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authorKarl Schultz <karl@lunarg.com>2016-02-24 10:57:40 -0700
committerKarl Schultz <karl@lunarg.com>2016-02-24 10:57:40 -0700
commit5f11b8557d64f81e41837b7668a3192e51eaf21b (patch)
tree13f17e4ebd5a67224b1d27f8dc8192b9bc058d19
parentbd5b0452a10702606b4bbc78157eb758c8c9bca9 (diff)
downloadusermoji-5f11b8557d64f81e41837b7668a3192e51eaf21b.tar.xz
docs: fix bad link in layers/README.md
-rw-r--r--layers/README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/layers/README.md b/layers/README.md
index b6dc298e..57a6f8eb 100644
--- a/layers/README.md
+++ b/layers/README.md
@@ -69,7 +69,7 @@ layers/device_limits.cpp (name=VK_LAYER_LUNARG_device_limits) - This layer is in
3. Create a vk_layer_settings.txt file in the same directory to specify how your layers should behave.
- Model it after the following example: [*vk_layer_settings.txt*](layers/vk_layer_settings.txt)
+ Model it after the following example: [*vk_layer_settings.txt*](vk_layer_settings.txt)
4. Specify which Layers to activate by using
vkCreateDevice and/or vkCreateInstance or environment variables.