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use azalea_buf::{BufReadError, McBufReadable, McBufWritable};
use azalea_chat::component::Component;
use azalea_protocol_macros::ClientboundStatusPacket;
use serde::Deserialize;
use serde_json::Value;
use std::io::{Cursor, Write};
#[derive(Clone, Debug, Deserialize)]
pub struct Version {
pub name: Component,
pub protocol: i32,
}
#[derive(Clone, Debug, Deserialize)]
pub struct SamplePlayer {
pub id: String,
pub name: String,
}
#[derive(Clone, Debug, Deserialize)]
pub struct Players {
pub max: i32,
pub online: i32,
#[serde(default)]
pub sample: Vec<SamplePlayer>,
}
// the entire packet is just json, which is why it has deserialize
#[derive(Clone, Debug, Deserialize, ClientboundStatusPacket)]
pub struct ClientboundStatusResponsePacket {
pub description: Component,
pub favicon: Option<String>,
pub players: Players,
pub version: Version,
}
impl McBufReadable for ClientboundStatusResponsePacket {
fn read_from(buf: &mut Cursor<&[u8]>) -> Result<ClientboundStatusResponsePacket, BufReadError> {
let status_string = String::read_from(buf)?;
let status_json: Value = serde_json::from_str(status_string.as_str())?;
Ok(ClientboundStatusResponsePacket::deserialize(status_json)?)
}
}
impl McBufWritable for ClientboundStatusResponsePacket {
fn write_into(&self, _buf: &mut impl Write) -> Result<(), std::io::Error> {
todo!()
}
}
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