diff options
| author | Tobin Ehlis <tobin@lunarg.com> | 2014-12-10 10:46:53 -0700 |
|---|---|---|
| committer | Jon Ashburn <jon@lunarg.com> | 2014-12-17 12:46:57 -0700 |
| commit | 46b74fa0f07e55ee0689e836ef677ee87e7a27e9 (patch) | |
| tree | e9b218d2818bd4d8a595563388800b02b45a9158 | |
| parent | e91151f20974b32d8478755f5d26134244611903 (diff) | |
| download | usermoji-46b74fa0f07e55ee0689e836ef677ee87e7a27e9.tar.xz | |
glave: Glave replay glvreplay_xgl_replay.cpp file codegen.
Conflicts:
tools/glave/src/glv_extensions/glvreplay_xgl/glvreplay_xgl_replay.cpp
| -rwxr-xr-x | xgl-layer-generate.py | 1080 |
1 files changed, 1069 insertions, 11 deletions
diff --git a/xgl-layer-generate.py b/xgl-layer-generate.py index 42638490..202c84ce 100755 --- a/xgl-layer-generate.py +++ b/xgl-layer-generate.py @@ -1817,6 +1817,1047 @@ class Subcommand(object): rc_body.append('};') return "\n".join(rc_body) + def _generate_replay_display_init_xgl(self): + dix_body = [] + dix_body.append('XGL_RESULT xglDisplay::init_xgl(unsigned int gpu_idx)') + dix_body.append('{') + dix_body.append('#if 0') + dix_body.append(' XGL_APPLICATION_INFO appInfo = {};') + dix_body.append(' appInfo.pAppName = APP_NAME;') + dix_body.append(' appInfo.pEngineName = "";') + dix_body.append(' appInfo.apiVersion = XGL_API_VERSION;') + dix_body.append(' XGL_RESULT res = xglInitAndEnumerateGpus(&appInfo, NULL, XGL_MAX_PHYSICAL_GPUS, &m_gpuCount, m_gpus);') + dix_body.append(' if ( res == XGL_SUCCESS ) {') + dix_body.append(' // retrieve the GPU information for all GPUs') + dix_body.append(' for( XGL_UINT32 gpu = 0; gpu < m_gpuCount; gpu++)') + dix_body.append(' {') + dix_body.append(' XGL_SIZE gpuInfoSize = sizeof(m_gpuProps[0]);\n') + dix_body.append(' // get the GPU physical properties:') + dix_body.append(' res = xglGetGpuInfo( m_gpus[gpu], XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &gpuInfoSize, &m_gpuProps[gpu]);') + dix_body.append(' if (res != XGL_SUCCESS)') + dix_body.append(' glv_LogWarn("Failed to retrieve properties for gpu[%d] result %d\\n", gpu, res);') + dix_body.append(' }') + dix_body.append(' res = XGL_SUCCESS;') + dix_body.append(' } else if ((gpu_idx + 1) > m_gpuCount) {') + dix_body.append(' glv_LogError("xglInitAndEnumerate number of gpus does not include requested index: num %d, requested %d\\n", m_gpuCount, gpu_idx);') + dix_body.append(' return -1;') + dix_body.append(' } else {') + dix_body.append(' glv_LogError("xglInitAndEnumerate failed\\n");') + dix_body.append(' return res;') + dix_body.append(' }') + dix_body.append(' // TODO add multi-gpu support always use gpu[gpu_idx] for now') + dix_body.append(' // get all extensions supported by this device gpu[gpu_idx]') + dix_body.append(' // first check if extensions are available and save a list of them') + dix_body.append(' bool foundWSIExt = false;') + dix_body.append(' for( int ext = 0; ext < sizeof( extensions ) / sizeof( extensions[0] ); ext++)') + dix_body.append(' {') + dix_body.append(' res = xglGetExtensionSupport( m_gpus[gpu_idx], extensions[ext] );') + dix_body.append(' if (res == XGL_SUCCESS) {') + dix_body.append(' m_extensions.push_back((XGL_CHAR *) extensions[ext]);') + dix_body.append(' if (!strcmp(extensions[ext], "XGL_WSI_WINDOWS"))') + dix_body.append(' foundWSIExt = true;') + dix_body.append(' }') + dix_body.append(' }') + dix_body.append(' if (!foundWSIExt) {') + dix_body.append(' glv_LogError("XGL_WSI_WINDOWS extension not supported by gpu[%d]\\n", gpu_idx);') + dix_body.append(' return XGL_ERROR_INCOMPATIBLE_DEVICE;') + dix_body.append(' }') + dix_body.append(' // TODO generalize this: use one universal queue for now') + dix_body.append(' XGL_DEVICE_QUEUE_CREATE_INFO dqci = {};') + dix_body.append(' dqci.queueCount = 1;') + dix_body.append(' dqci.queueType = XGL_QUEUE_UNIVERSAL;') + dix_body.append(' // create the device enabling validation level 4') + dix_body.append(' const XGL_CHAR * const * extNames = &m_extensions[0];') + dix_body.append(' XGL_DEVICE_CREATE_INFO info = {};') + dix_body.append(' info.queueRecordCount = 1;') + dix_body.append(' info.pRequestedQueues = &dqci;') + dix_body.append(' info.extensionCount = static_cast <XGL_UINT> (m_extensions.size());') + dix_body.append(' info.ppEnabledExtensionNames = extNames;') + dix_body.append(' info.flags = XGL_DEVICE_CREATE_VALIDATION;') + dix_body.append(' info.maxValidationLevel = XGL_VALIDATION_LEVEL_4;') + dix_body.append(' XGL_BOOL xglTrue = XGL_TRUE;') + dix_body.append(' res = xglDbgSetGlobalOption( XGL_DBG_OPTION_BREAK_ON_ERROR, sizeof( xglTrue ), &xglTrue );') + dix_body.append(' if (res != XGL_SUCCESS)') + dix_body.append(' glv_LogWarn("Could not set debug option break on error\\n");') + dix_body.append(' res = xglCreateDevice( m_gpus[0], &info, &m_dev[gpu_idx]);') + dix_body.append(' return res;') + dix_body.append('#else') + dix_body.append(' return XGL_ERROR_INITIALIZATION_FAILED;') + dix_body.append('#endif') + dix_body.append('}') + return "\n".join(dix_body) + + def _generate_replay_display_init(self): + di_body = [] + di_body.append('int xglDisplay::init(const unsigned int gpu_idx)') + di_body.append('{') + di_body.append(' //m_gpuIdx = gpu_idx;') + di_body.append('#if 0') + di_body.append(' XGL_RESULT result = init_xgl(gpu_idx);') + di_body.append(' if (result != XGL_SUCCESS) {') + di_body.append(' glv_LogError("could not init xgl library");') + di_body.append(' return -1;') + di_body.append(' } else {') + di_body.append(' m_initedXGL = true;') + di_body.append(' }') + di_body.append('#endif') + di_body.append('#if defined(PLATFORM_LINUX)') + di_body.append(' const xcb_setup_t *setup;') + di_body.append(' xcb_screen_iterator_t iter;') + di_body.append(' int scr;') + di_body.append(' xcb_connection_t *pConnection;') + di_body.append(' pConnection = xcb_connect(NULL, &scr);') + di_body.append(' setup = xcb_get_setup(pConnection);') + di_body.append(' iter = xcb_setup_roots_iterator(setup);') + di_body.append(' while (scr-- > 0)') + di_body.append(' xcb_screen_next(&iter);') + di_body.append(' m_pXcbScreen = iter.data;') + di_body.append(' m_WsiConnection.pConnection = pConnection;') + di_body.append(' m_WsiConnection.root = m_pXcbScreen->root;') + di_body.append('#endif') + di_body.append(' return 0;') + di_body.append('}') + return "\n".join(di_body) + + def _generate_replay_display_structors(self): + ds_body = [] + ds_body.append('xglDisplay::xglDisplay()') + ds_body.append(' : m_initedXGL(false),') + ds_body.append(' m_windowWidth(0),') + ds_body.append(' m_windowHeight(0)') + ds_body.append('{') + ds_body.append('#if defined(WIN32)') + ds_body.append(' m_windowHandle = NULL;') + ds_body.append('#elif defined(PLATFORM_LINUX)') + ds_body.append(' m_WsiConnection.pConnection = NULL;') + ds_body.append(' m_WsiConnection.root = 0;') + ds_body.append(' m_WsiConnection.provider = 0;') + ds_body.append(' m_pXcbScreen = NULL;') + ds_body.append(' m_XcbWindow = 0;') + ds_body.append('#endif') + ds_body.append('}') + ds_body.append('xglDisplay::~xglDisplay()') + ds_body.append('{') + ds_body.append('#ifdef PLATFORM_LINUX') + ds_body.append(' if (m_XcbWindow != 0)') + ds_body.append(' {') + ds_body.append(' xcb_destroy_window(m_WsiConnection.pConnection, m_XcbWindow);') + ds_body.append(' }') + ds_body.append(' if (m_WsiConnection.pConnection != NULL)') + ds_body.append(' {') + ds_body.append(' xcb_disconnect(m_WsiConnection.pConnection);') + ds_body.append(' }') + ds_body.append('#endif') + ds_body.append('}') + return "\n".join(ds_body) + + def _generate_replay_display_window(self): + dw_body = [] + dw_body.append('#if defined(WIN32)') + dw_body.append('LRESULT WINAPI WindowProcXgl( HWND window, unsigned int msg, WPARAM wp, LPARAM lp)') + dw_body.append('{') + dw_body.append(' switch(msg)') + dw_body.append(' {') + dw_body.append(' case WM_CLOSE:') + dw_body.append(' DestroyWindow( window);') + dw_body.append(' // fall-thru') + dw_body.append(' case WM_DESTROY:') + dw_body.append(' PostQuitMessage(0) ;') + dw_body.append(' return 0L ;') + dw_body.append(' default:') + dw_body.append(' return DefWindowProc( window, msg, wp, lp ) ;') + dw_body.append(' }') + dw_body.append('}') + dw_body.append('#endif') + dw_body.append('int xglDisplay::set_window(glv_window_handle hWindow, unsigned int width, unsigned int height)') + dw_body.append('{') + dw_body.append('#if defined(WIN32)') + dw_body.append(' m_windowHandle = hWindow;') + dw_body.append('#elif defined(PLATFORM_LINUX)') + dw_body.append(' m_XcbWindow = hWindow;') + dw_body.append('#endif') + dw_body.append(' m_windowWidth = width;') + dw_body.append(' m_windowHeight = height;') + dw_body.append(' return 0;') + dw_body.append('}\n') + dw_body.append('int xglDisplay::create_window(const unsigned int width, const unsigned int height)') + dw_body.append('{') + dw_body.append('#if defined(WIN32)') + dw_body.append(' // Register Window class') + dw_body.append(' WNDCLASSEX wcex = {};') + dw_body.append(' wcex.cbSize = sizeof( WNDCLASSEX);') + dw_body.append(' wcex.style = CS_HREDRAW | CS_VREDRAW;') + dw_body.append(' wcex.lpfnWndProc = WindowProcXgl;') + dw_body.append(' wcex.cbClsExtra = 0;') + dw_body.append(' wcex.cbWndExtra = 0;') + dw_body.append(' wcex.hInstance = GetModuleHandle(0);') + dw_body.append(' wcex.hIcon = LoadIcon(wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));') + dw_body.append(' wcex.hCursor = LoadCursor( NULL, IDC_ARROW);') + dw_body.append(' wcex.hbrBackground = ( HBRUSH )( COLOR_WINDOW + 1);') + dw_body.append(' wcex.lpszMenuName = NULL;') + dw_body.append(' wcex.lpszClassName = APP_NAME;') + dw_body.append(' wcex.hIconSm = LoadIcon( wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));') + dw_body.append(' if( !RegisterClassEx( &wcex))') + dw_body.append(' {') + dw_body.append(' glv_LogError("Failed to register windows class\\n");') + dw_body.append(' return -1;') + dw_body.append(' }\n') + dw_body.append(' // create the window') + dw_body.append(' m_windowHandle = CreateWindow(APP_NAME, APP_NAME, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU, 0, 0,') + dw_body.append(' width, height, NULL, NULL, wcex.hInstance, NULL);\n') + dw_body.append(' if (m_windowHandle)') + dw_body.append(' {') + dw_body.append(' ShowWindow( m_windowHandle, SW_SHOWDEFAULT);') + dw_body.append(' m_windowWidth = width;') + dw_body.append(' m_windowHeight = height;') + dw_body.append(' } else {') + dw_body.append(' glv_LogError("Failed to create window\\n");') + dw_body.append(' return -1;') + dw_body.append(' }') + dw_body.append(' return 0;') + dw_body.append('#elif defined(PLATFORM_LINUX)\n') + dw_body.append(' uint32_t value_mask, value_list[32];') + dw_body.append(' m_XcbWindow = xcb_generate_id(m_WsiConnection.pConnection);\n') + dw_body.append(' value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;') + dw_body.append(' value_list[0] = m_pXcbScreen->black_pixel;') + dw_body.append(' value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |') + dw_body.append(' XCB_EVENT_MASK_EXPOSURE;\n') + dw_body.append(' xcb_create_window(m_WsiConnection.pConnection,') + dw_body.append(' XCB_COPY_FROM_PARENT,') + dw_body.append(' m_XcbWindow, m_WsiConnection.root,') + dw_body.append(' 0, 0, width, height, 0,') + dw_body.append(' XCB_WINDOW_CLASS_INPUT_OUTPUT,') + dw_body.append(' m_pXcbScreen->root_visual,') + dw_body.append(' value_mask, value_list);\n') + dw_body.append(' xcb_map_window(m_WsiConnection.pConnection, m_XcbWindow);') + dw_body.append(' xcb_flush(m_WsiConnection.pConnection);') + dw_body.append(' return 0;') + dw_body.append('#endif') + dw_body.append('}\n') + dw_body.append('void xglDisplay::resize_window(const unsigned int width, const unsigned int height)') + dw_body.append('{') + dw_body.append('#if defined(WIN32)') + dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)') + dw_body.append(' {') + dw_body.append(' SetWindowPos(get_window_handle(), HWND_TOP, 0, 0, width, height, SWP_NOMOVE);') + dw_body.append(' m_windowWidth = width;') + dw_body.append(' m_windowHeight = height;') + dw_body.append(' }') + dw_body.append('#elif defined(PLATFORM_LINUX)') + dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)') + dw_body.append(' {') + dw_body.append(' uint32_t values[2];') + dw_body.append(' values[0] = width;') + dw_body.append(' values[1] = height;') + dw_body.append(' xcb_configure_window(m_WsiConnection.pConnection, m_XcbWindow, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);') + dw_body.append(' m_windowWidth = width;') + dw_body.append(' m_windowHeight = height;') + dw_body.append(' }') + dw_body.append('#endif') + dw_body.append('}\n') + dw_body.append('void xglDisplay::process_event()') + dw_body.append('{') + dw_body.append('}') + return "\n".join(dw_body) + + def _generate_replay_structors(self): + rs_body = [] + rs_body.append('xglReplay::xglReplay(unsigned int debugLevel)') + rs_body.append('{') + rs_body.append(' m_display = new xglDisplay();') + rs_body.append(' m_debugLevel = debugLevel;') + rs_body.append('}\n') + rs_body.append('xglReplay::~xglReplay()') + rs_body.append('{') + rs_body.append(' delete m_display;') + rs_body.append(' glv_platform_close_library(m_xglFuncs.m_libHandle);') + rs_body.append('}') + return "\n".join(rs_body) + + def _generate_replay_init(self): + ri_body = [] + ri_body.append('int xglReplay::init(glv_replay::Display & disp)') + ri_body.append('{') + ri_body.append(' int err;') + ri_body.append('#if defined _WIN64') + ri_body.append(' HMODULE handle = LoadLibrary("xgl64.dll" );') + ri_body.append('#elif defined _WIN32') + ri_body.append(' HMODULE handle = LoadLibrary("xgl32.dll" );') + ri_body.append('#elif defined PLATFORM_LINUX') + ri_body.append(' void * handle = dlopen("libXGL.so", RTLD_LAZY);') + ri_body.append('#endif\n') + ri_body.append(' if (handle == NULL) {') + ri_body.append(' glv_LogError("Failed to open xgl library.\\n");') + ri_body.append(' return -1;') + ri_body.append(' }') + ri_body.append(' m_xglFuncs.init_funcs(handle);') + ri_body.append(' disp.set_implementation(m_display);') + ri_body.append(' if ((err = m_display->init(disp.get_gpu())) != 0) {') + ri_body.append(' glv_LogError("Failed to init XGL display.\\n");') + ri_body.append(' return err;') + ri_body.append(' }') + ri_body.append(' if (disp.get_window_handle() == 0)') + ri_body.append(' {') + ri_body.append(' if ((err = m_display->create_window(disp.get_width(), disp.get_height())) != 0) {') + ri_body.append(' glv_LogError("Failed to create Window\\n");') + ri_body.append(' return err;') + ri_body.append(' }') + ri_body.append(' }') + ri_body.append(' else') + ri_body.append(' {') + ri_body.append(' if ((err = m_display->set_window(disp.get_window_handle(), disp.get_width(), disp.get_height())) != 0)') + ri_body.append(' {') + ri_body.append(' glv_LogError("Failed to set Window\\n");') + ri_body.append(' return err;') + ri_body.append(' }') + ri_body.append(' }') + ri_body.append(' return 0;') + ri_body.append('}') + return "\n".join(ri_body) + + def _generate_replay_remap(self): + # values to map and bool indicates if remap required for source + rr_dict = {'pageCount': False, 'realStartPage': False, 'realMem': True, 'virtualStartPage': False, 'virtualMem': True} + rr_body = [] + rr_body.append('void xglReplay::copy_mem_remap_range_struct(XGL_VIRTUAL_MEMORY_REMAP_RANGE *outRange, const XGL_VIRTUAL_MEMORY_REMAP_RANGE *inRange)\n{') + for k in rr_dict: + if rr_dict[k]: + rr_body.append(' outRange->%s = remap(inRange->%s);' % (k, k)) + else: + rr_body.append(' outRange->%s = inRange->%s;' % (k, k)) + rr_body.append('}') + return "\n".join(rr_body) + + def _generate_replay_errors(self): + re_body = [] + re_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn)') + re_body.append('{') + re_body.append(' glv_replay::GLV_REPLAY_RESULT res = resIn;') + re_body.append(' if (resCall != resTrace) {') + re_body.append(' glv_LogWarn("Mismatched return from API call (%s) traced result %s, replay result %s\\n", entrypointName,') + re_body.append(' string_XGL_RESULT(resTrace), string_XGL_RESULT(resCall));') + re_body.append(' res = glv_replay::GLV_REPLAY_BAD_RETURN;') + re_body.append(' }') + re_body.append('#if 0') + re_body.append(' if (resCall != XGL_SUCCESS) {') + re_body.append(' glv_LogWarn("API call (%s) returned failed result %s\\n", entrypointName, string_XGL_RESULT(resCall));') + re_body.append(' }') + re_body.append('#endif') + re_body.append(' return res;') + re_body.append('}') + return "\n".join(re_body) + + def _generate_replay_init_funcs(self): + rif_body = [] + rif_body.append('void xglFuncs::init_funcs(void * handle)\n{\n m_libHandle = handle;') + for proto in self.protos: + rif_body.append(' real_xgl%s = (type_xgl%s)(glv_platform_get_library_entrypoint(handle, "xgl%s"));' % (proto.name, proto.name, proto.name)) + rif_body.append('}') + return "\n".join(rif_body) + + def _get_packet_param(self, t, n): + # list of types that require remapping + remap_list = ['XGL_PHYSICAL_GPU', 'XGL_DEVICE', 'XGL_QUEUE', 'XGL_GPU_MEMORY', 'XGL_IMAGE', 'XGL_IMAGE_VIEW', 'XGL_COLOR_ATTACHMENT_VIEW', + 'XGL_DEPTH_STENCIL_VIEW', 'XGL_SHADER', 'XGL_PIPELINE', 'XGL_PIPELINE_DELTA', 'XGL_SAMPLER', 'XGL_DESCRIPTOR_SET', + 'XGL_VIEWPORT_STATE_OBJECT', 'XGL_RASTER_STATE_OBJECT', 'XGL_MSAA_STATE_OBJECT', 'XGL_COLOR_BLEND_STATE_OBJECT', + 'XGL_DEPTH_STENCIL_STATE_OBJECT', 'XGL_CMD_BUFFER', 'XGL_FENCE', 'XGL_QUEUE_SEMAPHORE', 'XGL_EVENT', 'XGL_QUERY_POOL', + 'XGL_STATE_OBJECT', 'XGL_BASE_OBJECT', 'XGL_OBJECT'] + param_exclude_list = ['p1', 'p2'] + if t.strip('*').strip('const ') in remap_list and n not in param_exclude_list: + return 'remap(pPacket->%s)' % (n) + return 'pPacket->%s' % (n) + + def _gen_replay_init_and_enum_gpus(self): + ieg_body = [] + ieg_body.append(' if (!m_display->m_initedXGL)') + ieg_body.append(' {') + ieg_body.append(' XGL_UINT gpuCount;') + ieg_body.append(' XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS];') + ieg_body.append(' XGL_UINT maxGpus = (pPacket->maxGpus < XGL_MAX_PHYSICAL_GPUS) ? pPacket->maxGpus : XGL_MAX_PHYSICAL_GPUS;') + ieg_body.append(' replayResult = m_xglFuncs.real_xglInitAndEnumerateGpus(pPacket->pAppInfo, pPacket->pAllocCb, maxGpus, &gpuCount, &gpus[0]);') + ieg_body.append(' CHECK_RETURN_VALUE(xglInitAndEnumerateGpus);') + ieg_body.append(' //TODO handle different number of gpus in trace versus replay') + ieg_body.append(' if (gpuCount != *(pPacket->pGpuCount))') + ieg_body.append(' {') + ieg_body.append(' glv_LogWarn("number of gpus mismatched in replay %u versus trace %u\\n", gpuCount, *(pPacket->pGpuCount));') + ieg_body.append(' }') + ieg_body.append(' else if (gpuCount == 0)') + ieg_body.append(' {') + ieg_body.append(' glv_LogError("xglInitAndEnumerateGpus number of gpus is zero\\n");') + ieg_body.append(' }') + ieg_body.append(' else') + ieg_body.append(' {') + ieg_body.append(' glv_LogInfo("Enumerated %d GPUs in the system\\n", gpuCount);') + ieg_body.append(' }') + ieg_body.append(' clear_all_map_handles();') + ieg_body.append(' // TODO handle enumeration results in a different order from trace to replay') + ieg_body.append(' for (XGL_UINT i = 0; i < gpuCount; i++)') + ieg_body.append(' {') + ieg_body.append(' if (pPacket->pGpus)') + ieg_body.append(' add_to_map(&(pPacket->pGpus[i]), &(gpus[i]));') + ieg_body.append(' }') + ieg_body.append(' }') + return "\n".join(ieg_body) + + def _gen_replay_get_gpu_info(self): + ggi_body = [] + ggi_body.append(' if (!m_display->m_initedXGL)') + ggi_body.append(' {') + ggi_body.append(' switch (pPacket->infoType) {') + ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES:') + ggi_body.append(' {') + ggi_body.append(' XGL_PHYSICAL_GPU_PROPERTIES gpuProps;') + ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES);') + ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,') + ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuProps);') + ggi_body.append(' if (pPacket->pData != NULL)') + ggi_body.append(' {') + ggi_body.append(' glv_LogInfo("Replay Gpu Properties\\n");') + ggi_body.append(' glv_LogInfo("Vendor ID %x, Device ID %x, name %s\\n",gpuProps.vendorId, gpuProps.deviceId, gpuProps.gpuName);') + ggi_body.append(' glv_LogInfo("API version %u, Driver version %u, gpu Type %u\\n",gpuProps.apiVersion, gpuProps.driverVersion, gpuProps.gpuType);') + ggi_body.append(' }') + ggi_body.append(' break;') + ggi_body.append(' }') + ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE:') + ggi_body.append(' {') + ggi_body.append(' XGL_PHYSICAL_GPU_PERFORMANCE gpuPerfs;') + ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_PERFORMANCE);') + ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,') + ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuPerfs);') + ggi_body.append(' if (pPacket->pData != NULL)') + ggi_body.append(' {') + ggi_body.append(' glv_LogInfo("Replay Gpu Performance\\n");') + ggi_body.append(' glv_LogInfo("Max GPU clock %f, max shader ALUs/clock %f, max texel fetches/clock %f\\n",gpuPerfs.maxGpuClock, gpuPerfs.aluPerClock, gpuPerfs.texPerClock);') + ggi_body.append(' glv_LogInfo("Max primitives/clock %f, Max pixels/clock %f\\n",gpuPerfs.primsPerClock, gpuPerfs.pixelsPerClock);') + ggi_body.append(' }') + ggi_body.append(' break;') + ggi_body.append(' }') + ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES:') + ggi_body.append(' {') + ggi_body.append(' XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *pGpuQueue, *pQ;') + ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_QUEUE_PROPERTIES);') + ggi_body.append(' XGL_SIZE numQueues = 1;') + ggi_body.append(' assert(pPacket->pDataSize);') + ggi_body.append(' if ((*(pPacket->pDataSize) % dataSize) != 0)') + ggi_body.append(' glv_LogWarn("xglGetGpuInfo() for GPU_QUEUE_PROPERTIES not an integral data size assuming 1\\n");') + ggi_body.append(' else') + ggi_body.append(' numQueues = *(pPacket->pDataSize) / dataSize;') + ggi_body.append(' dataSize = numQueues * dataSize;') + ggi_body.append(' pQ = static_cast < XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *> (glv_malloc(dataSize));') + ggi_body.append(' pGpuQueue = pQ;') + ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,') + ggi_body.append(' (pPacket->pData == NULL) ? NULL : pGpuQueue);') + ggi_body.append(' if (pPacket->pData != NULL)') + ggi_body.append(' {') + ggi_body.append(' for (unsigned int i = 0; i < numQueues; i++)') + ggi_body.append(' {') + ggi_body.append(' glv_LogInfo("Replay Gpu Queue Property for index %d, flags %u\\n", i, pGpuQueue->queueFlags);') + ggi_body.append(' glv_LogInfo("Max available count %u, max atomic counters %u, supports timestamps %u\\n",pGpuQueue->queueCount, pGpuQueue->maxAtomicCounters, pGpuQueue->supportsTimestamps);') + ggi_body.append(' pGpuQueue++;') + ggi_body.append(' }') + ggi_body.append(' }') + ggi_body.append(' glv_free(pQ);') + ggi_body.append(' break;') + ggi_body.append(' }') + ggi_body.append(' default:') + ggi_body.append(' {') + ggi_body.append(' XGL_SIZE size = 0;') + ggi_body.append(' void* pData = NULL;') + ggi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)') + ggi_body.append(' {') + ggi_body.append(' size = *pPacket->pDataSize;') + ggi_body.append(' pData = glv_malloc(*pPacket->pDataSize);') + ggi_body.append(' }') + ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &size, pData);') + ggi_body.append(' if (replayResult == XGL_SUCCESS)') + ggi_body.append(' {') + ggi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)') + ggi_body.append(' {') + ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);') + ggi_body.append(' }') + ggi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)') + ggi_body.append(' {') + ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned differing data contents than the trace file contained.\\n");') + ggi_body.append(' }') + ggi_body.append(' }') + ggi_body.append(' glv_free(pData);') + ggi_body.append(' break;') + ggi_body.append(' }') + ggi_body.append(' };') + ggi_body.append(' CHECK_RETURN_VALUE(xglGetGpuInfo);') + ggi_body.append(' }') + return "\n".join(ggi_body) + + def _gen_replay_create_device(self): + cd_body = [] + cd_body.append(' if (!m_display->m_initedXGL)') + cd_body.append(' {') + cd_body.append(' XGL_DEVICE device;') + cd_body.append(' XGL_DEVICE_CREATE_INFO cInfo;') + cd_body.append(' if (m_debugLevel > 0)') + cd_body.append(' {') + cd_body.append(' memcpy(&cInfo, pPacket->pCreateInfo, sizeof(XGL_DEVICE_CREATE_INFO));') + cd_body.append(' cInfo.flags = pPacket->pCreateInfo->flags | XGL_DEVICE_CREATE_VALIDATION_BIT;') + cd_body.append(' cInfo.maxValidationLevel = (XGL_VALIDATION_LEVEL)((m_debugLevel <= 4) ? XGL_VALIDATION_LEVEL_0 + m_debugLevel : XGL_VALIDATION_LEVEL_0);') + cd_body.append(' pPacket->pCreateInfo = &cInfo;') + cd_body.append(' }') + cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);') + cd_body.append(' CHECK_RETURN_VALUE(xglCreateDevice);') + cd_body.append(' if (replayResult == XGL_SUCCESS)') + cd_body.append(' {') + cd_body.append(' add_to_map(pPacket->pDevice, &device);') + cd_body.append(' }') + cd_body.append(' }') + return "\n".join(cd_body) + + def _gen_replay_get_extension_support(self): + ges_body = [] + ges_body.append(' if (!m_display->m_initedXGL) {') + ges_body.append(' replayResult = m_xglFuncs.real_xglGetExtensionSupport(remap(pPacket->gpu), pPacket->pExtName);') + ges_body.append(' CHECK_RETURN_VALUE(xglGetExtensionSupport);') + ges_body.append(' if (replayResult == XGL_SUCCESS) {') + ges_body.append(' for (unsigned int ext = 0; ext < sizeof(g_extensions) / sizeof(g_extensions[0]); ext++)') + ges_body.append(' {') + ges_body.append(' if (!strncmp((const char *)g_extensions[ext], (const char *)pPacket->pExtName, strlen(g_extensions[ext]))) {') + ges_body.append(' bool extInList = false;') + ges_body.append(' for (unsigned int j = 0; j < m_display->m_extensions.size(); ++j) {') + ges_body.append(' if (!strncmp((const char *)m_display->m_extensions[j], (const char *)g_extensions[ext], strlen(g_extensions[ext])))') + ges_body.append(' extInList = true;') + ges_body.append(' break;') + ges_body.append(' }') + ges_body.append(' if (!extInList)') + ges_body.append(' m_display->m_extensions.push_back((XGL_CHAR *) g_extensions[ext]);') + ges_body.append(' break;') + ges_body.append(' }') + ges_body.append(' }') + ges_body.append(' }') + ges_body.append(' }') + return "\n".join(ges_body) + + def _gen_replay_queue_submit(self): + qs_body = [] + qs_body.append(' XGL_CMD_BUFFER *remappedBuffers = NULL;') + qs_body.append(' if (pPacket->pCmdBuffers != NULL)') + qs_body.append(' {') + qs_body.append(' remappedBuffers = GLV_NEW_ARRAY( XGL_CMD_BUFFER, pPacket->cmdBufferCount);') + qs_body.append(' for (XGL_UINT i = 0; i < pPacket->cmdBufferCount; i++)') + qs_body.append(' {') + qs_body.append(' *(remappedBuffers + i) = remap(*(pPacket->pCmdBuffers + i));') + qs_body.append(' }') + qs_body.append(' }') + qs_body.append(' XGL_MEMORY_REF* memRefs = NULL;') + qs_body.append(' if (pPacket->pMemRefs != NULL)') + qs_body.append(' {') + qs_body.append(' memRefs = GLV_NEW_ARRAY(XGL_MEMORY_REF, pPacket->memRefCount);') + qs_body.append(' memcpy(memRefs, pPacket->pMemRefs, sizeof(XGL_MEMORY_REF) * pPacket->memRefCount);') + qs_body.append(' for (XGL_UINT i = 0; i < pPacket->memRefCount; i++)') + qs_body.append(' {') + qs_body.append(' memRefs[i].mem = remap(pPacket->pMemRefs[i].mem);') + qs_body.append(' }') + qs_body.append(' }') + qs_body.append(' replayResult = m_xglFuncs.real_xglQueueSubmit(remap(pPacket->queue), pPacket->cmdBufferCount, remappedBuffers, pPacket->memRefCount,') + qs_body.append(' memRefs, remap(pPacket->fence));') + qs_body.append(' GLV_DELETE(remappedBuffers);') + qs_body.append(' GLV_DELETE(memRefs);') + return "\n".join(qs_body) + + def _gen_replay_get_memory_heap_count(self): + mhc_body = [] + mhc_body.append(' XGL_UINT count;') + mhc_body.append(' replayResult = m_xglFuncs.real_xglGetMemoryHeapCount(remap(pPacket->device), &count);') + mhc_body.append(' if (count < 1 || count >= XGL_MAX_MEMORY_HEAPS)') + mhc_body.append(' glv_LogError("xglGetMemoryHeapCount returned bad value count = %u\\n", count);') + return "\n".join(mhc_body) + + def _gen_replay_get_memory_heap_info(self): + mhi_body = [] + mhi_body.append(' // TODO handle case where traced heap count, ids and properties do not match replay heaps') + mhi_body.append(' XGL_SIZE dataSize = sizeof(XGL_MEMORY_HEAP_PROPERTIES);') + mhi_body.append(' // TODO check returned properties match queried properties if this makes sense') + mhi_body.append(' if (pPacket->heapId >= XGL_MAX_MEMORY_HEAPS)') + mhi_body.append(' {') + mhi_body.append(' glv_LogError("xglGetMemoryHeapInfo bad heapid (%d) skipping packet\\n");') + mhi_body.append(' break;') + mhi_body.append(' }') + mhi_body.append(' replayResult = m_xglFuncs.real_xglGetMemoryHeapInfo(remap(pPacket->device), pPacket->heapId, pPacket->infoType, &dataSize,') + mhi_body.append(' static_cast <XGL_VOID *> (&(m_heapProps[pPacket->heapId])));') + mhi_body.append(' if (dataSize != sizeof(XGL_MEMORY_HEAP_PROPERTIES))') + mhi_body.append(' glv_LogError("xglGetMemoryHeapInfo returned bad size = %u\\n", dataSize);') + return "\n".join(mhi_body) + + def _gen_replay_remap_virtual_memory_pages(self): + rvm_body = [] + rvm_body.append(' XGL_VIRTUAL_MEMORY_REMAP_RANGE *pRemappedRanges = GLV_NEW_ARRAY( XGL_VIRTUAL_MEMORY_REMAP_RANGE, pPacket->rangeCount);') + rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->rangeCount; i++)') + rvm_body.append(' {') + rvm_body.append(' copy_mem_remap_range_struct(pRemappedRanges + i, (pPacket->pRanges + i));') + rvm_body.append(' }') + rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPreSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->preWaitSemaphoreCount);') + rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->preWaitSemaphoreCount; i++)') + rvm_body.append(' {') + rvm_body.append(' *(pRemappedPreSema + i) = *(pPacket->pPreWaitSemaphores + i);') + rvm_body.append(' }') + rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPostSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->postSignalSemaphoreCount);') + rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->postSignalSemaphoreCount; i++)') + rvm_body.append(' {') + rvm_body.append(' *(pRemappedPostSema + i) = *(pPacket->pPostSignalSemaphores + i);') + rvm_body.append(' }') + rvm_body.append(' replayResult = m_xglFuncs.real_xglRemapVirtualMemoryPages(remap(pPacket->device), pPacket->rangeCount, pRemappedRanges, pPacket->preWaitSemaphoreCount,') + rvm_body.append(' pPacket->pPreWaitSemaphores, pPacket->postSignalSemaphoreCount, pPacket->pPostSignalSemaphores);') + rvm_body.append(' GLV_DELETE(pRemappedRanges);') + rvm_body.append(' GLV_DELETE(pRemappedPreSema);') + rvm_body.append(' GLV_DELETE(pRemappedPostSema);') + return "\n".join(rvm_body) + + def _gen_replay_get_object_info(self): + goi_body = [] + goi_body.append(' XGL_SIZE size = 0;') + goi_body.append(' void* pData = NULL;') + goi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)') + goi_body.append(' {') + goi_body.append(' size = *pPacket->pDataSize;') + goi_body.append(' pData = glv_malloc(*pPacket->pDataSize);') + goi_body.append(' memcpy(pData, pPacket->pData, *pPacket->pDataSize);') + goi_body.append(' }') + goi_body.append(' replayResult = m_xglFuncs.real_xglGetObjectInfo(remap(pPacket->object), pPacket->infoType, &size, pData);') + goi_body.append(' if (replayResult == XGL_SUCCESS)') + goi_body.append(' {') + goi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)') + goi_body.append(' {') + goi_body.append(' glv_LogWarn("xglGetObjectInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);') + goi_body.append(' }') + goi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)') + goi_body.append(' {') + goi_body.append(' glv_LogWarn("xglGetObjectInfo returned differing data contents than the trace file contained.\\n");') + goi_body.append(' }') + goi_body.append(' }') + goi_body.append(' glv_free(pData);') + return "\n".join(goi_body) + + def _gen_replay_get_format_info(self): + gfi_body = [] + gfi_body.append(' XGL_SIZE size = 0;') + gfi_body.append(' void* pData = NULL;') + gfi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)') + gfi_body.append(' {') + gfi_body.append(' size = *pPacket->pDataSize;') + gfi_body.append(' pData = glv_malloc(*pPacket->pDataSize);') + gfi_body.append(' }') + gfi_body.append(' replayResult = m_xglFuncs.real_xglGetFormatInfo(remap(pPacket->device), pPacket->format, pPacket->infoType, &size, pData);') + gfi_body.append(' if (replayResult == XGL_SUCCESS)') + gfi_body.append(' {') + gfi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)') + gfi_body.append(' {') + gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);') + gfi_body.append(' }') + gfi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)') + gfi_body.append(' {') + gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned differing data contents than the trace file contained.\\n");') + gfi_body.append(' }') + gfi_body.append(' }') + gfi_body.append(' glv_free(pData);') + return "\n".join(gfi_body) + + def _gen_replay_get_image_subresource_info(self): + isi_body = [] + isi_body.append(' XGL_SIZE size = 0;') + isi_body.append(' void* pData = NULL;') + isi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)') + isi_body.append(' {') + isi_body.append(' size = *pPacket->pDataSize;') + isi_body.append(' pData = glv_malloc(*pPacket->pDataSize);') + isi_body.append(' }') + isi_body.append(' replayResult = m_xglFuncs.real_xglGetImageSubresourceInfo(remap(pPacket->image), pPacket->pSubresource, pPacket->infoType, &size, pData);') + isi_body.append(' if (replayResult == XGL_SUCCESS)') + isi_body.append(' {') + isi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)') + isi_body.append(' {') + isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);') + isi_body.append(' }') + isi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)') + isi_body.append(' {') + isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned differing data contents than the trace file contained.\\n");') + isi_body.append(' }') + isi_body.append(' }') + isi_body.append(' glv_free(pData);') + return "\n".join(isi_body) + + def _gen_replay_create_graphics_pipeline(self): + cgp_body = [] + cgp_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO createInfo;') + cgp_body.append(' struct shaderPair saveShader[10];') + cgp_body.append(' unsigned int idx = 0;') + cgp_body.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));') + cgp_body.append(' // Cast to shader type, as those are of primariy interest and all structs in LL have same header w/ sType & pNext') + cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;') + cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)createInfo.pNext;') + cgp_body.append(' while (XGL_NULL_HANDLE != pPacketNext)') + cgp_body.append(' {') + cgp_body.append(' if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pNext->sType)') + cgp_body.append(' {') + cgp_body.append(' saveShader[idx].val = pNext->shader.shader;') + cgp_body.append(' saveShader[idx++].addr = &(pNext->shader.shader);') + cgp_body.append(' pNext->shader.shader = remap(pPacketNext->shader.shader);') + cgp_body.append(' }') + cgp_body.append(' pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacketNext->pNext;') + cgp_body.append(' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;') + cgp_body.append(' }') + cgp_body.append(' XGL_PIPELINE pipeline;') + cgp_body.append(' replayResult = m_xglFuncs.real_xglCreateGraphicsPipeline(remap(pPacket->device), &createInfo, &pipeline);') + cgp_body.append(' if (replayResult == XGL_SUCCESS)') + cgp_body.append(' {') + cgp_body.append(' add_to_map(pPacket->pPipeline, &pipeline);') + cgp_body.append(' }') + cgp_body.append(' for (unsigned int i = 0; i < idx; i++)') + cgp_body.append(' *(saveShader[i].addr) = saveShader[i].val;') + return "\n".join(cgp_body) + + def _gen_replay_store_pipeline(self): + sp_body = [] + sp_body.append(' XGL_SIZE size = 0;') + sp_body.append(' void* pData = NULL;') + sp_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)') + sp_body.append(' {') + sp_body.append(' size = *pPacket->pDataSize;') + sp_body.append(' pData = glv_malloc(*pPacket->pDataSize);') + sp_body.append(' }') + sp_body.append(' replayResult = m_xglFuncs.real_xglStorePipeline(remap(pPacket->pipeline), &size, pData);') + sp_body.append(' if (replayResult == XGL_SUCCESS)') + sp_body.append(' {') + sp_body.append(' if (size != *pPacket->pDataSize && pData == NULL)') + sp_body.append(' {') + sp_body.append(' glv_LogWarn("xglStorePipeline returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);') + sp_body.append(' }') + sp_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)') + sp_body.append(' {') + sp_body.append(' glv_LogWarn("xglStorePipeline returned differing data contents than the trace file contained.\\n");') + sp_body.append(' }') + sp_body.append(' }') + sp_body.append(' glv_free(pData);') + return "\n".join(sp_body) + + def _gen_replay_cmd_bind_attachments(self): + cba_body = [] + cba_body.append(' // adjust color targets') + cba_body.append(' XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*)pPacket->pColorAttachments;') + cba_body.append(' bool allocatedColorAttachments = false;') + cba_body.append(' if (pColorAttachments != NULL)') + cba_body.append(' {') + cba_body.append(' allocatedColorAttachments = true;') + cba_body.append(' pColorAttachments = GLV_NEW_ARRAY(XGL_COLOR_ATTACHMENT_BIND_INFO, pPacket->colorAttachmentCount);') + cba_body.append(' memcpy(pColorAttachments, pPacket->pColorAttachments, sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO) * pPacket->colorAttachmentCount);') + cba_body.append(' for (XGL_UINT i = 0; i < pPacket->colorAttachmentCount; i++)') + cba_body.append(' {') + cba_body.append(' pColorAttachments[i].view = remap(pPacket->pColorAttachments[i].view);') + cba_body.append(' }') + cba_body.append(' }') + cba_body.append(' // adjust depth stencil target') + cba_body.append(' const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment = pPacket->pDepthStencilAttachment;') + cba_body.append(' XGL_DEPTH_STENCIL_BIND_INFO depthTarget;') + cba_body.append(' if (pDepthStencilAttachment != NULL)') + cba_body.append(' {') + cba_body.append(' memcpy(&depthTarget, pPacket->pDepthStencilAttachment, sizeof(XGL_DEPTH_STENCIL_BIND_INFO));') + cba_body.append(' depthTarget.view = remap(pPacket->pDepthStencilAttachment->view);') + cba_body.append(' pDepthStencilAttachment = &depthTarget;') + cba_body.append(' }') + cba_body.append(' // make call') + cba_body.append(' m_xglFuncs.real_xglCmdBindAttachments(remap(pPacket->cmdBuffer), pPacket->colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);') + cba_body.append(' // cleanup') + cba_body.append(' if (allocatedColorAttachments)') + cba_body.append(' {') + cba_body.append(' GLV_DELETE((void*)pColorAttachments);') + cba_body.append(' }') + return "\n".join(cba_body) + + def _gen_replay_get_multi_gpu_compatibility(self): + gmgc_body = [] + gmgc_body.append(' XGL_GPU_COMPATIBILITY_INFO cInfo;') + gmgc_body.append(' XGL_PHYSICAL_GPU handle0, handle1;') + gmgc_body.append(' handle0 = remap(pPacket->gpu0);') + gmgc_body.append(' handle1 = remap(pPacket->gpu1);') + gmgc_body.append(' replayResult = m_xglFuncs.real_xglGetMultiGpuCompatibility(handle0, handle1, &cInfo);') + return "\n".join(gmgc_body) + + def _gen_replay_destroy_object(self): + do_body = [] + do_body.append(' XGL_OBJECT object = remap(pPacket->object);') + do_body.append(' if (object != XGL_NULL_HANDLE)') + do_body.append(' replayResult = m_xglFuncs.real_xglDestroyObject(object);') + do_body.append(' if (replayResult == XGL_SUCCESS)') + do_body.append(' rm_from_map(pPacket->object);') + return "\n".join(do_body) + + def _gen_replay_wait_for_fences(self): + wf_body = [] + wf_body.append(' XGL_FENCE *pFence = GLV_NEW_ARRAY(XGL_FENCE, pPacket->fenceCount);') + wf_body.append(' for (XGL_UINT i = 0; i < pPacket->fenceCount; i++)') + wf_body.append(' {') + wf_body.append(' *(pFence + i) = remap(*(pPacket->pFences + i));') + wf_body.append(' }') + wf_body.append(' replayResult = m_xglFuncs.real_xglWaitForFences(remap(pPacket->device), pPacket->fenceCount, pFence, pPacket->waitAll, pPacket->timeout);') + wf_body.append(' GLV_DELETE(pFence);') + return "\n".join(wf_body) + + def _gen_replay_wsi_associate_connection(self): + wac_body = [] + wac_body.append(' //associate with the replayers Wsi connection rather than tracers') + wac_body.append(' replayResult = m_xglFuncs.real_xglWsiX11AssociateConnection(remap(pPacket->gpu), &(m_display->m_WsiConnection));') + return "\n".join(wac_body) + + def _gen_replay_wsi_get_msc(self): + wgm_body = [] + wgm_body.append(' xcb_window_t window = m_display->m_XcbWindow;') + wgm_body.append(' replayResult = m_xglFuncs.real_xglWsiX11GetMSC(remap(pPacket->device), window, pPacket->crtc, pPacket->pMsc);') + return "\n".join(wgm_body) + + def _gen_replay_wsi_create_presentable_image(self): + cpi_body = [] + cpi_body.append(' XGL_IMAGE img;') + cpi_body.append(' XGL_GPU_MEMORY mem;') + cpi_body.append(' replayResult = m_xglFuncs.real_xglWsiX11CreatePresentableImage(remap(pPacket->device), pPacket->pCreateInfo, &img, &mem);') + cpi_body.append(' if (replayResult == XGL_SUCCESS)') + cpi_body.append(' {') + cpi_body.append(' if (pPacket->pImage != NULL)') + cpi_body.append(' add_to_map(pPacket->pImage, &img);') + cpi_body.append(' if(pPacket->pMem != NULL)') + cpi_body.append(' add_to_map(pPacket->pMem, &mem);') + cpi_body.append(' }') + return "\n".join(cpi_body) + + def _gen_replay_wsi_queue_present(self): + wqp_body = [] + wqp_body.append(' XGL_WSI_X11_PRESENT_INFO pInfo;') + wqp_body.append(' memcpy(&pInfo, pPacket->pPresentInfo, sizeof(XGL_WSI_X11_PRESENT_INFO));') + wqp_body.append(' pInfo.srcImage = remap(pPacket->pPresentInfo->srcImage);') + wqp_body.append(' // use replayers Xcb window') + wqp_body.append(' pInfo.destWindow = m_display->m_XcbWindow;') + wqp_body.append(' replayResult = m_xglFuncs.real_xglWsiX11QueuePresent(remap(pPacket->queue), &pInfo, remap(pPacket->fence));') + return "\n".join(wqp_body) + + # I don't like making these 3 mem functions 'fully' custom, but just doing it for now to avoid being too cute + def _gen_replay_free_memory(self): + fm_body = [] + fm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);') + fm_body.append(' replayResult = m_xglFuncs.real_xglFreeMemory(handle);') + fm_body.append(' if (replayResult == XGL_SUCCESS) ') + fm_body.append(' {') + fm_body.append(' rm_entry_from_mapData(handle);') + fm_body.append(' rm_from_map(pPacket->mem);') + fm_body.append(' }') + return "\n".join(fm_body) + + def _gen_replay_map_memory(self): + mm_body = [] + mm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);') + mm_body.append(' XGL_VOID* pData;') + mm_body.append(' replayResult = m_xglFuncs.real_xglMapMemory(handle, pPacket->flags, &pData);') + mm_body.append(' if (replayResult == XGL_SUCCESS)') + mm_body.append(' add_mapping_to_mapData(handle, pData);') + return "\n".join(mm_body) + + def _gen_replay_unmap_memory(self): + um_body = [] + um_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);') + um_body.append(' rm_mapping_from_mapData(handle, pPacket->pData); // copies data from packet into memory buffer') + um_body.append(' replayResult = m_xglFuncs.real_xglUnmapMemory(handle);') + return "\n".join(um_body) + + def _gen_replay_bind_dynamic_memory_view(self): + bdmv_body = [] + bdmv_body.append(' XGL_MEMORY_VIEW_ATTACH_INFO memView;') + bdmv_body.append(' memcpy(&memView, pPacket->pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));') + bdmv_body.append(' memView.mem = remap(pPacket->pMemView->mem);') + bdmv_body.append(' m_xglFuncs.real_xglCmdBindDynamicMemoryView(remap(pPacket->cmdBuffer), pPacket->pipelineBindPoint, &memView);') + return "\n".join(bdmv_body) + + def _generate_replay(self): + # map protos to custom functions if body is fully custom + custom_body_dict = {'InitAndEnumerateGpus': self._gen_replay_init_and_enum_gpus, + 'GetGpuInfo': self._gen_replay_get_gpu_info, + 'CreateDevice': self._gen_replay_create_device, + 'GetExtensionSupport': self._gen_replay_get_extension_support, + 'QueueSubmit': self._gen_replay_queue_submit, + 'GetMemoryHeapCount': self._gen_replay_get_memory_heap_count, + 'GetMemoryHeapInfo': self._gen_replay_get_memory_heap_info, + 'RemapVirtualMemoryPages': self._gen_replay_remap_virtual_memory_pages, + 'GetObjectInfo': self._gen_replay_get_object_info, + 'GetFormatInfo': self._gen_replay_get_format_info, + 'GetImageSubresourceInfo': self._gen_replay_get_image_subresource_info, + 'CreateGraphicsPipeline': self._gen_replay_create_graphics_pipeline, + 'StorePipeline': self._gen_replay_store_pipeline, + 'CmdBindAttachments': self._gen_replay_cmd_bind_attachments, + 'GetMultiGpuCompatibility': self._gen_replay_get_multi_gpu_compatibility, + 'DestroyObject': self._gen_replay_destroy_object, + 'WaitForFences': self._gen_replay_wait_for_fences, + 'WsiX11AssociateConnection': self._gen_replay_wsi_associate_connection, + 'WsiX11GetMSC': self._gen_replay_wsi_get_msc, + 'WsiX11CreatePresentableImage': self._gen_replay_wsi_create_presentable_image, + 'WsiX11QueuePresent': self._gen_replay_wsi_queue_present, + 'FreeMemory': self._gen_replay_free_memory, + 'MapMemory': self._gen_replay_map_memory, + 'UnmapMemory': self._gen_replay_unmap_memory, + 'CmdBindDynamicMemoryView': self._gen_replay_bind_dynamic_memory_view} + # Despite returning a value, don't check these funcs b/c custom code includes check already + custom_check_ret_val = ['InitAndEnumerateGpus', 'GetGpuInfo', 'CreateDevice', 'GetExtensionSupport'] + # multi-gpu Open funcs w/ list of local params to create + custom_open_params = {'OpenSharedMemory': (-1,), + 'OpenSharedQueueSemaphore': (-1,), + 'OpenPeerMemory': (-1,), + 'OpenPeerImage': (-1, -2,)} + # Functions that create views are unique from other create functions + create_view_list = ['CreateImageView', 'CreateColorAttachmentView', 'CreateDepthStencilView', 'CreateComputePipeline'] + # Functions to treat as "Create' that don't have 'Create' in the name + special_create_list = ['LoadPipeline', 'AllocMemory', 'GetDeviceQueue', 'PinSystemMemory'] + # A couple funcs use do while loops + do_while_dict = {'GetFenceStatus': 'replayResult != pPacket->result && pPacket->result == XGL_SUCCESS', 'GetEventStatus': '(pPacket->result == XGL_EVENT_SET || pPacket->result == XGL_EVENT_RESET) && replayResult != pPacket->result'} + rbody = [] + rbody.append('#define CHECK_RETURN_VALUE(entrypoint) returnValue = handle_replay_errors(#entrypoint, replayResult, pPacket->result, returnValue);\n') + rbody.append('glv_replay::GLV_REPLAY_RESULT xglReplay::replay(glv_trace_packet_header *packet)') + rbody.append('{') + rbody.append(' glv_replay::GLV_REPLAY_RESULT returnValue = glv_replay::GLV_REPLAY_SUCCESS;') + rbody.append(' XGL_RESULT replayResult = XGL_ERROR_UNKNOWN;') + rbody.append(' switch (packet->packet_id)') + rbody.append(' {') + for proto in self.protos: + ret_value = False + create_view = False + create_func = False + transitions = False + ds_attach = False + # TODO : How to handle VOID* return of GetProcAddr? + if ('VOID' not in proto.ret) and (proto.name not in custom_check_ret_val): + ret_value = True + if proto.name in create_view_list: + create_view = True + elif 'Create' in proto.name or proto.name in special_create_list: + create_func = True + elif 'pStateTransitions' in [p.name for p in proto.params]: + transitions = True + elif proto.name.startswith('Attach'): + ds_attach = True + rbody.append(' case GLV_TPI_XGL_xgl%s:' % proto.name) + rbody.append(' {') + rbody.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(packet->pBody);' % (proto.name, proto.name)) + if proto.name in custom_body_dict: + rbody.append(custom_body_dict[proto.name]()) + else: + if proto.name in custom_open_params: + rbody.append(' XGL_DEVICE handle;') + for pidx in custom_open_params[proto.name]: + rbody.append(' %s local_%s;' % (proto.params[pidx].ty.strip('const ').strip('*'), proto.params[pidx].name)) + rbody.append(' handle = remap(pPacket->device);') + elif create_view: + rbody.append(' %s createInfo;' % (proto.params[1].ty.strip('*').strip('const '))) + rbody.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(%s));' % (proto.params[1].ty.strip('*').strip('const '))) + if 'CreateComputePipeline' == proto.name: + rbody.append(' createInfo.cs.shader = remap(pPacket->pCreateInfo->cs.shader);') + else: + rbody.append(' createInfo.image = remap(pPacket->pCreateInfo->image);') + rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name)) + elif create_func: # Declare local var to store created handle into + rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name)) + elif transitions: + rbody.append(' %s pStateTransitions = (%s)pPacket->pStateTransitions;' % (proto.params[-1].ty.strip('const '), proto.params[-1].ty.strip('const '))) + rbody.append(' bool allocatedMem = false;') + rbody.append(' if (pStateTransitions != NULL)') + rbody.append(' {') + rbody.append(' allocatedMem = true;') + rbody.append(' pStateTransitions = GLV_NEW_ARRAY(%s, pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const '))) + rbody.append(' memcpy(pStateTransitions, pPacket->pStateTransitions, sizeof(%s) * pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const '))) + rbody.append(' for (XGL_UINT i = 0; i < pPacket->transitionCount; i++)') + rbody.append(' {') + if 'Memory' in proto.name: + rbody.append(' pStateTransitions[i].mem = remap(pPacket->pStateTransitions[i].mem);') + else: + rbody.append(' pStateTransitions[i].image = remap(pPacket->pStateTransitions[i].image);') + rbody.append(' }') + rbody.append(' }') + elif ds_attach: + rbody.append(' %s %s = GLV_NEW_ARRAY(%s, pPacket->slotCount);' % (proto.params[-1].ty.strip('const '), proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*'))) + rbody.append(' memcpy(%s, pPacket->%s, pPacket->slotCount * sizeof(%s));' % (proto.params[-1].name, proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*'))) + rbody.append(' for (XGL_UINT i = 0; i < pPacket->slotCount; i++)') + rbody.append(' {') + if 'Sampler' in proto.name: + rbody.append(' %s[i] = remap(pPacket->%s[i]);' % (proto.params[-1].name, proto.params[-1].name)) + elif 'Image' in proto.name: + rbody.append(' %s[i].view = remap(pPacket->%s[i].view);' % (proto.params[-1].name, proto.params[-1].name)) + elif 'Memory' in proto.name: + rbody.append(' %s[i].mem = remap(pPacket->%s[i].mem);' % (proto.params[-1].name, proto.params[-1].name)) + else: + rbody.append(' %s[i].descriptorSet = remap(pPacket->%s[i].descriptorSet);' % (proto.params[-1].name, proto.params[-1].name)) + rbody.append(' }') + elif proto.name in do_while_dict: + rbody.append(' do {') + rr_string = ' ' + if ret_value: + rr_string = ' replayResult = ' + rr_string += 'm_xglFuncs.real_xgl%s(' % proto.name + for p in proto.params: + # For last param of Create funcs, pass address of param + if create_func and p.name == proto.params[-1].name: + rr_string += '&local_%s, ' % p.name + else: + rr_string += '%s, ' % self._get_packet_param(p.ty, p.name) + rr_string = '%s);' % rr_string[:-2] + if transitions: + rr_string = rr_string.replace('pPacket->pState', 'pState') + elif ds_attach: + rr_list = rr_string.split(', ') + rr_list[-1] = '%s);' % proto.params[-1].name + rr_string = ', '.join(rr_list) + elif proto.name in custom_open_params: + rr_list = rr_string.split(', ') + rr_list[0] = rr_list[0].replace('remap(pPacket->device)', 'handle') + for pidx in custom_open_params[proto.name]: + rr_list[pidx] = '&local_%s' % proto.params[pidx].name + rr_string = ', '.join(rr_list) + rr_string += ');' + elif create_view: + rr_list = rr_string.split(', ') + rr_list[-2] = '&createInfo' + rr_list[-1] = '&local_%s);' % proto.params[-1].name + rr_string = ', '.join(rr_list) + # this is a sneaky shortcut to use generic create code below to add_to_map + create_func = True + elif 'DbgRegisterMsgCallback' == proto.name: + rr_string = rr_string.replace('pPacket->pUserData);', 'NULL); // just pass NULL b/c no replay ptr to app data') + rbody.append(rr_string) + if 'DestroyDevice' in proto.name: + rbody.append(' if (replayResult == XGL_SUCCESS)') + rbody.append(' {') + rbody.append(' rm_from_map(pPacket->device);') + rbody.append(' m_display->m_initedXGL = false;') + rbody.append(' }') + elif create_func: # save handle mapping if create successful + rbody.append(' if (replayResult == XGL_SUCCESS)') + rbody.append(' {') + rbody.append(' add_to_map(pPacket->%s, &local_%s);' % (proto.params[-1].name, proto.params[-1].name)) + if 'AllocMemory' == proto.name: + rbody.append(' add_entry_to_mapData(local_%s, pPacket->pAllocInfo->allocationSize);' % (proto.params[-1].name)) + rbody.append(' }') + elif transitions: + rbody.append(' if (allocatedMem)') + rbody.append(' {') + rbody.append(' GLV_DELETE((void*)pStateTransitions);') + rbody.append(' }') + elif ds_attach: + rbody.append(' GLV_DELETE(%s);' % proto.params[-1].name) + elif proto.name in do_while_dict: + rbody[-1] = ' %s' % rbody[-1] + rbody.append(' } while (%s);' % do_while_dict[proto.name]) + if ret_value: + rbody.append(' CHECK_RETURN_VALUE(xgl%s);' % proto.name) + rbody.append(' break;') + rbody.append(' }') + rbody.append(' default:') + rbody.append(' glv_LogWarn("Unrecognized packet_id %u, skipping\\n", packet->packet_id);') + rbody.append(' returnValue = glv_replay::GLV_REPLAY_INVALID_ID;') + rbody.append(' break;') + rbody.append(' }') + rbody.append(' return returnValue;') + rbody.append('}') + return "\n".join(rbody) + class LayerFuncsSubcommand(Subcommand): def generate_header(self): return '#include <xglLayer.h>\n#include "loader.h"' @@ -2347,22 +3388,39 @@ class GlaveReplayHeader(Subcommand): class GlaveReplayC(Subcommand): def generate_header(self): header_txt = [] - header_txt.append('#include "glv_platform.h"') - header_txt.append('#include "glv_common.h"') - header_txt.append('#include "glvtrace_xgl_xgl.h"') - header_txt.append('#include "glvtrace_xgl_xgldbg.h"') + header_txt.append('#include "glvreplay_xgl_replay.h"\n') + header_txt.append('extern "C" {') + header_txt.append('#include "glvtrace_xgl_xgl_structs.h"') header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"') + header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"') header_txt.append('#include "glvtrace_xgl_packet_id.h"') - header_txt.append('#ifdef WIN32') - header_txt.append('#include "mhook/mhook-lib/mhook.h"') - header_txt.append('#endif') + header_txt.append('#include "xgl_enum_string_helper.h"\n}\n') + header_txt.append('#define APP_NAME "glvreplay_xgl"') + header_txt.append('#define IDI_ICON 101\n') + header_txt.append('static const char* g_extensions[] =') + header_txt.append('{') + header_txt.append(' "XGL_WSI_WINDOWS",') + header_txt.append(' "XGL_TIMER_QUEUE",') + header_txt.append(' "XGL_GPU_TIMESTAMP_CALIBRATION",') + header_txt.append(' "XGL_DMA_QUEUE",') + header_txt.append(' "XGL_COMMAND_BUFFER_CONTROL_FLOW",') + header_txt.append(' "XGL_COPY_OCCLUSION_QUERY_DATA",') + header_txt.append(' "XGL_ADVANCED_MULTISAMPLING",') + header_txt.append(' "XGL_BORDER_COLOR_PALETTE"') + header_txt.append('};') return "\n".join(header_txt) def generate_body(self): - body = [self._generate_func_ptr_assignments_ext('Dbg'), - self._generate_attach_hooks_ext('Dbg'), - self._generate_detach_hooks_ext('Dbg'), - self._generate_trace_funcs_ext('Dbg')] + body = [self._generate_replay_display_init_xgl(), + self._generate_replay_display_init(), + self._generate_replay_display_structors(), + self._generate_replay_display_window(), + self._generate_replay_structors(), + self._generate_replay_init(), + self._generate_replay_remap(), + self._generate_replay_errors(), + self._generate_replay_init_funcs(), + self._generate_replay()] return "\n".join(body) |
