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authorChris Forbes <chrisforbes@google.com>2016-06-21 18:30:46 +1200
committerTobin Ehlis <tobine@google.com>2016-06-23 14:55:21 -0600
commit2f5664cfd5f5f586b2ed6fb9260d3639555ee2d7 (patch)
tree3789a400bf048427abacdae0b8094e4e1a0a44d1
parent38ae031ba8dca372557f54296ead26a706b250c7 (diff)
downloadusermoji-2f5664cfd5f5f586b2ed6fb9260d3639555ee2d7.tar.xz
layers: Slightly simplify logic in CreateRenderPass
Signed-off-by: Chris Forbes <chrisforbes@google.com>
-rw-r--r--layers/core_validation.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp
index 2bc85acb..774e4b3f 100644
--- a/layers/core_validation.cpp
+++ b/layers/core_validation.cpp
@@ -8872,7 +8872,6 @@ static bool ValidateRenderpassAttachmentUsage(layer_data *dev_data, const VkRend
VKAPI_ATTR VkResult VKAPI_CALL CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
- VkResult result = VK_ERROR_VALIDATION_FAILED_EXT;
bool skip_call = false;
layer_data *dev_data = get_my_data_ptr(get_dispatch_key(device), layer_data_map);
@@ -8882,15 +8881,14 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateRenderPass(VkDevice device, const VkRenderP
// TODO: As part of wrapping up the mem_tracker/core_validation merge the following routine should be consolidated with
// ValidateLayouts.
skip_call |= ValidateRenderpassAttachmentUsage(dev_data, pCreateInfo);
+ lock.unlock();
if (skip_call) {
return VK_ERROR_VALIDATION_FAILED_EXT;
}
- lock.unlock();
- if (skip_call == false) {
- result = dev_data->device_dispatch_table->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
- }
+ VkResult result = dev_data->device_dispatch_table->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+
if (VK_SUCCESS == result) {
lock.lock();
@@ -8898,7 +8896,6 @@ VKAPI_ATTR VkResult VKAPI_CALL CreateRenderPass(VkDevice device, const VkRenderP
std::vector<DAGNode> subpass_to_node(pCreateInfo->subpassCount);
skip_call |= CreatePassDAG(dev_data, device, pCreateInfo, subpass_to_node, has_self_dependency);
- // TODOSC : Merge in tracking of renderpass from shader_checker
// Shadow create info and store in map
VkRenderPassCreateInfo *localRPCI = new VkRenderPassCreateInfo(*pCreateInfo);
if (pCreateInfo->pAttachments) {