//! A simple bot that repeats chat messages sent by other players. use azalea::{Account, Client, Event}; use parking_lot::Mutex; use std::sync::Arc; #[tokio::main] async fn main() { let account = Account::offline("bot"); // or let account = Account::microsoft("email").await; azalea::start(azalea::Options { account, address: "localhost", state: Arc::new(Mutex::new(State::default())), plugins: vec![], handle, }) .await .unwrap(); } pub struct State {} async fn handle(bot: Client, event: Arc, state: Arc>) -> anyhow::Result<()> { match *event { Event::Chat(m) => { if m.username == bot.username { return Ok(()); // ignore our own messages }; bot.chat(m.message).await; } Event::Kick(m) => { println!(m); bot.reconnect().await.unwrap(); } _ => {} } Ok(()) }