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| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-04 17:50:32 -0700 |
|---|---|---|
| committer | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-02-04 17:58:12 -0700 |
| commit | 55224df6187bcbbd70a0424b95e3d446111bd8b4 (patch) | |
| tree | 304a782e557e426df69cc1caa2d167ebe264189d | |
| parent | de6526cd64e8d7ae4aca3784b631b5e5fa0bd602 (diff) | |
| download | usermoji-55224df6187bcbbd70a0424b95e3d446111bd8b4.tar.xz | |
misc: Update readme for alpha header post
| -rw-r--r-- | README.md | 14 |
1 files changed, 10 insertions, 4 deletions
@@ -1,5 +1,5 @@ # Explicit GL (XGL) Ecosystem Components
-*Version 0.7, 18 Dec 2014*
+*Version 0.8, 04 Feb 2015*
This project provides *open source* tools for XGL Developers.
@@ -33,14 +33,20 @@ The following components are available: ## New
+- Updated loader, driver, demos, tests and many tools to use "alpha" xgl.h (~ version 47).
+ Supports new resource binding model, memory allocation, pixel FORMATs and
+ other updates.
+ APIDump layer is working with these new API elements.
+ Glave can trace and replay the cube and tri demos.
+ Other layers in progress.
+
+## Prior updates
+
- XGL API trace and capture tools. See tools/glave/README.md for details.
- Sample driver now supports multiple render targets. Added TriangleMRT to test that functionality.
- Added XGL_SLOT_SHADER_TEXTURE_RESOURCE to xgl.h as a descriptor slot type to work around confusion in GLSL
between textures and buffers as shader resources.
- Misc. fixes for layers and Intel sample driver
-
-## Prior updates
-
- Added mutex to APIDump, APIDumpFile and DrawState to prevent apparent threading issues using printf
- Fix support for {Fill,Copy}Memory
- MemTracker can report issues to application via debug callback
|
