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authorDanylo Piliaiev <dpiliaiev@igalia.com>2025-12-08 14:22:19 +0100
committerCharles Giessen <46324611+charles-lunarg@users.noreply.github.com>2025-12-08 13:17:40 -0700
commit54587dc9ccc739b1b2649d71de20583c3e12ddcb (patch)
tree9160cb5bf9e2e614c5da77aa419d13e3da8c3c82
parent8542e6dcfc6daef20d561220f1d91a02c25d95b2 (diff)
downloadusermoji-54587dc9ccc739b1b2649d71de20583c3e12ddcb.tar.xz
vulkaninfo: Fix running under RenderDoc
RenderDoc allows only one simultaneously existing logical device, and vulkaninfo doesn't have a real need to keep them simultaneously alive. Running vulkaninfo under RenderDoc is useful to get a Vulkan profile that will represent the RenderDoc capabilities on the current GPU, which can be useful to, e.g., make a gfxreconstruct trace that will be later capturable by RenderDoc. Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
-rw-r--r--vulkaninfo/vulkaninfo.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/vulkaninfo/vulkaninfo.h b/vulkaninfo/vulkaninfo.h
index eaf4331a..217c1337 100644
--- a/vulkaninfo/vulkaninfo.h
+++ b/vulkaninfo/vulkaninfo.h
@@ -1814,6 +1814,9 @@ struct AppGpu {
// Video //
video_profiles = enumerate_supported_video_profiles(*this);
+
+ vkDestroyDevice(dev, nullptr);
+ dev = VK_NULL_HANDLE;
}
~AppGpu() { vkDestroyDevice(dev, nullptr); }