//! Utilities for reading and writing for the Minecraft protocol use std::io::Write; use byteorder::{BigEndian, WriteBytesExt}; use tokio::io::{AsyncRead, AsyncReadExt, BufReader}; // const DEFAULT_NBT_QUOTA: u32 = 2097152; const MAX_STRING_LENGTH: u16 = 32767; // const MAX_COMPONENT_STRING_LENGTH: u32 = 262144; /// Read a single byte from the reader pub async fn read_byte( buf: &mut BufReader, ) -> Result { match AsyncReadExt::read_u8(buf).await { Ok(r) => Ok(r), Err(_) => Err("Error reading byte".to_string()), } } pub fn write_byte(buf: &mut Vec, n: u8) { WriteBytesExt::write_u8(buf, n).unwrap(); } pub fn write_bytes(buf: &mut Vec, bytes: &[u8]) { buf.extend_from_slice(bytes); } // fast varints stolen from https://github.com/luojia65/mc-varint/blob/master/src/lib.rs#L67 /// Read a single varint from the reader and return the value, along with the number of bytes read pub async fn read_varint( buf: &mut BufReader, ) -> Result<(i32, u8), String> { let mut buffer = [0]; let mut ans = 0; for i in 0..4 { buf.read_exact(&mut buffer) .await .map_err(|_| "Invalid VarInt".to_string())?; ans |= ((buffer[0] & 0b0111_1111) as i32) << (7 * i); if buffer[0] & 0b1000_0000 == 0 { return Ok((ans, i + 1)); } } Ok((ans, 5)) } pub fn write_varint(buf: &mut Vec, mut value: i32) { let mut buffer = [0]; if value == 0 { buf.write_all(&buffer).unwrap(); } while value != 0 { buffer[0] = (value & 0b0111_1111) as u8; value = (value >> 7) & (i32::max_value() >> 6); if value != 0 { buffer[0] |= 0b1000_0000; } buf.write_all(&buffer).unwrap(); } } #[cfg(test)] mod tests { use super::*; use std::io::Cursor; #[test] fn test_write_varint() { let mut buf = Vec::new(); write_varint(&mut buf, 123456); assert_eq!(buf, vec![192, 196, 7]); let mut buf = Vec::new(); write_varint(&mut buf, 0); assert_eq!(buf, vec![0]); } #[tokio::test] async fn test_read_varint() { let mut buf = BufReader::new(Cursor::new(vec![192, 196, 7])); assert_eq!(read_varint(&mut buf).await.unwrap(), (123456, 3)); let mut buf = BufReader::new(Cursor::new(vec![0])); assert_eq!(read_varint(&mut buf).await.unwrap(), (0, 1)); let mut buf = BufReader::new(Cursor::new(vec![1])); assert_eq!(read_varint(&mut buf).await.unwrap(), (1, 1)); } #[tokio::test] async fn test_read_varint_longer() { let mut buf = BufReader::new(Cursor::new(vec![138, 56, 0, 135, 56, 123])); assert_eq!(read_varint(&mut buf).await.unwrap(), (7178, 2)); } } pub async fn read_utf_with_len( buf: &mut BufReader, max_length: u32, ) -> Result { let (length, _length_varint_length) = read_varint(buf).await?; // i don't know why it's multiplied by 4 but it's like that in mojang's code so if length < 0 { return Err( "The received encoded string buffer length is less than zero! Weird string!" .to_string(), ); } if length as u32 > max_length * 4 { return Err(format!( "The received encoded string buffer length is longer than maximum allowed ({} > {})", length, max_length * 4 )); } // this is probably quite inefficient, idk how to do it better let mut string = String::new(); let mut buffer = vec![0; length as usize]; buf.read_exact(&mut buffer) .await .map_err(|_| "Invalid UTF-8".to_string())?; string.push_str(std::str::from_utf8(&buffer).unwrap()); if string.len() > length as usize { return Err(format!( "The received string length is longer than maximum allowed ({} > {})", length, max_length )); } Ok(string) } pub fn write_utf_with_len(buf: &mut Vec, string: &str, len: usize) { if string.len() > len { panic!( "String too big (was {} bytes encoded, max {})", string.len(), len ); } write_varint(buf, string.len() as i32); write_bytes(buf, string.as_bytes()); } pub async fn read_utf( buf: &mut BufReader, ) -> Result { read_utf_with_len(buf, MAX_STRING_LENGTH.into()).await } pub fn write_utf(buf: &mut Vec, string: &str) { write_utf_with_len(buf, string, MAX_STRING_LENGTH.into()); } pub fn write_short(buf: &mut Vec, n: u16) { WriteBytesExt::write_u16::(buf, n).unwrap(); }