSize)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthClipEnable = %s\n%srasterizerDiscardEnable = %s\n%spointSize = %f\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthClipEnable) ? "TRUE" : "FALSE", prefix, (pStruct->rasterizerDiscardEnable) ? "TRUE" : "FALSE", prefix, (pStruct->pointSize), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_stencil_op_state(const XGL_STENCIL_OP_STATE* pStruct, const char* prefix) @@ -401,22 +550,57 @@ char* xgl_print_xgl_stencil_op_state(const XGL_STENCIL_OP_STATE* pStruct, const char* xgl_print_xgl_shader_create_info(const XGL_SHADER_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%scodeSize = %u\n%spCode = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->codeSize), prefix, (pStruct->pCode), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%scodeSize = %u\n%spCode = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->codeSize), prefix, (pStruct->pCode), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%scodeSize = %u\n%spCode = %p\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->codeSize), prefix, (pStruct->pCode), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_color_blend_state_create_info(const XGL_COLOR_BLEND_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sattachment = %p\n%sblendConst = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->attachment), prefix, (void*)(pStruct->blendConst)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sattachment = %p\n%sblendConst = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->attachment), prefix, (void*)(pStruct->blendConst)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sattachment = %p\n%sblendConst = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->attachment), prefix, (void*)(pStruct->blendConst), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_pipeline_cb_state_create_info(const XGL_PIPELINE_CB_STATE* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%salphaToCoverageEnable = %s\n%sdualSourceBlendEnable = %s\n%slogicOp = %s\n%sattachment = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->alphaToCoverageEnable) ? "TRUE" : "FALSE", prefix, (pStruct->dualSourceBlendEnable) ? "TRUE" : "FALSE", prefix, string_XGL_LOGIC_OP(pStruct->logicOp), prefix, (void*)(pStruct->attachment)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%salphaToCoverageEnable = %s\n%sdualSourceBlendEnable = %s\n%slogicOp = %s\n%sattachment = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->alphaToCoverageEnable) ? "TRUE" : "FALSE", prefix, (pStruct->dualSourceBlendEnable) ? "TRUE" : "FALSE", prefix, string_XGL_LOGIC_OP(pStruct->logicOp), prefix, (void*)(pStruct->attachment)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%salphaToCoverageEnable = %s\n%sdualSourceBlendEnable = %s\n%slogicOp = %s\n%sattachment = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->alphaToCoverageEnable) ? "TRUE" : "FALSE", prefix, (pStruct->dualSourceBlendEnable) ? "TRUE" : "FALSE", prefix, string_XGL_LOGIC_OP(pStruct->logicOp), prefix, (void*)(pStruct->attachment), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } + return str; +} +char* xgl_print_xgl_depth_stencil_state_create_info(const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pStruct, const char* prefix) +{ + char* str; + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthTestEnable = %s\n%sdepthWriteEnable = %s\n%sdepthFunc = %s\n%sdepthBoundsEnable = %s\n%sminDepth = %f\n%smaxDepth = %f\n%sstencilTestEnable = %s\n%sstencilReadMask = %u\n%sstencilWriteMask = %u\n%sfront = %p\n%sback = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->depthWriteEnable) ? "TRUE" : "FALSE", prefix, string_XGL_COMPARE_FUNC(pStruct->depthFunc), prefix, (pStruct->depthBoundsEnable) ? "TRUE" : "FALSE", prefix, (pStruct->minDepth), prefix, (pStruct->maxDepth), prefix, (pStruct->stencilTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->stencilReadMask), prefix, (pStruct->stencilWriteMask), prefix, (void*)&(pStruct->front), prefix, (void*)&(pStruct->back)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sdepthTestEnable = %s\n%sdepthWriteEnable = %s\n%sdepthFunc = %s\n%sdepthBoundsEnable = %s\n%sminDepth = %f\n%smaxDepth = %f\n%sstencilTestEnable = %s\n%sstencilReadMask = %u\n%sstencilWriteMask = %u\n%sfront = %p\n%sback = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->depthTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->depthWriteEnable) ? "TRUE" : "FALSE", prefix, string_XGL_COMPARE_FUNC(pStruct->depthFunc), prefix, (pStruct->depthBoundsEnable) ? "TRUE" : "FALSE", prefix, (pStruct->minDepth), prefix, (pStruct->maxDepth), prefix, (pStruct->stencilTestEnable) ? "TRUE" : "FALSE", prefix, (pStruct->stencilReadMask), prefix, (pStruct->stencilWriteMask), prefix, (void*)&(pStruct->front), prefix, (void*)&(pStruct->back), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_channel_mapping(const XGL_CHANNEL_MAPPING* pStruct, const char* prefix) @@ -429,8 +613,15 @@ char* xgl_print_xgl_channel_mapping(const XGL_CHANNEL_MAPPING* pStruct, const ch char* xgl_print_xgl_depth_stencil_view_create_info(const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%simage = %p\n%smipLevel = %u\n%sbaseArraySlice = %u\n%sarraySize = %u\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->image), prefix, (pStruct->mipLevel), prefix, (pStruct->baseArraySlice), prefix, (pStruct->arraySize), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_virtual_memory_remap_range(const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pStruct, const char* prefix) @@ -443,8 +634,15 @@ char* xgl_print_xgl_virtual_memory_remap_range(const XGL_VIRTUAL_MEMORY_REMAP_RA char* xgl_print_xgl_cmd_buffer_create_info(const XGL_CMD_BUFFER_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueType = %s\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUEUE_TYPE(pStruct->queueType), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueType = %s\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUEUE_TYPE(pStruct->queueType), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeueType = %s\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUEUE_TYPE(pStruct->queueType), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_format_properties(const XGL_FORMAT_PROPERTIES* pStruct, const char* prefix) @@ -478,15 +676,29 @@ char* xgl_print_xgl_draw_indirect_cmd(const XGL_DRAW_INDIRECT_CMD* pStruct, cons char* xgl_print_xgl_graphics_pipeline_create_info(const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sflags = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->flags), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_pipeline_ia_state_create_info(const XGL_PIPELINE_IA_STATE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%stopology = %s\n%sdisableVertexReuse = %s\n%sprovokingVertex = %s\n%sprimitiveRestartEnable = %s\n%sprimitiveRestartIndex = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_PRIMITIVE_TOPOLOGY(pStruct->topology), prefix, (pStruct->disableVertexReuse) ? "TRUE" : "FALSE", prefix, string_XGL_PROVOKING_VERTEX_CONVENTION(pStruct->provokingVertex), prefix, (pStruct->primitiveRestartEnable) ? "TRUE" : "FALSE", prefix, (pStruct->primitiveRestartIndex)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%stopology = %s\n%sdisableVertexReuse = %s\n%sprovokingVertex = %s\n%sprimitiveRestartEnable = %s\n%sprimitiveRestartIndex = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_PRIMITIVE_TOPOLOGY(pStruct->topology), prefix, (pStruct->disableVertexReuse) ? "TRUE" : "FALSE", prefix, string_XGL_PROVOKING_VERTEX_CONVENTION(pStruct->provokingVertex), prefix, (pStruct->primitiveRestartEnable) ? "TRUE" : "FALSE", prefix, (pStruct->primitiveRestartIndex)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%stopology = %s\n%sdisableVertexReuse = %s\n%sprovokingVertex = %s\n%sprimitiveRestartEnable = %s\n%sprimitiveRestartIndex = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_PRIMITIVE_TOPOLOGY(pStruct->topology), prefix, (pStruct->disableVertexReuse) ? "TRUE" : "FALSE", prefix, string_XGL_PROVOKING_VERTEX_CONVENTION(pStruct->provokingVertex), prefix, (pStruct->primitiveRestartEnable) ? "TRUE" : "FALSE", prefix, (pStruct->primitiveRestartIndex), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_color_attachment_blend_state(const XGL_COLOR_ATTACHMENT_BLEND_STATE* pStruct, const char* prefix) @@ -506,8 +718,15 @@ char* xgl_print_xgl_extent2d(const XGL_EXTENT2D* pStruct, const char* prefix) char* xgl_print_xgl_memory_alloc_info(const XGL_MEMORY_ALLOC_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sallocationSize = %u\n%salignment = %u\n%sflags = %u\n%sheapCount = %u\n%sheaps = %p\n%smemPriority = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->allocationSize), prefix, (pStruct->alignment), prefix, (pStruct->flags), prefix, (pStruct->heapCount), prefix, (void*)(pStruct->heaps), prefix, string_XGL_MEMORY_PRIORITY(pStruct->memPriority)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sallocationSize = %u\n%salignment = %u\n%sflags = %u\n%sheapCount = %u\n%sheaps = %p\n%smemPriority = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->allocationSize), prefix, (pStruct->alignment), prefix, (pStruct->flags), prefix, (pStruct->heapCount), prefix, (void*)(pStruct->heaps), prefix, string_XGL_MEMORY_PRIORITY(pStruct->memPriority)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sallocationSize = %u\n%salignment = %u\n%sflags = %u\n%sheapCount = %u\n%sheaps = %p\n%smemPriority = %s\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->allocationSize), prefix, (pStruct->alignment), prefix, (pStruct->flags), prefix, (pStruct->heapCount), prefix, (void*)(pStruct->heaps), prefix, string_XGL_MEMORY_PRIORITY(pStruct->memPriority), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_memory_ref(const XGL_MEMORY_REF* pStruct, const char* prefix) @@ -517,11 +736,25 @@ char* xgl_print_xgl_memory_ref(const XGL_MEMORY_REF* pStruct, const char* prefix sprintf(str, "%smem = %p\n%sflags = %u\n", prefix, (void*)(pStruct->mem), prefix, (pStruct->flags)); return str; } -char* xgl_print_xgl_query_pool_create_info(const XGL_QUERY_POOL_CREATE_INFO* pStruct, const char* prefix) +char* xgl_print_xgl_pipeline_vertex_input_create_info(const XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO* pStruct, const char* prefix) +{ + char* str; + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sbindingCount = %u\n%spVertexBindingDescriptions = %p\n%sattributeCount = %u\n%spVertexAttributeDescriptions = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->bindingCount), prefix, (void*)(pStruct->pVertexBindingDescriptions), prefix, (pStruct->attributeCount), prefix, (void*)(pStruct->pVertexAttributeDescriptions)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sbindingCount = %u\n%spVertexBindingDescriptions = %p\n%sattributeCount = %u\n%spVertexAttributeDescriptions = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (pStruct->bindingCount), prefix, (void*)(pStruct->pVertexBindingDescriptions), prefix, (pStruct->attributeCount), prefix, (void*)(pStruct->pVertexAttributeDescriptions), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } + return str; +} +char* xgl_print_xgl_vertex_input_binding_description(const XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pStruct, const char* prefix) { char* str; str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%squeryType = %s\n%sslots = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUERY_TYPE(pStruct->queryType), prefix, (pStruct->slots)); + sprintf(str, "%sstrideInBytes = %u\n%sstepRate = %s\n", prefix, (pStruct->strideInBytes), prefix, string_XGL_VERTEX_INPUT_STEP_RATE(pStruct->stepRate)); return str; } char* xgl_print_xgl_offset3d(const XGL_OFFSET3D* pStruct, const char* prefix) @@ -534,15 +767,43 @@ char* xgl_print_xgl_offset3d(const XGL_OFFSET3D* pStruct, const char* prefix) char* xgl_print_xgl_pipeline_shader_stage_create_info(const XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%sshader = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->shader)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sshader = %p\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->shader)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%sshader = %p\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)&(pStruct->shader), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } + return str; +} +char* xgl_print_xgl_query_pool_create_info(const XGL_QUERY_POOL_CREATE_INFO* pStruct, const char* prefix) +{ + char* str; + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeryType = %s\n%sslots = %u\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUERY_TYPE(pStruct->queryType), prefix, (pStruct->slots)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%squeryType = %s\n%sslots = %u\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, string_XGL_QUERY_TYPE(pStruct->queryType), prefix, (pStruct->slots), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_memory_view_attach_info(const XGL_MEMORY_VIEW_ATTACH_INFO* pStruct, const char* prefix) { char* str; - str = (char*)malloc(sizeof(char)*1024); - sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soffset = %u\n%srange = %u\n%sstride = %u\n%sformat = %p\n%sstate = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, (pStruct->offset), prefix, (pStruct->range), prefix, (pStruct->stride), prefix, (void*)&(pStruct->format), prefix, string_XGL_MEMORY_STATE(pStruct->state)); + if (!pStruct->pNext) { + str = (char*)malloc(sizeof(char)*1024); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soffset = %u\n%srange = %u\n%sstride = %u\n%sformat = %p\n%sstate = %s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, (pStruct->offset), prefix, (pStruct->range), prefix, (pStruct->stride), prefix, (void*)&(pStruct->format), prefix, string_XGL_MEMORY_STATE(pStruct->state)); + } else { + str = (char*)malloc(sizeof(char)*2048); + char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix); + sprintf(str, "%ssType = %s\n%spNext = %p\n%smem = %p\n%soffset = %u\n%srange = %u\n%sstride = %u\n%sformat = %p\n%sstate = %s\n %spNext (%p)\n%s\n", prefix, string_XGL_STRUCTURE_TYPE(pStruct->sType), prefix, (pStruct->pNext), prefix, (void*)(pStruct->mem), prefix, (pStruct->offset), prefix, (pStruct->range), prefix, (pStruct->stride), prefix, (void*)&(pStruct->format), prefix, string_XGL_MEMORY_STATE(pStruct->state), prefix, (void*)pStruct->pNext, pTmpStr); + free(pTmpStr); + } return str; } char* xgl_print_xgl_dispatch_indirect_cmd(const XGL_DISPATCH_INDIRECT_CMD* pStruct, const char* prefix) @@ -552,3 +813,184 @@ char* xgl_print_xgl_dispatch_indirect_cmd(const XGL_DISPATCH_INDIRECT_CMD* pStru sprintf(str, "%sx = %u\n%sy = %u\n%sz = %u\n", prefix, (pStruct->x), prefix, (pStruct->y), prefix, (pStruct->z)); return str; } +char* dynamic_display(const XGL_VOID* pStruct, const char* prefix) +{ + // Cast to APP_INFO ptr initially just to pull sType off struct + XGL_STRUCTURE_TYPE sType = ((XGL_APPLICATION_INFO*)pStruct)->sType; + char indent[100]; + strcpy(indent, " "); + strcat(indent, prefix); + switch (sType) + { + case XGL_STRUCTURE_TYPE_APPLICATION_INFO: + { + return xgl_print_xgl_application_info((XGL_APPLICATION_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO: + { + return xgl_print_xgl_cmd_buffer_create_info((XGL_CMD_BUFFER_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO: + { + return xgl_print_xgl_color_attachment_view_create_info((XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO: + { + return xgl_print_xgl_color_blend_state_create_info((XGL_COLOR_BLEND_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO: + { + return xgl_print_xgl_compute_pipeline_create_info((XGL_COMPUTE_PIPELINE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO: + { + return xgl_print_xgl_depth_stencil_state_create_info((XGL_DEPTH_STENCIL_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO: + { + return xgl_print_xgl_depth_stencil_view_create_info((XGL_DEPTH_STENCIL_VIEW_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO: + { + return xgl_print_xgl_descriptor_set_create_info((XGL_DESCRIPTOR_SET_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO: + { + return xgl_print_xgl_device_create_info((XGL_DEVICE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO: + { + return xgl_print_xgl_event_create_info((XGL_EVENT_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO: + { + return xgl_print_xgl_fence_create_info((XGL_FENCE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO: + { + return xgl_print_xgl_graphics_pipeline_create_info((XGL_GRAPHICS_PIPELINE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO: + { + return xgl_print_xgl_image_create_info((XGL_IMAGE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO: + { + return xgl_print_xgl_image_view_attach_info((XGL_IMAGE_VIEW_ATTACH_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO: + { + return xgl_print_xgl_image_view_create_info((XGL_IMAGE_VIEW_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO: + { + return xgl_print_xgl_memory_alloc_info((XGL_MEMORY_ALLOC_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO: + { + return xgl_print_xgl_memory_open_info((XGL_MEMORY_OPEN_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION: + { + return xgl_print_xgl_memory_state_transition((XGL_MEMORY_STATE_TRANSITION*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO: + { + return xgl_print_xgl_memory_view_attach_info((XGL_MEMORY_VIEW_ATTACH_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO: + { + return xgl_print_xgl_msaa_state_create_info((XGL_MSAA_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO: + { + return xgl_print_xgl_peer_memory_open_info((XGL_PEER_MEMORY_OPEN_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_cb_state_create_info((XGL_PIPELINE_CB_STATE*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_db_state_create_info((XGL_PIPELINE_DB_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_ia_state_create_info((XGL_PIPELINE_IA_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_rs_state_create_info((XGL_PIPELINE_RS_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_shader_stage_create_info((XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO: + { + return xgl_print_xgl_pipeline_tess_state_create_info((XGL_PIPELINE_TESS_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO: + { + return xgl_print_xgl_pipeline_vertex_input_create_info((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO: + { + return xgl_print_xgl_query_pool_create_info((XGL_QUERY_POOL_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO: + { + return xgl_print_xgl_raster_state_create_info((XGL_RASTER_STATE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO: + { + return xgl_print_xgl_sampler_create_info((XGL_SAMPLER_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO: + { + return xgl_print_xgl_queue_semaphore_create_info((XGL_QUEUE_SEMAPHORE_CREATE_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO: + { + return xgl_print_xgl_queue_semaphore_open_info((XGL_QUEUE_SEMAPHORE_OPEN_INFO*)pStruct, indent); + } + break; + case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO: + { + return xgl_print_xgl_shader_create_info((XGL_SHADER_CREATE_INFO*)pStruct, indent); + } + break; + } +}
\ No newline at end of file diff --git a/xgl-helper.py b/xgl-helper.py new file mode 100644 index 00000000..8d15397c --- /dev/null +++ b/xgl-helper.py @@ -0,0 +1,901 @@ +import argparse +import os +import sys + +# code_gen.py overview +# This script generates code based on input headers +# Initially it's intended to support Mantle and XGL headers and +# generate wrappers functions that can be used to display +# structs in a human-readable txt format, as well as utility functions +# to print enum values as strings + + +def handle_args(): + parser = argparse.ArgumentParser(description='Perform analysis of vogl trace.') + parser.add_argument('input_file', help='The input header file from which code will be generated.') + parser.add_argument('--rel_out_dir', required=False, default='glave_gen', help='Path relative to exec path to write output files. Will be created if needed.') + parser.add_argument('--abs_out_dir', required=False, default=None, help='Absolute path to write output files. Will be created if needed.') + parser.add_argument('--gen_enum_string_helper', required=False, action='store_true', default=False, help='Enable generation of helper header file to print string versions of enums.') + parser.add_argument('--gen_struct_wrappers', required=False, action='store_true', default=False, help='Enable generation of struct wrapper classes.') + parser.add_argument('--gen_cmake', required=False, action='store_true', default=False, help='Enable generation of cmake file for generated code.') + parser.add_argument('--gen_graphviz', required=False, action='store_true', default=False, help='Enable generation of graphviz dot file.') + #parser.add_argument('--test', action='store_true', default=False, help='Run simple test.') + return parser.parse_args() + +# TODO : Ideally these data structs would be opaque to user and could be wrapped +# in their own class(es) to make them friendly for data look-up +# Dicts for Data storage +# enum_val_dict[value_name] = dict keys are the string enum value names for all enums +# |-------->['type'] = the type of enum class into which the value falls +# |-------->['val'] = the value assigned to this particular value_name +# '-------->['unique'] = bool designating if this enum 'val' is unique within this enum 'type' +enum_val_dict = {} +# enum_type_dict['type'] = the type or class of of enum +# '----->['val_name1', 'val_name2'...] = each type references a list of val_names within this type +enum_type_dict = {} +# struct_dict['struct_basename'] = the base (non-typedef'd) name of the struct +# |->[<member_num>] = members are stored via their integer placement in the struct +# | |->['name'] = string name of this struct member +# ... |->['full_type'] = complete type qualifier for this member +# |->['type'] = base type for this member +# |->['ptr'] = bool indicating if this member is ptr +# |->['const'] = bool indicating if this member is const +# |->['struct'] = bool indicating if this member is a struct type +# |->['array'] = bool indicating if this member is an array +# '->['array_size'] = int indicating size of array members (0 by default) +struct_dict = {} +# typedef_fwd_dict stores mapping from orig_type_name -> new_type_name +typedef_fwd_dict = {} +# typedef_rev_dict stores mapping from new_type_name -> orig_type_name +typedef_rev_dict = {} # store new_name -> orig_name mapping +# types_dict['id_name'] = identifier name will map to it's type +# '---->'type' = currently either 'struct' or 'enum' +types_dict = {} # store orig_name -> type mapping + + +# Class that parses header file and generates data structures that can +# Then be used for other tasks +class HeaderFileParser: + def __init__(self, header_file=None): + self.header_file = header_file + # store header data in various formats, see above for more info + self.enum_val_dict = {} + self.enum_type_dict = {} + self.struct_dict = {} + self.typedef_fwd_dict = {} + self.typedef_rev_dict = {} + self.types_dict = {} + + def setHeaderFile(self, header_file): + self.header_file = header_file + + def get_enum_val_dict(self): + return self.enum_val_dict + + def get_enum_type_dict(self): + return self.enum_type_dict + + def get_struct_dict(self): + return self.struct_dict + + def get_typedef_fwd_dict(self): + return self.typedef_fwd_dict + + def get_typedef_rev_dict(self): + return self.typedef_rev_dict + + def get_types_dict(self): + return self.types_dict + + # Parse header file into data structures + def parse(self): + # parse through the file, identifying different sections + parse_enum = False + parse_struct = False + member_num = 0 + # TODO : Comment parsing is very fragile but handles 2 known files + block_comment = False + with open(self.header_file) as f: + for line in f: + if block_comment: + if '*/' in line: + block_comment = False + continue + if '/*' in line: + block_comment = True + elif 0 == len(line.split()): + #print("Skipping empty line") + continue + elif line.split()[0].strip().startswith("//"): + #print("Skipping commentted line %s" % line) + continue + elif 'typedef enum' in line: + (ty_txt, en_txt, base_type) = line.strip().split(None, 2) + #print("Found ENUM type %s" % base_type) + parse_enum = True + self.types_dict[base_type] = 'enum' + elif 'typedef struct' in line: + (ty_txt, st_txt, base_type) = line.strip().split(None, 2) + #print("Found STRUCT type: %s" % base_type) + parse_struct = True + self.types_dict[base_type] = 'struct' + elif '}' in line and (parse_enum or parse_struct): + if len(line.split()) > 1: # deals with embedded union in one struct + parse_enum = False + parse_struct = False + member_num = 0 + # TODO : Can pull target of typedef here for remapping + (cur_char, targ_type) = line.strip().split(None, 1) + self.typedef_fwd_dict[base_type] = targ_type.strip(';') + self.typedef_rev_dict[targ_type.strip(';')] = base_type + elif parse_enum: + if '=' in line: + self._add_enum(line, base_type) + elif parse_struct: + if ';' in line: + self._add_struct(line, base_type, member_num) + member_num = member_num + 1 + #elif '(' in line: + #print("Function: %s" % line) + + # populate enum dicts based on enum lines + def _add_enum(self, line_txt, enum_type): + #print("Parsing enum line %s" % line_txt) + (enum_name, eq_char, enum_val) = line_txt.split(None, 2) + if '=' != eq_char: + print("ERROR: Couldn't parse enum line: %s" % line_txt) + self.enum_val_dict[enum_name] = {} + self.enum_val_dict[enum_name]['type'] = enum_type + # strip comma and comment, then extra split in case of no comma w/ comments + enum_val = enum_val.strip().split(',', 1)[0] + self.enum_val_dict[enum_name]['val'] = enum_val.split()[0] + # TODO : Make this more robust, to verify if enum value is unique + # Currently just try to cast to int which works ok but missed -(HEX) values + try: + #print("ENUM val:", self.enum_val_dict[enum_name]['val']) + int(self.enum_val_dict[enum_name]['val'], 0) + self.enum_val_dict[enum_name]['unique'] = True + #print("ENUM has num value") + except ValueError: + self.enum_val_dict[enum_name]['unique'] = False + #print("ENUM is not a number value") + # Update enum_type_dict as well + if not enum_type in self.enum_type_dict: + self.enum_type_dict[enum_type] = [] + self.enum_type_dict[enum_type].append(enum_name) + + # populate struct dicts based on struct lines + # TODO : Handle ":" bitfield, "**" ptr->ptr and "const type*const*" + def _add_struct(self, line_txt, struct_type, num): + #print("Parsing struct line %s" % line_txt) + if not struct_type in self.struct_dict: + self.struct_dict[struct_type] = {} + members = line_txt.strip().split(';', 1)[0] # first strip semicolon & comments + # TODO : Handle bitfields more correctly + members = members.strip().split(':', 1)[0] # strip bitfield element + (member_type, member_name) = members.rsplit(None, 1) + self.struct_dict[struct_type][num] = {} + self.struct_dict[struct_type][num]['full_type'] = member_type + if '*' in member_type: + self.struct_dict[struct_type][num]['ptr'] = True + member_type = member_type.strip('*') + else: + self.struct_dict[struct_type][num]['ptr'] = False + if 'const' in member_type: + self.struct_dict[struct_type][num]['const'] = True + member_type = member_type.strip('const').strip() + else: + self.struct_dict[struct_type][num]['const'] = False + if is_type(member_type, 'struct'): + self.struct_dict[struct_type][num]['struct'] = True + else: + self.struct_dict[struct_type][num]['struct'] = False + self.struct_dict[struct_type][num]['type'] = member_type + if '[' in member_name: + (member_name, array_size) = member_name.split('[', 1) + self.struct_dict[struct_type][num]['array'] = True + self.struct_dict[struct_type][num]['array_size'] = array_size.strip(']') + else: + self.struct_dict[struct_type][num]['array'] = False + self.struct_dict[struct_type][num]['array_size'] = 0 + self.struct_dict[struct_type][num]['name'] = member_name + +# check if given identifier if of specified type_to_check +def is_type(identifier, type_to_check): + #print("Checking if %s is type %s" % (identifier, type_to_check)) + if identifier in types_dict and type_to_check == types_dict[identifier]: + return True + if identifier in typedef_rev_dict: + new_id = typedef_rev_dict[identifier] + if new_id in types_dict and type_to_check == types_dict[new_id]: + return True + return False + +# This is a validation function to verify that we can reproduce the original structs +def recreate_structs(): + for struct_name in struct_dict: + sys.stdout.write("typedef struct %s\n{\n" % struct_name) + for mem_num in sorted(struct_dict[struct_name]): + sys.stdout.write(" ") + if struct_dict[struct_name][mem_num]['const']: + sys.stdout.write("const ") + #if struct_dict[struct_name][mem_num]['struct']: + # sys.stdout.write("struct ") + sys.stdout.write (struct_dict[struct_name][mem_num]['type']) + if struct_dict[struct_name][mem_num]['ptr']: + sys.stdout.write("*") + sys.stdout.write(" ") + sys.stdout.write(struct_dict[struct_name][mem_num]['name']) + if struct_dict[struct_name][mem_num]['array']: + sys.stdout.write("[") + sys.stdout.write(struct_dict[struct_name][mem_num]['array_size']) + sys.stdout.write("]") + sys.stdout.write(";\n") + sys.stdout.write("} ") + sys.stdout.write(typedef_fwd_dict[struct_name]) + sys.stdout.write(";\n\n") + +# class for writing common file elements +# Here's how this class lays out a file: +# COPYRIGHT +# HEADER +# BODY +# FOOTER +# +# For each of these sections, there's a "set*" function +# The class as a whole has a generate function which will write each section in order +class CommonFileGen: + def __init__(self, filename=None, copyright_txt="", header_txt="", body_txt="", footer_txt=""): + self.filename = filename + self.contents = {'copyright': copyright_txt, 'header': header_txt, 'body': body_txt, 'footer': footer_txt} + # TODO : Set a default copyright & footer at least + + def setFilename(self, filename): + self.filename = filename + + def setCopyright(self, c): + self.contents['copyright'] = c + + def setHeader(self, h): + self.contents['header'] = h + + def setBody(self, b): + self.contents['body'] = b + + def setFooter(self, f): + self.contents['footer'] = f + + def generate(self): + #print("Generate to file %s" % self.filename) + with open(self.filename, "w") as f: + f.write(self.contents['copyright']) + f.write(self.contents['header']) + f.write(self.contents['body']) + f.write(self.contents['footer']) + +# class for writing a wrapper class for structures +# The wrapper class wraps the structs and includes utility functions for +# setting/getting member values and displaying the struct data in various formats +class StructWrapperGen: + def __init__(self, in_struct_dict, prefix, out_dir): + self.struct_dict = in_struct_dict + self.include_headers = [] + self.api = prefix + self.header_filename = os.path.join(out_dir, self.api+"_struct_wrappers.h") + self.class_filename = os.path.join(out_dir, self.api+"_struct_wrappers.cpp") + self.string_helper_filename = os.path.join(out_dir, self.api+"_struct_string_helper.h") + self.hfg = CommonFileGen(self.header_filename) + self.cfg = CommonFileGen(self.class_filename) + self.shg = CommonFileGen(self.string_helper_filename) + #print(self.header_filename) + self.header_txt = "" + self.definition_txt = "" + + def set_include_headers(self, include_headers): + self.include_headers = include_headers + + # Return class name for given struct name + def get_class_name(self, struct_name): + class_name = struct_name.strip('_').lower() + "_struct_wrapper" + return class_name + + def get_file_list(self): + return [os.path.basename(self.header_filename), os.path.basename(self.class_filename), os.path.basename(self.string_helper_filename)] + + # Generate class header file + def generateHeader(self): + self.hfg.setCopyright(self._generateCopyright()) + self.hfg.setHeader(self._generateHeader()) + self.hfg.setBody(self._generateClassDeclaration()) + self.hfg.setFooter(self._generateFooter()) + self.hfg.generate() + + # Generate class definition + def generateBody(self): + self.cfg.setCopyright(self._generateCopyright()) + self.cfg.setHeader(self._generateCppHeader()) + self.cfg.setBody(self._generateClassDefinition()) + self.cfg.setFooter(self._generateFooter()) + self.cfg.generate() + + # Generate c-style .h file that contains functions for printing structs + def generateStringHelper(self): + print("Generating struct string helper") + self.shg.setCopyright(self._generateCopyright()) + self.shg.setHeader(self._generateStringHelperHeader()) + self.shg.setBody(self._generateStringHelperFunctions()) + self.shg.generate() + + def _generateCopyright(self): + return "//This is the copyright\n" + + def _generateCppHeader(self): + header = [] + header.append("//#includes, #defines, globals and such...\n") + header.append("#include <stdio.h>\n#include <%s>\n#include <%s_string_helper.h>\n" % (os.path.basename(self.header_filename), self.api)) + return "".join(header) + + def _generateClassDefinition(self): + class_def = [] + if 'xgl' == self.api: # Mantle doesn't have pNext to worry about + class_def.append(self._generateDynamicPrintFunctions()) + for s in self.struct_dict: + class_def.append("\n// %s class definition" % self.get_class_name(s)) + class_def.append(self._generateConstructorDefinitions(s)) + class_def.append(self._generateDestructorDefinitions(s)) + class_def.append(self._generateDisplayDefinitions(s)) + return "\n".join(class_def) + + def _generateConstructorDefinitions(self, s): + con_defs = [] + con_defs.append("%s::%s() : m_struct(), m_indent(0), m_dummy_prefix('\\0'), m_origStructAddr(NULL) {}" % (self.get_class_name(s), self.get_class_name(s))) + # TODO : This is a shallow copy of ptrs + con_defs.append("%s::%s(%s* pInStruct) : m_indent(0), m_dummy_prefix('\\0')\n{\n m_struct = *pInStruct;\n m_origStructAddr = pInStruct;\n}" % (self.get_class_name(s), self.get_class_name(s), typedef_fwd_dict[s])) + con_defs.append("%s::%s(const %s* pInStruct) : m_indent(0), m_dummy_prefix('\\0')\n{\n m_struct = *pInStruct;\n m_origStructAddr = pInStruct;\n}" % (self.get_class_name(s), self.get_class_name(s), typedef_fwd_dict[s])) + return "\n".join(con_defs) + + def _generateDestructorDefinitions(self, s): + return "%s::~%s() {}" % (self.get_class_name(s), self.get_class_name(s)) + + def _generateDynamicPrintFunctions(self): + dp_funcs = [] + dp_funcs.append("\nvoid dynamic_display_full_txt(const XGL_VOID* pStruct, uint32_t indent)\n{\n // Cast to APP_INFO ptr initially just to pull sType off struct") + dp_funcs.append(" XGL_STRUCTURE_TYPE sType = ((XGL_APPLICATION_INFO*)pStruct)->sType;\n") + dp_funcs.append(" switch (sType)\n {") + for e in enum_type_dict: + class_num = 0 + if "_STRUCTURE_TYPE" in e: + for v in sorted(enum_type_dict[e]): + struct_name = v.replace("_STRUCTURE_TYPE", "") + class_name = self.get_class_name(struct_name) + # TODO : Hand-coded fixes for some exceptions + if 'XGL_PIPELINE_CB_STATE_CREATE_INFO' in struct_name: + struct_name = 'XGL_PIPELINE_CB_STATE' + elif 'XGL_SEMAPHORE_CREATE_INFO' in struct_name: + struct_name = 'XGL_QUEUE_SEMAPHORE_CREATE_INFO' + class_name = self.get_class_name(struct_name) + elif 'XGL_SEMAPHORE_OPEN_INFO' in struct_name: + struct_name = 'XGL_QUEUE_SEMAPHORE_OPEN_INFO' + class_name = self.get_class_name(struct_name) + instance_name = "swc%i" % class_num + dp_funcs.append(" case %s:\n {" % (v)) + dp_funcs.append(" %s %s((%s*)pStruct);" % (class_name, instance_name, struct_name)) + dp_funcs.append(" %s.set_indent(indent);" % (instance_name)) + dp_funcs.append(" %s.display_full_txt();" % (instance_name)) + dp_funcs.append(" }") + dp_funcs.append(" break;") + class_num += 1 + dp_funcs.append(" }") + dp_funcs.append("}\n") + return "\n".join(dp_funcs) + + def _get_sh_func_name(self, struct): + return "%s_print_%s" % (self.api, struct.lower().strip("_")) + + # Return elements to create formatted string for given struct member + def _get_struct_print_formatted(self, struct_member, pre_var_name="prefix", postfix = "\\n", struct_var_name="pStruct", struct_ptr=True, print_array=False): + struct_op = "->" + if not struct_ptr: + struct_op = "." + member_name = struct_member['name'] + print_type = "p" + cast_type = "" + member_post = "" + array_index = "" + member_print_post = "" + if struct_member['array'] and 'CHAR' in struct_member['type']: # just print char array as string + print_type = "s" + print_array = False + elif struct_member['array'] and not print_array: + # Just print base address of array when not full print_array + cast_type = "(void*)" + elif is_type(struct_member['type'], 'enum'): + cast_type = "string_%s" % struct_member['type'] + print_type = "s" + elif is_type(struct_member['type'], 'struct'): # print struct address for now + cast_type = "(void*)" + if not struct_member['ptr']: + cast_type = "(void*)&" + elif 'BOOL' in struct_member['type']: + print_type = "s" + member_post = ' ? "TRUE" : "FALSE"' + elif 'FLOAT' in struct_member['type']: + print_type = "f" + elif 'UINT64' in struct_member['type']: + print_type = "lu" + elif 'UINT8' in struct_member['type']: + print_type = "hu" + elif True in [ui_str in struct_member['type'] for ui_str in ['UINT', '_SIZE', '_FLAGS', '_SAMPLE_MASK']]: + print_type = "u" + elif 'INT' in struct_member['type']: + print_type = "i" + elif struct_member['ptr']: + #cast_type = "" + pass + else: + #print("Unhandled struct type: %s" % struct_member['type']) + cast_type = "(void*)" + if print_array and struct_member['array']: + member_print_post = "[%u]" + array_index = " i," + member_post = "[i]" + print_out = "%%s%s%s = %%%s%s" % (member_name, member_print_post, print_type, postfix) # section of print that goes inside of quotes + print_arg = ", %s,%s %s(%s%s%s)%s" % (pre_var_name, array_index, cast_type, struct_var_name, struct_op, member_name, member_post) # section of print passed to portion in quotes + return (print_out, print_arg) + + def _generateStringHelperFunctions(self): + sh_funcs = [] + for s in self.struct_dict: + p_out = "" + p_args = "" + # This isn't great but this pre-pass counts chars in struct members and flags structs w/ pNext + struct_char_count = 0 # TODO : Use this to vary size of memory allocations for strings? + has_pnext = False + for m in self.struct_dict[s]: + if 'pNext' == self.struct_dict[s][m]['name']: + has_pnext = True + struct_char_count += len(self.struct_dict[s][m]['name']) + 32 + if 'graphics_pipeline_create' in s.lower(): # this is small struct w/ potentially large struct chain so bump it up + struct_char_count = 300 + sh_funcs.append('char* %s(const %s* pStruct, const char* prefix)\n{\n char* str;\n' % (self._get_sh_func_name(s), typedef_fwd_dict[s])) + # when we have a pnext, have to handle dynamically printing struct trees + extra_indent = '' + if has_pnext: + sh_funcs.append(' if (!pStruct->pNext) {\n') + extra_indent = ' ' + sh_funcs.append(' %sstr = (char*)malloc(sizeof(char)*1024);\n' % (extra_indent)) + sh_funcs.append(' %ssprintf(str, "' % (extra_indent)) + for m in sorted(self.struct_dict[s]): + (p_out1, p_args1) = self._get_struct_print_formatted(self.struct_dict[s][m]) + p_out += p_out1 + p_args += p_args1 + # Store values up to this point to re-use in case of pnext below + tmp_p_out = p_out + tmp_p_args = p_args + p_out += '"' + p_args += ");\n" + sh_funcs.append(p_out) + sh_funcs.append(p_args) + if has_pnext: + tmp_p_out += ' %spNext (%p)\\n%s\\n"' + tmp_p_args += ", prefix, (void*)pStruct->pNext, pTmpStr);\n" + sh_funcs.append(' } else {\n') + sh_funcs.append(' str = (char*)malloc(sizeof(char)*2048);\n') + sh_funcs.append(' char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix);\n') + sh_funcs.append(' sprintf(str, "') + sh_funcs.append('%s%s' % (tmp_p_out, tmp_p_args)) + sh_funcs.append(' free(pTmpStr);\n') + sh_funcs.append(' }\n') + sh_funcs.append(" return str;\n}\n") + # Add function to dynamically print out unknown struct + sh_funcs.append("char* dynamic_display(const XGL_VOID* pStruct, const char* prefix)\n{\n") + sh_funcs.append(" // Cast to APP_INFO ptr initially just to pull sType off struct\n") + sh_funcs.append(" XGL_STRUCTURE_TYPE sType = ((XGL_APPLICATION_INFO*)pStruct)->sType;\n") + sh_funcs.append(' char indent[100];\n strcpy(indent, " ");\n strcat(indent, prefix);\n') + sh_funcs.append(" switch (sType)\n {\n") + for e in enum_type_dict: + if "_STRUCTURE_TYPE" in e: + for v in sorted(enum_type_dict[e]): + struct_name = v.replace("_STRUCTURE_TYPE", "") + print_func_name = self._get_sh_func_name(struct_name) + # TODO : Hand-coded fixes for some exceptions + if 'XGL_PIPELINE_CB_STATE_CREATE_INFO' in struct_name: + struct_name = 'XGL_PIPELINE_CB_STATE' + elif 'XGL_SEMAPHORE_CREATE_INFO' in struct_name: + struct_name = 'XGL_QUEUE_SEMAPHORE_CREATE_INFO' + print_func_name = self._get_sh_func_name(struct_name) + elif 'XGL_SEMAPHORE_OPEN_INFO' in struct_name: + struct_name = 'XGL_QUEUE_SEMAPHORE_OPEN_INFO' + print_func_name = self._get_sh_func_name(struct_name) + sh_funcs.append(' case %s:\n {\n' % (v)) + sh_funcs.append(' return %s((%s*)pStruct, indent);\n' % (print_func_name, struct_name)) + sh_funcs.append(' }\n') + sh_funcs.append(' break;\n') + sh_funcs.append(" }\n") + sh_funcs.append("}") + return "".join(sh_funcs) + + + def _genStructMemberPrint(self, member, s, array, struct_array): + (p_out, p_arg) = self._get_struct_print_formatted(self.struct_dict[s][member], pre_var_name="&m_dummy_prefix", struct_var_name="m_struct", struct_ptr=False, print_array=True) + extra_indent = "" + if array: + extra_indent = " " + if is_type(self.struct_dict[s][member]['type'], 'struct'): # print struct address for now + struct_array.insert(0, self.struct_dict[s][member]) + elif self.struct_dict[s][member]['ptr']: + # Special case for VOID* named "pNext" + if "VOID" in self.struct_dict[s][member]['type'] and "pNext" == self.struct_dict[s][member]['name']: + struct_array.insert(0, self.struct_dict[s][member]) + return (' %sprintf("%%*s %s", m_indent, ""%s);' % (extra_indent, p_out, p_arg), struct_array) + + def _generateDisplayDefinitions(self, s): + disp_def = [] + struct_array = [] + # Single-line struct print function + disp_def.append("// Output 'structname = struct_address' on a single line") + disp_def.append("void %s::display_single_txt()\n{" % self.get_class_name(s)) + disp_def.append(' printf(" %%*s%s = %%p", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s]) + disp_def.append("}\n") + # Private helper function to print struct members + disp_def.append("// Private helper function that displays the members of the wrapped struct") + disp_def.append("void %s::display_struct_members()\n{" % self.get_class_name(s)) + i_declared = False + for member in sorted(self.struct_dict[s]): + # TODO : Need to display each member based on its type + # TODO : Need to handle pNext which are structs, but of XGL_VOID* type + # Can grab struct type off of header of struct pointed to + # TODO : Handle Arrays + if self.struct_dict[s][member]['array']: + # Create for loop to print each element of array + if not i_declared: + disp_def.append(' uint32_t i;') + i_declared = True + disp_def.append(' for (i = 0; i<%s; i++) {' % self.struct_dict[s][member]['array_size']) + (return_str, struct_array) = self._genStructMemberPrint(member, s, True, struct_array) + disp_def.append(return_str) + disp_def.append(' }') + else: + (return_str, struct_array) = self._genStructMemberPrint(member, s, False, struct_array) + disp_def.append(return_str) + disp_def.append("}\n") + i_declared = False + # Basic print function to display struct members + disp_def.append("// Output all struct elements, each on their own line") + disp_def.append("void %s::display_txt()\n{" % self.get_class_name(s)) + disp_def.append(' printf("%%*s%s struct contents at %%p:\\n", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s]) + disp_def.append(' this->display_struct_members();') + disp_def.append("}\n") + # Advanced print function to display current struct and contents of any pointed-to structs + disp_def.append("// Output all struct elements, and for any structs pointed to, print complete contents") + disp_def.append("void %s::display_full_txt()\n{" % self.get_class_name(s)) + disp_def.append(' printf("%%*s%s struct contents at %%p:\\n", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s]) + disp_def.append(' this->display_struct_members();') + class_num = 0 + # TODO : Need to handle arrays of structs here + for ms in struct_array: + swc_name = "class%s" % str(class_num) + if ms['array']: + if not i_declared: + disp_def.append(' uint32_t i;') + i_declared = True + disp_def.append(' for (i = 0; i<%s; i++) {' % ms['array_size']) + #disp_def.append(" if (m_struct.%s[i]) {" % (ms['name'])) + disp_def.append(" %s %s(&(m_struct.%s[i]));" % (self.get_class_name(ms['type']), swc_name, ms['name'])) + disp_def.append(" %s.set_indent(m_indent + 4);" % (swc_name)) + disp_def.append(" %s.display_full_txt();" % (swc_name)) + #disp_def.append(' }') + disp_def.append(' }') + elif 'pNext' == ms['name']: + # Need some code trickery here + # I'm thinking have a generated function that takes pNext ptr value + # then it checks sType and in large switch statement creates appropriate + # wrapper class type and then prints contents + disp_def.append(" if (m_struct.%s) {" % (ms['name'])) + #disp_def.append(' printf("%*s This is where we would call dynamic print function\\n", m_indent, "");') + disp_def.append(' dynamic_display_full_txt(m_struct.%s, m_indent);' % (ms['name'])) + disp_def.append(" }") + else: + if ms['ptr']: + disp_def.append(" if (m_struct.%s) {" % (ms['name'])) + disp_def.append(" %s %s(m_struct.%s);" % (self.get_class_name(ms['type']), swc_name, ms['name'])) + else: + disp_def.append(" if (&m_struct.%s) {" % (ms['name'])) + disp_def.append(" %s %s(&m_struct.%s);" % (self.get_class_name(ms['type']), swc_name, ms['name'])) + disp_def.append(" %s.set_indent(m_indent + 4);" % (swc_name)) + disp_def.append(" %s.display_full_txt();\n }" % (swc_name)) + class_num += 1 + disp_def.append("}\n") + return "\n".join(disp_def) + + def _generateStringHelperHeader(self): + header = [] + header.append("//#includes, #defines, globals and such...\n") + for f in self.include_headers: + if 'xgl_string_helper' not in f: + header.append("#include <%s>\n" % f) + header.append('#include "xgl_string_helper.h"\n\n// Prototype for dynamic print function\n') + header.append("char* dynamic_display(const XGL_VOID* pStruct, const char* prefix);\n") + return "".join(header) + + def _generateHeader(self): + header = [] + header.append("//#includes, #defines, globals and such...\n") + for f in self.include_headers: + header.append("#include <%s>\n" % f) + return "".join(header) + + # Declarations + def _generateConstructorDeclarations(self, s): + constructors = [] + constructors.append(" %s();\n" % self.get_class_name(s)) + constructors.append(" %s(%s* pInStruct);\n" % (self.get_class_name(s), typedef_fwd_dict[s])) + constructors.append(" %s(const %s* pInStruct);\n" % (self.get_class_name(s), typedef_fwd_dict[s])) + return "".join(constructors) + + def _generateDestructorDeclarations(self, s): + return " virtual ~%s();\n" % self.get_class_name(s) + + def _generateDisplayDeclarations(self, s): + return " void display_txt();\n void display_single_txt();\n void display_full_txt();\n" + + def _generateGetSetDeclarations(self, s): + get_set = [] + get_set.append(" void set_indent(uint32_t indent) { m_indent = indent; }\n") + for member in sorted(self.struct_dict[s]): + # TODO : Skipping array set/get funcs for now + if self.struct_dict[s][member]['array']: + continue + get_set.append(" %s get_%s() { return m_struct.%s; }\n" % (self.struct_dict[s][member]['full_type'], self.struct_dict[s][member]['name'], self.struct_dict[s][member]['name'])) + if not self.struct_dict[s][member]['const']: + get_set.append(" void set_%s(%s inValue) { m_struct.%s = inValue; }\n" % (self.struct_dict[s][member]['name'], self.struct_dict[s][member]['full_type'], self.struct_dict[s][member]['name'])) + return "".join(get_set) + + def _generatePrivateMembers(self, s): + priv = [] + priv.append("\nprivate:\n") + priv.append(" %s m_struct;\n" % typedef_fwd_dict[s]) + priv.append(" const %s* m_origStructAddr;\n" % typedef_fwd_dict[s]) + priv.append(" uint32_t m_indent;\n") + priv.append(" const char m_dummy_prefix;\n") + priv.append(" void display_struct_members();\n") + return "".join(priv) + + def _generateClassDeclaration(self): + class_decl = [] + for s in self.struct_dict: + class_decl.append("\n//class declaration") + class_decl.append("class %s\n{\npublic:" % self.get_class_name(s)) + class_decl.append(self._generateConstructorDeclarations(s)) + class_decl.append(self._generateDestructorDeclarations(s)) + class_decl.append(self._generateDisplayDeclarations(s)) + class_decl.append(self._generateGetSetDeclarations(s)) + class_decl.append(self._generatePrivateMembers(s)) + class_decl.append("};\n") + return "\n".join(class_decl) + + def _generateFooter(self): + return "\n//any footer info for class\n" + +class EnumCodeGen: + def __init__(self, enum_type_dict=None, enum_val_dict=None, typedef_fwd_dict=None, in_file=None, out_file=None): + self.et_dict = enum_type_dict + self.ev_dict = enum_val_dict + self.tf_dict = typedef_fwd_dict + self.in_file = in_file + self.out_file = out_file + self.efg = CommonFileGen(self.out_file) + + def generateStringHelper(self): + self.efg.setHeader(self._generateSHHeader()) + self.efg.setBody(self._generateSHBody()) + self.efg.generate() + + def _generateSHBody(self): + body = [] +# with open(self.out_file, "a") as hf: + # bet == base_enum_type, fet == final_enum_type + for bet in self.et_dict: + fet = self.tf_dict[bet] + body.append("static const char* string_%s(%s input_value)\n{\n switch ((%s)input_value)\n {\n" % (fet, fet, fet)) + for e in sorted(self.et_dict[bet]): + if (self.ev_dict[e]['unique']): + body.append(' case %s:\n return "%s";\n' % (e, e)) + body.append(' default:\n return "Unhandled %s";\n }\n return "Unhandled %s";\n}\n\n' % (fet, fet)) + return "\n".join(body) + + def _generateSHHeader(self): + return "#pragma once\n\n#include <%s>\n\n" % self.in_file + + +class CMakeGen: + def __init__(self, struct_wrapper=None, out_dir=None): + self.sw = struct_wrapper + self.add_lib_file_list = self.sw.get_file_list() + self.out_dir = out_dir + self.out_file = os.path.join(self.out_dir, "CMakeLists.txt") + self.cmg = CommonFileGen(self.out_file) + + def generate(self): + self.cmg.setBody(self._generateBody()) + self.cmg.generate() + + def _generateBody(self): + body = [] + body.append("project(%s)" % os.path.basename(self.out_dir)) + body.append("cmake_minimum_required(VERSION 2.8)\n") + body.append("add_library(${PROJECT_NAME} %s)\n" % " ".join(self.add_lib_file_list)) + body.append('set(COMPILE_FLAGS "-fpermissive")') + body.append('set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMPILE_FLAGS}")\n') + body.append("include_directories(${SRC_DIR}/thirdparty/${GEN_API}/inc/)\n") + body.append("target_include_directories (%s PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})\n" % os.path.basename(self.out_dir)) + return "\n".join(body) + +class GraphVizGen: + def __init__(self, struct_dict=None): + self.struc_dict = struct_dict + self.out_file = os.path.join(os.getcwd(), "struct_gv.dot") + self.gvg = CommonFileGen(self.out_file) + + def generate(self): + self.gvg.setHeader(self._generateHeader()) + self.gvg.setBody(self._generateBody()) + self.gvg.setFooter('}') + self.gvg.generate() + + def _generateHeader(self): + hdr = [] + hdr.append('digraph g {\ngraph [\nrankdir = "LR"\n];') + hdr.append('node [\nfontsize = "16"\nshape = "plaintext"\n];') + hdr.append('edge [\n];\n') + return "\n".join(hdr) + + def _generateBody(self): + body = [] + for s in self.struc_dict: + field_num = 1 + body.append('"%s" [\nlabel = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">%s</TD></TR>' % (s, typedef_fwd_dict[s])) + for m in sorted(self.struc_dict[s]): + body.append('<TR><TD PORT="f%i">%s</TD><TD PORT="f%i">%s</TD></TR>' % (field_num, self.struc_dict[s][m]['full_type'], field_num+1, self.struc_dict[s][m]['name'])) + field_num += 2 + body.append('</TABLE>>\n];\n') + return "".join(body) + + +def main(argv=None): + opts = handle_args() + # Parse input file and fill out global dicts + hfp = HeaderFileParser(opts.input_file) + hfp.parse() + # TODO : Don't want these to be global, see note at top about wrapper classes + global enum_val_dict + global enum_type_dict + global struct_dict + global typedef_fwd_dict + global typedef_rev_dict + global types_dict + enum_val_dict = hfp.get_enum_val_dict() + enum_type_dict = hfp.get_enum_type_dict() + struct_dict = hfp.get_struct_dict() + typedef_fwd_dict = hfp.get_typedef_fwd_dict() + typedef_rev_dict = hfp.get_typedef_rev_dict() + types_dict = hfp.get_types_dict() + #print(enum_val_dict) + #print(typedef_dict) + #print(struct_dict) + if (opts.abs_out_dir is not None): + enum_filename = os.path.join(opts.abs_out_dir, os.path.basename(opts.input_file).strip(".h")+"_string_helper.h") + else: + enum_filename = os.path.join(os.getcwd(), opts.rel_out_dir, os.path.basename(opts.input_file).strip(".h")+"_string_helper.h") + enum_filename = os.path.abspath(enum_filename) + if not os.path.exists(os.path.dirname(enum_filename)): + print("Creating output dir %s" % os.path.dirname(enum_filename)) + os.mkdir(os.path.dirname(enum_filename)) + if opts.gen_enum_string_helper: + print("Generating enum string helper to %s" % enum_filename) + eg = EnumCodeGen(enum_type_dict, enum_val_dict, typedef_fwd_dict, os.path.basename(opts.input_file), enum_filename) + eg.generateStringHelper() + #for struct in struct_dict: + #print(struct) + if opts.gen_struct_wrappers: + sw = StructWrapperGen(struct_dict, os.path.basename(opts.input_file).strip(".h"), os.path.dirname(enum_filename)) + #print(sw.get_class_name(struct)) + sw.set_include_headers([os.path.basename(opts.input_file),os.path.basename(enum_filename),"stdint.h","stdio.h","stdlib.h"]) + print("Generating struct wrapper header to %s" % sw.header_filename) + sw.generateHeader() + print("Generating struct wrapper class to %s" % sw.class_filename) + sw.generateBody() + sw.generateStringHelper() + if opts.gen_cmake: + cmg = CMakeGen(sw, os.path.dirname(enum_filename)) + cmg.generate() + if opts.gen_graphviz: + gv = GraphVizGen(struct_dict) + gv.generate() + print("DONE!") + #print(typedef_rev_dict) + #print(types_dict) + #recreate_structs() + +if __name__ == "__main__": + sys.exit(main()) + + +## Example class for GR_APPLICATION_INFO struct +##include <mantle.h> +# +#class gr_application_info_struct_wrapper { +#public: +# // Constructors +# gr_application_info_struct_wrapper(); +# gr_application_info_struct_wrapper(GR_APPLICATION_INFO* pInStruct); +# // Destructor +# virtual ~gr_application_info_struct_wrapper(); +# +# void display_txt() +# // get functions +# // set functions for every non-const struct member +# +#private: +# GR_APPLICATION_INFO m_struct; +#}; +# +#gr_application_info_struct_wrapper::gr_application_info_struct_wrapper() : m_struct() {} +# +#// Output struct address on single line +#gr_application_info_struct_wrapper::display_single_txt() +#{ +# printf(" GR_APPLICATION_INFO = %p", &m_struct); +#} +#// Output struct in txt format +#gr_application_info_struct_wrapper::display_txt() +#{ +# printf("GR_APPLICATION_INFO struct contents:\n"); +# printf(" pAppName: %s\n", m_struct.pAppName); +# printf(" appVersion: %i\n", m_struct.appVersion); +# printf(" pEngineNmae: %s\n", m_struct.pEngineName); +# printf(" engineVersion: %i\n", m_struct.engineVersion); +# printf(" apiVersion: %i\n", m_struct.apiVersion); +#} +#// Output struct including detailed info on pointed-to structs +#gr_application_info_struct_wrapper::display_full_txt() +#{ +# +# printf("%*s%GR_APPLICATION_INFO struct contents:\n", indent, ""); +# printf(" pAppName: %s\n", m_struct.pAppName); +# printf(" appVersion: %i\n", m_struct.appVersion); +# printf(" pEngineNmae: %s\n", m_struct.pEngineName); +# printf(" engineVersion: %i\n", m_struct.engineVersion); +# printf(" apiVersion: %i\n", m_struct.apiVersion); +#} + + +# Example of helper function to pretty-print enum info +#static const char* string_GR_RESULT_CODE(GR_RESULT result) +#{ +# switch ((GR_RESULT_CODE)result) +# { +# // Return codes for successful operation execution +# case GR_SUCCESS: +# return "GR_SUCCESS"; +# case GR_UNSUPPORTED: +# return "GR_UNSUPPORTED"; +# case GR_NOT_READY: +# return "GR_NOT_READY"; +# case GR_TIMEOUT: +# return "GR_TIMEOUT"; +# } +# return "Unhandled GR_RESULT_CODE"; +#} + +# Dynamic print function +# void dynamic_display_full_txt(XGL_STRUCTURE_TYPE sType, void* pStruct, uint32_t indent) +# { +# switch (sType) +# { +# case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO: +# xgl_color_blend_state_create_info_struct_wrapper swc((XGL_COLOR_BLEND_STATE_CREATE_INFO*)pStruct); +# swc.set_indent(indent); +# swc.display_full_txt(); +# } +# } diff --git a/xgl-layer-generate.py b/xgl-layer-generate.py index 65183a32..610e25ed 100755 --- a/xgl-layer-generate.py +++ b/xgl-layer-generate.py @@ -202,7 +202,9 @@ class Subcommand(object): log_func = '%s%s);' % (log_func, print_vals) if cis_param_index >= 0: cis_print_func = 'xgl_print_%s' % (proto.params[cis_param_index].ty.strip('const ').strip('*').lower()) - log_func += '\n printf(" pCreateInfo (%%p)\\n%%s\\n", (void*)pCreateInfo, %s(pCreateInfo, " "));' % (cis_print_func) + log_func += '\n char *pTmpStr = %s(pCreateInfo, " ");' % (cis_print_func) + log_func += '\n printf(" pCreateInfo (%p)\\n%s\\n", (void*)pCreateInfo, pTmpStr);' + log_func += '\n free(pTmpStr);' if proto.params[0].ty != "XGL_PHYSICAL_GPU": funcs.append('%s%s\n' '{\n' |
