// i don't know the actual name of this packet, i couldn't find it in the source code use crate::mc_buf::UnsizedByteArray; use azalea_core::resource_location::ResourceLocation; use packet_macros::GamePacket; #[derive(Clone, Debug, GamePacket)] pub struct ServerboundCustomPayloadPacket { pub identifier: ResourceLocation, pub data: UnsizedByteArray, }