#![no_main]
use std::io::Cursor;
use azalea_protocol::{packets::game::ServerboundGamePacket, read::deserialize_packet};
use libfuzzer_sys::fuzz_target;
fuzz_target!(|data: &[u8]| {
let _ = deserialize_packet::<ServerboundGamePacket>(&mut Cursor::new(data));
});