diff options
| author | Courtney Goeltzenleuchter <courtney@LunarG.com> | 2015-04-10 18:00:50 -0600 |
|---|---|---|
| committer | Chia-I Wu <olv@lunarg.com> | 2015-04-16 17:48:19 +0800 |
| commit | 23e038d6ddc4b30ea889ea5ffa3fb068783f8540 (patch) | |
| tree | 0250854a507c5882473d762179acd35650a57ea5 | |
| parent | cd3d9f4d4d3f4e352b1233dca765b621e3e28736 (diff) | |
| download | usermoji-23e038d6ddc4b30ea889ea5ffa3fb068783f8540.tar.xz | |
vulkan: Match white space formating of upstream
| -rw-r--r-- | include/vulkan.h | 867 |
1 files changed, 434 insertions, 433 deletions
diff --git a/include/vulkan.h b/include/vulkan.h index 4ebb36dc..bf581f25 100644 --- a/include/vulkan.h +++ b/include/vulkan.h @@ -1810,19 +1810,19 @@ typedef struct VkImageBlit_ typedef struct VkBufferImageCopy_ { - VkGpuSize bufferOffset; // Specified in bytes - VkImageSubresource imageSubresource; - VkOffset3D imageOffset; // Specified in pixels for both compressed and uncompressed images - VkExtent3D imageExtent; // Specified in pixels for both compressed and uncompressed images + VkGpuSize bufferOffset; // Specified in bytes + VkImageSubresource imageSubresource; + VkOffset3D imageOffset; // Specified in pixels for both compressed and uncompressed images + VkExtent3D imageExtent; // Specified in pixels for both compressed and uncompressed images } VkBufferImageCopy; typedef struct VkImageResolve_ { - VkImageSubresource srcSubresource; - VkOffset2D srcOffset; - VkImageSubresource destSubresource; - VkOffset2D destOffset; - VkExtent2D extent; + VkImageSubresource srcSubresource; + VkOffset2D srcOffset; + VkImageSubresource destSubresource; + VkOffset2D destOffset; + VkExtent2D extent; } VkImageResolve; typedef struct VkShaderCreateInfo_ @@ -1831,15 +1831,15 @@ typedef struct VkShaderCreateInfo_ const void* pNext; // Pointer to next structure size_t codeSize; // Specified in bytes const void* pCode; - VkFlags flags; // Reserved + VkFlags flags; // Reserved } VkShaderCreateInfo; typedef struct VkDescriptorSetLayoutBinding_ { - VkDescriptorType descriptorType; + VkDescriptorType descriptorType; uint32_t count; - VkFlags stageFlags; // VkShaderStageFlags - const VkSampler* pImmutableSamplers; + VkFlags stageFlags; // VkShaderStageFlags + const VkSampler* pImmutableSamplers; } VkDescriptorSetLayoutBinding; typedef struct VkDescriptorSetLayoutCreateInfo_ @@ -1847,12 +1847,12 @@ typedef struct VkDescriptorSetLayoutCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t count; // Number of bindings in the descriptor set layout - const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings + const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings } VkDescriptorSetLayoutCreateInfo; typedef struct VkDescriptorTypeCount_ { - VkDescriptorType type; + VkDescriptorType type; uint32_t count; } VkDescriptorTypeCount; @@ -1861,7 +1861,7 @@ typedef struct VkDescriptorPoolCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t count; - const VkDescriptorTypeCount* pTypeCount; + const VkDescriptorTypeCount* pTypeCount; } VkDescriptorPoolCreateInfo; typedef struct VkLinkConstBuffer_ @@ -1880,26 +1880,26 @@ typedef struct VkSpecializationMapEntry_ typedef struct VkSpecializationInfo_ { uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMap; // mapEntryCount entries + const VkSpecializationMapEntry* pMap; // mapEntryCount entries const void* pData; } VkSpecializationInfo; typedef struct VkPipelineShader_ { - VkPipelineShaderStage stage; - VkShader shader; + VkPipelineShaderStage stage; + VkShader shader; uint32_t linkConstBufferCount; - const VkLinkConstBuffer* pLinkConstBufferInfo; - const VkSpecializationInfo* pSpecializationInfo; + const VkLinkConstBuffer* pLinkConstBufferInfo; + const VkSpecializationInfo* pSpecializationInfo; } VkPipelineShader; typedef struct VkComputePipelineCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO const void* pNext; // Pointer to next structure - VkPipelineShader cs; - VkFlags flags; // VkPipelineCreateFlags - VkDescriptorSetLayoutChain setLayoutChain; + VkPipelineShader cs; + VkFlags flags; // VkPipelineCreateFlags + VkDescriptorSetLayoutChain setLayoutChain; uint32_t localSizeX; uint32_t localSizeY; uint32_t localSizeZ; @@ -1911,7 +1911,7 @@ typedef struct VkVertexInputBindingDescription_ uint32_t binding; // Vertex buffer binding id uint32_t strideInBytes; // Distance between vertices in bytes (0 = no advancement) - VkVertexInputStepRate stepRate; // Rate at which binding is incremented + VkVertexInputStepRate stepRate; // Rate at which binding is incremented } VkVertexInputBindingDescription; typedef struct VkVertexInputAttributeDescription_ @@ -1919,7 +1919,7 @@ typedef struct VkVertexInputAttributeDescription_ uint32_t location; // location of the shader vertex attrib uint32_t binding; // Vertex buffer binding id - VkFormat format; // format of source data + VkFormat format; // format of source data uint32_t offsetInBytes; // Offset of first element in bytes from base of vertex } VkVertexInputAttributeDescription; @@ -1930,17 +1930,17 @@ typedef struct VkPipelineVertexInputCreateInfo_ const void* pNext; // Pointer to next structure uint32_t bindingCount; // number of bindings - const VkVertexInputBindingDescription* pVertexBindingDescriptions; + const VkVertexInputBindingDescription* pVertexBindingDescriptions; uint32_t attributeCount; // number of attributes - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; + const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; } VkPipelineVertexInputCreateInfo; typedef struct VkPipelineIaStateCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO const void* pNext; // Pointer to next structure - VkPrimitiveTopology topology; + VkPrimitiveTopology topology; bool32_t disableVertexReuse; // optional bool32_t primitiveRestartEnable; uint32_t primitiveRestartIndex; // optional (GL45) @@ -1958,8 +1958,8 @@ typedef struct VkPipelineVpStateCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t numViewports; - VkCoordinateOrigin clipOrigin; // optional (GL45) - VkDepthMode depthMode; // optional (GL45) + VkCoordinateOrigin clipOrigin; // optional (GL45) + VkDepthMode depthMode; // optional (GL45) } VkPipelineVpStateCreateInfo; typedef struct VkPipelineRsStateCreateInfo_ @@ -1969,11 +1969,11 @@ typedef struct VkPipelineRsStateCreateInfo_ bool32_t depthClipEnable; bool32_t rasterizerDiscardEnable; bool32_t programPointSize; // optional (GL45) - VkCoordinateOrigin pointOrigin; // optional (GL45) - VkProvokingVertexConvention provokingVertex; // optional (GL45) - VkFillMode fillMode; // optional (GL45) - VkCullMode cullMode; - VkFaceOrientation frontFace; + VkCoordinateOrigin pointOrigin; // optional (GL45) + VkProvokingVertexConvention provokingVertex; // optional (GL45) + VkFillMode fillMode; // optional (GL45) + VkCullMode cullMode; + VkFaceOrientation frontFace; } VkPipelineRsStateCreateInfo; typedef struct VkPipelineMsStateCreateInfo_ @@ -1984,19 +1984,19 @@ typedef struct VkPipelineMsStateCreateInfo_ bool32_t multisampleEnable; // optional (GL45) bool32_t sampleShadingEnable; // optional (GL45) float minSampleShading; // optional (GL45) - VkSampleMask sampleMask; + VkSampleMask sampleMask; } VkPipelineMsStateCreateInfo; typedef struct VkPipelineCbAttachmentState_ { bool32_t blendEnable; - VkFormat format; - VkBlend srcBlendColor; - VkBlend destBlendColor; - VkBlendFunc blendFuncColor; - VkBlend srcBlendAlpha; - VkBlend destBlendAlpha; - VkBlendFunc blendFuncAlpha; + VkFormat format; + VkBlend srcBlendColor; + VkBlend destBlendColor; + VkBlendFunc blendFuncColor; + VkBlend srcBlendAlpha; + VkBlend destBlendAlpha; + VkBlendFunc blendFuncAlpha; uint8_t channelWriteMask; } VkPipelineCbAttachmentState; @@ -2006,64 +2006,64 @@ typedef struct VkPipelineCbStateCreateInfo_ const void* pNext; // Pointer to next structure bool32_t alphaToCoverageEnable; bool32_t logicOpEnable; - VkLogicOp logicOp; + VkLogicOp logicOp; uint32_t attachmentCount; // # of pAttachments - const VkPipelineCbAttachmentState* pAttachments; + const VkPipelineCbAttachmentState* pAttachments; } VkPipelineCbStateCreateInfo; typedef struct VkStencilOpState_ { - VkStencilOp stencilFailOp; - VkStencilOp stencilPassOp; - VkStencilOp stencilDepthFailOp; - VkCompareFunc stencilFunc; + VkStencilOp stencilFailOp; + VkStencilOp stencilPassOp; + VkStencilOp stencilDepthFailOp; + VkCompareFunc stencilFunc; } VkStencilOpState; typedef struct VkPipelineDsStateCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO const void* pNext; // Pointer to next structure - VkFormat format; + VkFormat format; bool32_t depthTestEnable; bool32_t depthWriteEnable; - VkCompareFunc depthFunc; + VkCompareFunc depthFunc; bool32_t depthBoundsEnable; // optional (depth_bounds_test) bool32_t stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; + VkStencilOpState front; + VkStencilOpState back; } VkPipelineDsStateCreateInfo; typedef struct VkPipelineShaderStageCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO const void* pNext; // Pointer to next structure - VkPipelineShader shader; + VkPipelineShader shader; } VkPipelineShaderStageCreateInfo; typedef struct VkGraphicsPipelineCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO const void* pNext; // Pointer to next structure - VkFlags flags; // VkPipelineCreateFlags - VkDescriptorSetLayoutChain pSetLayoutChain; + VkFlags flags; // VkPipelineCreateFlags + VkDescriptorSetLayoutChain pSetLayoutChain; } VkGraphicsPipelineCreateInfo; typedef struct VkSamplerCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO const void* pNext; // Pointer to next structure - VkTexFilter magFilter; // Filter mode for magnification - VkTexFilter minFilter; // Filter mode for minifiation - VkTexMipmapMode mipMode; // Mipmap selection mode - VkTexAddress addressU; - VkTexAddress addressV; - VkTexAddress addressW; + VkTexFilter magFilter; // Filter mode for magnification + VkTexFilter minFilter; // Filter mode for minifiation + VkTexMipmapMode mipMode; // Mipmap selection mode + VkTexAddress addressU; + VkTexAddress addressV; + VkTexAddress addressW; float mipLodBias; uint32_t maxAnisotropy; - VkCompareFunc compareFunc; + VkCompareFunc compareFunc; float minLod; float maxLod; - VkBorderColorType borderColorType; + VkBorderColorType borderColorType; } VkSamplerCreateInfo; typedef struct VkDynamicVpStateCreateInfo_ @@ -2071,8 +2071,8 @@ typedef struct VkDynamicVpStateCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t viewportAndScissorCount; // number of entries in pViewports and pScissors - const VkViewport* pViewports; - const VkRect* pScissors; + const VkViewport* pViewports; + const VkRect* pScissors; } VkDynamicVpStateCreateInfo; typedef struct VkDynamicRsStateCreateInfo_ @@ -2111,7 +2111,7 @@ typedef struct VkCmdBufferCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t queueNodeIndex; - VkFlags flags; + VkFlags flags; } VkCmdBufferCreateInfo; typedef struct VkCmdBufferBeginInfo_ @@ -2119,13 +2119,13 @@ typedef struct VkCmdBufferBeginInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO const void* pNext; // Pointer to next structure - VkFlags flags; // VkCmdBufferBuildFlags + VkFlags flags; // VkCmdBufferBuildFlags } VkCmdBufferBeginInfo; typedef struct VkRenderPassBegin_ { - VkRenderPass renderPass; - VkFramebuffer framebuffer; + VkRenderPass renderPass; + VkFramebuffer framebuffer; } VkRenderPassBegin; typedef struct VkCmdBufferGraphicsBeginInfo_ @@ -2133,7 +2133,7 @@ typedef struct VkCmdBufferGraphicsBeginInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO const void* pNext; // Pointer to next structure - VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers + VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers } VkCmdBufferGraphicsBeginInfo; // Union allowing specification of floating point or raw color data. Actual value selected is based on image being cleared. @@ -2145,7 +2145,7 @@ typedef union VkClearColorValue_ typedef struct VkClearColor_ { - VkClearColorValue color; + VkClearColorValue color; bool32_t useRawValue; } VkClearColor; @@ -2154,38 +2154,38 @@ typedef struct VkRenderPassCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO const void* pNext; // Pointer to next structure - VkRect renderArea; + VkRect renderArea; uint32_t colorAttachmentCount; - VkExtent2D extent; + VkExtent2D extent; uint32_t sampleCount; uint32_t layers; - const VkFormat* pColorFormats; - const VkImageLayout* pColorLayouts; - const VkAttachmentLoadOp* pColorLoadOps; - const VkAttachmentStoreOp* pColorStoreOps; - const VkClearColor* pColorLoadClearValues; - VkFormat depthStencilFormat; - VkImageLayout depthStencilLayout; - VkAttachmentLoadOp depthLoadOp; + const VkFormat* pColorFormats; + const VkImageLayout* pColorLayouts; + const VkAttachmentLoadOp* pColorLoadOps; + const VkAttachmentStoreOp* pColorStoreOps; + const VkClearColor* pColorLoadClearValues; + VkFormat depthStencilFormat; + VkImageLayout depthStencilLayout; + VkAttachmentLoadOp depthLoadOp; float depthLoadClearValue; - VkAttachmentStoreOp depthStoreOp; - VkAttachmentLoadOp stencilLoadOp; + VkAttachmentStoreOp depthStoreOp; + VkAttachmentLoadOp stencilLoadOp; uint32_t stencilLoadClearValue; - VkAttachmentStoreOp stencilStoreOp; + VkAttachmentStoreOp stencilStoreOp; } VkRenderPassCreateInfo; typedef struct VkEventCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO const void* pNext; // Pointer to next structure - VkFlags flags; // Reserved + VkFlags flags; // Reserved } VkEventCreateInfo; typedef struct VkFenceCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO const void* pNext; // Pointer to next structure - VkFenceCreateFlags flags; // VkFenceCreateFlags + VkFenceCreateFlags flags; // VkFenceCreateFlags } VkFenceCreateInfo; typedef struct VkSemaphoreCreateInfo_ @@ -2193,14 +2193,14 @@ typedef struct VkSemaphoreCreateInfo_ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO const void* pNext; // Pointer to next structure uint32_t initialCount; - VkFlags flags; // VkSemaphoreCreateFlags + VkFlags flags; // VkSemaphoreCreateFlags } VkSemaphoreCreateInfo; typedef struct VkSemaphoreOpenInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO const void* pNext; // Pointer to next structure - VkSemaphore sharedSemaphore; + VkSemaphore sharedSemaphore; } VkSemaphoreOpenInfo; typedef struct VkPipelineStatisticsData_ @@ -2222,7 +2222,7 @@ typedef struct VkQueryPoolCreateInfo_ { VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO const void* pNext; // Pointer to next structure - VkQueryType queryType; + VkQueryType queryType; uint32_t slots; } VkQueryPoolCreateInfo; @@ -2232,8 +2232,8 @@ typedef struct VkFramebufferCreateInfo_ const void* pNext; // Pointer to next structure uint32_t colorAttachmentCount; - const VkColorAttachmentBindInfo* pColorAttachments; - const VkDepthStencilBindInfo* pDepthStencilAttachment; + const VkColorAttachmentBindInfo* pColorAttachments; + const VkDepthStencilBindInfo* pDepthStencilAttachment; uint32_t sampleCount; uint32_t width; @@ -2271,7 +2271,7 @@ typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCrea typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance); typedef VkResult (VKAPI *PFN_vkEnumerateGpus)(VkInstance instance, uint32_t maxGpus, uint32_t* pGpuCount, VkPhysicalGpu* pGpus); typedef VkResult (VKAPI *PFN_vkGetGpuInfo)(VkPhysicalGpu gpu, VkPhysicalGpuInfoType infoType, size_t* pDataSize, void* pData); -typedef void * (VKAPI *PFN_vkGetProcAddr)(VkPhysicalGpu gpu, const char * pName); +typedef void * (VKAPI *PFN_vkGetProcAddr)(VkPhysicalGpu gpu, const char * pName); typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice); typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device); typedef VkResult (VKAPI *PFN_vkGetExtensionSupport)(VkPhysicalGpu gpu, const char* pExtName); @@ -2334,8 +2334,8 @@ typedef VkResult (VKAPI *PFN_vkEndDescriptorPoolUpdate)(VkDevice device, VkCmdBu typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool); typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDescriptorPool descriptorPool); typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount); -typedef void (VKAPI *PFN_vkClearDescriptorSets)(VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI *PFN_vkUpdateDescriptors)(VkDescriptorSet descriptorSet, uint32_t updateCount, const void** pUpdateArray); +typedef void (VKAPI *PFN_vkClearDescriptorSets)(VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets); +typedef void (VKAPI *PFN_vkUpdateDescriptors)(VkDescriptorSet descriptorSet, uint32_t updateCount, const void** pUpdateArray); typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState); typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState); typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState); @@ -2344,91 +2344,91 @@ typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmd typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo); typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer); typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer); -typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state); -typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkDescriptorSetLayoutChain layoutChain, uint32_t layoutChainSlot, uint32_t count, const VkDescriptorSet* pDescriptorSets, const uint32_t* pUserData); -typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType); -typedef void (VKAPI *PFN_vkCmdBindVertexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t binding); -typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount); -typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount); -typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride); -typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride); -typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z); -typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset); -typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions); -typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout); -typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData); -typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data); -typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t rectCount, const VkImageResolve* pRects); -typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); -typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); -typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo); -typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier); -typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags); -typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot); -typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount); -typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset); -typedef void (VKAPI *PFN_vkCmdInitAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData); -typedef void (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset); -typedef void (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset); +typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state); +typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkDescriptorSetLayoutChain layoutChain, uint32_t layoutChainSlot, uint32_t count, const VkDescriptorSet* pDescriptorSets, const uint32_t* pUserData); +typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, VkIndexType indexType); +typedef void (VKAPI *PFN_vkCmdBindVertexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t binding); +typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount); +typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount); +typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride); +typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset, uint32_t count, uint32_t stride); +typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z); +typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkGpuSize offset); +typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); +typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout); +typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize dataSize, const uint32_t* pData); +typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkGpuSize destOffset, VkGpuSize fillSize, uint32_t data); +typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); +typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); +typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t rectCount, const VkImageResolve* pRects); +typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); +typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent); +typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, const VkEventWaitInfo* pWaitInfo); +typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, const VkPipelineBarrier* pBarrier); +typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags); +typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot); +typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount); +typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkGpuSize destOffset); +typedef void (VKAPI *PFN_vkCmdInitAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData); +typedef void (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkGpuSize srcOffset); +typedef void (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkGpuSize destOffset); typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer); typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass); -typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin); -typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass); +typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin); +typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass); #ifdef VK_PROTOTYPES // GPU initialization VkResult VKAPI vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - VkInstance* pInstance); + const VkInstanceCreateInfo* pCreateInfo, + VkInstance* pInstance); VkResult VKAPI vkDestroyInstance( - VkInstance instance); + VkInstance instance); VkResult VKAPI vkEnumerateGpus( - VkInstance instance, + VkInstance instance, uint32_t maxGpus, uint32_t* pGpuCount, - VkPhysicalGpu* pGpus); + VkPhysicalGpu* pGpus); VkResult VKAPI vkGetGpuInfo( - VkPhysicalGpu gpu, - VkPhysicalGpuInfoType infoType, + VkPhysicalGpu gpu, + VkPhysicalGpuInfoType infoType, size_t* pDataSize, void* pData); void * VKAPI vkGetProcAddr( - VkPhysicalGpu gpu, + VkPhysicalGpu gpu, const char* pName); // Device functions VkResult VKAPI vkCreateDevice( - VkPhysicalGpu gpu, - const VkDeviceCreateInfo* pCreateInfo, - VkDevice* pDevice); + VkPhysicalGpu gpu, + const VkDeviceCreateInfo* pCreateInfo, + VkDevice* pDevice); VkResult VKAPI vkDestroyDevice( - VkDevice device); + VkDevice device); // Extension discovery functions VkResult VKAPI vkGetExtensionSupport( - VkPhysicalGpu gpu, + VkPhysicalGpu gpu, const char* pExtName); // Layer discovery functions VkResult VKAPI vkEnumerateLayers( - VkPhysicalGpu gpu, + VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, @@ -2438,75 +2438,75 @@ VkResult VKAPI vkEnumerateLayers( // Queue functions VkResult VKAPI vkGetDeviceQueue( - VkDevice device, + VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, - VkQueue* pQueue); + VkQueue* pQueue); VkResult VKAPI vkQueueSubmit( - VkQueue queue, + VkQueue queue, uint32_t cmdBufferCount, - const VkCmdBuffer* pCmdBuffers, - VkFence fence); + const VkCmdBuffer* pCmdBuffers, + VkFence fence); VkResult VKAPI vkQueueAddMemReference( - VkQueue queue, - VkGpuMemory mem); + VkQueue queue, + VkGpuMemory mem); VkResult VKAPI vkQueueRemoveMemReference( - VkQueue queue, - VkGpuMemory mem); + VkQueue queue, + VkGpuMemory mem); VkResult VKAPI vkQueueWaitIdle( - VkQueue queue); + VkQueue queue); VkResult VKAPI vkDeviceWaitIdle( - VkDevice device); + VkDevice device); // Memory functions VkResult VKAPI vkAllocMemory( - VkDevice device, - const VkMemoryAllocInfo* pAllocInfo, - VkGpuMemory* pMem); + VkDevice device, + const VkMemoryAllocInfo* pAllocInfo, + VkGpuMemory* pMem); VkResult VKAPI vkFreeMemory( - VkGpuMemory mem); + VkGpuMemory mem); VkResult VKAPI vkSetMemoryPriority( - VkGpuMemory mem, - VkMemoryPriority priority); + VkGpuMemory mem, + VkMemoryPriority priority); VkResult VKAPI vkMapMemory( - VkGpuMemory mem, - VkFlags flags, // Reserved + VkGpuMemory mem, + VkFlags flags, // Reserved void** ppData); VkResult VKAPI vkUnmapMemory( - VkGpuMemory mem); + VkGpuMemory mem); VkResult VKAPI vkPinSystemMemory( - VkDevice device, + VkDevice device, const void* pSysMem, size_t memSize, - VkGpuMemory* pMem); + VkGpuMemory* pMem); // Multi-device functions VkResult VKAPI vkGetMultiGpuCompatibility( - VkPhysicalGpu gpu0, - VkPhysicalGpu gpu1, - VkGpuCompatibilityInfo* pInfo); + VkPhysicalGpu gpu0, + VkPhysicalGpu gpu1, + VkGpuCompatibilityInfo* pInfo); VkResult VKAPI vkOpenSharedMemory( - VkDevice device, - const VkMemoryOpenInfo* pOpenInfo, - VkGpuMemory* pMem); + VkDevice device, + const VkMemoryOpenInfo* pOpenInfo, + VkGpuMemory* pMem); VkResult VKAPI vkOpenSharedSemaphore( - VkDevice device, - const VkSemaphoreOpenInfo* pOpenInfo, - VkSemaphore* pSemaphore); + VkDevice device, + const VkSemaphoreOpenInfo* pOpenInfo, + VkSemaphore* pSemaphore); VkResult VKAPI vkOpenPeerMemory( VkDevice device, @@ -2514,105 +2514,105 @@ VkResult VKAPI vkOpenPeerMemory( VkGpuMemory* pMem); VkResult VKAPI vkOpenPeerImage( - VkDevice device, - const VkPeerImageOpenInfo* pOpenInfo, - VkImage* pImage, - VkGpuMemory* pMem); + VkDevice device, + const VkPeerImageOpenInfo* pOpenInfo, + VkImage* pImage, + VkGpuMemory* pMem); // Generic API object functions VkResult VKAPI vkDestroyObject( - VkObject object); + VkObject object); VkResult VKAPI vkGetObjectInfo( - VkBaseObject object, - VkObjectInfoType infoType, + VkBaseObject object, + VkObjectInfoType infoType, size_t* pDataSize, void* pData); VkResult VKAPI vkBindObjectMemory( - VkObject object, + VkObject object, uint32_t allocationIdx, - VkGpuMemory mem, - VkGpuSize memOffset); + VkGpuMemory mem, + VkGpuSize memOffset); VkResult VKAPI vkBindObjectMemoryRange( - VkObject object, + VkObject object, uint32_t allocationIdx, - VkGpuSize rangeOffset, - VkGpuSize rangeSize, - VkGpuMemory mem, - VkGpuSize memOffset); + VkGpuSize rangeOffset, + VkGpuSize rangeSize, + VkGpuMemory mem, + VkGpuSize memOffset); VkResult VKAPI vkBindImageMemoryRange( - VkImage image, + VkImage image, uint32_t allocationIdx, - const VkImageMemoryBindInfo* bindInfo, - VkGpuMemory mem, - VkGpuSize memOffset); + const VkImageMemoryBindInfo* bindInfo, + VkGpuMemory mem, + VkGpuSize memOffset); // Fence functions VkResult VKAPI vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - VkFence* pFence); + VkDevice device, + const VkFenceCreateInfo* pCreateInfo, + VkFence* pFence); VkResult VKAPI vkResetFences( - VkDevice device, + VkDevice device, uint32_t fenceCount, - VkFence* pFences); + VkFence* pFences); VkResult VKAPI vkGetFenceStatus( - VkFence fence); + VkFence fence); VkResult VKAPI vkWaitForFences( - VkDevice device, + VkDevice device, uint32_t fenceCount, - const VkFence* pFences, + const VkFence* pFences, bool32_t waitAll, uint64_t timeout); // timeout in nanoseconds // Queue semaphore functions VkResult VKAPI vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - VkSemaphore* pSemaphore); + VkDevice device, + const VkSemaphoreCreateInfo* pCreateInfo, + VkSemaphore* pSemaphore); VkResult VKAPI vkQueueSignalSemaphore( - VkQueue queue, - VkSemaphore semaphore); + VkQueue queue, + VkSemaphore semaphore); VkResult VKAPI vkQueueWaitSemaphore( - VkQueue queue, - VkSemaphore semaphore); + VkQueue queue, + VkSemaphore semaphore); // Event functions VkResult VKAPI vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - VkEvent* pEvent); + VkDevice device, + const VkEventCreateInfo* pCreateInfo, + VkEvent* pEvent); VkResult VKAPI vkGetEventStatus( - VkEvent event); + VkEvent event); VkResult VKAPI vkSetEvent( - VkEvent event); + VkEvent event); VkResult VKAPI vkResetEvent( - VkEvent event); + VkEvent event); // Query functions VkResult VKAPI vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - VkQueryPool* pQueryPool); + VkDevice device, + const VkQueryPoolCreateInfo* pCreateInfo, + VkQueryPool* pQueryPool); VkResult VKAPI vkGetQueryPoolResults( - VkQueryPool queryPool, + VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, @@ -2621,237 +2621,237 @@ VkResult VKAPI vkGetQueryPoolResults( // Format capabilities VkResult VKAPI vkGetFormatInfo( - VkDevice device, - VkFormat format, - VkFormatInfoType infoType, + VkDevice device, + VkFormat format, + VkFormatInfoType infoType, size_t* pDataSize, void* pData); // Buffer functions VkResult VKAPI vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - VkBuffer* pBuffer); + VkDevice device, + const VkBufferCreateInfo* pCreateInfo, + VkBuffer* pBuffer); // Buffer view functions VkResult VKAPI vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - VkBufferView* pView); + VkDevice device, + const VkBufferViewCreateInfo* pCreateInfo, + VkBufferView* pView); // Image functions VkResult VKAPI vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - VkImage* pImage); + VkDevice device, + const VkImageCreateInfo* pCreateInfo, + VkImage* pImage); VkResult VKAPI vkGetImageSubresourceInfo( - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceInfoType infoType, + VkImage image, + const VkImageSubresource* pSubresource, + VkSubresourceInfoType infoType, size_t* pDataSize, void* pData); // Image view functions VkResult VKAPI vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - VkImageView* pView); + VkDevice device, + const VkImageViewCreateInfo* pCreateInfo, + VkImageView* pView); VkResult VKAPI vkCreateColorAttachmentView( - VkDevice device, - const VkColorAttachmentViewCreateInfo* pCreateInfo, - VkColorAttachmentView* pView); + VkDevice device, + const VkColorAttachmentViewCreateInfo* pCreateInfo, + VkColorAttachmentView* pView); VkResult VKAPI vkCreateDepthStencilView( - VkDevice device, - const VkDepthStencilViewCreateInfo* pCreateInfo, - VkDepthStencilView* pView); + VkDevice device, + const VkDepthStencilViewCreateInfo* pCreateInfo, + VkDepthStencilView* pView); // Shader functions VkResult VKAPI vkCreateShader( - VkDevice device, - const VkShaderCreateInfo* pCreateInfo, - VkShader* pShader); + VkDevice device, + const VkShaderCreateInfo* pCreateInfo, + VkShader* pShader); // Pipeline functions VkResult VKAPI vkCreateGraphicsPipeline( - VkDevice device, - const VkGraphicsPipelineCreateInfo* pCreateInfo, - VkPipeline* pPipeline); + VkDevice device, + const VkGraphicsPipelineCreateInfo* pCreateInfo, + VkPipeline* pPipeline); VkResult VKAPI vkCreateGraphicsPipelineDerivative( - VkDevice device, - const VkGraphicsPipelineCreateInfo* pCreateInfo, - VkPipeline basePipeline, - VkPipeline* pPipeline); + VkDevice device, + const VkGraphicsPipelineCreateInfo* pCreateInfo, + VkPipeline basePipeline, + VkPipeline* pPipeline); VkResult VKAPI vkCreateComputePipeline( - VkDevice device, - const VkComputePipelineCreateInfo* pCreateInfo, - VkPipeline* pPipeline); + VkDevice device, + const VkComputePipelineCreateInfo* pCreateInfo, + VkPipeline* pPipeline); VkResult VKAPI vkStorePipeline( - VkPipeline pipeline, + VkPipeline pipeline, size_t* pDataSize, void* pData); VkResult VKAPI vkLoadPipeline( - VkDevice device, + VkDevice device, size_t dataSize, const void* pData, - VkPipeline* pPipeline); + VkPipeline* pPipeline); VkResult VKAPI vkLoadPipelineDerivative( - VkDevice device, + VkDevice device, size_t dataSize, const void* pData, - VkPipeline basePipeline, - VkPipeline* pPipeline); + VkPipeline basePipeline, + VkPipeline* pPipeline); // Sampler functions VkResult VKAPI vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - VkSampler* pSampler); + VkDevice device, + const VkSamplerCreateInfo* pCreateInfo, + VkSampler* pSampler); // Descriptor set functions VkResult VKAPI vkCreateDescriptorSetLayout( VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayout* pSetLayout); + const VkDescriptorSetLayoutCreateInfo* pCreateInfo, + VkDescriptorSetLayout* pSetLayout); VkResult VKAPI vkCreateDescriptorSetLayoutChain( VkDevice device, - uint32_t setLayoutArrayCount, - const VkDescriptorSetLayout* pSetLayoutArray, - VkDescriptorSetLayoutChain* pLayoutChain); + uint32_t setLayoutArrayCount, + const VkDescriptorSetLayout* pSetLayoutArray, + VkDescriptorSetLayoutChain* pLayoutChain); VkResult VKAPI vkBeginDescriptorPoolUpdate( VkDevice device, - VkDescriptorUpdateMode updateMode); + VkDescriptorUpdateMode updateMode); VkResult VKAPI vkEndDescriptorPoolUpdate( VkDevice device, - VkCmdBuffer cmd); + VkCmdBuffer cmd); VkResult VKAPI vkCreateDescriptorPool( VkDevice device, - VkDescriptorPoolUsage poolUsage, - uint32_t maxSets, - const VkDescriptorPoolCreateInfo* pCreateInfo, - VkDescriptorPool* pDescriptorPool); + VkDescriptorPoolUsage poolUsage, + uint32_t maxSets, + const VkDescriptorPoolCreateInfo* pCreateInfo, + VkDescriptorPool* pDescriptorPool); VkResult VKAPI vkResetDescriptorPool( - VkDescriptorPool descriptorPool); + VkDescriptorPool descriptorPool); VkResult VKAPI vkAllocDescriptorSets( - VkDescriptorPool descriptorPool, - VkDescriptorSetUsage setUsage, - uint32_t count, - const VkDescriptorSetLayout* pSetLayouts, - VkDescriptorSet* pDescriptorSets, - uint32_t* pCount); + VkDescriptorPool descriptorPool, + VkDescriptorSetUsage setUsage, + uint32_t count, + const VkDescriptorSetLayout* pSetLayouts, + VkDescriptorSet* pDescriptorSets, + uint32_t* pCount); void VKAPI vkClearDescriptorSets( - VkDescriptorPool descriptorPool, - uint32_t count, - const VkDescriptorSet* pDescriptorSets); + VkDescriptorPool descriptorPool, + uint32_t count, + const VkDescriptorSet* pDescriptorSets); void VKAPI vkUpdateDescriptors( - VkDescriptorSet descriptorSet, - uint32_t updateCount, - const void** pUpdateArray); + VkDescriptorSet descriptorSet, + uint32_t updateCount, + const void** pUpdateArray); // State object functions VkResult VKAPI vkCreateDynamicViewportState( - VkDevice device, - const VkDynamicVpStateCreateInfo* pCreateInfo, - VkDynamicVpState* pState); + VkDevice device, + const VkDynamicVpStateCreateInfo* pCreateInfo, + VkDynamicVpState* pState); VkResult VKAPI vkCreateDynamicRasterState( - VkDevice device, - const VkDynamicRsStateCreateInfo* pCreateInfo, - VkDynamicRsState* pState); + VkDevice device, + const VkDynamicRsStateCreateInfo* pCreateInfo, + VkDynamicRsState* pState); VkResult VKAPI vkCreateDynamicColorBlendState( - VkDevice device, - const VkDynamicCbStateCreateInfo* pCreateInfo, - VkDynamicCbState* pState); + VkDevice device, + const VkDynamicCbStateCreateInfo* pCreateInfo, + VkDynamicCbState* pState); VkResult VKAPI vkCreateDynamicDepthStencilState( - VkDevice device, - const VkDynamicDsStateCreateInfo* pCreateInfo, - VkDynamicDsState* pState); + VkDevice device, + const VkDynamicDsStateCreateInfo* pCreateInfo, + VkDynamicDsState* pState); // Command buffer functions VkResult VKAPI vkCreateCommandBuffer( - VkDevice device, - const VkCmdBufferCreateInfo* pCreateInfo, - VkCmdBuffer* pCmdBuffer); + VkDevice device, + const VkCmdBufferCreateInfo* pCreateInfo, + VkCmdBuffer* pCmdBuffer); VkResult VKAPI vkBeginCommandBuffer( - VkCmdBuffer cmdBuffer, - const VkCmdBufferBeginInfo* pBeginInfo); + VkCmdBuffer cmdBuffer, + const VkCmdBufferBeginInfo* pBeginInfo); VkResult VKAPI vkEndCommandBuffer( - VkCmdBuffer cmdBuffer); + VkCmdBuffer cmdBuffer); VkResult VKAPI vkResetCommandBuffer( - VkCmdBuffer cmdBuffer); + VkCmdBuffer cmdBuffer); // Command buffer building functions void VKAPI vkCmdBindPipeline( - VkCmdBuffer cmdBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, + VkPipeline pipeline); void VKAPI vkCmdBindDynamicStateObject( - VkCmdBuffer cmdBuffer, - VkStateBindPoint stateBindPoint, - VkDynamicStateObject dynamicState); + VkCmdBuffer cmdBuffer, + VkStateBindPoint stateBindPoint, + VkDynamicStateObject dynamicState); void VKAPI vkCmdBindDescriptorSets( - VkCmdBuffer cmdBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkDescriptorSetLayoutChain layoutChain, + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, + VkDescriptorSetLayoutChain layoutChain, uint32_t layoutChainSlot, uint32_t count, - const VkDescriptorSet* pDescriptorSets, + const VkDescriptorSet* pDescriptorSets, const uint32_t * pUserData); void VKAPI vkCmdBindIndexBuffer( - VkCmdBuffer cmdBuffer, - VkBuffer buffer, - VkGpuSize offset, - VkIndexType indexType); + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkGpuSize offset, + VkIndexType indexType); void VKAPI vkCmdBindVertexBuffer( - VkCmdBuffer cmdBuffer, - VkBuffer buffer, - VkGpuSize offset, + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkGpuSize offset, uint32_t binding); void VKAPI vkCmdDraw( - VkCmdBuffer cmdBuffer, + VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount); void VKAPI vkCmdDrawIndexed( - VkCmdBuffer cmdBuffer, + VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, @@ -2859,198 +2859,199 @@ void VKAPI vkCmdDrawIndexed( uint32_t instanceCount); void VKAPI vkCmdDrawIndirect( - VkCmdBuffer cmdBuffer, - VkBuffer buffer, - VkGpuSize offset, + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkGpuSize offset, uint32_t count, uint32_t stride); void VKAPI vkCmdDrawIndexedIndirect( - VkCmdBuffer cmdBuffer, - VkBuffer buffer, - VkGpuSize offset, + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkGpuSize offset, uint32_t count, uint32_t stride); void VKAPI vkCmdDispatch( - VkCmdBuffer cmdBuffer, + VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z); + void VKAPI vkCmdDispatchIndirect( - VkCmdBuffer cmdBuffer, - VkBuffer buffer, - VkGpuSize offset); + VkCmdBuffer cmdBuffer, + VkBuffer buffer, + VkGpuSize offset); void VKAPI vkCmdCopyBuffer( - VkCmdBuffer cmdBuffer, - VkBuffer srcBuffer, - VkBuffer destBuffer, + VkCmdBuffer cmdBuffer, + VkBuffer srcBuffer, + VkBuffer destBuffer, uint32_t regionCount, - const VkBufferCopy* pRegions); + const VkBufferCopy* pRegions); void VKAPI vkCmdCopyImage( - VkCmdBuffer cmdBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage destImage, - VkImageLayout destImageLayout, + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, uint32_t regionCount, - const VkImageCopy* pRegions); + const VkImageCopy* pRegions); void VKAPI vkCmdBlitImage( - VkCmdBuffer cmdBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage destImage, - VkImageLayout destImageLayout, + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, uint32_t regionCount, - const VkImageBlit* pRegions); + const VkImageBlit* pRegions); void VKAPI vkCmdCopyBufferToImage( - VkCmdBuffer cmdBuffer, - VkBuffer srcBuffer, - VkImage destImage, - VkImageLayout destImageLayout, + VkCmdBuffer cmdBuffer, + VkBuffer srcBuffer, + VkImage destImage, + VkImageLayout destImageLayout, uint32_t regionCount, - const VkBufferImageCopy* pRegions); + const VkBufferImageCopy* pRegions); void VKAPI vkCmdCopyImageToBuffer( - VkCmdBuffer cmdBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer destBuffer, + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkBuffer destBuffer, uint32_t regionCount, - const VkBufferImageCopy* pRegions); + const VkBufferImageCopy* pRegions); void VKAPI vkCmdCloneImageData( - VkCmdBuffer cmdBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage destImage, - VkImageLayout destImageLayout); + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout); void VKAPI vkCmdUpdateBuffer( - VkCmdBuffer cmdBuffer, - VkBuffer destBuffer, - VkGpuSize destOffset, - VkGpuSize dataSize, + VkCmdBuffer cmdBuffer, + VkBuffer destBuffer, + VkGpuSize destOffset, + VkGpuSize dataSize, const uint32_t* pData); void VKAPI vkCmdFillBuffer( - VkCmdBuffer cmdBuffer, - VkBuffer destBuffer, - VkGpuSize destOffset, - VkGpuSize fillSize, + VkCmdBuffer cmdBuffer, + VkBuffer destBuffer, + VkGpuSize destOffset, + VkGpuSize fillSize, uint32_t data); void VKAPI vkCmdClearColorImage( - VkCmdBuffer cmdBuffer, - VkImage image, - VkImageLayout imageLayout, - VkClearColor color, + VkCmdBuffer cmdBuffer, + VkImage image, + VkImageLayout imageLayout, + VkClearColor color, uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); + const VkImageSubresourceRange* pRanges); void VKAPI vkCmdClearDepthStencil( - VkCmdBuffer cmdBuffer, - VkImage image, - VkImageLayout imageLayout, + VkCmdBuffer cmdBuffer, + VkImage image, + VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); + const VkImageSubresourceRange* pRanges); void VKAPI vkCmdResolveImage( - VkCmdBuffer cmdBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage destImage, - VkImageLayout destImageLayout, + VkCmdBuffer cmdBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, uint32_t rectCount, - const VkImageResolve* pRects); + const VkImageResolve* pRects); void VKAPI vkCmdSetEvent( - VkCmdBuffer cmdBuffer, - VkEvent event, - VkPipeEvent pipeEvent); + VkCmdBuffer cmdBuffer, + VkEvent event, + VkPipeEvent pipeEvent); void VKAPI vkCmdResetEvent( - VkCmdBuffer cmdBuffer, - VkEvent event, - VkPipeEvent pipeEvent); + VkCmdBuffer cmdBuffer, + VkEvent event, + VkPipeEvent pipeEvent); void VKAPI vkCmdWaitEvents( - VkCmdBuffer cmdBuffer, - const VkEventWaitInfo* pWaitInfo); + VkCmdBuffer cmdBuffer, + const VkEventWaitInfo* pWaitInfo); void VKAPI vkCmdPipelineBarrier( - VkCmdBuffer cmdBuffer, - const VkPipelineBarrier* pBarrier); + VkCmdBuffer cmdBuffer, + const VkPipelineBarrier* pBarrier); void VKAPI vkCmdBeginQuery( - VkCmdBuffer cmdBuffer, - VkQueryPool queryPool, + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, uint32_t slot, - VkFlags flags); + VkFlags flags); void VKAPI vkCmdEndQuery( - VkCmdBuffer cmdBuffer, - VkQueryPool queryPool, + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, uint32_t slot); void VKAPI vkCmdResetQueryPool( - VkCmdBuffer cmdBuffer, - VkQueryPool queryPool, + VkCmdBuffer cmdBuffer, + VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount); void VKAPI vkCmdWriteTimestamp( - VkCmdBuffer cmdBuffer, - VkTimestampType timestampType, - VkBuffer destBuffer, - VkGpuSize destOffset); + VkCmdBuffer cmdBuffer, + VkTimestampType timestampType, + VkBuffer destBuffer, + VkGpuSize destOffset); void VKAPI vkCmdInitAtomicCounters( - VkCmdBuffer cmdBuffer, - VkPipelineBindPoint pipelineBindPoint, + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData); void VKAPI vkCmdLoadAtomicCounters( - VkCmdBuffer cmdBuffer, - VkPipelineBindPoint pipelineBindPoint, + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, - VkBuffer srcBuffer, - VkGpuSize srcOffset); + VkBuffer srcBuffer, + VkGpuSize srcOffset); void VKAPI vkCmdSaveAtomicCounters( - VkCmdBuffer cmdBuffer, - VkPipelineBindPoint pipelineBindPoint, + VkCmdBuffer cmdBuffer, + VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, - VkBuffer destBuffer, - VkGpuSize destOffset); + VkBuffer destBuffer, + VkGpuSize destOffset); VkResult VKAPI vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - VkFramebuffer* pFramebuffer); + VkDevice device, + const VkFramebufferCreateInfo* pCreateInfo, + VkFramebuffer* pFramebuffer); VkResult VKAPI vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - VkRenderPass* pRenderPass); + VkDevice device, + const VkRenderPassCreateInfo* pCreateInfo, + VkRenderPass* pRenderPass); void VKAPI vkCmdBeginRenderPass( - VkCmdBuffer cmdBuffer, - const VkRenderPassBegin* pRenderPassBegin); + VkCmdBuffer cmdBuffer, + const VkRenderPassBegin* pRenderPassBegin); void VKAPI vkCmdEndRenderPass( - VkCmdBuffer cmdBuffer, - VkRenderPass renderPass); + VkCmdBuffer cmdBuffer, + VkRenderPass renderPass); #endif // VK_PROTOTYPES |
